|
Isn't the doom style roguelike Jupiter hell? Or the original doomRL?
|
# ? Jun 8, 2023 15:19 |
|
|
# ? May 25, 2024 00:51 |
|
ilmucche posted:Isn't the doom style roguelike Jupiter hell? Or the original doomRL? Jupiter Hell, that's right. I think maybe you're on Calypso station or something, I couldn't recall the name. Anyway if you're sort of on the fence about ARPGs it's different enough that it might land for you. Just a good game, regardless.
|
# ? Jun 8, 2023 15:47 |
|
Hwurmp posted:Off That would be Turgor/The Void, though it's more of a hardcore survival game than RPG. I recommend Lunacid as a really great King's Field-style dungeon crawler. It's early access right now but still contains a hell of a lot of game with all kind of weirdness and secrets to discover. SkeletonHero fucked around with this message at 16:18 on Jun 8, 2023 |
# ? Jun 8, 2023 16:16 |
|
EclecticTastes posted:I find myself once again seeking Weird JRPGs, so hopefully some posters have various cult games they want to proselytize. But, of course, to be clear on what I mean by "Weird RPG", they usually fall into one of a few categories: Is the DS an option for you? If so Contact is definitely weird in both story and mechanics.
|
# ? Jun 8, 2023 16:18 |
|
SkeletonHero posted:That would be Turgor/The Void, though it's more of a hardcore survival game than RPG. no, this was an actual RPG with a party and turn-based combat and such I really wish I could remember more about it, or even if I'm just muddling multiple games together
|
# ? Jun 8, 2023 16:27 |
|
Hwurmp posted:no, this was an actual RPG with a party and turn-based combat and such I found it. Brutal Orchestra Never heard of it but it sounds rad.
|
# ? Jun 8, 2023 16:30 |
|
That's the one! Thank you.
|
# ? Jun 8, 2023 16:35 |
|
EclecticTastes posted:I find myself once again seeking Weird JRPGs, so hopefully some posters have various cult games they want to proselytize. But, of course, to be clear on what I mean by "Weird RPG", they usually fall into one of a few categories: You have to play Resonance of Fate. I'm the kind of person that's not in the target audience for JPRGers at all but Resonance of Fate was one of the two games that did manage to hold my interest long enough to finish it. It's got a really loving cool combat system that I've never seen anywhere else ever again, and I wish someone would copy it. It also got one of those somewhat cryptic storylines where you will probably be confused most of the time but it also avoid a lot of Anime tropes so I actually enjoyed most of it. Also this is what a well-built gun looks like in that game.
|
# ? Jun 8, 2023 16:56 |
|
Jack Trades posted:You have to play Resonance of Fate. I'm the kind of person that's not in the target audience for JPRGers at all but Resonance of Fate was one of the two games that did manage to hold my interest long enough to finish it. This is the gunkata jrpg, right? It's really something, has some batshit insane systems
|
# ? Jun 8, 2023 17:50 |
|
grate deceiver posted:This is the gunkata jrpg, right? It's really something, has some batshit insane systems Indeed. It's super fun.
|
# ? Jun 8, 2023 17:51 |
|
Will back the Resonance of Fate recommendation. Absolute blast and plays well on steam deck if you have one
|
# ? Jun 8, 2023 18:30 |
|
ultrafilter posted:8-Bit Adventures 1 and Brave Hero Yuusha EX are mechanically straightforward games that do some interesting things with their stories. Solid picks, I'll have to do some research on them. Admittedly, I have an easier time accessing games when they're very old and out of print (), but I could do with hitting up Steam/GOG, as well. Artelier posted:High chance you've already played it, but just in case: Valkyrie Profile (PS1/PSP) Hwurmp posted:Off Eric the Mauve posted:Have you played Mother 3? Party Boat posted:Is the DS an option for you? If so Contact is definitely weird in both story and mechanics. With the exception of Hylics (which has very much shot up my list, having looked at the Steam Page, kinda reminds me of Space Funeral), I have played all of those, they're pretty good (OFF in particular was excellent, and Mother 3 is Mother 3 I don't think anyone needs me to point out that it's good). anilEhilated posted:Have you played Yakuza: Like a Dragon? That's a pretty unconventional setting for a JRPG. Good catch, I'd forgotten that Like a Dragon shifts the series into full JRPG mechanics, definitely one to consider. Jack Trades posted:You have to play Resonance of Fate. I didn't realize Resonance of Fate had gotten a PC port. I've played a bit of the Project X Zone games, so it's been on my radar. That said, I'll probably wait on it until I finally get a gamepad (on the other hand, given some of the other games I've played with mouse and keyboard...).
|
# ? Jun 8, 2023 18:31 |
|
It's been a while since I've played jrpgs, I guess Valkyria Chronicles has a pretty unique system. I sure liked Megaman Battle Network a lot, and there hasn't really been anything similar to that in a while (and there was a whole remaster thing for the whole series recently). I kinda fell out with JRPGs at some point because I like more kinesthetic gameplay. I guess Lost Kingdoms is another jrpg and extremely weird, but it's also Dark Souls with cards.
|
# ? Jun 8, 2023 18:48 |
|
I watched Jack Move trailer and it looks extremely my poo poo. I love the art style and music.
|
# ? Jun 8, 2023 19:48 |
|
I'm guessing the answer is no, but anyway, I love Mark of the Ninja but have long since given up hope of it ever receiving a sequel. Are the Assassin's Creed Chronicles games any good because they're the closest thing I've seen to another Mark of the Ninja?
|
# ? Jun 9, 2023 17:10 |
|
Purple Monkey posted:I'm guessing the answer is no, but anyway, I love Mark of the Ninja but have long since given up hope of it ever receiving a sequel. Are the Assassin's Creed Chronicles games any good because they're the closest thing I've seen to another Mark of the Ninja? take a look at Gunpoint
|
# ? Jun 9, 2023 17:17 |
|
Purple Monkey posted:I'm guessing the answer is no, but anyway, I love Mark of the Ninja but have long since given up hope of it ever receiving a sequel. Are the Assassin's Creed Chronicles games any good because they're the closest thing I've seen to another Mark of the Ninja? Ronin is a cool little game which is very different in some ways but gives me the same vibe. There's also Deadbolt which I didn't like as much but a lot of people do
|
# ? Jun 9, 2023 18:14 |
|
Brother Tadger posted:Strong opinions on best Diablo game or Diablo-like? Never played any of these games (not a huge fan of isometric games generally), but want to give it a try and see if I enjoy it. Ummm, this may be really obvious, but I didn't see a bunch of posts after yours mention it. You know Diablo 4 just came out, right? Totally get it if you are avoiding it because you hate Blizzard or whatever, but you didn't expressly say that or mention it in your post, so I just wanted to be sure you know it exists.
|
# ? Jun 9, 2023 18:54 |
|
Hwurmp posted:take a look at Gunpoint and then Heat Signature, which builds on the systems-driven stealth action but top down and in space
|
# ? Jun 10, 2023 08:32 |
|
Heat Signature is amazing.
|
# ? Jun 10, 2023 08:51 |
|
are there any trad-ish roguelikes that have significant character building apart from TOME? i want to put points in skills, talent trees are cool, that kind of thing. tome is rad but i've played it to gently caress and im waiting for the next update. a lot of the other roguelikes i've tried don't really have "builds" and that's no fun for me
|
# ? Jun 10, 2023 10:14 |
|
An Actual Princess posted:are there any trad-ish roguelikes that have significant character building apart from TOME? i want to put points in skills, talent trees are cool, that kind of thing. tome is rad but i've played it to gently caress and im waiting for the next update. a lot of the other roguelikes i've tried don't really have "builds" and that's no fun for me Most roguelikes have "builds" but they're usually expressed with items instead of skill trees. If you want talens specifically some of the options could be, Jupiter Hell, Caves of Qud, Dungeonmans, Rift Wizard. None of those have as sprawling skill trees as ToME but they're all great games that allow a good build variety.
|
# ? Jun 10, 2023 10:19 |
Party Boat posted:and then Heat Signature, which builds on the systems-driven stealth action but top down and in space Super agree! Heat Signature's greatest achievement is that it becomes more interesting when you gently caress up and get spotted. So many stealth games temporarily turn into boring hiding games once you're seen, but Heat Signature instead encourages you to pick up the pace and get creative with your tools, especially as the difficulty increases. Sometimes your improvisation results in Spelunky shenanigans, like an errant shotgun blast clips a fuel tank and the explosion throws you into space, but hey, looks like it led to a chain of explorations, one of which happened to launch your assassination target into space, too. Mission accomplished somehow!
|
|
# ? Jun 10, 2023 11:23 |
|
Heat Signature is where you play Hotline Miami against people playing FTL.
|
# ? Jun 10, 2023 12:25 |
|
Jack Trades posted:Most roguelikes have "builds" but they're usually expressed with items instead of skill trees. Seconding these, I bounce off a lot of Roguelikes because gear based progression doesn't really do it for me the way levelling choices do, but Jupiter Hell and Caves of Qud definitely hit the same spot as ToME. Tangledeep and (to a lesser extent, it's quite light) Sproggiwood as well
|
# ? Jun 10, 2023 12:51 |
|
Lunchmeat Larry posted:Seconding these, I bounce off a lot of Roguelikes because gear based progression doesn't really do it for me the way levelling choices do, but Jupiter Hell and Caves of Qud definitely hit the same spot as ToME. Tangledeep and (to a lesser extent, it's quite light) Sproggiwood as well If you think Sproggiwood was light, you haven't tried its hard mode. That said, it's not a game about deep character builds. You get your class and weapon, and that's about it. But that makes sense because every character is only good for one 5-level-long dungeon anyway.
|
# ? Jun 10, 2023 17:06 |
|
TooMuchAbstraction posted:If you think Sproggiwood was light, you haven't tried its hard mode. Fair, I bounced off it a bit, it's just one that came to mind but might be misremembering!
|
# ? Jun 11, 2023 11:16 |
|
SkeletonHero posted:I found it. Brutal Orchestra Hell and pigments does absolutely sound like Brutal Orchestra, and it's a fantastic game. However, note that it's like 99% combat. There's no big rpg story or anything. There is a weird narrative and some weird events (some leading to new characters), but at the end of the day, everything is in the service of the 1-5 characters vs 1-5 monsters on a 5-lane grid. Thankfully, that turn-based combat is excellent, with almost-perfect information about what monsters will do on their turn and a really neat twist with pigments adding a layer of resource management. Basically, you need pigments to use skills. You can fill in with pigments of the wrong colour, but at the cost of self-damage. And hitting a monster will give you pigments of that monsters colours. And finally, if you exceed the max safe pigment capacity, then you take pigment overflow damage at the end of turn. It takes a few runs to get your head around it at first, but then it's part of the decision making, expanding your options, as first hitting a monster of the right colour might be just what you need to power up the skill you need for another. Great game at any rate, provided that one enjoys the art style. Also, screenshots don't carry how good the soundtrack is, with occasional hilarious alterations as some musical instrument looking monsters spawn or die and said instrument gets added/removed from the soundtrack.
|
# ? Jun 11, 2023 14:34 |
|
Weird and esoteric request - there are a lot of games that use top-down camera angles, but how many games heavily utilize low angles looking upward? Not just games where you can look up, but games where the majority of your time is spent looking upward, where that's the main positioning of the camera. The closest thing I've been able to come up with is Skate, which isn't even primarily upward-facing but does feature lots of low angles.
|
# ? Jun 20, 2023 21:28 |
|
You spend a lot of time looking up in Shadow of the Colossus?
|
# ? Jun 20, 2023 21:49 |
|
deep dish peat moss posted:Weird and esoteric request - there are a lot of games that use top-down camera angles, but how many games heavily utilize low angles looking upward? Not just games where you can look up, but games where the majority of your time is spent looking upward, where that's the main positioning of the camera. You get a lot of low angles in Killer7. Lots of other funky angles, too.
|
# ? Jun 20, 2023 21:54 |
|
Grow Home?
|
# ? Jun 20, 2023 22:38 |
|
It's been a while but the classic Resident Evils might apply. Every room had its own camera angle, and if I remember more than a few were low origin, looking upward.
|
# ? Jun 20, 2023 22:39 |
|
deep dish peat moss posted:Weird and esoteric request - there are a lot of games that use top-down camera angles, but how many games heavily utilize low angles looking upward? Not just games where you can look up, but games where the majority of your time is spent looking upward, where that's the main positioning of the camera. Earth Defense Force, kind of
|
# ? Jun 20, 2023 22:50 |
|
Depending on how you define your directions relative to everything around you, you could argue that a lot of 3D space flight games spend most of the time moving and facing 'up'.
|
# ? Jun 21, 2023 03:04 |
|
What even is up, you know?
|
# ? Jun 21, 2023 12:18 |
|
Okami has some updog camera angles
|
# ? Jun 21, 2023 14:35 |
|
Natsuiro High School is a videogame about extremely low angle camera shots. That's what you meant?
|
# ? Jun 21, 2023 14:43 |
|
oh no
|
# ? Jun 21, 2023 15:35 |
|
|
# ? May 25, 2024 00:51 |
|
Those girls need to stop gossiping, help that poor guy up, and take him to a hospital!
|
# ? Jun 21, 2023 16:35 |