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Xander77 posted:Same. Knocked out guards eventually waking up and alerts outright spawning more guards made me give on... whatever the MGS5 demo \ prequel was. kazil posted:Guards can't set off an alarm if you tie a balloon to them and send them into the stratosphere Guards can't set off an alarm if you C4 the alarm system. Which is exactly why the first thing I do when infiltrating a camp is placing a C4 on their comms array so that if I gently caress up I can blow it up with a push of a button.
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# ? Jul 7, 2023 16:07 |
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# ? May 24, 2024 23:41 |
MGSV is like one of those new-fangled "immersive sims;" if there's something the enemy is doing that annoys you, you have tools in your tool kit to mitigate and/or stop it. Big spoilers for a mid game boss fight is a sniper annoying you from across the map? order a supply drop on top of her head
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# ? Jul 7, 2023 16:18 |
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On the one hand Xander77 is talking about Ground Zeros where those aren't options, on the other it seems the complaint is that nonlethal gameplay is not lethal, which, yeah? If you don't want dudes waking up, there's tons of options for that.
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# ? Jul 7, 2023 16:19 |
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Even in ground zeroes, different types of knockouts leave enemies knocked out for varied periods of time and...I don't remember the exact numbers anymore but basically a tranq headshot, or a kick, will leave them incapacitated long enough to do literally every objective on the map and then gently caress around some more. It's like 30-40 minutes or something.
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# ? Jul 7, 2023 16:22 |
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Jack Trades posted:Also, checkpoints are a positive thing because they make you learn the game instead of abusing quicksave/quickload. I usually have to give up on checkpoint games because sometimes I have to quit immediately and I end up losing progress. Even if I wanted to abuse quicksave who gives a poo poo. Someone abusing quicksave doesn't force another person to also abuse it in a single player game. Checkpoint games are dumb as hell
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# ? Jul 7, 2023 16:23 |
Don't they not raise an alarm if they're tranq'd and wake up? Thought it was just CQC/direct contact with Snake that put them on alert.
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# ? Jul 7, 2023 16:24 |
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Nancy posted:Don't they not raise an alarm if they're tranq'd and wake up? Thought it was just CQC/direct contact with Snake that put them on alert. No. They only do that if they have been tranq'd after being alerted. If you tranq them without alerting them then they assume that they just fell asleep on the job. Resdfru posted:I usually have to give up on checkpoint games because sometimes I have to quit immediately and I end up losing progress. Bad opinion.
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# ? Jul 7, 2023 16:26 |
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If you knock them out and use the water gun to wet their crotch they’ll be too embarrassed to tell anyone when they wake up.
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# ? Jul 7, 2023 16:29 |
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Tiramisu posted:If you knock them out and use the water gun to wet their crotch they’ll be too embarrassed to tell anyone when they wake up. Is that a real thing? Hilarious if so. I even had their great official strategy guide book and even that one doesn't mention this particular use case for the water pistol.
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# ? Jul 7, 2023 16:33 |
Jack Trades posted:No. They only do that if they have been tranq'd after being alerted. If you tranq them without alerting them then they assume that they just fell asleep on the job. Yeah word, that's what I was getting at, phrasing it "don't they not" was probably not super clear.
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# ? Jul 7, 2023 16:38 |
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Nancy posted:Yeah word, that's what I was getting at, phrasing it "don't they not" was probably not super clear. Oops, my bad.
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# ? Jul 7, 2023 16:40 |
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Cross-Section posted:So a friend gifted me a copy of a game I'd previously deleted from my library... and Steam won't let me accept the gift, citing an "unknown error" Cross-Section posted:Dragon's Dogma *starts getting pelted with garbage* it has poor ultrawide support! *half of a rotten apple lands in his mouth* On that note, Street Fighter 6 has the worst ultrawide support I've ever seen, in that not only does it not support ultrawide but it puts grey bars on the side of the screen instead of just leaving it black like every single other thing I've ever used. It's extremely ugly, especially on an OLED monitor where black bars are the same as the monitor being off, and I can't understand why they would go to the trouble of doing that.
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# ? Jul 7, 2023 16:42 |
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Steam sale. Gifts. Handing out. https://steamcommunity.com/id/Xander77/ Add me, tell your favorite genre(s), receive game that may or may not have anything to do with that genre. In exchange, post a review here or ride the gift train
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# ? Jul 7, 2023 16:45 |
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Jack Trades posted:Even in ground zeroes, different types of knockouts leave enemies knocked out for varied periods of time and...I don't remember the exact numbers anymore but basically a tranq headshot, or a kick, will leave them incapacitated long enough to do literally every objective on the map and then gently caress around some more. It's like 30-40 minutes or something. doing the basic CQC throw will only knock out guards for like 1-2 minutes but if you stand still and do the full punch combo, theyre out for 15 minutes. Tranqing is even longer, 20 IIRC but i hardly bother with the tranqs since id much rather use an armor piercing pistol in that slot since its gives me a lot more flexibility dont need to worry about timers if you just kill the poor bastards
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# ? Jul 7, 2023 16:50 |
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New Heights is out in EA now - I got completely hooked by the demo, to my surprise.
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# ? Jul 7, 2023 17:01 |
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Volte posted:You can just set the resolution to a 16:9 resolution and it works fine on an ultrawide (with black bars) if nothing else works. I actually did this with Star Trek: Resurgence (great ST game btw) the other week and yeah, that worked out just fine. With DD I was more looking for an excuse to quickly prune it from my then-backlog lol
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# ? Jul 7, 2023 18:00 |
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Owl Inspector posted:Voidigo, it's like enter the gungeon if it was made by people who want you to have fun This is the one, hell yeah.
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# ? Jul 7, 2023 20:53 |
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voidigo always reminded me of nuclear throne more than gungeon
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# ? Jul 7, 2023 21:07 |
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Awesome! posted:voidigo always reminded me of nuclear throne more than gungeon Both great games to be compared to imo!
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# ? Jul 7, 2023 21:32 |
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Holy poo poo is System Shock good. It’s incredibly optimized because I’m getting about 100 frames per second on high settings running on an ancient i7 2600k with a 1070GTX Ti while I wait for my new Steamdeck to arrive.
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# ? Jul 7, 2023 22:29 |
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tango alpha delta posted:Holy poo poo is System Shock good. It’s incredibly optimized because I’m getting about 100 frames per second on high settings running on an ancient i7 2600k with a 1070GTX Ti while I wait for my new Steamdeck to arrive. Yeah it owns, and it's gorgeous too. I love the approach they took with the graphics, having them pixelate if you get up close but be smooth and modern 95% of the time.
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# ? Jul 7, 2023 23:54 |
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Nancy posted:MGSV is like one of those new-fangled "immersive sims;" if there's something the enemy is doing that annoys you, you have tools in your tool kit to mitigate and/or stop it. Lmao why didnt i think to try this
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# ? Jul 8, 2023 00:04 |
tango alpha delta posted:Holy poo poo is System Shock good. It’s incredibly optimized because I’m getting about 100 frames per second on high settings running on an ancient i7 2600k with a 1070GTX Ti while I wait for my new Steamdeck to arrive. sebmojo posted:Yeah it owns, and it's gorgeous too. I love the approach they took with the graphics, having them pixelate if you get up close but be smooth and modern 95% of the time. It's fantastic, and games like it and the RE2Make basically set the bar in my head for what ideal remakes should be despite the fact that they approach the task in different ways.
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# ? Jul 8, 2023 00:55 |
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What was the beef with Shadow of the Tomb Raider again? Too similar to the previous two?
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# ? Jul 8, 2023 01:19 |
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Mordja posted:What was the beef with Shadow of the Tomb Raider again? Too similar to the previous two? Adds the best stealth mechanics in the trilogy and then has the least enemies of any of the games. Main hub you spend a lot of your time in is a bit weirdly optimized and getting in and out of it to the various areas involves a lot of irritating obvious load-coverage crevasses. Just not up to the level Rise set overall, but not garbage or anything, just kind of "alright we're officially running out of ideas".
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# ? Jul 8, 2023 01:27 |
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Mordja posted:What was the beef with Shadow of the Tomb Raider again? Too similar to the previous two? Not enough torture gore for weirdos
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# ? Jul 8, 2023 01:29 |
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Mordja posted:What was the beef with Shadow of the Tomb Raider again? Too similar to the previous two? At least as far as I was concerned they greatly reduced the amount of combat which sounds like a good thing but the rest of the game doesn’t really make up for it. Exploring in general isn’t interesting enough though the side tombs are far better than the previous games. The plot is incredibly rushed as you get closer to the end. I’m not going to say it’s a bad game though, I enjoyed it.
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# ? Jul 8, 2023 01:47 |
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On the subject of guards being knocked out in mgsv, if you hold them up and then command them to lay down, they'll stay down forever unless an alarm goes off or they're encountered by another patrolling guard. One of the most fun challenges in Ground Zeroes is to put every guard on the map in this state, after which you can just run around doing whatever you want with impunity. Edit: also I'm pretty sure you can knock them out by throwing an empty magazine at their head. Saying mgsv is a bag stealth game is one of the most profoundly bad takes I've read in this thread.
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# ? Jul 8, 2023 01:48 |
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MGSV was really good for an Early Access game.
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# ? Jul 8, 2023 02:10 |
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Did they allow you to knock out guards if you shot their exclamation mark above their head?
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# ? Jul 8, 2023 02:25 |
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I had an idea but some rear end in a top hat just shot the lightbulb out from above my head
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# ? Jul 8, 2023 02:26 |
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Hwurmp posted:make sure you've equipped the minigun silencer, and not the pistol silencer or grenade silencer The grenade silencer was from Payday 2 and I will never stop being pedantic about it!!!!
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# ? Jul 8, 2023 02:54 |
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Lmao at how heavy handed the Shadow of the Tomb Raider opening village apocalypse is. Also I fell a few times and kept getting impaled, it's like the entire ground was made out of rebar.
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# ? Jul 8, 2023 03:08 |
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Kibayasu posted:At least as far as I was concerned they greatly reduced the amount of combat which sounds like a good thing but the rest of the game doesn’t really make up for it. Exploring in general isn’t interesting enough though the side tombs are far better than the previous games. The plot is incredibly rushed as you get closer to the end. I’m not going to say it’s a bad game though, I enjoyed it. I agree with all of this (except challenge tombs weren't that much better imo). The pacing and the story were worse, and the new series has great combat, so toning it down was disappointing.
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# ? Jul 8, 2023 03:20 |
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Yeah I liked the combat in the other two, and Rise much improved on the tombs.
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# ? Jul 8, 2023 03:24 |
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How was the RE4 remake, by the way? Game's absurdly expensive in my region but I loved RE2Make
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# ? Jul 8, 2023 03:56 |
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Azran posted:How was the RE4 remake, by the way? Game's absurdly expensive in my region but I loved RE2Make Great except they took out that one scene you loved. You know the one
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# ? Jul 8, 2023 03:57 |
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Azran posted:How was the RE4 remake, by the way? Game's absurdly expensive in my region but I loved RE2Make characters, story and setpieces are broadly worse. gameplay is top notch though, it does a great job of merging RE4's old style with the speedrunning and replayability of RE2R
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# ? Jul 8, 2023 03:58 |
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All of the little tweaks in Shadow of the Tomb Raider intrigued me, as someone who has very mixed feelings on the first two games. But I made the usual mistake of wanting to do a ~*Complete Franchise Playthrough*~ and shock of all shocks was burned the gently caress out by the time I got to Shadow. Made it to the first proper hub village area, got annoyed by a few minor things, and then never got back to it.
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# ? Jul 8, 2023 04:49 |
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# ? May 24, 2024 23:41 |
John Murdoch posted:But I made the usual mistake of wanting to do a ~*Complete Franchise Playthrough*~ and shock of all shocks was burned the gently caress out by the time I got to Shadow. I made this mistake with the most recent Hitman trilogy (AND I was shooting for getting Mastery level 20 on each map as I played them) and I got through Hitman 1 and maybe 60% of Hitman 2 before I had to put it down. Great games but it was a fool's errand to jump in like that.
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# ? Jul 8, 2023 06:28 |