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Cease to Hope
Dec 12, 2011

hoiyes posted:

Trying hard to resist the Epic FOMO, I really appreciate the alternating acts and hidden orders sounds like my jam, but don't want to jump in sight unseen. What's the pulse on this set, is it likely to stick around or be a preorder or miss out kinda deal?

nobody knows what things are gonna look like post-leviathan yet

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Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
All signs point to it being a gigantic fiasco either way, regardless of GW intent to keep it available or not

xtothez
Jan 4, 2004


College Slice

hoiyes posted:

Trying hard to resist the Epic FOMO, I really appreciate the alternating acts and hidden orders sounds like my jam, but don't want to jump in sight unseen. What's the pulse on this set, is it likely to stick around or be a preorder or miss out kinda deal?

This new box was described as a 'Core Set' so it's probably a longer term thing like the HH Age of Darkness box.

GW have strongly implied that there's a lot of stuff in the pipeline for Epic scale and it seems like they want the format to stick around and grow slowly like AT did. Most likely Epic will follow the same plan as Titanicus; they'll slowly build the model range over the next couple of years. We'll also get discounted boxes of stuff in future, most likely this or next Christmas.

Squibsy posted:

All signs point to it being a gigantic fiasco either way, regardless of GW intent to keep it available or not

[citation needed]

fallingdownjoe
Mar 16, 2007

Please love me
I'm sure that it was a special edge case, but I have absolutely zero faith in GW keeping something around after the repeated Cursed City fiascos. If I buy a box these days it's only on the understanding of "if nothing else ever comes out to supplement this, am I happy with what I'm getting in this box?"

Cease to Hope
Dec 12, 2011
Cursed City was a goddamned mess but it did not strike me as too much worse than Blackstone Fortress. And, at the end of the day, those are both board games that were meant to stand alone, with the expansions being optional.

My main expectations are more along the line of Kill Team: the big value-added core stuff will be FOMO, while the rest are irregular but obtainable. And when GW wants to do a big push with the main games, it gets backburnered.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
Based on recent releases it seems quite likely that the E30k box will be a specific splash bundle that offers a fairly good deal on the contents but where everything will be released separately later (eg. The Titanicus release box; Imperialis campaign boxes; Necromunda Uprising; Leviathan etc.)

It's not a standalone game like BSF or CC but to my very off the cuff recollection the only 'starter box' in recent years that has actually stuck around is Blood Bowl. 40k has the various tiered boxes that started with Indomitus and continued with Leviathan. I admit I have zero awareness of AoS though. Warcry and Kill Team seem to release splash boxes quite regularly which are kind of a hybrid of the two formats but which go off sale fairly quickly. Underworlds has its whole season thing going on as well as occasional weird stock issues for the mid-season releases.

Cease to Hope
Dec 12, 2011
AOS did tiered boxes repackaging a FOMO mega-release, similar to Indomitus. Presumably they will do another Leviathan-style refresh of the starters and intro-to-painting sets when the obviously-imminent fourth edition hits.

KT has a cutdown evergreen starter that actually kind of sucks as an intro to the game. (You need a separate book to play either team in the full game.) Most KT splash boxes don't serve as starter boxes, either: they contain two brand new teams, a terrain set (which is usually new) and play mat, and a book with rules for both teams. Only the first one, Octarius, and the start of the space hulk season, Into The Dark, had the rules, tokens, and miscellaneous accoutrements. Regardless, those boxes end up divided up for evergreen products: individual kill teams, the terrain, and the book with rules for the two teams.

KT stuff is very obviously on the back burner right now. There were two big boxes in May and none of the teams or rulebooks have even been announced as standalones. I don't even know what they're going to do with two of the teams; they're much larger than most other teams, and use off-the-shelf 40K units with no changes.

xtothez
Jan 4, 2004


College Slice
HH v2 began with the massive Age of Darkness box that everyone thought would be a limited run, but has been kept in stock for the last 12 months. My prediction is that it will be replaced with a cheaper box once they've sold through what's left though.

Generally speaking GW's limited boxed sets like Leviathan or Kill Team don't include things like dice, templates, and measuring sticks that you find in the longer term starter sets. The E30k box does at least have those.

Nebalebadingdong
Jun 30, 2005

i made a video game.
why not give it a try!?

Eediot Jedi posted:

I'm pretty sure you're responsible for warmaster not getting a re-release. GW studio painters took a look at your stuff and went "gently caress going against that"

lol well i appreciate the kind words

maybe Epic is just in a different place than Warmaster but i wouldn't want GW to return to Warmaster.

Pros of GW: they're willing to make large changes to the rules, and put out experimental stuff. they're willing to make new factions and make new lore. the fan community is VERY static in this regard, which i think is disappointing.

Cons of GW: they'll wipe out most of the independent sculptors who have worked hard to keep the game alive. many of these sculptors (like Forest Dragon and Cromarty Forge) regularly include women figures among their sculpted range of troops, in complete defiance of established lore. this would also be wiped out by GWs return

all things considered, id rather GW stay out and hope the community develops some backbone in generating new ideas. i think they should even let the lore timeline diverge completely for the game

Chainclaw
Feb 14, 2009

For abandoned releases, I’m still salty about how quickly they dropped the Apocalypse release from a few years ago. That seemed one of the easier to maintain systems for them: no models, it just needs data sheets each time new stuff comes out.

GhastlyBizness
Sep 10, 2016

seashells by the sea shorpheus

Chainclaw posted:

For abandoned releases, I’m still salty about how quickly they dropped the Apocalypse release from a few years ago. That seemed one of the easier to maintain systems for them: no models, it just needs data sheets each time new stuff comes out.

Never played it but weren’t its rules based on or pulling ideas from Epic? I remember it being fairly well received compared to the previous Apoc rulesets.

Beerdeer
Apr 25, 2006

Frank Herbert's Dude
It was very Epic, yeah. Probably why I liked it so much.

xtothez
Jan 4, 2004


College Slice
They posted some better shots of the new terrain today. Wonder if those tiles get released too, or if it's just the ruins.

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang
They look like tiles, and they match the design of the new bases. At this point I'd be surprised (and boiling piss) if they weren't released.

moths
Aug 25, 2004

I would also still appreciate some danger.



FWIW we never got the new spacehulk tiles that complement the gallowfall stuff.

It's on the cover of every single boarding action box.

Robert Facepalmer
Jan 10, 2019


I have a feeling that those tiles are just resin casts for a photo terrain set. Like what the gently caress is going on with that sloppy join and miscast bubbles(?) under the Ursus Claw?

Chainclaw
Feb 14, 2009

GhastlyBizness posted:

Never played it but weren’t its rules based on or pulling ideas from Epic? I remember it being fairly well received compared to the previous Apoc rulesets.

I think it was, I've never played Epic. Apocalypse did a bunch of stuff I liked.

Simultaneous secret orders: Both players put a face down order next to each detachment. This is always fun, and adds some interesting decision making and planning, you need to think about what your opponent might do before you commit your orders.

Alternating activation: After that, each player alternated activating detachments. I liked this more at the time it came out, but my opinion has since flipped on alternating activations. I actually prefer you go / I go for base 40k at this point, longer downtime makes the game more casual and makes playing in public like at local game stores less disruptive to gawkers, the person not going can chat with them instead of them slowing the game down. Also, my local store serves food on Thursdays during games, so the person not going can eat their meal.

Damage doesn't fully resolve until the end of the turn: I really like this. It's frustrating in 40k (and to a lesser extent Age of Sigmar) when a unit does before you get to do anything with it. In Apocalypse, every detachment gets damage tokens placed next to them, that are resolved at the end of the turn. This means every detachment at least gets one full turn to do something, unlike 40k when a unit can easily be shot off the table before anything happens.

They don't even have the data sheets up for download anymore https://warhammer40000.com/apocalypse/datasheets/

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang

Robert Facepalmer posted:

I have a feeling that those tiles are just resin casts for a photo terrain set. Like what the gently caress is going on with that sloppy join and miscast bubbles(?) under the Ursus Claw?

You could well be right. They could also be pre-production casts for painting or, god forbid, FW products.

The reason I think their release is likely is a line from the previous FAQ, and also the Necromunda tiles which are plastic. And much like the rest of the AT/LI scenery it's a dual use item so potentially faster to earn costs back.

Lovely Joe Stalin fucked around with this message at 17:02 on Jul 10, 2023

HidaO-Win
Jun 5, 2013

"And I did it, because I was a man who had exhausted reason and thus turned to magicks"

Lovely Joe Stalin posted:

You could well be right. They could also be pre-production casts for painting or, god forbid, FW products.

The reason I think their release is likely is a line from the previous FAQ, and also the Necromunda tiles which are plastic. And much like the rest of the AT/LI scenery it's a dual use item so potentially faster to earn costs back.

A 4’ x 4’ battlefield covered with resin tiles from Forge World? Only the three richest kings of Europe could afford such luxury.

Beerdeer
Apr 25, 2006

Frank Herbert's Dude

Chainclaw posted:


Alternating activation: After that, each player alternated activating detachments. I liked this more at the time it came out, but my opinion has since flipped on alternating activations. I actually prefer you go / I go for base 40k at this point, longer downtime makes the game more casual and makes playing in public like at local game stores less disruptive to gawkers, the person not going can chat with them instead of them slowing the game down.


That actually makes a lot of sense and explains why I prefer it. I like going to the FLGS for social time, not just to laser focus on the table.

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang

HidaO-Win posted:

A 4’ x 4’ battlefield covered with resin tiles from Forge World? Only the three richest kings of Europe could afford such luxury.

And only their jesters would suggest it.

Cease to Hope
Dec 12, 2011
Apocalypse led directly to some of the worst decisions in 40K, which it still hasn't fully worked out yet, so I'm less nostalgic.

Virtual Russian
Sep 15, 2008

Cease to Hope posted:

Apocalypse led directly to some of the worst decisions in 40K, which it still hasn't fully worked out yet, so I'm less nostalgic.

this

moths
Aug 25, 2004

I would also still appreciate some danger.



I've only heard good stuff about the most recent Apocalypse, but the hundred dollar box made it an instant non-starter.

Major Isoor
Mar 23, 2011
Hey, just wondering - regarding AT, do Legios (and Houses for knights I guess) make a lot of difference, depending on your force's composition? I bought some models ages ago and I'm finally able to start making headway on them. I've got a Reaver escorted by two Warhounds, plus two banners/lancers of Cerastus knights (one of each - so a shock lance one leading the charge, with... whatever the two ranged ones use) to harass the enemy.

So, I'm planning on having them based in the snow (with some snow-capped trees as well - including some used as obstruction/terrain pieces as well) and I previously wrote down that I'd use Legio Astraman and House Cadmus, as they have nice similar green colour schemes. But I just happened to be checking goonhammer for some paint schemes for non-Warlord titans and saw mention that the legios have their own perks ingame - so would I be better served using another loyalist legio+house, for a light force aimed at harassing fewer, larger titans? (Preferably with a non-complex colour scheme :v: )

Also, if it helps I'm (mostly) going to be playing against a player using the traitorous Legio Audax, who has a Warlord, a Reaver or two and some Warhounds. (I believe he's planning on using a force consisting of Warhounds with grapplers for the most part, though) I'm hoping I can try and swarm at least one of his larger titans with my shock lance knights, to cripple/bring down an expensive toy with budget engines


EDIT: Well I ended up having a bit of time on my hands all of a sudden, so I took a look online - Legio Atarus might be a fairly flexible one, for my Reaver+Warhounds? Or maybe Solaria for the Warhounds, or even Honorum as a "mad dash into melee" kind of force? Hard to say - I'm not 100% on how these mesh with Knights, which is the main issue. From what I understand some of the perks of each Legio flow down to the knights, so their House doesn't actually matter at all, gameplay-wise

Major Isoor fucked around with this message at 05:08 on Jul 11, 2023

Texmo
Jun 12, 2002

'Time fer a waaagh from above!

moths posted:

FWIW we never got the new spacehulk tiles that complement the gallowfall stuff.

It's on the cover of every single boarding action box.

I'm pretty certain those tiles are some of the square pieces from the Sector Mechanicus terrain, just cast several times to make a full board's worth


Those Epic floors looks like it's made out of slices of MDF or plasticard, I doubt we'll get more than maybe some cardboard tiles.
It looks pretty easy to make at home anyhow; a few slices of MDF glued on top of each other and scuffed up with some tools

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Major Isoor posted:

Hey, just wondering - regarding AT, do Legios (and Houses for knights I guess) make a lot of difference, depending on your force's composition? I bought some models ages ago and I'm finally able to start making headway on them. I've got a Reaver escorted by two Warhounds, plus two banners/lancers of Cerastus knights (one of each - so a shock lance one leading the charge, with... whatever the two ranged ones use) to harass the enemy.

So, I'm planning on having them based in the snow (with some snow-capped trees as well - including some used as obstruction/terrain pieces as well) and I previously wrote down that I'd use Legio Astraman and House Cadmus, as they have nice similar green colour schemes. But I just happened to be checking goonhammer for some paint schemes for non-Warlord titans and saw mention that the legios have their own perks ingame - so would I be better served using another loyalist legio+house, for a light force aimed at harassing fewer, larger titans? (Preferably with a non-complex colour scheme :v: )

Also, if it helps I'm (mostly) going to be playing against a player using the traitorous Legio Audax, who has a Warlord, a Reaver or two and some Warhounds. (I believe he's planning on using a force consisting of Warhounds with grapplers for the most part, though) I'm hoping I can try and swarm at least one of his larger titans with my shock lance knights, to cripple/bring down an expensive toy with budget engines


EDIT: Well I ended up having a bit of time on my hands all of a sudden, so I took a look online - Legio Atarus might be a fairly flexible one, for my Reaver+Warhounds? Or maybe Solaria for the Warhounds, or even Honorum as a "mad dash into melee" kind of force? Hard to say - I'm not 100% on how these mesh with Knights, which is the main issue. From what I understand some of the perks of each Legio flow down to the knights, so their House doesn't actually matter at all, gameplay-wise

I'm not at all experienced enough at AT to give specifics, but absolutely yes, your choice of Legio makes some very substantial differences to your game.

Assessor of Maat
Nov 20, 2019

Major Isoor posted:

Hey, just wondering - regarding AT, do Legios (and Houses for knights I guess) make a lot of difference, depending on your force's composition? I bought some models ages ago and I'm finally able to start making headway on them. I've got a Reaver escorted by two Warhounds, plus two banners/lancers of Cerastus knights (one of each - so a shock lance one leading the charge, with... whatever the two ranged ones use) to harass the enemy.

So, I'm planning on having them based in the snow (with some snow-capped trees as well - including some used as obstruction/terrain pieces as well) and I previously wrote down that I'd use Legio Astraman and House Cadmus, as they have nice similar green colour schemes. But I just happened to be checking goonhammer for some paint schemes for non-Warlord titans and saw mention that the legios have their own perks ingame - so would I be better served using another loyalist legio+house, for a light force aimed at harassing fewer, larger titans? (Preferably with a non-complex colour scheme :v: )

Also, if it helps I'm (mostly) going to be playing against a player using the traitorous Legio Audax, who has a Warlord, a Reaver or two and some Warhounds. (I believe he's planning on using a force consisting of Warhounds with grapplers for the most part, though) I'm hoping I can try and swarm at least one of his larger titans with my shock lance knights, to cripple/bring down an expensive toy with budget engines


EDIT: Well I ended up having a bit of time on my hands all of a sudden, so I took a look online - Legio Atarus might be a fairly flexible one, for my Reaver+Warhounds? Or maybe Solaria for the Warhounds, or even Honorum as a "mad dash into melee" kind of force? Hard to say - I'm not 100% on how these mesh with Knights, which is the main issue. From what I understand some of the perks of each Legio flow down to the knights, so their House doesn't actually matter at all, gameplay-wise

some of the legions do give very noticeably stronger or more interesting traits and stratagems so on but for the most part (i.e., not Audax) you've got freedom to take a variety of titans and make it work; wasting the opportunity to take more of a certain kind of titan or not bringing the weapons they incentivise in the maximum amount is not the worst thing. but honestly if you're indecisive, I'd just make up a colour scheme you like and use whatever rules you try and end up liking. there's nothing to stop you.

oh also, there's not loyalist/traitor legion rules as such, you pick the allegiance separately to the Legio rules. if you're wanting melee don't feel bound to "good guys", there's some good options in the others

as for the knights, you're partly right. the two support banners of knights you can take alongside a Legio battlegroup don't get any of the household rules (so how they're painted doesn't matter, and honestly people barely care what the household colour schemes are anyway), but they also don't get anything much from the Legio traits, with only a few exceptions even interacting with knights at all. there are three maniples that give extra rules for taking knights; model wise your plans line up with the requirements for the Janissary maniple, which is... maybe of interest? it's activation shenanigans, but in a way that sort of goes against the usual reasons you'd want knights, kind of weird.

anyway that's probably coming across as discouraging, but really it's more that the core reasons you want to bring knights (cheaper activation vs. another titan, good weapons on something fast, "is an Acastus", etc.) aren't because of synergistic army rule kind of stuff. so a banner of lancers is good in a broad way that many lists might want to have around, while some of the knight variants don't really offer things a Legio can't do better with warhounds or otherwise don't care about, start learning the game and think of what the core stats do for you before you worry about the extra stuff that goes over them tbh

so far as the actual knight household rules go, uh, I think they're boring and not worth playing, so with luck the new epic gives me something cool to use all my knights in :v:

Texmo posted:

I'm pretty certain those tiles are some of the square pieces from the Sector Mechanicus terrain, just cast several times to make a full board's worth


Those Epic floors looks like it's made out of slices of MDF or plasticard, I doubt we'll get more than maybe some cardboard tiles.
It looks pretty easy to make at home anyhow; a few slices of MDF glued on top of each other and scuffed up with some tools

nah the style of grating on those matches the bases they put out alongside the terrain, it's pretty different to the sector mechanicus stuff

additionally - the tiles people are talking about are in photos in the article, not the photo in that post



oh hey, those plasma sicarians have a different design of turret, hadn't noticed that until just now

Electric Hobo
Oct 22, 2008


Grimey Drawer
In addition to the other answers, your paintjob dosen't lock you in to a Legio. There's a "who gives a poo poo, use whatever rules you want"-answer in the FAQ, so you can run whatever colors with whatever Legio rules you feel like, AND have something official to point to.

Genghis Cohen
Jun 29, 2013

Cease to Hope posted:

Apocalypse led directly to some of the worst decisions in 40K, which it still hasn't fully worked out yet, so I'm less nostalgic.

This is interesting, how do you mean?

The Deleter
May 22, 2010
Yeah I'm also curious. Aside from I guess encouraging superheavies and aircraft in the main 40k game - everything about the new Apocalypse seemed to be recieved positively outside of the initial cost.

Beffer
Sep 25, 2007

Assessor of Maat posted:


additionally - the tiles people are talking about are in photos in the article, not the photo in that post




It’s good detail that they paint in the yellow lines on the road, but where the gently caress are you supposed to park your tank? Sure, it’s fine for the heretics, they park anywhere, but what’s everyone else supposed to do?

xtothez
Jan 4, 2004


College Slice

Beffer posted:

It’s good detail that they paint in the yellow lines on the road, but where the gently caress are you supposed to park your tank? Sure, it’s fine for the heretics, they park anywhere, but what’s everyone else supposed to do?

You can park on single yellow lines after 6pm, so loyalists just need to arrange for the battle to start at a convenient time.

Alternatively if the traffic warden has declared loyalty to the warmaster they will have enough boltguns to resolve the issue.

Cease to Hope
Dec 12, 2011

The Deleter posted:

Yeah I'm also curious. Aside from I guess encouraging superheavies and aircraft in the main 40k game - everything about the new Apocalypse seemed to be recieved positively outside of the initial cost.

Superheavies and planes in the main game, and tying the game permanently to "all knights" as an army that needs to be kept viable. It's just a constant source of problems.

The conspicuous-consumption-grade investment required was also not something I love, but that's less of a long-term thing.

Der Waffle Mous
Nov 27, 2009

In the grim future, there is only commerce.
Weirdly the 2000pts of knights I have might actually be the cheapest complete army I own that isn't made out of multiple recruit editions or those old loss leader start collecting sets.

Though to be two of them being from the Renegade box set probably helps.

Cease to Hope
Dec 12, 2011

Der Waffle Mous posted:

Weirdly the 2000pts of knights I have might actually be the cheapest complete army I own that isn't made out of multiple recruit editions or those old loss leader start collecting sets.

Though to be two of them being from the Renegade box set probably helps.

Knights and planes are bad for balance reasons, not the fact that they were, at one point, a more reasonable outlay for a 40K army.

Genghis Cohen
Jun 29, 2013

Cease to Hope posted:

Superheavies and planes in the main game, and tying the game permanently to "all knights" as an army that needs to be kept viable. It's just a constant source of problems.

The conspicuous-consumption-grade investment required was also not something I love, but that's less of a long-term thing.

Interesting point. I like having the option for people to paint flyers and superheavies, adds visual interest, but since those days, 40k has leant really hard into 'take whatever you want'. So it's not just that you can include 1 Baneblade in your IG if you want, it's that you can field an army of 4 superheavy tanks and a character. Or, as you say, knights which are a separate issue.

xtothez
Jan 4, 2004


College Slice
While we wait on Epic, I had a few bits and pieces in the Titanicus backlog to work on.

First up were these good boys who've waited half-done since last summer after I burned out on painting the trim.

GhastlyBizness
Sep 10, 2016

seashells by the sea shorpheus

Cease to Hope posted:

Superheavies and planes in the main game, and tying the game permanently to "all knights" as an army that needs to be kept viable. It's just a constant source of problems.

The conspicuous-consumption-grade investment required was also not something I love, but that's less of a long-term thing.

Tbh that was already an issue before Apocalypse, which feels more like a symptom of that issue than a cause.

The bigger negative effects of Apocalypse imo (or at least 1st ed) were how it introduced the proliferation of special formations and detachments in a big way, which outlasted the rest of the rules and trickled down to regular 40k. They were the main things that scuppered 7th ed 40k rules-wise, but they’ve hung around ever since. Sometimes they’ve been mild enough but even then just adding to the bloat.

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Cease to Hope
Dec 12, 2011
awful app lost its poo poo

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