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So It Goes posted:This is literally how Blasphemous is though? Like I mostly agree with the sentiment and liked Blasphemous’s lore and vibe because it is this. I couldn’t tell you the story in it, but it’s vibe and peppered bits here and there was great. It and Grime (and I suppose Hollow Knight as well) are the only games I’ve played attempting the souls style “lore” that I think pulled it off. Not quite. Blasphemous relishes on taking control from the player to say “penitent one” + some dark souls fanfic nonsense that you have to mash through multiple times until you get control back. Hollow Knight suffers from similar problems but not as bad. Hollow Knight’s issues stem from mostly just plain bad game design but is covered with the most beautiful artwork. I would easily recommend Blasphemous over Hollow knight, even with the lore issue. I mash through the story of souls games too but I find them less intrusive as usually the only time the player loses control is during the rare cutscene and some initial dialogue.
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# ? Jul 11, 2023 21:51 |
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# ? Jun 6, 2024 05:56 |
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I’m sorry the NPCs address your player character a few times
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# ? Jul 11, 2023 21:54 |
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It's like literally one one thousandth of the experience. I think every mainline Mario game has more. Is it the name that's throwing you off?
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# ? Jul 11, 2023 21:54 |
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Manager Hoyden posted:Is it the name that's throwing you off? It definitely dampers the experience. Manager Hoyden posted:"El Penitente" is so much cooler though. Always play in Spanish. Honestly that would have been better and I wish I saw this comment before I played. Tortolia posted:I’m sorry the NPCs address your player character a few times Thank you for understanding my pain.
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# ? Jul 11, 2023 21:57 |
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No Dignity posted:Ori is one I'll never understand, like if Thomas Kinkaid made an adaption of a Ghibli film, just really pandering schmaltz not even on the level of a Disney film, but people go crazy for it Right up until the end of Will of the Wisps, where it decides to pivot to "and then everybody had a happy ending, except you specifically, Ori, because you're catdog Jesus now" which is the most tonal whiplash I've ever had playing one of these. Blind Forest tugged my heartstrings and made me tear up at the start, I'm easy to get misty-eyed over stuff like BF does, but WotW had what feels like a joke ending/bad ending that you'd normally only see for not collecting everything in a collectathon or something
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# ? Jul 11, 2023 21:58 |
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Manager Hoyden posted:"El Penitente" is so much cooler though. Always play in Spanish. I hope they launch with spanish VA this time instead of needing to record it after launch. IIRC english VA was a crowdfunding goal for the original game so they were obligated to do it and didn’t have the resources to add spanish until after they got sales or something. although I thought most of the english VA was fine, with the (hilarious) exception of crisanta, who they improved in the same update that added spanish.
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# ? Jul 11, 2023 22:02 |
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The Spanish audio track was universally well regarded and the first game was a big enough success that they didn’t have to crowdfund the sequel, so I’d be extremely surprised if they didn’t have it in the original release of 2.
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# ? Jul 11, 2023 22:10 |
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Blasphemous is cool cause it’s Catholicism the game and even if it does share some aesthetic commonalities with Souls, the specifics couldn’t be more different. Souls is basically Buddhism the game. They’re fuckin diametrically opposed in a ton of ways. virtualboyCOLOR posted:Not quite. Blasphemous relishes on taking control from the player to say “penitent one” + some dark souls fanfic nonsense that you have to mash through multiple times until you get control back. Take it or leave it narrative is what defines these games. I’m a leave it kinda person, myself, and I find the paragraphs that people spew over it kinda silly, but I’m glad they have something they enjoy. You complaining about this is like complaining that books are made of paper or that spicy food is hot. It’s kinda wild, tbh. Sorry that small fractions of story in a story light game bother you I guess? lol I’d be fine with metroidvanias never having story, fwiw. Gimme a place, a character that’s fun to control, and secrets to find and I’m good. But I’m not about to complain that developers tried to include narrative in their games either, especially when it’s backgrounded as your examples are.
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# ? Jul 11, 2023 22:15 |
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virtualboyCOLOR posted:Not quite. Blasphemous relishes on taking control from the player to say “penitent one” + some dark souls fanfic nonsense that you have to mash through multiple times until you get control back.
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# ? Jul 11, 2023 22:16 |
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I am playing through The Knight Witch and I have really been enjoying it, but in the 4th or 5th area (Forge whatever) things have really taken a turn. The bullet hell stuff is already pretty nuts, and so is expecting me to take my eyes off it on the regular so I can look to see what cards I can spend my insufficient mana on, but now with the addition of these eyeball tower things that I have to worry about, I don't think I can be bothered anymore. I like the game a lot but I am probably going to use cheats to finish it.
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# ? Jul 11, 2023 22:23 |
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Martman posted:rofl at all the wrong and bad opinions some people don't need narrative motivation, all they need is a list that says "doodads 0/96 thingies 0/18 thingamajigs 0/5" and the ability to walk right I personally like poring over weapon descriptions until my third eye opens and I finally understand what a long-dead civilization calls breakfast E: and imo only interacting with story, ever, through speculating over cryptic notes (and never wanting to see dialogue expositing the story) is basically just practice for the bulletin board covered in pushpins and string that a terrified junior detective is gonna find one day bawk fucked around with this message at 22:29 on Jul 11, 2023 |
# ? Jul 11, 2023 22:25 |
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I mean there's minimal story, and then there's Blasphemous. I can't think of a single metroidvania with less exposition or dialogue, and only a handful of games in other genres. Old school arcade games maybe? Geometry Wars?
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# ? Jul 11, 2023 22:28 |
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Guacamelee is on sale in the Steam Sale and is an awesome Metroidvania for anyone that cares.
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# ? Jul 11, 2023 22:33 |
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guppy posted:I am playing through The Knight Witch and I have really been enjoying it, but in the 4th or 5th area (Forge whatever) things have really taken a turn. The bullet hell stuff is already pretty nuts, and so is expecting me to take my eyes off it on the regular so I can look to see what cards I can spend my insufficient mana on, but now with the addition of these eyeball tower things that I have to worry about, I don't think I can be bothered anymore. I like the game a lot but I am probably going to use cheats to finish it. I was very dumb and didn't even realize that I was supposed to be putting something between myself and the eyes until I could literally no longer brute force it. I got the most mileage out of just stacking my deck with weapons and familiars. The spells were usually too situational to be worth it but extra firepower is always welcome. I also held a few shield cards and the 0-cost ones that generate mana and generally got on alright.
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# ? Jul 11, 2023 22:38 |
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Manager Hoyden posted:I mean there's minimal story, and then there's Blasphemous. I can't think of a single metroidvania with less exposition or dialogue, and only a handful of games in other genres. It’s not apparent at first but eventually you realize The Miracle isn’t a big mystery or plot device - it’s just the background setting. For as fancy as it sounds it’s as pertinent to the proceedings as someone complaining that it’s gonna storm soon because their knee aches - it just is.
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# ? Jul 11, 2023 22:39 |
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SkeletonHero posted:I was very dumb and didn't even realize that I was supposed to be putting something between myself and the eyes until I could literally no longer brute force it. I got the most mileage out of just stacking my deck with weapons and familiars. The spells were usually too situational to be worth it but extra firepower is always welcome. I also held a few shield cards and the 0-cost ones that generate mana and generally got on alright. That works kind of but what worked for me (until I got fed up with it) was dashing when the circle turned white and big around me, that makes it miss.
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# ? Jul 11, 2023 22:40 |
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Did I play an updated version of Blasphemous no one else played? There are frequent situations where controls are taken away from the player that the player has to mash the skip button. You have to turn in multiple quest items to progress that usually have NPCs spouting “penitent one”. Defeating bosses leads to cutscenes that drone on and on. Starting to think people have forgotten how many times blasphemous forces the story to be front and center. Granted, it’s not a bad as anime games usually are but it is bad. virtualboyCOLOR fucked around with this message at 23:06 on Jul 11, 2023 |
# ? Jul 11, 2023 23:03 |
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Tortolia posted:It’s not apparent at first but eventually you realize The Miracle isn’t a big mystery or plot device - it’s just the background setting. For as fancy as it sounds it’s as pertinent to the proceedings as someone complaining that it’s gonna storm soon because their knee aches - it just is. Yeah, I liked that part about Blasphemous as well. For all the hubbub about the Miracle and when/how/why it happened, the game is ultimately a cosmic horror story. The answer to all those questions is "none of that matters. this is all there is, now."
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# ? Jul 11, 2023 23:04 |
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virtualboyCOLOR posted:Did I play an updated version of Blasphemous no one else played? There are frequent situations where controls are taken away from the player that the player has to mash the skip button. You have to turn in multiple quest items to progress that usually have NPCs spouting “penitent one”. Defeating bosses leads to cutscenes that drone on and on.
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# ? Jul 11, 2023 23:08 |
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Martman posted:You actually don't have to mash the skip button. You can watch the art and listen to the dialogue and find that it is good and well executed lol
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# ? Jul 11, 2023 23:15 |
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Death Stranding has more cutscene in the beginning of any mission than Blasphemous does at all. The spoken dialogue might fill a pocket catechism. It's lean as hell.
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# ? Jul 11, 2023 23:16 |
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forumban this guy back to d&d it was a good containment zone
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# ? Jul 11, 2023 23:18 |
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lol, banned from d&d so you brought the same level of quality to this thread. lmao
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# ? Jul 11, 2023 23:21 |
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bawk posted:Death Stranding has more cutscene in the beginning of any mission than Blasphemous does at all. The spoken dialogue might fill a pocket catechism. It's lean as hell. Why are we talking about Death Stranding? It isn’t even a metroidvania. Are you using it as another example of why games generally have bad stories? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Jul 11, 2023 23:26 |
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Could you name a metroidvania with a good story, just so people know what the scale looks like?
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# ? Jul 11, 2023 23:47 |
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Toki Tori 2+
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# ? Jul 11, 2023 23:59 |
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i completely disagree with your statements, we disagree on fundamental parts of what makes good video games, story is important for things outside of snippets of text, *add to cart* *check out* *install* and furthermore,
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# ? Jul 12, 2023 00:10 |
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Manager Hoyden posted:Could you name a metroidvania with a good story, just so people know what the scale looks like? Environmental Station Alpha? Cave Story? Minimalist stuff that isn’t distracting or annoying is nice. Valdis Story sure isn’t, but it’s got good music which goes along way to make the anime god story tolerable.
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# ? Jul 12, 2023 00:19 |
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too bad Castlevania: Symphony of the Night is full of cringe dialog and interrupting your character. coulda have been a good game
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# ? Jul 12, 2023 00:24 |
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https://www.youtube.com/watch?v=vTR_buzPpmk
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# ? Jul 12, 2023 00:33 |
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English Pope Escobar is a 1’000/10 performance and I won’t hear otherwise. Up there with Senator Armstrong for best final boss monologue of all time. And just lmao at saying a game about exploring a giant platforming maze in 2D grid form designed around backtracking isn’t a metroidvania.
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# ? Jul 12, 2023 00:59 |
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galagazombie posted:English Pope Escobar is a 1’000/10 performance and...
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# ? Jul 12, 2023 01:15 |
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Manager Hoyden posted:I mean there's minimal story, and then there's Blasphemous. I can't think of a single metroidvania with less exposition or dialogue
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# ? Jul 12, 2023 01:17 |
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I like it when people call me Penitent One, with a descriptor at the end like “in Silence” or “full of Agony” Preferably in real life.
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# ? Jul 12, 2023 01:38 |
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Tortolia posted:It’s not apparent at first but eventually you realize The Miracle isn’t a big mystery or plot device - it’s just the background setting. For as fancy as it sounds it’s as pertinent to the proceedings as someone complaining that it’s gonna storm soon because their knee aches - it just is. Not in the final golden true ending, which was added in the the Wounds of Evertide update. In other news: There is a good deal of story you have to stumble on in Blasphemous if you're going to 100% a run or whatever. If you think it's all edgy teenager stuff though, it sounds like you have the most surface level rear end readings of everything. It's not deep or impressive to call everything cringe.
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# ? Jul 12, 2023 03:36 |
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*gets to Bob-Omb Battlefield* ugh all this talking, now the Bob-Omb is talking to me, what is this War and Peace???? the elevators in Metroid Fusion would drive vbc crazy
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# ? Jul 12, 2023 03:38 |
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I don't understand lumping Hollow Knight into all of this. The game specifically does not make you engage with its story, it's all stuff for a completionist, and the unhappy ending you get for all that doesn't differ from the general aesthetic of the game; everything is hosed, and good luck fixing it. As a game, Hollow Knight has some hard as gently caress places, but that is intentional, places like the Deep Nest are meant to freak you out and not really want to engage, the megaman spike pits are crawling bugs and so on. I'm not sure what anyone wants out of a game experience of exploration and wonderment, but Hollow Knight pretty much ticks every box on that check-list. Hell, even Super Mario Brothers the Third has the "giant world" and that is just a bunch of nonsense thrown at you.
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# ? Jul 12, 2023 03:53 |
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That person just posts that way.
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# ? Jul 12, 2023 04:05 |
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Kurui Reiten posted:Not in the final golden true ending, which was added in the the Wounds of Evertide update. Sure but that doesn’t mean it isn’t cringe either. I’m not denouncing anyone for it. Like cringey poo poo all day. It’s not killing anyone. Lots of metroidvania games are cringey but the games are fun. No need for hostility.
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# ? Jul 12, 2023 04:37 |
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# ? Jun 6, 2024 05:56 |
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virtualboyCOLOR posted:Blasphemous is best when it isn’t trying too hard to be dark souls. The lore and “penitent one” talk comes across as juvenile. Dang, I thought I was in the Unpopular Opinions thread for a moment. Most of Blasphemous's hook comes from the Catholicism dialed up to eleven, I take it you weren't raised in a place where it was omnipresent and colours everything. I'm glad they're making a sequel, I'm sure it'll be mechanically better while keeping the right "lore", as you put it. edit: Holy crap the thread got a burst of activity from this lol, super beaten. Serephina fucked around with this message at 04:56 on Jul 12, 2023 |
# ? Jul 12, 2023 04:54 |