Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Ra Ra Rasputin
Apr 2, 2011
For those interested a interview with the riot MMO people popped into my suggestions.
https://www.youtube.com/watch?v=mkyjsM31Epk

Adbot
ADBOT LOVES YOU

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
I found the fun havers in eq2.

They are playing perma death with random charactesr, no claimables or market use.

https://docs.google.com/document/d/12bRA0MtSeWE-x7KjKc404nm3fQ9qOo_z8eDCtGIt0sM/edit

I said come in!
Jun 22, 2004

Everyone should come play Star Wars Galaxies on the Legends private server.

kedo
Nov 27, 2007

I said come in! posted:

Everyone should come play Star Wars Galaxies on the Legends private server.

You're some kinda mind reader because I was trying to set up an account last night but their website seems to be a hunk of junk and doesn't load half the time :(

I said come in!
Jun 22, 2004

kedo posted:

You're some kinda mind reader because I was trying to set up an account last night but their website seems to be a hunk of junk and doesn't load half the time :(

yeah it was down all day yesterday. Havent checked if its back up yet, I need the wiki to come back up so I can look up quest info. :(

noveria
Feb 24, 2015

Mormon Star Wars posted:

Tim Cain's Wildstar post-mortem is wild:

https://www.youtube.com/watch?v=YMY5LUNdS-8

The funniest bit so far is him getting into such a big beef with the art director that the art director tried to remove the entire esper class without telling anyone until a meeting?

edit: lol at a meeting so bad that four leads quit.

As someone who genuinely enjoyed the 20-25 or so levels I put into Wildstar as an Esper/Explorer even in spite of an art style I didn't really like, lol @ that art director.

I lost enthusiasm for the game after that massive hack/compromise very early on where they refused to restore the lost gold/gear to people impacted because too many people were hit & it would take too long to resolve all the tickets and restore what was lost. I wasn't affected personally by whatever was going on (though obviously I did get hit by the later forums data breach after I'd quit, just like everyone else, so thanks for that WS), but it felt like a huge percentage of people I'd met so far in game had lost their gold and items, including my primary leveling partner/the friend who convinced me to even try the game, and they all were too frustrated/annoyed with the response to continue playing. I don't know what the reason was for the issue overall, mass phishing or some other avenue of compromise, but it didn't really matter to me in practice - having your guild and friends list turn into a ghost town nearly overnight... well, I liked Wildstar, but not enough to play it on my own.

Then I lurked the WildStar thread here and it became pretty clear that we probably saved ourselves a lot of frustration by not getting to endgame and dealing with broken attunements and that one dev who was a literal child getting mad that people could beat his super hardcore raid or whatever... so, like probably everyone else in this thread, I always have an appetite for gossip and info about how WildStar managed to fumble the bag so incredibly. Honestly, not even just the art director, but the guy above him too - imagine landing Tim Cain, paying him a really good salary to lure/keep him, and then just... sabotaging and squandering him for reasons unknown by enabling & participating in some petty art director's efforts to alienate and work against the guy. It def tracks with my whole perception of Wildstar/Carbine as having something good but doing everything in their power to gently caress it up, tbh.

Edit: actually, turns out I can't even remember which class I liked enough to main. I just know I had a stalker and an esper, liked one a lot and was extremely underwhelmed by the other.

noveria fucked around with this message at 16:13 on Jul 13, 2023

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?

I said come in! posted:

Everyone should come play Star Wars Galaxies on the Legends private server.

I've been putting insultingly low player bounties on edgelord PVP nerds and a very serious guild of Mandalorian roleplayers claims them every time with the full RP bounty hunter experience and it makes them angry every time.

Getting a killmail that some guy named <insert lore accurate Mandalorian name> has claimed my 1000 credit bounty on Sithlord Supremexx and knowing they did the whole, "You can come in cold, or you can come in hot" RP event thing is incredibly hilarious and makes the other guy really mad.

No other MMO can compare.

Ra Ra Rasputin
Apr 2, 2011
I could imagine that without the progression wiping bugs (only heard about characters being permanently locked out of raids, didn't hear about whole inventories disappearing) wildstar could still be chuggin' along as a niche game on life support with a skeleton crew to this day, they really were their own worst enemy.

Ad by Khad
Jul 25, 2007

Human Garbage
Watch me try to laugh this title off like the dickbag I am.

I also hang out with racists.
my last memory of wildstar was posting "sorry caydiem I didn't like the beta" in this very subforum and getting yelled at for 2 pages

people constantly dodge rolling out of my heals was unbearable

noveria
Feb 24, 2015

Noise Complaint posted:

I've been putting insultingly low player bounties on edgelord PVP nerds and a very serious guild of Mandalorian roleplayers claims them every time with the full RP bounty hunter experience and it makes them angry every time.

Getting a killmail that some guy named <insert lore accurate Mandalorian name> has claimed my 1000 credit bounty on Sithlord Supremexx and knowing they did the whole, "You can come in cold, or you can come in hot" RP event thing is incredibly hilarious and makes the other guy really mad.

No other MMO can compare.

I like this.

One of my fondest memories from TERA was farming world bosses so the majestically-named goon guild Dragongod Knightkings could afford (it cost a lot of points to use this option, and one way to get points was completing world boss quests) to keep turning off PVP in the zone where we had political control... on the PVP server. It made the serious PVP types very mad, as you can imagine, so we often had Guilds hunting/declaring war on us and our little group would often end up both killing world bosses and fighting angry randoms at the same time - this was pre-BAM/WB nerf, so you could lure players into the boss attacks (or our lancer would bring the boss to them) to nuke them because they'd be so hyperfocused on us that they wouldn't even realize what was happening until they got one-shot; we were still leveling during this time and usually fighting max level players so we used this to great effect. Also, our guildmaster would pay us in-game currency to supply the points on top of the gear and drops we'd get from the bosses, so all around extremely rewarding for our little group.

The zone we were disabling PVP in also happened to be the first zone after the tutorial island, so the first place where open world PVP was enabled for new players - meaning there were always gankers lurking around the bridge out of the first little town that the tutorial dumped new players into, waiting to kill them as soon as they took their first steps outside. Those types were probably the angriest about what we were doing... I wish the TERA forums weren't long past dead, because I don't have the patience to try and find the thread(s) crying about DGKK but they were pretty funny... messing with the Very Serious PVPers is always a good time in pretty much any game, I think.

I still love that the TERA devs decided to make that a possible option for the guild in control of a zone on the open world PVP servers - clearly someone knew the value and joy of messing with PVPers.

RIP early TERA, you were pretty great.

feller
Jul 5, 2006


Noise Complaint posted:

I've been putting insultingly low player bounties on edgelord PVP nerds and a very serious guild of Mandalorian roleplayers claims them every time with the full RP bounty hunter experience and it makes them angry every time.

Getting a killmail that some guy named <insert lore accurate Mandalorian name> has claimed my 1000 credit bounty on Sithlord Supremexx and knowing they did the whole, "You can come in cold, or you can come in hot" RP event thing is incredibly hilarious and makes the other guy really mad.

No other MMO can compare.

This is great

Fajita Queen
Jun 21, 2012

Noise Complaint posted:

I've been putting insultingly low player bounties on edgelord PVP nerds and a very serious guild of Mandalorian roleplayers claims them every time with the full RP bounty hunter experience and it makes them angry every time.

Getting a killmail that some guy named <insert lore accurate Mandalorian name> has claimed my 1000 credit bounty on Sithlord Supremexx and knowing they did the whole, "You can come in cold, or you can come in hot" RP event thing is incredibly hilarious and makes the other guy really mad.

No other MMO can compare.

You are my hero

Freakazoid_
Jul 5, 2013


Buglord

Noise Complaint posted:

I've been putting insultingly low player bounties on edgelord PVP nerds and a very serious guild of Mandalorian roleplayers claims them every time with the full RP bounty hunter experience and it makes them angry every time.

Getting a killmail that some guy named <insert lore accurate Mandalorian name> has claimed my 1000 credit bounty on Sithlord Supremexx and knowing they did the whole, "You can come in cold, or you can come in hot" RP event thing is incredibly hilarious and makes the other guy really mad.

No other MMO can compare.

You did good.

FuturePastNow
May 19, 2014


Noise Complaint posted:

I've been putting insultingly low player bounties on edgelord PVP nerds and a very serious guild of Mandalorian roleplayers claims them every time with the full RP bounty hunter experience and it makes them angry every time.

Getting a killmail that some guy named <insert lore accurate Mandalorian name> has claimed my 1000 credit bounty on Sithlord Supremexx and knowing they did the whole, "You can come in cold, or you can come in hot" RP event thing is incredibly hilarious and makes the other guy really mad.

No other MMO can compare.

this is the ideal of user generated content

E: This is the way.

FuturePastNow fucked around with this message at 16:21 on Jul 15, 2023

cyrn
Sep 11, 2001

The Man is a harsh mistress.

FuturePastNow posted:

this is the ideal of user generated content

RPers hunting down PvP edgelords. The circle is now complete.

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?

cyrn posted:

RPers hunting down PvP edgelords. The circle is now complete.

They win *every* time. They even take bounties outside the games system where they will guarantee a kill using trickery like killing them in group content or by tricking them into a duel.

Lt. Lizard
Apr 28, 2013
They know exactly what they are doing. I can't imagine anything more humiliating then getting owned by a RPer.

Frog Act
Feb 10, 2012



Noise Complaint posted:

They win *every* time. They even take bounties outside the games system where they will guarantee a kill using trickery like killing them in group content or by tricking them into a duel.

That’s so good. I gotta spend some time with my Mon Cal medic as I would like to participate in shenanigans in a support role and those kinds of dynamics, which make SWG so good, really weren’t present on SWGemu where everyone seemed to just be dispersed grinding or autobuffing

Catgirl Al Capone
Dec 15, 2007

Lt. Lizard posted:

They know exactly what they are doing. I can't imagine anything more humiliating then getting owned by a RPer.

RPers in general are more into emergent comedy than people ever give them credit for

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?
I forgot how much I missed emergent stuff in MMO's. The devs on Legends did an Order 66 "reenactment" today where they had people show up in clone armor and a GM played a sketchy Hutt that was filming a movie about Order 66. He wanted players to be unpaid extras in it. Then it turned out all the "prop" battle droids and "fake Jedi" he brought were real and dangerous and you had to fight them off.



I was surprised how many people showed up in costume.

I said come in!
Jun 22, 2004

Noise Complaint posted:

I forgot how much I missed emergent stuff in MMO's. The devs on Legends did an Order 66 "reenactment" today where they had people show up in clone armor and a GM played a sketchy Hutt that was filming a movie about Order 66. He wanted players to be unpaid extras in it. Then it turned out all the "prop" battle droids and "fake Jedi" he brought were real and dangerous and you had to fight them off.



I was surprised how many people showed up in costume.

That is really fun! I wish I could have taken part in it, I am out of town this weekend.

Ibram Gaunt
Jul 22, 2009

Has anyone here played DQX. I saw that it seems to have an actual fanTL now that's not google translate injected into the game so I've been curious.

Mr. Pickles
Mar 19, 2014



I'd like to try SWG Legends

Mr. Pickles fucked around with this message at 08:56 on Jul 17, 2023

kedo
Nov 27, 2007

I've been playing it off and on for the past few days and I fear I have been too spoiled by modern games to stick with it for too long – it certainly shows its age.

Fajita Queen
Jun 21, 2012

Trip report: ROSE Online is actually fun. This version isn't nearly as grindy as the old NARose beta that I played, it actually has functioning quests etc. And a lot of the weird rough edges have been sanded off.

Sure it's very old Korean mmo design but it's fun and the aesthetics are cute and enjoyable.

Pryce
May 21, 2011

Ibram Gaunt posted:

Has anyone here played DQX. I saw that it seems to have an actual fanTL now that's not google translate injected into the game so I've been curious.

I tried it out last month; the setup isn’t all that painful because the directions are pretty detailed. The game itself is a turn-based grindfest DQ game, so if that’s your jam you’ll have a great time.

Ibram Gaunt
Jul 22, 2009

Spent basically all day playing it...It's alot of fun and yeah it was painless to get set up.

e: I like how you can rent other peoples characters to be in your party.

blatman
May 10, 2009

14 inc dont mez


Fajita Queen posted:

Trip report: ROSE Online is actually fun. This version isn't nearly as grindy as the old NARose beta that I played, it actually has functioning quests etc. And a lot of the weird rough edges have been sanded off.

Sure it's very old Korean mmo design but it's fun and the aesthetics are cute and enjoyable.

can you make a slightly longer trip report? I normally just look at the game's subreddit but this one is super dead

Fajita Queen
Jun 21, 2012

blatman posted:

can you make a slightly longer trip report? I normally just look at the game's subreddit but this one is super dead

Sure I can go into more detail.

The game has four base classes with two promotions each, here's the basic overview of them as far as I understand (though there's a ton of nuances and build variety that gets more diverse the later into the game you get):

Soldier
-Champion: Big smashy 2h melee with a ton of huge aoe attacks and stuns
-Knight: Sword+board tank with lots of debuffs, has an alternative crossbow skillset that seems interesting
Muse
-Mage: The Wizard, lots of blasty spells and debuffs, has a bunch of summons too
-Cleric: The Support, healing and buffs (though those have been spread out a bit so all classes have some group buffs, cleric still has the best ones)
Hawker
-Raider: Dual wielding fast attacker, high move speed
-Scout: The Archer. Both of these are very straightforward.
Dealer
-Artisan: Crafting specialist, also some weird ranged abilities.
-Bourgeois: The Weird One. Uses big cannons, gets discounts at shops, has increased loot drops, hires mercenaries by spending money on abilities.

Stats are complicated. There are six primary stats that you put points in as you level up like diablo, and like 30 derivative stats based on those. Every class uses most of them, it's much more complicated than just "the class with the big weapon wants strength" although that will get you through the early leveling fine. Skills are purchased as you level up as well. At the moment stat and skill points can be reset at any time, so it's easy to experiment and there's tons of options.

Gameplay on the surface feels very similar to earlygame FFXIV, where most abilities are basically on a global cooldown that starts out feeling a tad long but you get used to the pace quickly and it speeds up with gear. Damage rotations are very straightforward once you get most of your primary abilities, just rotating through their cooldowns with no proc stuff or more complex things. Rather, the large part of the gameplay complexity comes from what you do to prepare for combat, with tons of build varieties that are useful in different situations and which require very different gear and stat setups. Buffs, consumables, what parts of the world you're killing poo poo in, solo versus group play, and so on. Overall the game plays like a chill hack and slash with some more complicated things you can do at endgame that I don't really know anything about, like dungeons and clan vs clan battles and tons of world bosses.

The setting details are kinda neat but the writing isn't really anything to write home about. Tons of environment variety especially since later on you go to different planets but I haven't seen any of that yet. The visuals are cartoony but in a way that's nice to look at, the music and sound effects are cheery, it feels fairly upbeat overall and is a big part of why I remembered the game so strongly. It's the same as it was in like 2005 or whatever when I first played the original beta, and looks surprisingly good for something made in that era and has aged fairly well for what's essentially a PS2 game visually.

All the players are on one server. It's probably objectively not very active but it certainly feels like it is, there's been a handful of players in every zone I've gone to and the towns decently crowded, with the first real big city being totally packed. And a big part of the game feeling more alive is the way the economy works, with players setting up shops all over the place that run while they're not actively playing, selling and buying stuff to people. Which is kind of a big component of the game that I'll come back to in a bit.

The game is very multi-account friendly, and in a lot of ways actively encourages you to have at least two accounts, if not more. Leveling is much easier and faster in groups, and it's pretty trivial to play multiple characters at once due to how combat is paced, especially if one of your characters is a muse who can keep the other(s) topped off with healing. With every class having several exclusive, powerful buffs, and with groups giving more of an exp bonus the longer you're grouped up and killing stuff together, you benefit exponentially from either multiboxing or grouping with random people you find while leveling. There are a lot of people who have a high level cleric parked in a popular leveling spot that'll just invite you to groups and throw a bunch of maxed out buffs on you which is neat and makes the game more fun, and doing that yourself once you've gotten a character to a decent enough level that it can give out good buffs makes leveling future characters much smoother. You'll also eventually want to have an account logged in 24/7 with a shop running once you find some stuff to sell or want to get into crafting, though that can be on a level one throwaway if you want and if you can get it to where you want to set up.

The economy is Complicated, and has a lot of room for getting really in depth with. There is no auction house or central market, instead players can set up shops to run while afk - you have 20 buy slots and 20 sell slots, and set the prices and shop title to whatever you want. People who want to buy or sell from shops can browse all of the ones available by walking up to them, there's no global shop interface at all. In practice there are a large handful of Important Items that a lot of people will be looking to buy or sell, and there's a lot of room for arbitrage there especially if you have patience and are willing to do a little leg work, and if you look hard enough you can find buyers or sellers for just about anything in the game. Crafting is done through a dedicated class, with specific stats influencing crafting success chance and quality, and materials drop all over the place from every type of mob, with several of the more important ones being able to drop from the first things you can kill in the game. Then there's the Borg which has a skill that reduces the price of items from NPCs, which are the primary source for consumables especially in bulk, so a lot of people will set up a shop in front of NPC vendors selling items for a bit cheaper to make small afk profit margins. Or sell items from far away NPC shops in towns at a big markup. The sky is the limit and this game has a more complex economy than any MMO I've played besides Eve Online. Which isn't to say it's all good, the inability to easily search for specific things can be a huge pain in the rear end sometimes, but it has a lot going for it.

I'm basically out of things I can think of to say but there's a lot going on and it's a fun, if not necessarily particularly good, game.

Fajita Queen fucked around with this message at 04:42 on Jul 18, 2023

blatman
May 10, 2009

14 inc dont mez


that is an excellent post thank you

Mr. Pickles
Mar 19, 2014



kedo posted:

I've been playing it off and on for the past few days and I fear I have been too spoiled by modern games to stick with it for too long – it certainly shows its age.

Its sad but in the mmo scene I feel like we've hit that "older is better" status, given how crap modern mmos are.

i installed it yesterday and began playing. its certainly better than I expected. I was led to believe it would play like DAoC or something.. So far so good though. Movement is good, controls are good, character models look good. Its got that old mmo flare where you need to figure some things out for yourself otherwise you are hosed, which is charming

Cant wait to delve more into it!

Mr. Pickles fucked around with this message at 08:18 on Jul 18, 2023

blatman
May 10, 2009

14 inc dont mez


I downloaded the game overnight and if I have time tonight I'll give it a whirl, if multiboxing is popular am I boned trying to main a healer?

kedo
Nov 27, 2007

Sounds like we have a critical mass of goons building in SWG:L – do we want to make a guild or whatever the SWG equivalent is so we can make dumb in-jokes from TYOOL 2000 in game?

Mustang
Jun 18, 2006

“We don’t really know where this goes — and I’m not sure we really care.”
My first MMO experience with goons was SWG, and the good old days of Goon Town on Naboo.

Fajita Queen
Jun 21, 2012

blatman posted:

I downloaded the game overnight and if I have time tonight I'll give it a whirl, if multiboxing is popular am I boned trying to main a healer?

With the ability to respec at any time and the class upgrades (which are permanent) not being until 70, you can main a healer and just swap stuff around as needed if you're having trouble soloing. But groups always need them.

RottenK
Feb 17, 2011

Sexy bad choices

FAILED NOJOE

wildstar was such a sad disappointment

i wanted to like it and gave it a honest try but it just didn't feel right, and the further i got into the game the less right it felt

it had some good things in there, i think the core idea for combat was fine and I enjoyed the aesthetics of it, but man it feels like a lot of the devs had some really bizzare ideas about what makes a game fun

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?

kedo posted:

Sounds like we have a critical mass of goons building in SWG:L – do we want to make a guild or whatever the SWG equivalent is so we can make dumb in-jokes from TYOOL 2000 in game?

Being that large guilds in SWG:L get some quality of life stuff, (AT-AT head public transport halls and guild/city waypoint fast travel) it might not be worthwhile to start a guild from scratch.

Myself and a couple other goons have joined or have been doing content with the CoRs guild which has 5 cities with travel hubs, has a bunch of normal folks in it that don't sling slurs around, and buff houses/travel hubs, and I gave the guild leader a bit of a heads up about it. I'm usually on my commando Noise Complaint, or my smuggler/entertainer/cook Mariya.

A better idea might be to start a city, we only need 7 characters to place houses and declare residency and can use a Discord for communication. Last I heard Lok still had an open slot for a city high enough to get a shuttleport, potentially Dantooine as well. Structures are dirt cheap and I've been making a passive million in credits a night just keeping my Ferengi-themed entertainer on a 2nd monitor and interacting with people in the cantina while copy pasting rules of acquisition at them.

Edit: I just got my Smuggler to max, and you can help players change their names, but you have to drive with them into the wilderness, costs 5 million credits, and has a chance to spawn a bunch of elite Black Sun mercs to kill your rear end instead, lmao

Edit 2: Hell someone should just start an MMO HMO Discord at this point for all of us hopeless old people constantly looking for an MMO retirement home.

Noise Complaint fucked around with this message at 04:13 on Jul 19, 2023

Mr. Pickles
Mar 19, 2014



kedo posted:

Sounds like we have a critical mass of goons building in SWG:L – do we want to make a guild or whatever the SWG equivalent is so we can make dumb in-jokes from TYOOL 2000 in game?

I am a complete noob though I have no idea what I am doing. Still in the initial area on a lvl 5 Bounty Hunter true to the series hype

Catgirl Al Capone
Dec 15, 2007

Noise Complaint posted:

Being that large guilds in SWG:L get some quality of life stuff, (AT-AT head public transport halls and guild/city waypoint fast travel) it might not be worthwhile to start a guild from scratch.

I mean if there's anything MMO goons are good at it's establishing and building massive guilds extremely quickly

Adbot
ADBOT LOVES YOU

kedo
Nov 27, 2007

Noise Complaint posted:

Being that large guilds in SWG:L get some quality of life stuff, (AT-AT head public transport halls and guild/city waypoint fast travel) it might not be worthwhile to start a guild from scratch.

Myself and a couple other goons have joined or have been doing content with the CoRs guild which has 5 cities with travel hubs, has a bunch of normal folks in it that don't sling slurs around, and buff houses/travel hubs, and I gave the guild leader a bit of a heads up about it. I'm usually on my commando Noise Complaint, or my smuggler/entertainer/cook Mariya.

Cool, good to know! Those sound like some handy perks.

Noise Complaint posted:

Edit 2: Hell someone should just start an MMO HMO Discord at this point for all of us hopeless old people constantly looking for an MMO retirement home.

Agreed.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply