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JT Jag posted:I feel like the most natural time for this to happen would be when the Trailblazer was investigating the Disciples of Abundance on their own, before the Arbor bloomed? Makes sense, though of course parsing the continuity of the Disciples quests is a bit problematic with how they separated them out. But I agree it makes sense to have happened before the big tree blooming if we operate under the assumption that Phantylia was the cause of that happening.
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# ? Jul 28, 2023 18:47 |
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# ? May 23, 2024 07:03 |
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big cummers ONLY posted:I'm the same way. The honeymoon period is ending and people will start dropping off, but this slow boring grind is what I'm here for, baby! I basically like doing this with a single game at a time. I don't know how non-mobile people deal with it. I actually wonder if that's where some of the dissatisfaction comes from - there's no way I'd play any of these games if I had to play them on PC (since if I'm playing a game on PC, I'll usually just play "an actual game"). Most of my engagement with the game is on mobile, outside of the big story patches which I'll switch to PC for. Arknights is probably mechanically the best and most interesting gacha game I've played, but its style of storytelling is more exhausting to deal with (also the font is uncomfortably small). I think that Star Rail's general style of writing is the most enjoyable (and has the least unnecessary verbosity), even if the actual plot itself has been kinda mixed. I hope the plot picks up, because I actually really like the setting, and when this was first released I was hoping that its format would allow for more frequent story updates in exchange for lacking Genshin's big explorable areas, but so far that hasn't really happened. For a while I was doing both Genshin and Arknights regularly, but that got to be a bit much. Now I'm only doing this regularly. I'll probably hop back into Genshin when the new region is released.
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# ? Jul 28, 2023 19:05 |
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Having an odd issue with Simulated Universe; I started one of the new-to-me difficulty levels (having recently hit TB65), whiffed the opening blessings pulls, and decided to be cheesy and quit/restart (meaning, full-on "finalize and quit", not "save for later"). Except now, no matter how I start a new SU run (same/different world, difficulty level, starting team, quit out of SU, quit the app entirely, etc etc) I no longer get the initial blessing/curio/currency screen. Even after an encounter or two! Is this a known issue? First time I've seen a bug that resisted restarts of the app.
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# ? Jul 28, 2023 19:14 |
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bitprophet posted:Except now, no matter how I start a new SU run (same/different world, difficulty level, starting team, quit out of SU, quit the app entirely, etc etc) I no longer get the initial blessing/curio/currency screen. Even after an encounter or two! this happened to me and i'm thinking it might just be how the bonus is designed.
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# ? Jul 28, 2023 19:15 |
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bitprophet posted:Having an odd issue with Simulated Universe; I started one of the new-to-me difficulty levels (having recently hit TB65), whiffed the opening blessings pulls, and decided to be cheesy and quit/restart (meaning, full-on "finalize and quit", not "save for later"). clear the first section and move on to the second before quitting. then it'll give you the initial choice.
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# ? Jul 28, 2023 19:16 |
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Izzhov posted:For anyone else in this thread who is interested in the story (spoilers for 1.2 trailblaze missions): I think this is completely misunderstanding the situation. Tigyun was (most likely killed and) replaced long before we ever set foot on the Luofu. The reason she's so risk averse in the beginning is because she doesn't want the Nameless interfering in her plan to destroy the Luofu through civil war. Remember, one of the very first things she does after meeting us is to try to have us arrested. It's only after the Arbor germinates she stops caring about trying to inhibit us since she's arrogant enough that she probably figures she'll get want she wants eventually at that point anyway.
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# ? Jul 28, 2023 19:26 |
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New question: is the playable Tingyun the real one or Phantylia
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# ? Jul 28, 2023 19:35 |
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it's funny that this thread thinks more about deep story beats than mihoyo does
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# ? Jul 28, 2023 19:38 |
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I doubt Tingyun is dead, because we haven't gotten a companion mission for her yet.
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# ? Jul 28, 2023 19:40 |
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That's a good point Tree Reformat, I forgot about that. I should go back and reread the dialogue from those early missions.Dr Kool-AIDS posted:I doubt Tingyun is dead, because we haven't gotten a companion mission for her yet. I also saw it pointed out elsewhere that she's the only playable character (other than Blade?) who never sends you any text messages.
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# ? Jul 28, 2023 19:46 |
Related, I assume there's no achievement for using Tingyun against Phantylia the way there is using Blade or Swolf against Kafka, Serval against Gepard, or Bronya against Cocolia. Aside from the gimmick secret achievements Mihoyo usually doesn't correlate who you use in a fight with the lore. The canon version will be whoever is there in the cutscenes and dialogue did the fight with you, not whoever you bring to do the fight. That said my impression is 4* Tingyun is Phantylia hence why no hangout or text messages. We may get another Tingyun down the line if the real one is found alive or something if they want to sell a 5* version.
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# ? Jul 28, 2023 19:50 |
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Izzhov posted:That's a good point Tree Reformat, I forgot about that. I should go back and reread the dialogue from those early missions. Even more than that Tigyun is never seen or mentioned in any currently released side or event content.
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# ? Jul 28, 2023 19:50 |
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bitprophet posted:Having an odd issue with Simulated Universe; I started one of the new-to-me difficulty levels (having recently hit TB65), whiffed the opening blessings pulls, and decided to be cheesy and quit/restart (meaning, full-on "finalize and quit", not "save for later"). I've found this as well and I'd bet its a bug. I get it after first fight every time.
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# ? Jul 28, 2023 20:12 |
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It's an intentional anti-cheese measure. I believe you have to either clear all of the first room's enemies or move to the second for it to give you the starting bonus on the next run.
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# ? Jul 28, 2023 20:18 |
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I figured that was an intentional thing to prevent cheesing the opening blessing selection Efb!
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# ? Jul 28, 2023 20:19 |
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Valentin posted:I'm the rare imaginary "puts down the game for months at a time and plays only with free party" player. I'm another. I powered through story content to the end at launch, dug up little sidequests I'd missed and ran the Sim U treadmill for a bit after that, then... waited for more story, realized it wouldn't be coming for quite some time, and didn't come back until this week. Even then, I was rather alarmed to see how little new story was actually added (plowing through new stuff took maybe two days of play)... but as a Genshin player, I should be used to that by now. Forget it, Jake, it's Hoyo. It updates at its own pace. Haven't spent a dime yet, and I'm up-to-date on quests. As someone referred to it, I'm not a stage-12-of-Spiral-Abyss kind of player; I want to clear what's reasonably within reach without the extreme minmaxing necessary for what current-endgame content exists. A lucky pull on return got me Blade, who seems useful. Other 5*s are Bailu (my first), Seele, and a Himeko who arrived during my occasional log-in-to-go-through-the-motions visits. Pretty much everyone I've ever found a use for is at L50 or higher, leaving Arlan and Asta to make goo-goo eyes at each other on the deep bench.
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# ? Jul 28, 2023 20:26 |
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Zeron posted:It's an intentional anti-cheese measure. I believe you have to either clear all of the first room's enemies or move to the second for it to give you the starting bonus on the next run. If they didn't want me to cheese, maybe they should try giving me a blessing in my path before I hit the first boss room!
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# ? Jul 28, 2023 20:28 |
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Aha! (pun not intended, also, drat that was a good side quest) I tried the first battle but didn't think to push ahead to clear the first entire room. Thanks all! Glad to know I'm not crazy (about this anyways). Game is good, I am slowly building up my new free story Yukong because I have no other source of Imaginary damage. Also she's pretty, and cool, and a good mom.
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# ? Jul 28, 2023 21:03 |
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Selecting a path really should guarantee at least 1 blessing of that path in each of the first 3 rewards so you are guaranteed to unlock the first resonance. After that it can drop to whatever supposed "increased chance" it currently is.
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# ? Jul 28, 2023 21:03 |
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Yea, agree, or to quote from earlier,Not So Fast posted:If they didn't want me to cheese, maybe they should try giving me a blessing in my path before I hit the first boss room! I will be wholly unsurprised if some future QoL patch note mentions "yea so we kinda hosed up the entire concept of path 'affinity' w/r/t blessings rolls, it's been fixed, you should actually feel like your path is being honored now". If it's truly weighting the rolls, it feels incredibly marginal.
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# ? Jul 28, 2023 21:12 |
Tatsuta Age posted:it's funny that this thread thinks more about deep story beats than mihoyo does That's true for every conceivable story ever written that gets any sort of popularity, in my experience. Fans!
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# ? Jul 28, 2023 21:18 |
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silvergoose posted:That's true for every conceivable story ever written that gets any sort of popularity, in my experience. Fans! not a venture brother fan then?
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# ? Jul 28, 2023 21:23 |
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bitprophet posted:Yea, agree, or to quote from earlier, Honestly I wouldn't mind if they kept the weightings the same, but gave us 1 free reroll per blessing selection by default like the curio gives.
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# ? Jul 28, 2023 21:55 |
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big cummers ONLY posted:I'm the same way. The honeymoon period is ending and people will start dropping off, but this slow boring grind is what I'm here for, baby! Same. Everyone hates the relic grind but that's what I'm here for. Sure 99% of the time it is disappointing, and for the remaining 1% of the time, 99% of your level ups go into the wrong substat, but I have brainworms and I'm here chasing that 0.01% chance. Dr Kool-AIDS posted:I doubt Tingyun is dead, because we haven't gotten a companion mission for her yet. We already have precedent in two companion quests where the character doesn't appear (Yanqing's and Luocha's, where we were following their recordings/CCTV footage). I could see Tingyun's being some 'relive her memories' thing, in which they actually show how she got killed off in the end.
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# ? Jul 28, 2023 22:22 |
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facepalmolive posted:We already have precedent in two companion quests where the character doesn't appear (Yanqing's and Luocha's, where we were following their recordings/CCTV footage). I could see Tingyun's being some 'relive her memories' thing, in which they actually show how she got killed off in the end. Yeah but how would she show up on the train then? Maybe they'll ultimately decide some characters don't fit, but if Luocha and Silver Wolf make appearances, I'm not sure where they'll draw the line. I guess we'll see how they deal with Blade and Kafka eventually. Really I'm surprised Blade's companion mission isn't out yet.
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# ? Jul 28, 2023 22:26 |
Dr Kool-AIDS posted:Yeah but how would she show up on the train then? Maybe they'll ultimately decide some characters don't fit, but if Luocha and Silver Wolf make appearances, I'm not sure where they'll draw the line. I guess we'll see how they deal with Blade and Kafka eventually. Really I'm surprised Blade's companion mission isn't out yet. She'll show up as a wubbaboo or fragmentum ghost
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# ? Jul 28, 2023 22:30 |
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Pain of Mind posted:I feel like an anomaly where I do not care about the plot or the characters, I just like turn based gameplay and making number get bigger. I think I saw the thread here, saw free + turn based and gave it a try. If the game cost $0.01 I probably would not have tried it because I am not big on mobile/gacha games and entering my credit card info would be too much work. Most of the chatter in the Genshin thread was about banners and team building and poo poo so I would usually feel like the anomaly in those cause I kind of got into it for the convoluted dank anime lore poo poo.
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# ? Jul 28, 2023 22:36 |
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facepalmolive posted:Same. Everyone hates the relic grind but that's what I'm here for. Sure 99% of the time it is disappointing, and for the remaining 1% of the time, 99% of your level ups go into the wrong substat, but I have brainworms and I'm here chasing that 0.01% chance. I don't really hate the relic grind. I'm just putting it off until I'm done levels and traces. quote:We already have precedent in two companion quests where the character doesn't appear (Yanqing's and Luocha's, where we were following their recordings/CCTV footage). I could see Tingyun's being some 'relive her memories' thing, in which they actually show how she got killed off in the end. I don't think we've ever met the real Tingyun. Maybe we never will. Hopefully 1.3 will come with a story update to finish her and Jing Yuan.
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# ? Jul 28, 2023 22:37 |
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mycot posted:Keep in mind there are successful mobages that are, like, barely video games. Star Rail is actually deeper than it needs to be. The number of apparently trendy ones in Asia where all I ever see are the 50,489,113,314 redundant fanart images of the characters from them and generic copy/paste comments about it every time some PR goes out about them, and where I have to do actual detective work to find out what the gameplay actually even looks like is pretty brutal. Then when I actually finally manage to stumble across an example of the gameplay from them it's almost always immediately evident as to why it rarely ever comes up as a topic....be it either cause it's shovel-ware grade chibified tower defense stuff that does not at all do justice to the splash arts, or that it's just a derivative rhythm game or something like that. Never really had that problem with the Hoyoverse stuff though, usually the gameplay aspects are on full display same as all the set piece production value audio/visual stuff even if compared to say your average $80 console JRPG it's not especially deep. I am still pretty surprised at how sparse 1.2 kind of ended up being. Supposedly they're planning more stuff for 1.3, but we'll see I suppose. Not like I don't have other poo poo to play or anything like that.
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# ? Jul 28, 2023 23:07 |
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Chibified tower defense arknights has like insanely more interesting gameplay than anything Hoyoverse has made, though.
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# ? Jul 28, 2023 23:29 |
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But what if you don't like action games or tower defense? I wouldn't even give Star Rail a second look if it wasn't a turn based rpg. I wish I could find more like it.
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# ? Jul 28, 2023 23:43 |
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Clarste posted:Chibified tower defense arknights has like insanely more interesting gameplay than anything Hoyoverse has made, though. Let's not get too crazy here.
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# ? Jul 28, 2023 23:55 |
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I don't like tower defense, but I still tried to give arknights a try, unfortunately, it just has way too many enemy types and brain power required to play the game past like chapter 1,with no sorts of easy cheese, so despite liking everything else about the game, I had to drop it
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# ? Jul 28, 2023 23:57 |
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Clarste posted:Chibified tower defense arknights has like insanely more interesting gameplay than anything Hoyoverse has made, though. Why are you posting in the Honkai Star Rail thread instead of playing Arknights right now then?
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# ? Jul 29, 2023 00:00 |
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Clarste posted:Chibified tower defense arknights has like insanely more interesting gameplay than anything Hoyoverse has made, though.
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# ? Jul 29, 2023 00:04 |
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And that's 21 stars MoC! Level 73 Sushang, everyone else is level 70. Dan Heng has a level 80 Cruising at SI 2, and 6 of the 8 have been ascended. Nothing else has been changed. gently caress those monkeys on 8! Tedious more than anything. Oh yeah, my relics are loving trash too. Tomorrow I will have Asta and Welt ascended and then it's on to traces. Bad Video Games fucked around with this message at 00:37 on Jul 29, 2023 |
# ? Jul 29, 2023 00:34 |
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Endorph posted:idk i think theres interesting ideas in arknights and the roguelike mode is cool but the constant introduction of more and more convoluted gimmicks that are impossible to read on a first playthrough of a map kind of sucks this is largely why i stopped playing despite loving the art style and characters, and to a lesser extent the story. i need more than two hands to count how many events i played through but i don't need one to tell you how many i finished because of the inevitable dumb horseshit in the later maps. for all its faults HSR is much easier to wrap your head around and get into and I value that a lot these days.
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# ? Jul 29, 2023 00:37 |
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if it was a normal game getting owned on your first few attempts would be fine but when the event is going away tomorrow and you just wanna finish it its annoying
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# ? Jul 29, 2023 00:38 |
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^^ Oh yeah, agreed on the convoluted event content, though. I ended up finding a lot of the event mechanics obnoxious more than anything, and eventually they just started getting exhausting to do.Meowywitch posted:I don't like tower defense, but I still tried to give arknights a try, unfortunately, it just has way too many enemy types and brain power required to play the game past like chapter 1,with no sorts of easy cheese, so despite liking everything else about the game, I had to drop it Fortunately, with a small handful of certain units you can turn off your brain and bludgeon your way through most content! Arknights' strength is that it has interesting-yet-flexible enough design space in its units, that you can have self-imposed challenges (Shiftknights, etc.) and still MacGuyver together a win. It's not surprising that the units in Star Rail right now are pretty vanilla for the most part, since they want to ease players into the game and start off with a strong foundation. I'd say Qingque is the most unique one so far -- which is a part of why I enjoy using her so much? I think how long I'll be staying with this game entirely depends on how mechanically interesting their future characters ends up being, and whether and how you can combine characters' kits in interesting ways.
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# ? Jul 29, 2023 00:58 |
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# ? May 23, 2024 07:03 |
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facepalmolive posted:Same. Everyone hates the relic grind but that's what I'm here for. Sure 99% of the time it is disappointing, and for the remaining 1% of the time, 99% of your level ups go into the wrong substat, but I have brainworms and I'm here chasing that 0.01% chance. Yeah, if anything's going to drive me back into hiding until the next major update, it's that. Like, my Blade _really_ wants more speed, and he really wants 4pc from that one set, but pouring everything into relic farming trying to get the elusive speed boots from that set will be disheartening. As will doing the grind again for the Yukong they just gave me.
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# ? Jul 29, 2023 01:15 |