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MillennialVulcan posted:It is loving astonishing how consistently Beverly will tell anyone in the crew "Something's wrong" and they immediately believe her, every goddamn time and she's right every goddamn time. She is the most confident woman in Trek, even Janeway's like "Am I doing the right thing, Chakotay??" once in a while and Bev's like "Fly this ship into the sun, we've a heat shield that Ferengi told me would work once" Meanwhile, Worf goes "Suggest arming photon torpedoes!" for the hundredth time and Picard's just, "No, no, you loving dummy, shut up."
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# ? Aug 20, 2023 06:00 |
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# ? May 25, 2024 10:13 |
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MuddyFunster posted:Meanwhile, Worf goes "Suggest arming photon torpedoes!" for the hundredth time and Picard's just, "No, no, you loving dummy, shut up." Kirk in the Corbomite Maneuver has a great moment like this with Bailey. He says that it's time for action, and Bailey is all, "Arming phaser banks!" and Kirk just rolls his eyes and tells him to shut the gently caress up with that. Action doesn't always mean pew pew lasers.
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# ? Aug 20, 2023 07:08 |
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Powered Descent posted:Once you've seen The Menagerie, you've seen everything you really need to of The Cage. There are a few scenes that were cut for time but none of them really matter. Check it out if you're in a 100%-completionist mood; otherwise, skip it. https://www.youtube.com/watch?v=lZLNfO19r20
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# ? Aug 20, 2023 08:12 |
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Is there a set plan for SNW anywhere? I'm curious to see how much everything has been scaled up compared to the TOS sets.
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# ? Aug 20, 2023 08:29 |
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MillennialVulcan posted:It is loving astonishing how consistently Beverly will tell anyone in the crew "Something's wrong" and they immediately believe her, every goddamn time and she's right every goddamn time. She is the most confident woman in Trek, even Janeway's like "Am I doing the right thing, Chakotay??" once in a while and Bev's like "Fly this ship into the sun, we've a heat shield that Ferengi told me would work once" I've seen people on these very forums say she's boring or underdeveloped or whatever and I'm always astonished because she's incredibly sure of herself and she's incredibly consistent in following her conscience to the point where she seems to care little for regulations or her own career. She's great.
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# ? Aug 20, 2023 08:35 |
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Bev's episodes are some of the best, it's a drat tragedy she didn't have many. She was a doctor, coroner, investigator, dancer, karate master...
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# ? Aug 20, 2023 09:13 |
Bev rules and is possibly the most highly evolved human on the show
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# ? Aug 20, 2023 10:45 |
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Dagger of the Mind is a more effective horror episode than Man Trap. That mind draining contraption is Orwellian.
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# ? Aug 20, 2023 14:31 |
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SlothfulCobra posted:[*]I guess Quark has an alright deal. He's very bitter because he's a devout Ferengi fundamentalist, and his brother is an apostate off to reform Ferenginar, but Quark has always been a survivor and a schemer, and this is no different from him being bitter about his cousin owning a moon.[/list] He starts Space McDonalds (well, maybe Wetherspoons), canonically he does just fine v0v
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# ? Aug 20, 2023 15:49 |
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Payndz posted:Is there a set plan for SNW anywhere? I'm curious to see how much everything has been scaled up compared to the TOS sets. The set plan is “use The Volume all da way baybeeeee” because Discoverse ships are infinite and unknowable on the inside.
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# ? Aug 20, 2023 16:19 |
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Come on, they really only use the Volume for engineering (which looks like crap). The bridge, ready room, captain's suspiciously large quarters, corridors, sickbay, transporter room, they're all real sets.
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# ? Aug 20, 2023 16:28 |
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what's The Volume?
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# ? Aug 20, 2023 16:32 |
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Arivia posted:what's The Volume? The big wraparound LED screen they use where TOS would use painted backdrops and TNG would use Cave Set #1 or Cave Set #2: https://www.youtube.com/watch?v=KvFVO9UlAiA
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# ? Aug 20, 2023 16:36 |
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Pinterest Mom posted:Come on, they really only use the Volume for engineering (which looks like crap). And the cargo bay. They'll probably use it for the shuttlebay at some point too. Arivia posted:what's The Volume? The giant background in engineering is a huge video screen. The background is a 3D model in unreal game engine and there's a location tracker on the camera so the perspective being projected on the screen is an exact match for what should be seen from that point of view and it updates in real time as the camera moves around. MikeJF fucked around with this message at 16:51 on Aug 20, 2023 |
# ? Aug 20, 2023 16:49 |
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Oh, crazy. I knew they had something like that for the Mandalorian, but not for the new Star Trek series. Neat but also lovely.
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# ? Aug 20, 2023 17:04 |
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I kinda love how engineering and cargo bay establish the Enterprise’s secondary hull being mostly a hollow tube staring at the inside of the deflector dish. I know they scaled up the Enterprise in Discovery only so that it didn’t look puny next to the Disco, but I swear they’ve been subtly shrinking it back down a bit. It’s still a big ship, but the Turbolift Dimension hasn’t appeared at all and they seem to be at least trying to have the sets grounded in some logical manner.
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# ? Aug 20, 2023 17:10 |
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Arivia posted:Oh, crazy. I knew they had something like that for the Mandalorian, but not for the new Star Trek series. Neat but also lovely. It's the same company providing it to both. Next big thing.
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# ? Aug 20, 2023 17:12 |
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I mean, it's a really good tool. It allows them to capture more sfx shots in camera with proper lighting. It can just be abused like any other new tool.
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# ? Aug 20, 2023 17:18 |
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bull3964 posted:I mean, it's a really good tool. It allows them to capture more sfx shots in camera with proper lighting. It also just looks really fake in a way "Planet Hell" (the old Star Trek cave set) didn't. The same technology had the same problems in the Mandalorian.
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# ? Aug 20, 2023 17:19 |
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I like the sometimes uncanny-ness though. One of my favorite shots in the series is them walking to the crashed ship on the Gorn Ice Planet. It looks like a painted backdrop in the best way.
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# ? Aug 20, 2023 17:25 |
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Yeah it can give very TOS vibes.
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# ? Aug 20, 2023 17:26 |
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Arivia posted:Oh, crazy. I knew they had something like that for the Mandalorian, but not for the new Star Trek series. Neat but also lovely. It's usually just replacing the matte painting for whatever planet they're beaming down on. It's a good use of it, in keeping with the vague "we're staging a play" sense that a lot of TOS and TNG/DS9/Voyager have. They also use it a lot less successfully to replace the mini-sets they built for whenever they hail someone and they show up on the viewscreen. There, it has the effect of "oh, I guess the Bird of Prey's bridge is uh, inside an empty cargo bay now?", it looks bad in that context. Some of the Star Wars shows (the non-Andor ones) are a lot more ambitious with their use of it, and it looks like absolute poo poo there. After a while you start noticing that actors are always standing very close together inside a void, and all the detail is far in the background. https://twitter.com/StarWars0nly/status/1692552165145882884
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# ? Aug 20, 2023 17:28 |
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Pinterest Mom posted:It's usually just replacing the matte painting for whatever planet they're beaming down on. It's a good use of it, in keeping with the vague "we're staging a play" sense that a lot of TOS and TNG/DS9/Voyager have. yeah that's what stuck out to me as bad uses - engineering on the Enterprise, and then Lizzo and Jack Black in the Mandalorian. But they probably used it for the planet backdrop around the time portal Boimler and Mariner came through, and that was pretty alright.
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# ? Aug 20, 2023 17:29 |
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The Volume is more like an animated matte painting than a true set replacement. e;fb
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# ? Aug 20, 2023 17:30 |
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The Batman used it too. I think they used it fairly well there. It looked really good in season one of Mandolorian. Other than those, I think it mostly looks like poo poo. As someone said, it's just another tool for filmmakers. It's up to them to use it properly.
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# ? Aug 20, 2023 17:31 |
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I'm so far pretty forgiving on the Volume because it's pretty new and people are still figuring it out. Mostly what I want to see is an endless blooper reel of sweeping camera movements making all the actors get dizzy and fall over!
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# ? Aug 20, 2023 17:42 |
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The main issue with the volume is because it's a fairly costly technology, once you have it you use it for everything you possibly can. It eventually becomes noticeable how much of a volume show is occurring in a small circular area. And size isn't the only limitation, it's just the most obvious one; for example, you can't do anything that risks damage to the screens, since they are worth more than you are.
TheDeadlyShoe fucked around with this message at 17:45 on Aug 20, 2023 |
# ? Aug 20, 2023 17:43 |
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It looked great in the Mandalorian when they were shooting characters standing in large open areas and massive vistas, and it also worked in action scenes where the limits of the Unreal Engine were hidden by the camera movement and the benefits of having actual real light from the scene reflecting on people was a net gain. It doesn't look as good as a meticulously crafted Hollywood CGI scene, but even most Hollywood budgeted CGI films don't actually manage to pull that off convincingly and the one's that do largely accomplish it by burning hundreds of artists out for gently caress all money. I think it certainly usually looks better than a most TV level SFX. Still, I think even BGS 20 years ago looked better with its combination of physical sets and green screen set extensions and them shooting within those limitations. I don't know why they didn't go with that for sets like Engineering or Starbase One.
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# ? Aug 20, 2023 17:49 |
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DavidCameronsPig posted:Still, I think even BGS 20 years ago looked better with its combination of physical sets and green screen set extensions and them shooting within those limitations. I don't know why they didn't go with that for sets like Engineering or Starbase One. BSG's hanger bay worked so well by having the actual physical set be loving enormous as well as the green screen set extensions. They might be able to pull something like that off for engineering but definitely not for the incidental sets like Starbase One or the cargo bay: the set extensions would be a lot closer and less convincing and probably pretty similar in effectiveness to the Volume. MikeJF fucked around with this message at 17:56 on Aug 20, 2023 |
# ? Aug 20, 2023 17:53 |
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Mando also had real sets combined with the volume, so you could have characters walk behind pillars etc Honestly the Fighting Game Aesthetic with tiny flat interactable area and crazy poo poo in the background started before they started using the Volume, when they were greenscreening in everything around the actors
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# ? Aug 20, 2023 18:05 |
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To me, the Volume's only really been noticeable on SNW a couple of times, mainly when they're in a big open cavern space with a conspicuously flat floor like the music comet or the space gas customer service waiting room. Like, yeah, you can always instantly tell whenever anything's a Volume set, but they always do just enough to disguise it with physical set pieces like in Engineering or props like the tinnitus dementia snow planet or the time portal planet so it's not distracting.
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# ? Aug 20, 2023 18:41 |
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I miss the styrofoam cave set
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# ? Aug 20, 2023 18:44 |
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DavidCameronsPig posted:I don't know why they didn't go with that for sets like Engineering or Starbase One. Because it would require them to composite the extension in post. Using 'The Volume' streamlines the post production process since it is all in camera. That's the big advantage here. They can just shoot. Whatever angle, whatever take, the effects are just there with the proper parallax. You can edit down to the last minute knowing you don't have to fill in the background. You also don't have to worry that the take you decided to use doesn't have the proper parallax background to fill in, requiring more work. It also eliminates blue-spill (or green-spill) and that's really important. That affects things like costuming (you can't have this shiny bit on the costume since it will reflect the matte color, requiring correction in post) or even action choreography (You can't have this sword fight from this perspective because the weapons would reflect the green screen.)
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# ? Aug 20, 2023 19:18 |
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Knormal posted:Does The Menagerie include the line where Spock shouts "The women!" with really weird delivery? That's the single part from The Cage that sticks with me the most. Spock still got that Sarek in him
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# ? Aug 20, 2023 19:34 |
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Pinterest Mom posted:There, it has the effect of "oh, I guess the Bird of Prey's bridge is uh, inside an empty cargo bay now?", it looks bad in that context. I think that's supposed to be the neck of the ship. Kinda dumb that there's no door back there, but an interesting interpretation.
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# ? Aug 20, 2023 19:49 |
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The back of a Klingon bridge is just another big viewscreen so they can have whatever they want in the background of their music video communications. A boy band dance routine should have a big empty weird place with flashy lights. Captain One Eye knew what he was doing, I read the liner notes, he wrote the lyrics, that's his baby.
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# ? Aug 20, 2023 20:07 |
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the captain's chair moved back in that part, maybe it can run the entire length of the neck. I mean, wouldn't you do that if you were captain?
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# ? Aug 20, 2023 20:09 |
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Boxturret posted:the captain's chair moved back in that part, maybe it can run the entire length of the neck. I mean, wouldn't you do that if you were captain? now i'm just imagining garibaldi and lennier riding the chair down the neck going wheeeeeeeeee in some absurd crossover
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# ? Aug 20, 2023 20:11 |
It seems like poor ship design to have your business end at the end of a long tube from your engineering section, but I guess when I look at it that way it actually makes sense. Kind of approaching the same implicit reason behind nacelle/saucer from a different perspective.
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# ? Aug 20, 2023 20:51 |
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# ? May 25, 2024 10:13 |
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Nessus posted:It seems like poor ship design to have your business end at the end of a long tube from your engineering section, but I guess when I look at it that way it actually makes sense. Kind of approaching the same implicit reason behind nacelle/saucer from a different perspective. It's a power move. You have the transporter room in the back of the ship and the bridge all the way up at the front so when you have guests or prisoners beamed aboard, they have to walk the entire length of the neck up to the bridge so not only does it put them in their place, but it gives the needed amount of time for proper apprehension of you to build as they walk. It's the most Klingon of design specialties.
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# ? Aug 20, 2023 21:14 |