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Dreylad posted:Those are some awesome elves. Here is the High Elf units with base sizes. MonsterEnvy fucked around with this message at 21:42 on Jan 8, 2024 |
# ? Jan 8, 2024 21:39 |
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# ? Jun 8, 2024 18:57 |
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Painting High Elves might not be such an unmitigated ballache now we have tools beyond Space Wolves Grey and Skull White.
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# ? Jan 8, 2024 21:41 |
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Lovely Joe Stalin posted:Painting High Elves might not be such an unmitigated ballache now we have tools beyond Space Wolves Grey and Skull White. Honestly one of the reasons I'm excited for a new generation of WHFB players is that people have, generally, gotten much better at painting over the past decade what with the ubiquity of YouTube tutorials and easy-to-use and affordable painting products. The armies people are going to paint are going to be really spectacular to look at. And yeah, now that A. people generally know how to paint white, and B. there are easy-to-use tools that make painting white a breeze, you're going to see some really nice looking elves. Although I will say looking back at my high elves with pure white used in so many places, there's a nostalgic charm to that style of painting. I think I just had to paint 4 or 5 thin-rear end layers to get that effect, but it does look nice.
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# ? Jan 8, 2024 21:46 |
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MonsterEnvy posted:Here is the High Elf units with base sizes. Wow that's a lot of units returning. Thanks for posting it! And yeah having an airbrush is going to make knocking out a unit a lot faster than when I spent two weeks painting 20 archers by hand. Being able to put down a base coat of Ulthuan grey with an airbrush alone is going to be a game changer. I assume they'll stick to the plastic phoenix guard. The 6th edition metal ones were incredibly ambitious and interesting in some ways but thin pewter halberd hafts were a terrible, terrible idea.
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# ? Jan 8, 2024 21:50 |
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Dreylad posted:Wow that's a lot of units returning. Thanks for posting it! Absolutely. I've been thinking about the tomb kings box and how those skeletons should really be a breeze to make tabletop-ready. Prime, brown undercoat, zenithal ivory, then put teal and gold where they need to be, before hitting everything with a sepia wash. I bet I could crank out 10 archers in a 3 hour sitting.
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# ? Jan 8, 2024 21:58 |
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God dang those High Elves look amazing!
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# ? Jan 8, 2024 22:09 |
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Here full rosters for everything in Forces of Fantasy, will do the Hordes in a bit. Dwarfen Mountain Holds posted:Chracters Empire of Man posted:Chracters Wood Elf Realms posted:Chracters High Elf Realms posted:Chracters
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# ? Jan 8, 2024 22:13 |
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Lucinice posted:I was asking about Chaos Dwarf models in the specialist game threads and was recommended either the Abyssal Dwarves line from Kings of War or looking up Fabelzel on patreon for their custom made 3d printable chorfs. Hot drat, thanks for this. Those Abyssal Dwarves are gorgeous and really well priced. Hmmmmmm.
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# ? Jan 8, 2024 22:14 |
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I have to admit I was not expecting gw to put out an article about scratch building your own unit fillers.
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# ? Jan 8, 2024 22:36 |
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Here are the Ravenous Hordes Rosters. Orc and Goblin Tribes posted:Characters Warriors of Chaos posted:Characters Beastmen Brayherds posted:Characters Tomb Kings of Khemri posted:Characters
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# ? Jan 8, 2024 22:41 |
Im kinda Bummed they arnt gonna be supporting Skaven and Lizardmen, Those are like the most original interesting factions from old world. My local gaming group is kinda disheartened.
Hihohe fucked around with this message at 23:03 on Jan 8, 2024 |
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# ? Jan 8, 2024 23:01 |
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Der Waffle Mous posted:I have to admit I was not expecting gw to put out an article about scratch building your own unit fillers. I wish they posted pics of what they looked like in the units. But otherwise yeah. Making a cool thing instead of buying 4 more guys seems good to me!
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# ? Jan 8, 2024 23:03 |
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One of the reasons I want to do Beastmen all over again is to really see how much better my painting is nearly 20 years later.
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# ? Jan 8, 2024 23:10 |
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Hihohe posted:Im kinda Bummed they arnt gonna be supporting Skaven and Lizardmen, Those are like the most original interesting factions from old world. My local gaming group is kinda disheartened. With luck the Legacy rules will be good. Other than that their AoS support is pretty good.
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# ? Jan 8, 2024 23:14 |
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Ristolaz posted:I wish they posted pics of what they looked like in the units. But otherwise yeah. Making a cool thing instead of buying 4 more guys seems good to me! Here's a couple that a friend of mine is making for me currently:
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# ? Jan 8, 2024 23:20 |
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/\/\That looks amazing and fun, but very weird to see their tents and a tree marching across the field with them lolVerisimilidude posted:Absolutely. I've been thinking about the tomb kings box and how those skeletons should really be a breeze to make tabletop-ready. Prime, brown undercoat, zenithal ivory, then put teal and gold where they need to be, before hitting everything with a sepia wash. I bet I could crank out 10 archers in a 3 hour sitting. How do you feel about mold lines? The multipart basic skeletons come in bits: legs, ribcage, arms, head. The arms have pre-attached weapons. Archers also have a quiver to add, while spear guys have a shield to add. Everything has mold lines. Prepping and assembling basic skeles takes far, far longer than painting them, for sure, unless you don't care about mold lines being highlighted by your sepia wash. Not to discourage you, because skeletons are cool! And one nice thing going to 25mm bases is that you don't have to take absurd care to get them to rank up, on the old 20mm bases their arms stuck out a bit and so it was important to do a variety of positions on bases to ensure they didn't overly interfere.
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# ? Jan 8, 2024 23:25 |
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Tiny Chalupa posted:Hot drat, thanks for this. Those Abyssal Dwarves are gorgeous and really well priced. Hmmmmmm. Just in case you missed it, there's an Ambush box coming for them later this month, 45USD for 40 infantry. The ambush boxes are all really good value.
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# ? Jan 8, 2024 23:33 |
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Verisimilidude posted:
I actually think ToW might benefit from a more hands-off approach than something like KT or 40k that requires live updating. We're getting all the army lists up front, it's a bottled historical setting, and except for the variant army book journals there's really nothing ToW "needs" to be complete. GW tends to over-support things beyond what's necessary, like Necromunda's book boat. Part of that is the notion that games are dead if they're not being artificially propped up, but people were playing WHFB long after the plug was pulled. Balance updates would be nice, but it'd be great if they stop when they're done.
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# ? Jan 8, 2024 23:37 |
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Leperflesh posted:/\/\That looks amazing and fun, but very weird to see their tents and a tree marching across the field with them lol Yeah, I thought the same thing, so I'm probably going to build up like 4 of these and use them in archer blocks since they're mostly stationary anyway and then just use the others as terrain eventually. I think I'm also going to foam cut up a little "sword in the stone" thing to use for foot knights.
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# ? Jan 8, 2024 23:38 |
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The main thing it needs, which 8th edition didn't have after GW killed it, is the models being actively sold so new players can buy into an army. There's been nothing else stopping people from playing 8th all this time, and people went to proxy models too. But you couldn't really play it at a GW store, there was no GW tournament support, and given what was done in the End Times and the weaknesses in 8th edition rulesets, it's understandable that players gravitated toward alternate rulesets like 9th Age and Kings of War. But even with both of those things, overall play had to have dropped a ton because of the lack of active support by games workshop for the models and setting and game environment people want from a supported game. So to keep TOW alive I think they need to keep SKUs in stock, at least periodically; let people play in their stores, at least sometimes; and not have garbage rules. If they're willing to do a rebalance/update to their rules in a year after a lot of play has happened and it becomes clear where the screwups are - and there will be some, whether its points values or unclear rule interactions or whatever - then the game should be alive and well for a decade even if they don't make any new models or otherwise put resources into it.
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# ? Jan 8, 2024 23:42 |
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Leperflesh posted:/\/\That looks amazing and fun, but very weird to see their tents and a tree marching across the field with them lol I personally don't care too much about mold lines. Maybe take care of characters and the front rank, but everything behind them is fine as is
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# ? Jan 8, 2024 23:46 |
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EdsTeioh posted:Yeah, I thought the same thing, so I'm probably going to build up like 4 of these and use them in archer blocks since they're mostly stationary anyway and then just use the others as terrain eventually. I think I'm also going to foam cut up a little "sword in the stone" thing to use for foot knights. Some fun unit filler for foot knights might include like a pack mule or horse or two laden with supplies, or maybe a whole supply wagon; squires or assistants with spare weapons; maybe some war dogs or their fantasy equivalents; or a really big guy, a big base with a kind of diorama of two or three guys doing something funny or interesting. Anything that looks reasonably mobile, makes sense to have with a unit of armed soldiers, and ideally adds character is good. Some stuff I found that I think looks reasonably mobile and is thematic:
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# ? Jan 8, 2024 23:53 |
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Leperflesh posted:Some fun unit filler for foot knights might include like a pack mule or horse or two laden with supplies, or maybe a whole supply wagon; squires or assistants with spare weapons; maybe some war dogs or their fantasy equivalents; or a really big guy, a big base with a kind of diorama of two or three guys doing something funny or interesting. Anything that looks reasonably mobile, makes sense to have with a unit of armed soldiers, and ideally adds character is good. Yeah I love all of those.
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# ? Jan 8, 2024 23:56 |
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Oh man so the ogre in with the Empire is awesome and I want to steal that but good lord that goblin fanatic base is amazing.
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# ? Jan 9, 2024 00:04 |
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Chaos posted:Characters Ugh... Part of me wants to make a WoC calvary list now....
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# ? Jan 9, 2024 00:31 |
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MCPeePants posted:Just in case you missed it, there's an Ambush box coming for them later this month, 45USD for 40 infantry. The ambush boxes are all really good value. I did see that! I'm, gonna have to order some Abyssal Dwarves. That's a killer price and the models are beautiful. I wanted to slap down a Chaos Dwarf army one day and that day is soon I see!! Leperflesh posted:
This. 100% this. As much as I loved Warhammer Fantasy I could not, for the life of me, find a community to play Kings of War with so I was just stuck. Not really being able to play any fantasy. I don't want any corrections to be complete overreactions like I feel they've shown w/ 40k but a more measured approach to any corrections. I do NOT want to have to have a million FAQ's printed out and all the point values being different every 3 months. MonsterEnvy posted:Here are the Ravenous Hordes Rosters. You're an amazing person for this. edit: Also, drat. A lot of armies can go all cavalry and that is SUPER tempting!! OMG, so many ideas kicking around. I didn't realize how much I was missing this style of miniature games until like. Now. Right now. Tiny Chalupa fucked around with this message at 01:55 on Jan 9, 2024 |
# ? Jan 9, 2024 01:52 |
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Like a Squat mining the great trash mountains of Necromunda I've been conducting archaeological digs through the shame pile because of this release. I struck gold tonight. almost two full modular movement tray kits. They cost a fortune now. And this weird thing I don't remember buying, and never opened: I'm assuming that calculator isn't even vaguely useful in the new edition.
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# ? Jan 9, 2024 02:15 |
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Lovely Joe Stalin posted:Like a Squat mining the great trash mountains of Necromunda I've been conducting archaeological digs through the shame pile because of this release. I struck gold tonight. almost two full modular movement tray kits. They cost a fortune now. It'll be a little annoying to track until you get used to it
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# ? Jan 9, 2024 04:19 |
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Verisimilidude posted:I personally don't care too much about mold lines. Maybe take care of characters and the front rank, but everything behind them is fine as is I envy your carefree existence
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# ? Jan 9, 2024 04:26 |
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If i go to a pie maker and tell him 'i want pie just like the old days' and he say "ok but just this once though" makes me that pie but with somehow a nicer taste and i gobble it up like a pig in mud is the pie maker a cynical evil person for giving me what i wanted.
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# ? Jan 9, 2024 06:17 |
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Also question for all you guys, whats the fundamental difference between a rank-and-file system like the old world and Age of Sigmar? Like how different is the flow? It seems like either ways you have to position yourself to get into melee range the best way. Im curious. When i get the money/time ill probably get an AoS box next edition for variety but ive always wondered what the old fantasy games were like.
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# ? Jan 9, 2024 06:21 |
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MonsterEnvy posted:Who are currently all dead in the current time period. i know people pointed out that they are vampires and lol, but: it would be very funny to have elector count charlestone of wissenland as an empire unique character Padical posted:I really like the fomoroid crusher for some reason but I am struggling to find a good analog in TOS. Any ideas? can't thing of anything similar to that giant humanoid who throws giant rocks also cygors in beastmen Al-Saqr posted:Also question for all you guys, whats the fundamental difference between a rank-and-file system like the old world and Age of Sigmar? Like how different is the flow? It seems like either ways you have to position yourself to get into melee range the best way. Im curious. much more interesting game of maneuver and positioning, and more of a pain in the rear end to assemble, store, transport, assemble, and play. Cease to Hope fucked around with this message at 06:50 on Jan 9, 2024 |
# ? Jan 9, 2024 06:43 |
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Cease to Hope posted:
That was my first thought, but aren't cygors way too big? Does height even matter in this game as long as I have them on the right base?
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# ? Jan 9, 2024 06:54 |
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The biggest difference between Sigmanr and Fantasy as far as I can't tell isn't even rank and file but that things just die super fast in Sigmar and things similar to fall back in good order, retreat, route just don't happen.
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# ? Jan 9, 2024 07:01 |
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Use the cygor as unit filler
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# ? Jan 9, 2024 10:58 |
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I will always be exceedingly grateful for the Ninth Age community for helping fill my rank-and-flank hole, but godsdamn will it feel good to call units by their proper names. Have any of you all run across some good base extenders yet? I’m going to use movement trays as my solution for my WoC army, but for my Wood Elves all those skirmishers mean I have to change my base sizes (and those bases were my first ever sculpting/casting project so I don’t want to throw them out). The Tabletop Adaptors were my go-to for 40K, as they looked good, were cheap, and the design was forgiving for not-perfect bases.
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# ? Jan 9, 2024 11:36 |
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I had some fun with ASOIAF to fill that rank and flank hole. Never bothered painting anything for it, I always intended it to be a casual pick up game, and the models come pre-built and in colored plastic so it was always easy to tell whose was whose. Still, it's a really fun game and I do recommend it for something more streamlined. The game is very character-focused, as fits the setting, and has a separate class of non-combat characters that have their own abilities and they interact with a small sideboard to represent political maneuvering. It's definitely got some neat ideas and the movement isn't as finnicky as WHFB.
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# ? Jan 9, 2024 13:59 |
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Al-Saqr posted:Also question for all you guys, whats the fundamental difference between a rank-and-file system like the old world and Age of Sigmar? Like how different is the flow? It seems like either ways you have to position yourself to get into melee range the best way. Im curious. Back in the day, the general statement was "Fantasy is won in the movement phase; 40k is won in the assault phase." Basically as other folks have stated, movement is VERY important since things have limits on how they move and also have visibility arcs. To compare, Old World has 17 pages of movement rules as opposed to 40k having 5 which also includes 40k having rules for transports, so movement is much more detailed since there's stuff like wheeling and reforming and that sort of thing. edit: the REAL cynical take on the fantasy/40k split was people saying that paradoxically Fantasy was a game about close combat that encouraged you to wait to charge as long as possible and 40k was a futuristic game with laser guns that encouraged you to run as as fast as possible and fight with chainsaws. EdsTeioh fucked around with this message at 15:40 on Jan 9, 2024 |
# ? Jan 9, 2024 15:22 |
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I had a lot of fun with Kings of War right up until they announced a new edition. All local interest died overnight, which is a shame. I wish those PDF lists were out already, or at least a list of what units the Chaos Dwarfs get. The discounted to $99 AoS starter has a bunch of hobgoblins and grimy orcs, which gets you most of the way there. E: and I have enough of the first gen plastic Chaos Warriors to get the rest of the way. Thanks to scale creep, they're Dwarf sized today... moths fucked around with this message at 16:54 on Jan 9, 2024 |
# ? Jan 9, 2024 16:49 |
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# ? Jun 8, 2024 18:57 |
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Quoting MonsterEnvy from the Specialist game thread. These are some sexy sexy dwarves. I just want sexy evil CHAOS dwarves to like...this quality? I do love the Abyss Dwarves from Mantic but I feel they could be even better MonsterEnvy posted:These are the remaining Dwarf Kits.
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# ? Jan 10, 2024 01:26 |