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Doom 3 was great. I bought a GeforceFX 5600 card specifically to play it (not the biggest or best at the time, but it was a big upgrade from my old Geforce 2 MX400 and within my budget as a 20-year old earning minimum wage) and it blew me away. I didn't mind the swapping of the flashlight and the gun and it was sometimes genuinely scary only being able to see by the light of your muzzle flare or being vulnerable putting the gun away for a moment to get a better look. I was disappointed by Half Life 2 later that year, by comparison. And Max Payne 2 came out a few months before Doom 3 and is one of my all-time favourites. Doom 2016 was a blast. Eternal I gave up on, though I put a fair bit of effort into it. I was just so bored of the loving platforming. I wasn't a fan of the constant need to change weapons and use cooldowns, but I could get past that. I just absolutely suck at platforming in 3D games that are't in VR. Like my brain just doesn't process anything involved in measuring distance when it's a 3D perspective presented in 2D or something. And Eternal had so much goddamn jumping, vaulting and grabbing on to surfaces that no amount of fun demon-murdering made it a fun game for me.
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# ? Jan 18, 2024 01:22 |
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# ? Jun 10, 2024 07:55 |
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Doom Eternal's wall climbing reminded me of the metalloid maniac sketch from ITYSL METALMETALMETALMETALMETAL
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# ? Jan 18, 2024 01:29 |
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Doom 3 sucks lol, my pc mad mate bought it, played it for like 2 hours and then gave it to me for free as a thank you for all the Halo 1 legendary runs we did at weekends, never did finish it and the last time I tried to play it, well, it didn't play well with a modern pc. Doom 2016 owns, it nails what a Doom game should have felt like at the time. I really need to replay it on max graphics etc. Doom Eternal is not a good Doom game. I gave up maybe 2 hours in after a jumping puzzle which was interrupted by cutscenes...lol. gently caress off Half life 2 owns but the vehicle sections were too long. The orange box might legit be the best thing that ever happened to pc gaming. No kappa
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# ? Jan 18, 2024 01:35 |
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doom eternal: here's cool guns, shoot stuff to death or when it's low health press button to rip and tear! me: cool! doom eternal: okay now you have to press these things that are on a cooldown in order to get health and armour back instead of having pickups me: okay doom eternal: jump in a spiral around this rock where you instantly die if you miss a jump and then idk jump through some rings and poo poo, idk
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# ? Jan 18, 2024 01:38 |
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Superman 64 Eternal
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# ? Jan 18, 2024 01:43 |
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Doom Eternal loving sucks because you have to manage your ammo, something I never thought about once in all of Doom 2016 which was a better game.
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# ? Jan 18, 2024 01:47 |
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Also while Doom 64 has some cool looks the level design ends up getting quite bad as it goes on and the devs start to rely on arena battles and their fun new scripting engine. And yeah missing the two glass cannon enemies of doom 2 really did make the combat more grindy.
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# ? Jan 18, 2024 02:00 |
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All this talk about Doom and no mention that it causes Satan worshiping and mass shootings, smh.
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# ? Jan 18, 2024 02:32 |
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Serephina posted:If they'd included the Arch Vile and Revenant in D64 I'd agree with you 100%, but D64's menagerie suffers from the same thing D1 did with gross over-use of Barons due to lack of options. Still great tho, awesome atmosphere. D1 doesnt even have Barons to fall back on. Your only meaty mid health monster is John Romero's illicit lover, the Cacodemon
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# ? Jan 18, 2024 02:33 |
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Outpost22 posted:All this talk about Doom and no mention that it causes Satan worshiping and mass shootings, smh. Because not even Doom had anything as lethal as AR-15's.
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# ? Jan 18, 2024 02:36 |
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Quote-Unquote posted:doom eternal: here's cool guns, shoot stuff to death or when it's low health press button to rip and tear! ??? There are health and armor pick ups all over the place in every arena in Eternal, also the cooldown on the chainsaw/flame belch is so you can’t just spam for infinite immediate ammo/armor in a fight, like you should never be in a situation where you don’t have ammo in the first place and if you can’t live through the 30 second cooldown then no amount of ammo was going to help you anyways. Also there are no instant death falls in the game Mordor She Wrote fucked around with this message at 03:53 on Jan 18, 2024 |
# ? Jan 18, 2024 03:48 |
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all this doom talk and yall aren't even mentioning the distinct lack of commander keen? I mean, yeah, there's dopefish. But no keen? Kids will want to see the original Billy Blaze.
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# ? Jan 18, 2024 04:04 |
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Cosmik Debris posted:all this doom talk and yall aren't even mentioning the distinct lack of commander keen? Commander Keen’s skull and helmet can be found in the Doom Guy’s goon cave
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# ? Jan 18, 2024 04:08 |
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ah no poo poo. i must have missed that. I was keeping my eyes open too.
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# ? Jan 18, 2024 04:14 |
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Barudak posted:D1 doesnt even have Barons to fall back on. Your only meaty mid health monster is John Romero's illicit lover, the Cacodemon Did you forget the 'boss' mosters of the shareware episdoes, the bruiser brothers? D1 had barons, they just didn't have the colour-shifted hell knights which where half hp in order to speed up combat a bit.
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# ? Jan 18, 2024 04:16 |
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Serephina posted:Did you forget the 'boss' mosters of the shareware episdoes, the bruiser brothers? D1 had barons, they just didn't have the colour-shifted hell knights which where half hp in order to speed up combat a bit. Forget the episode 1 boss. Episode 4 level one has you taking them on with toothpicks and was one of the few levels where I legit just ran out of bullets because of that. I don't think I could ever forget them after that level.
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# ? Jan 18, 2024 04:28 |
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Serephina posted:Did you forget the 'boss' mosters of the shareware episdoes, the bruiser brothers? D1 had barons, they just didn't have the colour-shifted hell knights which where half hp in order to speed up combat a bit. No, its I was thinking of Mancubus not Baron whooooooops. FoolyCharged posted:Forget the episode 1 boss. Episode 4 level one has you taking them on with toothpicks and was one of the few levels where I legit just ran out of bullets because of that. I don't think I could ever forget them after that level. American McGee is gonna make you his Colony Edit: Was that McGee map? Have I been blaming the wrong man for years?
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# ? Jan 18, 2024 05:22 |
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Cosmik Debris posted:all this doom talk and yall aren't even mentioning the distinct lack of commander keen? there was a phone game I think. I really wanted to see Keen from the new Wolfenstein continuity but oh well.
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# ? Jan 18, 2024 05:25 |
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Y'all are nuts. It goes Doom, Doom 64, Doom Eternal, everything else. Also GBA Doom is kickass.
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# ? Jan 18, 2024 05:29 |
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George posted:there was a phone game I think. I really wanted to see Keen from the new Wolfenstein continuity but oh well.
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# ? Jan 18, 2024 05:29 |
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Vile_Nihlist666 posted:Y'all are nuts. It goes Doom, Doom 64, Doom Eternal, everything else. GBA Doom split the Chasm into 2 levels and was my first exposure to Doom and I had to look up what the hell I was doing wrong when I finally played it on PC because my memory was lost how to progress.
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# ? Jan 18, 2024 05:35 |
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I liked Doom Eternal a lot. Fun platforming and I enjoyed changing weapons a lot for different enemies. The game kinda reminded me of Ratchet and Clank somehow.
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# ? Jan 18, 2024 05:36 |
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Caesar Saladin posted:I liked Doom Eternal a lot. Fun platforming and I enjoyed changing weapons a lot for different enemies. The game kinda reminded me of Ratchet and Clank somehow. I think of it as the Bayonetta/Metal Gear Rising of FPS games
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# ? Jan 18, 2024 05:46 |
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I think Doom Eternal went from hey this is pretty fun to whatever when it decided that yes it needed swimming. The swimming section wasn't even all that long it just wasn't fun. It just felt like they kept trying to distract me from fun killing demons with dialog boxes explaining new poo poo. Oh another melee weapon I only can temporarily use and the games almost over? Yeah great okay whatever. So yeah probably one of the best triple A titles I've played in the past decade. To be fair though I don't tend to play them so that list is very short.
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# ? Jan 18, 2024 06:57 |
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Mordor She Wrote posted:I think of it as the Bayonetta/Metal Gear Rising of FPS games The DLC reinforces this pretty hard by introducing the weapon that stuns so you can chain hits together on demons.
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# ? Jan 18, 2024 07:01 |
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Doom eternal is weird because it's actually (and I'm surprised with the amount of this going on no one's said it yet) secretly just Tony Hawks Pro Gunner. It reveals that in drips because playing THPS in first person is a lot, and that comes across as some really bad really annoying early levels. By the end of the game though, it's definitely one of the best FPS games ever because as a couple of you mentioned, you need to use all it's tools. But at the start when it's introducing the mechanics, it feels a lot like a quick time event, because you don't realise how much freedom to freestyle you actually have. Going back and playing the early levels after finishing the game, they felt totally different to me.
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# ? Jan 18, 2024 07:07 |
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Doom 2 is an interesting one because about 1/3 of the way through the game they drop all pretense of creating levels that are meant to represent... really anything in particular, other than fun video game levels. They were like gently caress it, in this level you start out surrounded by 8 mystery doors. Ok now you gotta go across this giant pit on 2-inch-wide platforms. Have a giant flashing blue/red epilepsy room. Just a bunch of silly poo poo that you'd normally only find in a 3rd party map pack.
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# ? Jan 18, 2024 08:02 |
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The first level of doom 2 was meant to look like.... something? Level 2 was in a sewer that included a two story stone building surrounded by a moat of toxic waste. Doom 1 and 2 were always just abstract as hell, and only ever sometimes made the barest hints of representing anything real.
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# ? Jan 18, 2024 08:05 |
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I always liked how the first level in Quake episodes was in a cool sci fi setting before you just spent the rest of the time in dank grimy grotto castle edit: did Quake have a story? Doom at least had this setting where you were a space marine, there were portals to hell, etc. I never understood anything about Quake. At all.
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# ? Jan 18, 2024 08:08 |
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doom 1 levels still vaguely feel like a thing to me, like if you look at the level name and then squint you can be like “oh I can see how this would be a toxic refinery/hangar/central processing place”. Doom 2 gives up on that extremely quick, which is a shame cause it’s “hell on earth” there should be more fun environments to play through.
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# ? Jan 18, 2024 08:22 |
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I hate to derail from the Doom slapfight, but one classic FPS game I rarely see anyone mention is Painkiller. I played a poo poo-ton of that game, and for fast-paced shooters it really did a good job. Not all the guns were great, but the good ones were good, and the whole game had a solid esthetic. It was pretty big for a while, but seems to have dropped out of the collective consciousness for some reason.
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# ? Jan 18, 2024 08:26 |
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Painkiller was especially awesome for its time because, at least on my computer that I could afford at the time, it looked better than anything I'd played and also ran better. It was doing physics and graphical things that I normally expect to grind my computer down to single digit framerates, but Painkiller was slick.
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# ? Jan 18, 2024 08:34 |
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Mordor She Wrote posted:doom 1 levels still vaguely feel like a thing to me, like if you look at the level name and then squint you can be like “oh I can see how this would be a toxic refinery/hangar/central processing place”. Doom 2 gives up on that extremely quick, which is a shame cause it’s “hell on earth” there should be more fun environments to play through. E1 maybe, but e2 and e3 there were a lot of just shapes and rooms. Although as it was meant to be hell not making sense, made sense I guess.
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# ? Jan 18, 2024 08:40 |
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credburn posted:Painkiller was especially awesome for its time because, at least on my computer that I could afford at the time, it looked better than anything I'd played and also ran better. It was doing physics and graphical things that I normally expect to grind my computer down to single digit framerates, but Painkiller was slick. And the over the top storyline was fun. Shooting an angel in the face with a shotgun remains one of my favorite cutscenes of all time.
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# ? Jan 18, 2024 08:40 |
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credburn posted:I always liked how the first level in Quake episodes was in a cool sci fi setting before you just spent the rest of the time in dank grimy grotto castle It does. A thing called Quake is sending its forces through slipgates (the things you go through at the end of each episodes first level) to attack earth. Its Lovecraft Mythos Slipgate Invasion instead of Doom's Christian Hell Mythos Slipgate Invasion. Quake 2 and 4 are unrelated, unless you count Quake 2's new DLC made by machine games canon, in which case the enemies in 2 and 4 are more of Quakes armies Edit: The DLC for Quake 2 by Machine Games, "Call of the Machine", is so goddamn good I no longer hate Quake 2. Barudak fucked around with this message at 09:34 on Jan 18, 2024 |
# ? Jan 18, 2024 09:32 |
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credburn posted:I always liked how the first level in Quake episodes was in a cool sci fi setting before you just spent the rest of the time in dank grimy grotto castle Well here's a short video about just the topic https://www.youtube.com/watch?v=lDBDI35NjQg
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# ? Jan 18, 2024 09:46 |
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Mordor She Wrote posted:Commander Keen’s skull and helmet can be found in the Doom Guy’s goon cave I was so amazed by this incredible top 5 Easter egg in Doom Eternal that I slammed the table and called for my wife, but she'd already left months ago, taking half my Funko Pops with her.
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# ? Jan 18, 2024 09:47 |
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Vic posted:You mean the very feature that made Unreal Tournament more popular over Quake in the year 1999 when people used 56k modems to connect to the internet from their workplace? Quake 3 also came out in 1999 and also had bots, not sure which was more popular though
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# ? Jan 18, 2024 10:03 |
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ymgve posted:Quake 3 also came out in 1999 and also had bots, not sure which was more popular though Unreal Tournament was a superior product all around as Quake 3 was basically just death match and team deathmatch at launch and had to catch up to things like capture the flag in its update release Quake 3 Team Arena. However it did sell better than Unreal Tournament for the first year, I think?
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# ? Jan 18, 2024 10:22 |
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# ? Jun 10, 2024 07:55 |
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CaptainSarcastic posted:I hate to derail from the Doom slapfight, but one classic FPS game I rarely see anyone mention is Painkiller. I played a poo poo-ton of that game, and for fast-paced shooters it really did a good job. Not all the guns were great, but the good ones were good, and the whole game had a solid esthetic. It was pretty big for a while, but seems to have dropped out of the collective consciousness for some reason. Oh, absolutely! Painkiller had that stake gun that could pin enemies to walls, which was essentially hl2s Grav Gun before it did it. Just endlessly fun. Having those tarot cards 'rewarding you with a power up for doing well' felt good too. An absolutely class act. I really enjoyed Blood and Blood 2, and Hexen 2, and actually Kiss: psycho circus came out around the same time as painkiller (in my mind... Just checked, lol, 4 years prior, ok.) and that was unreasonably good for a first person KISS game. But the one for me that no one ever talks about is singularity. It was doing(a poor man's) titanfall 2 impression long before titanfall 2. (not the mechs, but that one level). It has a ton of other gimmicks in it too, and they're all just really fun. !Klams fucked around with this message at 10:37 on Jan 18, 2024 |
# ? Jan 18, 2024 10:34 |