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Anyone got a referral link for Lego Bricktales?
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# ? Jan 19, 2024 00:10 |
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# ? Jun 6, 2024 14:40 |
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Beastie posted:Anyone got a referral link for Lego Bricktales? Sure https://www.oculus.com/appreferrals/TurinTurambar/6521909757843713/?utm_source=oculus&utm_location=3&utm_parent=frl&utm_medium=app_referral
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# ? Jan 19, 2024 00:12 |
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BabyRyoga posted:Been trying to Beat Saber with Quest 3 for a couple months now, and it's basically unplayable (at the 9*+ level) due to random misses caused by bad tracking. Noticed I had a bunch of Amazon Reward points sitting, so I picked up some Quest Pro controllers. I hope this fixes the issue as i've heard it does from some people deep down the Beat Saber hole, cause it's disappointing that I fail to beat scores from 3 years ago after upgrading to a headset that is superior in every conceivable way. I’ve had the same issue moving from Q2 -> Q3, it’s momentary lapses in tracking that I think are caused by my settings which were fine on Q2. To save my wrists I have the saber angled forwards, which means the controller face is often briefly out of sight, causing lots of tracking skips. It’s really disappointing. The Q2 controller ring was pretty much always visible so this was never an issue. It’s fine, even better for other games, I lose tracking less in shooters for example, but it’s notably worse for me in this.
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# ? Jan 19, 2024 00:20 |
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Turin Turambar posted:Sure Thank you! I put off buying it when it came out but god damnit I want to Lego in VR. I've been enjoying Puzzling Places and I think this might scratch a similar "chill" itch.
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# ? Jan 19, 2024 00:21 |
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BabyRyoga posted:Been trying to Beat Saber with Quest 3 for a couple months now, and it's basically unplayable (at the 9*+ level) due to random misses caused by bad tracking. Noticed I had a bunch of Amazon Reward points sitting, so I picked up some Quest Pro controllers. I hope this fixes the issue as i've heard it does from some people deep down the Beat Saber hole, cause it's disappointing that I fail to beat scores from 3 years ago after upgrading to a headset that is superior in every conceivable way. I have noticed this as well using Supernatural Fitness and Dungeons of Eternity. Q3 controller tracking is pretty much my only issue with the headset, its noticeabley worse for rapid arm/hand movement.
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# ? Jan 19, 2024 02:05 |
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Do you guys have grips on your Quest 3 controllers? I'm wondering if that's it. I noticed mine losing the tracking more after I put them on, maybe, but I had my Quest 3 for like a couple days before getting them so I may just not have noticed it then. But I thought maybe, because without the rings the majority of the controller is obscured in at least some way.
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# ? Jan 19, 2024 02:43 |
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Frank Dillinger posted:Wow, keep the thread updated. I’ve been eyeing the pro controllers too but at the retail price they cost almost as much as the headset did They’re god tier accurate but also heavier, rechargeable but presumably have a shorter battery life (never really tested this when i had access to em) since they’re actually doing the compute onboard like a headset does lol.
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# ? Jan 19, 2024 02:48 |
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BrainDance posted:Do you guys have grips on your Quest 3 controllers? I'm wondering if that's it. I noticed mine losing the tracking more after I put them on, maybe, but I had my Quest 3 for like a couple days before getting them so I may just not have noticed it then. I don't, but if the face of the Q3 controller isn't visible to the tracking cameras on the headset then it won't see the whole constellation of tracking LEDs. Here's video queued up to the Q3's led placement: https://www.youtube.com/watch?v=NGxVipRBDCo&t=22s And here's the same video queued up to show the Q2 controller ring: https://www.youtube.com/watch?v=NGxVipRBDCo&t=48s Interestingly the Q3 controller has one in the rear end end of the controller. I didn't know that.
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# ? Jan 19, 2024 03:08 |
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The Eyes Have It posted:Interestingly the Q3 controller has one in the rear end end of the controller. I didn't know that. That explains why my Q3 grips have a seemingly random hole right there, I wondered about that. How do I take a video like that of IR light so I can see if it's all positioned correctly and the light is making it out?
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# ? Jan 19, 2024 03:20 |
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Buy a really cheap web cam and remove the ir filter from the lens. Or there's probably much more expensive ir sensing cameras I guess
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# ? Jan 19, 2024 03:49 |
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Passthrough from a Quest 1 oughta do it
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# ? Jan 19, 2024 03:51 |
Lots of webcams have night mode which is just IR.
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# ? Jan 19, 2024 03:53 |
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BrainDance posted:Do you guys have grips on your Quest 3 controllers? I'm wondering if that's it. I noticed mine losing the tracking more after I put them on, maybe, but I had my Quest 3 for like a couple days before getting them so I may just not have noticed it then. I do not have grips and have the tracking issue... it's happening in enough games that i am twisting my head around to face my hands all the time to try to alleviate it lol. With a game like Synth Riders I can alleviate it by choosing options to make the targets more generous but something without options like Audio Trip I'm just at a hard wall. I stopped playing Crazy Kung Fu because it felt too unresponsive but I realize now that it may have been a hardware issue lol. And it feels really bad in something like Eleven Table Tennis because it is generally fine for most of the time you're playing but it's on the difficult volleys where I'm stretching out that I get screwed over that it really saps the desire to keep playing I can see why they might have wanted to cut costs because if you got this headset and didn't play anything that required that level of fidelity you might not notice, but i mainly got this for rhythm and action games... If getting controllers with self-tracking would help I might do that, but it would have to be a whole lot better to spend what is like more than half the price of the quest 3 itself, jesus loving christ. Homeless Friend posted:They’re god tier accurate but also heavier, rechargeable but presumably have a shorter battery life (never really tested this when i had access to em) since they’re actually doing the compute onboard like a headset does lol. hmm....
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# ? Jan 19, 2024 04:25 |
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KillHour posted:VR goggles that look like the ones from Deus Ex already exist, so anything Apple could have possibly released would only ever have been a disappointment. my vision is augmented
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# ? Jan 19, 2024 04:49 |
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Dumb question, is there anyway to see if any of my friends through quest 3 are online when just sitting at my desktop? I know my phone can show my friends list and I can see it with my headset on but I'd love to be able to check something in browser or through a native app to see if anyone is online?
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# ? Jan 19, 2024 05:03 |
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I just got a bobovr m3 pro battery pack head strap and I'm not sure where I've set it up incorrectly... I put it together, through the ear straps and headset velcro but when I put the headset on, there's a huge gap on the bottom. Like I can put both of my thumbs where the nose indentation goes. Adjusting the dial on the back at the tightest where it slips off the top of my head or otherwise doesn't seem to affect it?
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# ? Jan 19, 2024 06:10 |
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Zet posted:I just got a bobovr m3 pro battery pack head strap and I'm not sure where I've set it up incorrectly... I put it together, through the ear straps and headset velcro but when I put the headset on, there's a huge gap on the bottom. Like I can put both of my thumbs where the nose indentation goes. Adjusting the dial on the back at the tightest where it slips off the top of my head or otherwise doesn't seem to affect it? Top velcro strap to the HMD is probably too tight. Personally I just took that velcro off, doesn't serve much purpose on the quest 3
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# ? Jan 19, 2024 06:35 |
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What do y'all like for Quest games for exercise that aren't explicitly fitness/sports or rhythm games? If any have coop/multiplayer that'd be a bonus.
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# ? Jan 19, 2024 07:24 |
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Bondematt posted:Top velcro strap to the HMD is probably too tight. Personally I just took that velcro off, doesn't serve much purpose on the quest 3 Yup that was it, many thanks!
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# ? Jan 19, 2024 08:35 |
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Guys omg guys There's something I suddenly realised today: Train Sim World runs on Unreal Engine UEVR injector is a thing I can drive friggin' choo-choo-trains in Germany in VR now I drove a train to Arschaffenburg Guys this is wild
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# ? Jan 19, 2024 08:57 |
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Sebastian Flyte posted:Guys If you've not played Rolling Line, go check out Rolling Line on Steam.
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# ? Jan 19, 2024 09:04 |
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Neddy Seagoon posted:If you've not played Rolling Line, go check out Rolling Line on Steam. Ooo, looks neat - thanks!
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# ? Jan 19, 2024 09:20 |
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Cicero posted:What do y'all like for Quest games for exercise that aren't explicitly fitness/sports or rhythm games? Until You Fall and Dungeons of Eternity. Dungeons of Eternity is probably the single best VR co-op experience on the Quest on top of being a pretty decent cardio workout at higher levels. I have Until You Fall as a part of a VR fitness program Im doing as its a great more game focused break from the fitness apps I use. AccountSupervisor fucked around with this message at 09:54 on Jan 19, 2024 |
# ? Jan 19, 2024 09:48 |
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Can you use Quest 2 controllers on Quest 3? I'm definitely interested in the headset but the controller tracking sounds like it'll drive me up the wall.
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# ? Jan 19, 2024 10:11 |
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vision pro preorders just launched. anyone aside from me that was dumb enough to bite?
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# ? Jan 19, 2024 14:09 |
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Koramei posted:vision pro preorders just launched. I wonder how long it's gonna take to sell out, and whether Apple have any anti-scalper processes in place. I know nobody really cares about the vision pro, but for sure they'll have produced this at such a scale where demand still far outweighs supply.
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# ? Jan 19, 2024 14:16 |
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Koramei posted:vision pro preorders just launched. Unfortunately. It's for work, but I still feel like a chump
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# ? Jan 19, 2024 14:20 |
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I want to try one more than I want to buy one.
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# ? Jan 19, 2024 14:24 |
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Koramei posted:vision pro preorders just launched. Too late! 80k people already did within 30m
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# ? Jan 19, 2024 16:53 |
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I'd say I'm surprised but Apple buyers have never been a particularly bright bunch
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# ? Jan 19, 2024 18:10 |
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Bless them for paying to be the beta testers I guess.
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# ? Jan 19, 2024 18:15 |
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Literally everyone buying first gen apple products are paying to be beta testers for a 2nd gen that will be much better. They all know this and are fine with it, its just how Apple works
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# ? Jan 19, 2024 19:40 |
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AccountSupervisor posted:Until You Fall and Dungeons of Eternity. Which fitness apps do you use? So far I've been liking body combat, but there's not a ton of variety on it.
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# ? Jan 19, 2024 20:16 |
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Beve Stuscemi posted:Literally everyone buying first gen apple products are paying to be beta testers for a 2nd gen that will be much better. Me paying a company to effectively be free QA labor is actually cool for reasons Its not a cult, I swear! liquidplumr posted:Which fitness apps do you use? So far I've been liking body combat, but there's not a ton of variety on it. Beat saber with a weighted vest and a lot of crouch walls in the map.
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# ? Jan 19, 2024 20:21 |
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liquidplumr posted:Which fitness apps do you use? So far I've been liking body combat, but there's not a ton of variety on it. Supernatural mostly. The music selection is amazing, big and varied. For instance last night I did songs from bands like Echo and the Bunnymen, Depeche Mode, Bloc Party, Franz Ferdinand and TV on the Radio. I never would have expected to be working out to this music ever. The people who map those routines do such a good job matching the genre of the music. I find myself getting into dancing groves similar to SynthRiders during the flow ones. $10 a month can seem hard to swallow but the music selection alone explains that cost as it cannot be cheap licensing all of that stuff. And I dont see myself repeating anything anytime soon as they always seem to have new stuff added. I have body combat as well but the music is extremely limited and not great, mapping is eh and Ill usually just immediately fall back to Supernatural and have a better time. Ill usually just do some warmup in body combat if I do it at all, then switch to Supernatural for the real work and then usually do around 20-30min in Until You Fall or Synthriders to finish. Its the most fun and most motivated Ive been to do cardio in my entire life. The hour flys by and its just a blast. AccountSupervisor fucked around with this message at 20:34 on Jan 19, 2024 |
# ? Jan 19, 2024 20:28 |
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Kwolok posted:Me paying a company to effectively be free QA labor is actually cool for reasons This is just buying any major videogame in its release week/month these days.
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# ? Jan 19, 2024 20:43 |
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I've got an HP Reverb G2 headset (it was 50% off, price not including the new GPU I had/got to buy). Head tracking and visuals are good but the controllers are pretty atrocious. It's particularly noticeable in fitness games in which limb placement is critical. Also, why would any electronic device be powered by disposable batteries at this point? I've been sticking with gamepad-based games to avoid using them but there are a few I'd really like to try that require them. Are third party controllers a thing? I see you can get Index controllers working with the Reverb but it requires using lighthouses, which are not an option with my setup.
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# ? Jan 19, 2024 21:01 |
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https://www.youtube.com/watch?v=68YMEmaF0rs&t=201s Honestly this tech still doesn't thrill me. I think the coolest part of the video is when he's sitting on a chair and getting moved around. I could see that having pretty interesting applications for live performances. But it's still neat to see progress in this area
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# ? Jan 19, 2024 22:04 |
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eternally trapped on the disney omnitile, unable to leave
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# ? Jan 19, 2024 22:14 |
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# ? Jun 6, 2024 14:40 |
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pantsfree posted:I’ve had the same issue moving from Q2 -> Q3, it’s momentary lapses in tracking that I think are caused by my settings which were fine on Q2. To save my wrists I have the saber angled forwards, which means the controller face is often briefly out of sight, causing lots of tracking skips. It’s really disappointing. The Q2 controller ring was pretty much always visible so this was never an issue. Can q2 controllers be paired with Q3?
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# ? Jan 19, 2024 23:31 |