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Improbable Lobster posted:I love 40k but I've always thought the game itself was the weakest aspect of the overall hobby. It is fun but it could be a loooooot better I'm not convinced that it can. These days 40k is trying to tick so many boxes and market itself to so many different people that there's always going to be compromises made and someone left disappointed. That's probably a big reason for the rise in side-games like KT, HH, LI, etc. Someone who wants a better skirmish experience or narrative game can play something else while staying in GW's ecosystem.
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# ? Jan 25, 2024 18:37 |
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# ? Jun 5, 2024 08:46 |
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I would love to see the death of the d6 and move over to a larger die, to allow for more stat granularity and design space with models
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# ? Jan 25, 2024 19:09 |
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Super Waffle posted:I would love to see the death of the d6 and move over to a larger die, to allow for more stat granularity and design space with models -signed, a Chessex executive
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# ? Jan 25, 2024 20:18 |
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big dice making its move
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# ? Jan 25, 2024 20:21 |
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Super Waffle posted:I would love to see the death of the d6 and move over to a larger die, to allow for more stat granularity and design space with models It's the reason Infinity is a great game
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# ? Jan 25, 2024 20:21 |
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Man where do I even start with Orks? World Eaters is pretty straight forward but Orks have a million choices. Guessing that Xmas box is a pretty good deal? Might be way out of my price range rn. Maybe the Combat Patrol?
E2M2 fucked around with this message at 21:14 on Jan 25, 2024 |
# ? Jan 25, 2024 21:10 |
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E2M2 posted:Man where do I even start with Orks? World Eaters is pretty straight forward but Orks have a million choices. Guessing that Xmas box is a pretty good deal? Might be way out of my price range rn. Maybe the Combat Patrol? Boys. Ghazkul. Warboss. Then figure out what you want? infantry? vehicles? Lots of ways to build orks. I love speedfreaks, one day if I get around to orks its going to be mad max or bust.
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# ? Jan 25, 2024 21:23 |
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Super Waffle posted:I would love to see the death of the d6 and move over to a larger die, to allow for more stat granularity and design space with models I would too, it would give more space for lore-friendly stats. A Sister of Battle should be better at shooting than a Guardsman, but not as good as a Space Marine. Hard to do that when you've only got 6 options for numbers.
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# ? Jan 25, 2024 21:37 |
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I'd be down to upgrade the game to a different die, but at the same time I don't want to go out and buy 30+ d10's/d12's
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# ? Jan 25, 2024 21:48 |
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Al-Saqr posted:I dunno after playing 40k for a few months i actually dont mind the turn structure ive turned around on it. Kill Team isn't much faster but there's much less downtime since it's only a few minutes if that between activations.
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# ? Jan 25, 2024 21:55 |
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D100 system.
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# ? Jan 25, 2024 21:55 |
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no
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# ? Jan 25, 2024 22:07 |
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Just use more 2d6 It’s not just sparing veterans but it’s what newbies know and most likely can scrounge up
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# ? Jan 25, 2024 22:08 |
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multi d6 would make fast rolling hell though.
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# ? Jan 25, 2024 22:13 |
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I'm no mathologist but would switching from d6 to d12's and just doubling stats be a place to start? Something tells me the statistics would be all wrong though.
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# ? Jan 25, 2024 22:18 |
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WH40k is an expensive game, but it isn’t the dice that are keeping Game Workshop in the black. You can pick up a cheap pack of D&D dice online for 15 cents a die. Most local gaming stores sell loose dice by the pound. Bring on the d20s in my opinion.Super Waffle posted:I'm no mathologist but would switching from d6 to d12's and just doubling stats be a place to start? Something tells me the statistics would be all wrong though. It would impact the stats a little bit (d12s are more swingy than d6s), but it’s not like 40k is that delicately balanced to begin with. Going from hitting on 6s to hitting on 11s isn’t going to change much. Kaal fucked around with this message at 22:40 on Jan 25, 2024 |
# ? Jan 25, 2024 22:19 |
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changing WS BS SV and all that you know GW wouldnt retroactively do it to legends. while d10+ would spread the scope a bit they would invalidate a lot of the legacy products and users and make them buy all new poo poo again so theyll probably do that thank you for summoning evil into the world.
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# ? Jan 25, 2024 22:22 |
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They'd have to redo some of the mechanics, I find it hard to believe you'd want a bigger toughness/strength table.
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# ? Jan 25, 2024 22:25 |
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Strength 24 is A okay
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# ? Jan 25, 2024 22:36 |
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Captain Magic posted:hopefully there is a dataslate like, this afternoon, that changes the meta some, but you can get a good look of what did well by looking at results of the LVO last weekend. Necrons won, but people did really well with Space Marines, Tyranids, Guard, Votann, and especially CSM and (especially) Aeldari. The state of the game currently sort of revolves around bunches of hard-hitting dudes in really tough transports, deep strike and teleporting shenanigans, indirect and long-distance shooting applying pressure, and using cheap units to screen and score points (as ever). All that changes depending on what armies you take or play, but that is kind of the most powerful "stuff" afaik. So, at the moment, at least variety? That'd good. It's always kind of sad and dull when the limited amount of playtesting alpha and beta things can do hits what happens when the whole fanbase can play and analyze and finds connections that made one or two setups so OP you either play them, play their counter, or lose 9/10 games until the game makers get around to nerfing. See: Tekken 7 (yes, completely different thing on several levels), which introduced a new character in DLC that ended up having so many tools and tricks that basically every top player was playing him, because no one else could stand up. And said character was still in the tippy top tier AFTER he got nerfed several times in response. I don't know how Namco let him slip by THAT broken.
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# ? Jan 26, 2024 00:09 |
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Every army is viable right now. There's a couple of stinkers like Admech (ish), Daemons and Drukhari but the diehards aren't doing that bad with them.
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# ? Jan 26, 2024 00:19 |
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thebardyspoon posted:I think a lot of people do also genuinely like it, whether that be because they've played it for ages and it's what they know or just genuinely do enjoy it for whatever reason. Of course lots of people like it, it is popular. I do find when I introduce 40k players to other games they are often marvelling at mechanics that have been a staple of game design for decades. I don't think I've ever had someone dislike alternating activations. Some of my misgivings about 40k likely come from it not being my game of choice, but I moved recently and where I am people either play 40k or MTG, nothing else. I'm getting back into it after leaving it at the start of 4th edition. Being a Guard player, lack of flavour really resonates with me. I forget which codex it was, 3.5 or 4th, but Guard had so much flavour, you could customize your regiment's doctrine. You had to deal with the platoon structure. It was great, it almost felt like building armies for a historical game (which is what I moved onto after I left 40k). Now I can just toss whatever I want together, but it all feels the same. Also it seems every single time I build a list I've missed some arcane interaction that invalidates it. Thank god I enjoy the hobby side of things so much.
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# ? Jan 26, 2024 00:32 |
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What in the loving hell is this poo poo?! What kind of an rear end in a top hat puts 38 and 39 on two different sprues?!
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# ? Jan 26, 2024 00:38 |
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Same rear end in a top hat who decided that at least one piece of the base decoration must be attached to the foot.
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# ? Jan 26, 2024 00:42 |
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Virtual Russian posted:Of course lots of people like it, it is popular. I do find when I introduce 40k players to other games they are often marvelling at mechanics that have been a staple of game design for decades. I don't think I've ever had someone dislike alternating activations. 8th onward has been a pretty steady march away from faux Historicals to a more actively balanced game and I understand why some people feel left behind. They know that the biggest for retention is to have people Play Games and all the stuff like free wargear, less strats, units priced to match the box size, combat patrol, etc are all meant to lower barriers to pushing plastic around on the table.
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# ? Jan 26, 2024 00:50 |
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Virtual Russian posted:Now I can just toss whatever I want together, but it all feels the same. Also it seems every single time I build a list I've missed some arcane interaction that invalidates it. Well part of that is that you're running off an index. Also, I don't know how you can run into something that invalidates your list when it's so easy to build.
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# ? Jan 26, 2024 07:02 |
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Super Waffle posted:I would love to see the death of the d6 and move over to a larger die, to allow for more stat granularity and design space with models no please I can barely add single digits in my head
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# ? Jan 26, 2024 17:03 |
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Make it like a JRPG and just multiply all stats and points by 100.
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# ? Jan 26, 2024 17:16 |
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Athas posted:Make it like a JRPG and just multiply all stats and points by
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# ? Jan 26, 2024 17:18 |
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Well there was a joke going on in one of the main Warhammer meme subreddits recently about 40k numbers making sense if you add a zero to it, so that checks out. Not sure if people are prepared for D600 though.
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# ? Jan 26, 2024 17:18 |
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Cyouni posted:Well part of that is that you're running off an index. I'm new to 40k, sorry? I don't think it is unreasonable to be confused or make critical mistakes when list building for a complicated game I haven't played in 20 years. For example, I recently posted a list where I put a command squad into a command chimera. Due to an ambiguously worded wargear interaction I hadn't realized putting an officer into a "command" vehicle degraded their command ability, rendering my plan for the list moot.
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# ? Jan 26, 2024 17:30 |
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Do aircraft get plunging fire rule by default? Oh nevermind that is just a terrain rule.
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# ? Jan 26, 2024 17:33 |
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I spent like ten minutes trying to type up a thesis but the long and short of it is that its less that the d6 is the problem and more that GW is trying to include men in flak jackets, post-human combat operators, demons, tanks and giant robots in the same game and the attempts to reconcile all of it are going to lead to some weird choices that aren't really going to be solved by making the tank guns roll a bigger dice Although if they went that way i could see them selling Black templar themed d10s for £15 a bag
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# ? Jan 26, 2024 17:49 |
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Virtual Russian posted:I'm new to 40k, sorry? I don't think it is unreasonable to be confused or make critical mistakes when list building for a complicated game I haven't played in 20 years. I think they meant invalidated as in "not legal list"
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# ? Jan 26, 2024 17:53 |
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The Deleter posted:I spent like ten minutes trying to type up a thesis but the long and short of it is that its less that the d6 is the problem and more that GW is trying to include men in flak jackets, post-human combat operators, demons, tanks and giant robots in the same game and the attempts to reconcile all of it are going to lead to some weird choices that aren't really going to be solved by making the tank guns roll a bigger dice Honestly I really don't think it's a real problem for the purposes of playing the game.
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# ? Jan 26, 2024 18:56 |
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GW games don't have to be good, just "good enough".
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# ? Jan 26, 2024 19:24 |
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Warhammer 40k the game is an excuse to put all my painted little plastic men on a table and take photos
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# ? Jan 26, 2024 19:29 |
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Eej posted:Honestly I really don't think it's a real problem for the purposes of playing the game. The big thing I'm running into is the scale of the game that old timers/tournaments play feels huge compared to me starting out. A 2000 point list depending on faction is a daunting amount to corral, and 1000 isn't anything to sneeze at. Combat Patrol is a choice for compromise but also feels super limiting.
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# ? Jan 26, 2024 19:29 |
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If any of your local stores runs an escalation league thats the best time, then you have a few months to build from your combat patrol to 2000
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# ? Jan 26, 2024 19:31 |
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# ? Jun 5, 2024 08:46 |
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Sharkopath posted:The big thing I'm running into is the scale of the game that old timers/tournaments play feels huge compared to me starting out. That's not too bad just play elite armies like WE that have like 30 dudes
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# ? Jan 26, 2024 19:36 |