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ImpAtom posted:FF:4 Heroes of Light has a job called Party Host whose entire job is that it cheers up the party (gives them the boosted 'Psych Up" status.) It is like a combo of Bard and Gambler. 4 Heroes of Light also has the Seamstress job which fights with a huge needle, and has the ability to patch together an weapon/armor from your inventory to raise your attack/defense or just stitch together another party member to themselves, adding together their stats to form a frankenstain-ish monster.
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# ? Jan 31, 2024 09:05 |
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# ? Jun 1, 2024 22:45 |
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Wasteland 3 I did it I murdered them all Re: Steeltown DLC Fukn quest makes you choose between resetting synths (self-aware sentient robots) so they can continue serving as slaves to the factory, or free them so they may walk among and MAYBE help the humans. But also a third option where you can just kill them. You are a ranger, and the whole previous game rangers have been fighting the Cochise AI and hunting synths down who killed your buddies and saving the world and sacrificing everything to get rid of synths. Heck, the reason you travel to Colorado is because the synth kerfuffle wrecked your ranger HQ. Are these the same writers? Coming off playing Wasteland 2, killing synths makes perfect sense, role play wise. But this DLC is very clear about wanting you to free them. They’re helpless, and firing at them feels weird. But I still went ahead and did what I thought a Ranger would do, knowing what happens back home. It definitely was not the good ending, you fail the whole DLC mission, and get some token “man you failed lol” consequences. And this is all after going through the hassle of using the non lethal weapons and never killing any humans. Which honestly, I think sucks. Very big change, lore-wise. It’s like if Doomguy found a conclave of hellspawn that were all “hey free us and let’s work together!”. A couple audio logs saying “we want to be friends” is not enough to contradict the whole previous game. Heck, even in this new game, your first encounter with a synth is one masquerading as a child, who freely admits he will murder more humans. I rekt that mofo too I dunno why this bothers me so much but there you go. I’m fine with failing the DLC, but I think the writing was not satisfying. Did I misunderstand something or are the writers loving up. On the positive side, it made me feel things, which is probably good for an RPG. Just not exactly good feelings Comfy Fleece Sweater fucked around with this message at 09:28 on Jan 31, 2024 |
# ? Jan 31, 2024 09:25 |
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RareAcumen posted:
it's a magic class that summons fairies for attacks. it's the exact same as sujimancer from infinite wealth.
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# ? Jan 31, 2024 09:29 |
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Comfy Fleece Sweater posted:Wasteland 3 It sounds like you murdered a load of slaves
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# ? Jan 31, 2024 09:42 |
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No Dignity posted:It sounds like you murdered a load of slaves
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# ? Jan 31, 2024 09:49 |
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https://www.rpgsite.net/news/15413-tokyo-rpg-factory-to-be-merged-into-square-enix Tokyo RPG Factory getting dissolved back into Square Enix. They developed Lost Sphear, I am Setsuna, and Oninaki. Three games very hard to talk about, as reception to them was incredibly bland. I do hope Square-Enix leave Asano alone. Live a Live and Octopath II were on fire.
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# ? Jan 31, 2024 12:30 |
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tokyo rpg factory mentioned they were working on a fourth game back in like 2021 but i guess nothing ever came of it.
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# ? Jan 31, 2024 12:35 |
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I really liked I am Setsuna. Shame their games got progressively worse from there
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# ? Jan 31, 2024 12:43 |
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Endorph posted:tokyo rpg factory mentioned they were working on a fourth game back in like 2021 but i guess nothing ever came of it. Now that they are officially Square Enix again, it'll be rebranded and turned into Final Fantasy 17.
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# ? Jan 31, 2024 12:44 |
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Give me a pixel remaster asset inspired FFXVII
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# ? Jan 31, 2024 12:58 |
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RareAcumen posted:Communist stands out here, I can't imagine how that one works and now I'm intrigued. A quick sum-up of Communist: a Warrior line slightly aligned towards cold damage (called Hyperborean here) resistance and general survivability, plus some physical buffing - but slightly risky, since the debuffs are probably going to hit you at some point (an otherwise resourceless regen booster is still a reasonably valuable tool in Dredmor). Craftable armour is sturdy, if decidedly Warrior-focused, and having a nuclear arsenal is certainly one way to clear a dungeon. Slightly more detailed list to give a better idea, but not a complete breakdown: Communist posted:1 - Guerrilla Attack: a 15 turn cooldown melee attack that confuses, pacifies, and paralyzes the target for 1 turn and, whether successful or not, grants you Guerilla in the Mist (-3 sight radius, +10 Sneakiness) for 3 turns. Hogama fucked around with this message at 16:00 on Jan 31, 2024 |
# ? Jan 31, 2024 14:29 |
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7th dragon 2020 is also kinda funny since it's one of the early scriptwriting gigs for a pre-ff14 natsuko ishikawa
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# ? Jan 31, 2024 15:17 |
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Did the 7th Dragon 2020 games ever get a fan translation? Hearing about them reminded me that a buddy enjoyed the 3ds one (and tolerated the DS game).
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# ? Jan 31, 2024 16:26 |
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Yes.
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# ? Jan 31, 2024 16:33 |
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The Colonel posted:drat the cave noire manual is sick. neat illustrations of the different enemies and the two player characters Cool! And good timing on this, as I'm currently trying out the first 5 JP-made console roguelikes, as a little project. Cave Noire is #3, and up next, as soon as I can get a win in Fatal Labyrinth. Did you like the game?
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# ? Jan 31, 2024 22:14 |
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it's a good game, leans less on the rpg side and more on the navigational puzzle side since you don't get a lot of good rewards for killing monsters and there's no xp system so you're more forced to think about them as obstacles
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# ? Jan 31, 2024 22:29 |
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RareAcumen posted:I'm mostly just asking for unique stuff I haven't seen a ton like your classic D&D crews Warrior/Fighter, Theif, Monk, White Mage, etc and/or FF5 stuff. By this point Time Mage and Engineer and Chemist are all as par for the course as Red Mages, Summoners and Paladins to me. Final Fantasy Tactics has Calculator/Mathematician, which is wildly unlike anything I've seen in any other game.
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# ? Jan 31, 2024 22:33 |
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well duckstation ate my chrono cross save so i will not be playing that after all. but I got 3DS emulation working on the Retroid Flip so I've thrown DQ7, 7th Dragon III: Code VFD, Soul Hackers, Etrian Untold, Etrian Nexus, and Persona Q2 on there for next month (i'm not literally playing all of these next month but i can choose from them)
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# ? Feb 1, 2024 00:40 |
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how did it eat it
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# ? Feb 1, 2024 00:43 |
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The Colonel posted:how did it eat it going forward i'm going to save a savestate every time i save my game just in case one fails at the very least i didn't get too far this time (viper manor) so it won't deflate me from wanting to tackle it again in the future. the only time i've gotten deep into Chrono Cross was when i was a kid, I got to the Miguel fight and I just couldn't get past them. kid me probably didn't fully understand the growth system and missed out on some stat upgrades from regular fights. but i've heard the Miguel fight is kind of a tough one anyway
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# ? Feb 1, 2024 00:45 |
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duckstation has a built-in memory card manager, it might be possible to take a look in there and see if something weird happened with the file
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# ? Feb 1, 2024 00:49 |
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The Colonel posted:duckstation has a built-in memory card manager, it might be possible to take a look in there and see if something weird happened with the file i will chalk it up to a fluke because Soul Reaver did leave a save (and I have a working savestate for it as well)
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# ? Feb 1, 2024 00:57 |
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Linda Cubed Again translation is finally out https://twitter.com/Cargodin/status/1752811172682928212
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# ? Feb 1, 2024 02:31 |
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Endorph posted:7th dragon also has that one yugioh inspired class doesnt it. i should play those games I will say that DS and VFD (Games 1 and 4) are probably the more iffy titles in the series. DS has quite a bit of charm and interesting things in it marred by some very questionable design decisions. If you can get past that though it's quite the trip. Quite unrefined, but pretty interesting. VFD's budget basically broke down into non-existence and it uh. Shows. Even if you aren't quite familiar with the rest of the series. Also the power creep in that one gets absurd to such a ridiculous point that it's harder to avoid trivializing the game than not doing so, but if you want a big power fantasy in an RPG, well the game serves that specific purpose pretty well.
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# ? Feb 1, 2024 13:27 |
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The 7th Guest posted:yea it just seems to be gone. granted i'm using the android version so if a file was saved somewhere on the device i wouldn't know where to find it, but it doesn't show up in the memory card editor did this happen after a disc swap? i think some emulators create a separate memory card for each disc unless you load through a playlist or something
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# ? Feb 1, 2024 13:59 |
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ive had problems with savegames getting fucky in emulators after using save staes, much safer to just save using save states
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# ? Feb 1, 2024 15:10 |
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that is not a good idea
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# ? Feb 1, 2024 15:32 |
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save states on emulators are frequently rendered incompatible between updates to the emulator, and since emulation is constantly improving you want to be updating whenever possible. not to mention they just generally have their own stability problems if you keep relying on them for too long in a lot of emulators. they're fine as a safety save but you need to make and load from actual game saves at least sometimes on anything later than like, a snes game
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# ? Feb 1, 2024 15:38 |
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Also, you want to make sure that you have a separate save in a "safe" place so you don't leave your only save in an unwinnable situation. An in-game save is perfect for this. Remember all the people who tried to play FFT with a single save slot and saved right before Velius. Or the people who locked themselves in a room with the final boss as Lute in SaGa Frontier. With save states, you can do this in any game!
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# ? Feb 1, 2024 15:43 |
Some emulators include the entire state of the sram in the save state, so using both can result in game saves seeming to disappear and reappear at random if you don't know about that. I think this is mostly for games with on-cartridge saves, rather than ones with separate memory cards, though.
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# ? Feb 1, 2024 15:47 |
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Catgirl Al Capone posted:did this happen after a disc swap? i think some emulators create a separate memory card for each disc unless you load through a playlist or something If this is the case it should be recoverable as well, just create a .m3u file consisting of the cue sheets and rename the save file to match it. It looks like you might need root access to get at Duckstation saves on Android so that'll be a pain.
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# ? Feb 1, 2024 16:09 |
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linda cubed has a phantasy star 4 vibe, i'm diggin
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# ? Feb 1, 2024 17:02 |
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Willo567 posted:Linda Cubed Again translation is finally out Do you have a link to it? Yes, I know it says 'link in thread'. I don't have a Twitter account. I can't read threads; they don't load.
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# ? Feb 1, 2024 18:23 |
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I'm too lazy to update my emulators tbh
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# ? Feb 1, 2024 18:33 |
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Prism posted:Do you have a link to it? https://github.com/Eight-Mansions/linda-cubed-again
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# ? Feb 1, 2024 18:37 |
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Meowywitch posted:I'm too lazy to update my emulators tbh that's why they have built-in auto updaters now
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# ? Feb 1, 2024 18:46 |
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retroarch lets you undo save states and roll back to the previous one you overwrote. however retroarch's developers are shitheads
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# ? Feb 1, 2024 21:36 |
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The Colonel posted:that's why they have built-in auto updaters now the pcsx2 one is very nice in that it warns you if a particular update will nuke your states and that you should go and make proper saves before proceeding
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# ? Feb 1, 2024 21:46 |
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Also some games like Phantasy Star Portable 2 won’t let you save anymore if you load a save state from before the current hard save.
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# ? Feb 1, 2024 21:47 |
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# ? Jun 1, 2024 22:45 |
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Abandoning Retroarch improved my quality of life immensely
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# ? Feb 1, 2024 22:05 |