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Just finished the last one I needed for 100% marks (some hard, most normal) for every non-tainted character besides Lost and J&E (gently caress trying to 100% those characters). Coming from the Flash days and playing the new version since Day 1, this is a long time coming and it Feels Good Man. I no longer have the time or the skills to chase a real 100% so this it. I'll peck away at all the tainted characters as I've unlocked all but one but as far as I am concerned I've "beat" BoI.
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# ? May 18, 2024 18:46 |
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neato burrito posted:Just finished the last one I needed for 100% marks (some hard, most normal) for every non-tainted character besides Lost and J&E (gently caress trying to 100% those characters). Coming from the Flash days and playing the new version since Day 1, this is a long time coming and it Feels Good Man. I no longer have the time or the skills to chase a real 100% so this it. I'll peck away at all the tainted characters as I've unlocked all but one but as far as I am concerned I've "beat" BoI. Yeah, right buddy. This is definitely it. You’re definitely not going to set a new goal for yourself and keep striving. You’re satisfied for good now. Sure thing pal. We’ve all said that.
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Ariong posted:Yeah, right buddy. This is definitely it. You’re definitely not going to set a new goal for yourself and keep striving. You’re satisfied for good now. Sure thing pal. We’ve all said that. i remember when i told myself this after completing my first save file
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Well, now what?![]() Ariong posted:Yeah, right buddy. This is definitely it. You’re definitely not going to set a new goal for yourself and keep striving. You’re satisfied for good now. Sure thing pal. We’ve all said that. Uh, yeah ditto on this one Edit: ![]() ![]()
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PostNouveau posted:Well, now what? do it again on a console ![]()
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PIZZA.BAT posted:do it again on a console I refuse to go back to the bad old days before the item description mod
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PostNouveau posted:I refuse to go back to the bad old days before the item description mod Literally the reason I picked it up again was to get back to parity with the Switch version but with item descriptions in Speaking of, the title still holds true, I'm very mad online because I made it to Delirium with a killer Lost build with 8 lives and 2 teleports, literally died the first time as it was going into its death animation, then slowly watched myself get telefragged every single other attempt I made.
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woke kaczynski posted:Literally the reason I picked it up again was to get back to parity with the Switch version but with item descriptions in OK getting mad online works bc I just got it but it's still bullshit!!!
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woke kaczynski posted:OK getting mad online works bc I just got it but it's still bullshit!!! Any obstacle in BoI is surmountable if you just bang your head against the wall for long enough
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what if the obstacle was me all along
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The Fattest PI posted:what if the obstacle was me all along ![]()
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I've been chasing the T. Lost Delirium check so long, that I think it will break my brain when I play a "regular" character again. This is the biggest roadblock I've hit since the Greedier check for the Lost. Honestly, I'll be shocked if the build I finally win with isn't Book of Shadows w/ several battery items.
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Edmund Sparkler posted:I've been chasing the T. Lost Delirium check so long, that I think it will break my brain when I play a "regular" character again. For me it’s the Beast… i keep being stupid on the ascent
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Edmund Sparkler posted:I've been chasing the T. Lost Delirium check so long, that I think it will break my brain when I play a "regular" character again. The game feels shockingly easy with other characters after extended tainted lost runs to the big bosses.
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Didnt feel that was the case wjth certain characters. T laz was still miserable even after getting every t lost mark. You really miss that damage multiplier after a while
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I am dreading TLost. Going to have to start that grind soon, though, almost done with all the non-Tainted marks. Spent some time working on regular Lost's Boss Rush/Hush mark, and hilariously found Hush easier than Boss Rush. Managed to clear Hush on my first try with one hit, but died doing Boss Rush due to a stray death bullet from a boss killed off screen. This further cements my opinion Hush is the most "difficult, but fair" boss the game has to offer. Sure, the bullet patterns are hectic, but they're all carefully planned and... work? No random shenanigans, no undodgable patterns, no warp speed bullets from offscreen coming to snipe you, no telefragging giant feet. Any advice for Lost's Boss Rush mark? In particular, ideas for how to deal with the random/erratic nature of the randomized boss pairs?
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Xaiter posted:no undodgable patterns When he speeds up he can do the sinewave continuum tears that wrap around the edge of the screen, retreat into the ground then instapopout and send out the pillars of tears that chase you and that has killed multiple lost and tlost runs for me. If they fixed that single thing id be right there with you.
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ArfJason posted:When he speeds up he can do the sinewave continuum tears that wrap around the edge of the screen, retreat into the ground then instapopout and send out the pillars of tears that chase you and that has killed multiple lost and tlost runs for me. If they fixed that single thing id be right there with you. I think we've gotta assume this isn't getting fixed at this point, along with the Delirium telefrag glitch. Didn't the guy who tweeted that he accidentally broke Hush with the Repentence update leave the project for good? It's unclear to me if they still have anyone working on updates with him gone.
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PostNouveau posted:I think we've gotta assume this isn't getting fixed at this point, along with the Delirium telefrag glitch. Nicalis and Edmund Mcmillen himself is back at working directly on the next Isaac update, like they did with Afterbirth and Afterbirth+. The main Repentance dev, Kilburn, left development in April 2023.
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Psychedelicatessen posted:Nicalis and Edmund Mcmillen himself is back at working directly on the next Isaac update, like they did with Afterbirth and Afterbirth+. No Wave fucked around with this message at 20:17 on Feb 22, 2024 |
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i would prefer if they do, in fact, fix their bullshit bosses
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Meowywitch posted:i would prefer if they do, in fact, fix their bullshit bosses So would I, but Edmund is a sadist that loves torturing his playerbase so he will almost certainly just add even more bullshit.
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Psychedelicatessen posted:Nicalis and Edmund Mcmillen himself is back at working directly on the next Isaac update, like they did with Afterbirth and Afterbirth+. The main Repentance dev, Kilburn, left development in April 2023. Yikes, yeah ![]() I mean, I'll play their updates of course, but not ideal
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yeah vinh leaving basically guaranteed delirium won't get fixed
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I love this guy so much I am willing to admit he gonna die on the internet Lazarus with Gas Giant, Pay to win, and a Meat Boy I call him Big Pimpin, and the smiles are so drat goofy
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ArfJason posted:When he speeds up he can do the sinewave continuum tears that wrap around the edge of the screen, retreat into the ground then instapopout and send out the pillars of tears that chase you and that has killed multiple lost and tlost runs for me. If they fixed that single thing id be right there with you. oh yeah, I think that was the attack that clipped my Holy Mantle during the fight. I was still pretty sure it was just a bad dodge, and it could have been a bad dodge on top of an impossible attack. I'll have to pay closer attention to it next time. Xaiter fucked around with this message at 03:31 on Feb 23, 2024 |
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Xaiter posted:oh yeah, I think that was the attack that clipped my Holy Mantle during the fight. I was still pretty sure it was just a bad dodge, and it could have been a bad dodge on top of an impossible attack. I'll have to pay closer attention to it next time. yeah if those two patterns overlap its insanely hard to dodge, nearly impossible. same deal with the tears that split several times + the pillars of tears that home in on you. if those overlap too you can kiss your lost goodbye.
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I despise that the pillars chase you as fast as they do, it feels like an unnecessarily nasty speed check
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Im pretty sure their movement speed is tied to yours buuuuut for some ungodly reason if you make a turn because, say, theres a wall or youre running into hush himself, they can turn a corner tighter than you and will eventually hit you if you have a slow speed stat. Its such a shitshow to take care of it overlaps with another pattern
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That’s exactly why they’re so bad, they match your speed but not consistently so, and if you slip up only higher speed for fast reaction can save you (while having to ultra-instinct though lovely continuum waves) But yeah at least it’s not Delirium
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I mixed in pursuit of some of the harder marks (big boss Tainted Lost/J&E type stuff) with getting the ones for easy characters, which I think helped even out the grind a lot. For all the complaining people do about Delirium or rationalizing cheating their way through all the characters they don't want to play, I don't think any of it was as annoying as knocking out Ultra Hard.
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Brosnan posted:I mixed in pursuit of some of the harder marks (big boss Tainted Lost/J&E type stuff) with getting the ones for easy characters, which I think helped even out the grind a lot. For all the complaining people do about Delirium or rationalizing cheating their way through all the characters they don't want to play, I don't think any of it was as annoying as knocking out Ultra Hard. I always found it easier myself to lock in on those characters and do it all at once. Gets you in the mindset of playing the character successfully. Like you play several Tainted Lost runs in a row and you're automatically standing on the rocks in the room, or you're automatically super aggro in picking up vanishing coins for Tainted Keeper. Different strokes though. I could see how mixing it in would keep the frustration level down.
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At this point even Ultra Hard seems tame, I'm surprised that old Edmund hasn't forced a mandatory character whose gimmick is that they die in 1 hit with no mantles possible even through holy cards, with lovely base starting stats, no flight, all enemies champion, luck has no effect on anything, no pickups, every curse always active, no Q4 items, Hush, Delirium, and Mega Satan mandatory, no shops, and no unlocks besides an Edmund video clip that shouts "gently caress you for liking this game" - seems like it be right up the alley of the increasingly old man
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Ultra Hard seems tame compared to what??? It feels like eating sand.
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No Wave posted:Ultra Hard seems tame compared to what??? It feels like eating sand. Yes, it is, but after time and T.Lost and Jacob and etc it sort of melts into the same tier of difficult hurdles, leaving me surprised Edmund hasn't tryhard even harder with something even worse to further spite players.
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Has anything other than online coop been mentioned for further development? I've seen nothing regarding new content.
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i dont think they are doing new content anymore delirium will be poo poo forever
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i could see them put out something for rebirth's tenth anniversary in november
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scourgeofthe7bees posted:For me it’s the Beast… i keep being stupid on the ascent Finally got em, that sucked
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# ? May 18, 2024 18:46 |
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I have wasted so much time on Lost Boss Rush. Doesn't matter how overpowered I am when I get there - 0 frame Bloat Eye beams/Adversary curved brimstone got my last attempt, soon as they spawned. This is up there with Delirium levels of "gently caress you" RNG. Been restarting for the better part of 2 hours and haven't seen Gnawed Leaf once, unfortunately. Ugh. It really seems like the only reliable way of getting through it, since there's so many neigh unavoidable hits from bosses not designed to be fought in 2x2 rooms.
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