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Zephro posted:How will I have Argenta murder 20 heretics by mag-dumping a heavy bolter at 200+ BS before the enemy even gets to act if I can't even spam Bring it Down any more The optimal party is clearly now three officers and Argenta with two arch militant mercs. Not quite as good as five/one, but still serviceable.
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# ? Feb 17, 2024 17:05 |
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# ? Jun 8, 2024 08:59 |
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pentyne posted:Also, and I hate admitting this, the fact that 1.1 is going to include a 'massive' amount of new VO kind of confirms that the game at 1.0 launch was not complete since I really doubt they suddenly decided to hire and record a ton of VO lines in the last few months. Baldur's Gate 3 did it.
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# ? Feb 17, 2024 17:13 |
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Apparently, quite a few of the lined they did voice work for did not pass the mustard for Games Workshop so they were cut. CohCarnage was supposed to voice the Comissar for example
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# ? Feb 17, 2024 17:40 |
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JamMasterJim posted:Apparently, quite a few of the lined they did voice work for did not pass the mustard for Games Workshop so they were cut. That would've immediately made me side with the snake monster
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# ? Feb 17, 2024 18:05 |
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JamMasterJim posted:Apparently, quite a few of the lined they did voice work for did not pass the mustard for Games Workshop so they were cut. Wasn't there something else GW came in and stomped on midway through production? They seemed to not care about a ton of stuff, and then suddenly, their company rep told Owlcat to cut/remove something that was worked on for months.
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# ? Feb 17, 2024 18:14 |
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pentyne posted:Wasn't there something else GW came in and stomped on midway through production? They seemed to not care about a ton of stuff, and then suddenly, their company rep told Owlcat to cut/remove something that was worked on for months. The ability to shift your companions' alignments, maybe?
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# ? Feb 17, 2024 18:21 |
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pentyne posted:Wasn't there something else GW came in and stomped on midway through production? They seemed to not care about a ton of stuff, and then suddenly, their company rep told Owlcat to cut/remove something that was worked on for months. I'm pretty sure Argenta had a planned romance that GW made them take out.
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# ? Feb 17, 2024 18:26 |
Lord_Magmar posted:I'm pretty sure Argenta had a planned romance that GW made them take out. those bastards
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# ? Feb 17, 2024 18:30 |
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Lord_Magmar posted:I'm pretty sure Argenta had a planned romance that GW made them take out. BURN THE HERETIC KILL THE MUTANT PURGE THE UNCLEAN
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# ? Feb 17, 2024 21:27 |
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pentyne posted:Also, and I hate admitting this, the fact that 1.1 is going to include a 'massive' amount of new VO kind of confirms that the game at 1.0 launch was not complete since I really doubt they suddenly decided to hire and record a ton of VO lines in the last few months. The Witcher III: Wild Hunt shipped without all the Act 3 VO localization work finished. They uploaded it with a patch in the first 48 hours before anyone had reached act 3.
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# ? Feb 17, 2024 22:28 |
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Lord_Magmar posted:I'm pretty sure Argenta had a planned romance that GW made them take out. Now that I think of, are Sisters of Battle celibate?
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# ? Feb 17, 2024 23:45 |
I heard it was more about corrupting argenta with your heretic wiles.
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# ? Feb 17, 2024 23:48 |
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Szarrukin posted:Now that I think of, are Sisters of Battle celibate? Nah, Ciaphis Cain was amazed that the SoB at the schola he was teaching at was secretly hooking up with the pudgy administratum guy, but not scandalized. He just didn’t understand the dude’s appeal.
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# ? Feb 17, 2024 23:54 |
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Szarrukin posted:Now that I think of, are Sisters of Battle celibate? I assume it varies wildly across the millions of different orders of Sisters in the Imperium. Just like literally everything else. The Imperium is big, and pretty much anything is true of it somewhere.
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# ? Feb 18, 2024 00:44 |
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makes me hope owlcat comes up with their own IP at some point so i can see what they are like fully unleashed
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# ? Feb 18, 2024 01:39 |
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The Lone Badger posted:I assume it varies wildly across the millions of different orders of Sisters in the Imperium. Just like literally everything else. But introduce one female space marine and fandom will loving implode.
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# ? Feb 18, 2024 03:01 |
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Szarrukin posted:Now that I think of, are Sisters of Battle celibate? The ones who take vows of celibacy probably, and from a theological/official standpoint they're meant to be the "Wives of the Emperor". From a practical standpoint no, they're not meant to be celibate, but many likely might be. Similar to Space Marines except less intense because of the differing inductions and procedures.
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# ? Feb 18, 2024 06:05 |
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Jack Trades posted:Baldur's Gate 3 did it. As I've pointed out before, in spite of all BG3's accolades, it and Rogue Trader show off a pernicious trend in CRPGs where the first parts of the game are well polished, while the latter parts are half-baked. "BG3 did it" is not an excuse, it's an indictment. Szarrukin posted:But introduce one female space marine and fandom will loving implode. If someone does female space marine, I want it to be a ftm trans allegory. For maximum fandom rage.
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# ? Feb 18, 2024 06:05 |
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Space Marines don't even have functional genitals. Even ascribing them to their previous gender is kind of meaningless as they are post humans who don't 'breed true' All the lore just requires male children as the starting materials because of the "gene seed coding" past the 15th special organ added genitals are basically dead weight that will wither away. People say 'female space marines' but what they really want is beautiful 8 foot tall women with long flowing hair, huge breasts, wearing makeup and being domineering. Not just a slightly different variation of hairless muscular androgynous killing machines.
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# ? Feb 18, 2024 06:35 |
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Space marines may be masc coded, but really to my mind they are utterly post gender. Their society is not split among those lines, they are not shown to engage in romance or sex and the treatment they receive when they become marines is so radical that it should easily level any differences in gender or indeed sex that aspirants may have had. I want to see those ftm Space Marine stories, but I specifically want the m to stand for marine. PS: if you really want to fluster the boys club defenders, tell them that sports science suggests that out of all genders, trans men seem to have the best endurance. Edit: poo poo, beaten to the punch...
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# ? Feb 18, 2024 06:40 |
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Szarrukin posted:Now that I think of, are Sisters of Battle celibate? I respect GW's desire to keep sex in the background in 40K because we really don't want to have to think too hard about what kind of horrible space crimes this society would do if we apply its dystopian themes to sex.
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# ? Feb 18, 2024 06:54 |
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Space Marines, or at least Space Wolves. Are still functional, but that might be because Space Wolves are Vikings in Space. It comes up in one of the books. Certainly the Primarchs the Marines are gene-spliced from are functional. There's nothing to suggest they don't function. But for most chapters their mental indoctrination definitely is meant to remove that sort of desire from them. Edit: The Space Marines are genetically sterile, specifically because The Emperor didn't want a race of superhumans who don't need normal humans to reproduce, this might also be why there's no female marines by The Emperor's design. The Emperor is canonically a boys club supporter too, with some weird opinions on women as far as I remember. Edit x2: The Space Marines are weirdly patriarchal and vaguely sexist because the Emperor canonically is weirdly patriarchal and vaguely sexist. But also FtM Marines is a very cool idea regardless and I generally agree that rule of cool should trump dumb historical setting details. On the second hand I do like the distinction between the two super emperor inspired Human Factions and the Sisters are a lot cooler than female Space Marines would be imo. On the third Machine Hand, the Primaris technique is weird new Marine Science anyway and could easily be discovered to work on women as safely as men (which is to say 10% survival rate). Lord_Magmar fucked around with this message at 07:41 on Feb 18, 2024 |
# ? Feb 18, 2024 07:14 |
Found an ability that completely breaks the game Some item (I forget its name) gives +25 Logic if equipped or you can consume it and make a logic test and if successful, you gain this ability. From the description, I assumed you get to make one heroic act per combat regardless of momentum. Nope. You can make as many as you like, in the same turn even. And they don't cost AP. So the only limit is reloads. Also not only does it not cost momentum, it gains it like regular kills meaning whoever is next will also get a heroic act. So now, as Cassia always gets first turn, she uses Bring it Down to give my sniper Darius 3AP (which is the reload cost of the sniper rifle) and he gets to make 20 guaranteed hits, then it goes back to Cassia who can now use her heroic act Finest Hour to give him a whole new turn, so he reloads and inflicts another 20 guaranteed hits. Also some other ability he has gives him a chance for extra MP and AP so he can move about the map if the enemies are separated out too far. Nobody else gets to take a turn.
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# ? Feb 18, 2024 14:33 |
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To get that ability you need to succeed with the hardest Logic skill check in the game, a check of -167, so...it's pretty fitting all things considered.
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# ? Feb 18, 2024 14:42 |
It's even more broken than I thought. Each heroic act regenerates all my MP. I am flying around the map. Think I'll take Jae as well on my next mission for double free turn fun.
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# ? Feb 18, 2024 17:05 |
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Mad Wack posted:makes me hope owlcat comes up with their own IP at some point so i can see what they are like fully unleashed I mean the rumors about Paizo preventing them from making iconics romanceable turned out not to be true so I don't think it's gonna be that much different.
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# ? Feb 18, 2024 17:37 |
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Clerical Terrors posted:I mean the rumors about Paizo preventing them from making iconics romanceable turned out not to be true so I don't think it's gonna be that much different. Not sure if I'd trust one reddit/twiiter post by Paizo over Owlcat's and vice versa but Jaethal should have been romanaceable
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# ? Feb 18, 2024 17:49 |
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JamMasterJim posted:Not sure if I'd trust one reddit/twiiter post by Paizo over Owlcat's and vice versa but Jaethal should have been romanaceable Jaethal was an OC; the Paizo iconic people were clamouring for was Amiri. Also, I've started a new game and I don't seem to remember a Helbrute planet encounter
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# ? Feb 18, 2024 19:05 |
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CommissarMega posted:Jaethal was an OC; the Paizo iconic people were clamouring for was Amiri. I know, but Jeatheal is great and Amirir is dumb. Yeah, that is one of the nasty surprises to hit at chapter 2 with no warning
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# ? Feb 18, 2024 20:17 |
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Arglebargle III posted:I respect GW's desire to keep sex in the background in 40K because we really don't want to have to think too hard about what kind of horrible space crimes this society would do if we apply its dystopian themes to sex. One Daemonculaba was enough.
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# ? Feb 18, 2024 20:42 |
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pentyne posted:People say 'female space marines' but what they really want is beautiful 8 foot tall women with long flowing hair, huge breasts, wearing makeup and being domineering. that's just the emperor's children, even before the heresy.
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# ? Feb 18, 2024 21:17 |
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pentyne posted:People say 'female space marines' but what they really want is beautiful 8 foot tall women with long flowing hair, huge breasts, wearing makeup and being domineering. Not just a slightly different variation of hairless muscular androgynous killing machines. Isn't that just Sisters of Battle already basically?
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# ? Feb 18, 2024 22:15 |
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pentyne posted:People say 'female space marines' but what they really want is beautiful 8 foot tall women with long flowing hair, huge breasts, wearing makeup and being domineering. Not just a slightly different variation of hairless muscular androgynous killing machines. Space Marines are based off Umbrella Corporation's work on Lady Dimitrescu. The Emperor is nothing but a hack, creating inferior creatures from perfection. also why is there a 12 gig patch today
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# ? Feb 19, 2024 17:41 |
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>Bring It Down! can no longer be applied to the same ally more than once per round; Oh no. >Additional turns granted by Move, Move, Move ability and Get Into Cover! Talent only allow to use movement abilities and Heroic acts now; Oh no no.
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# ? Feb 19, 2024 17:53 |
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ZearothK posted:Space Marines are based off Umbrella Corporation's work on Lady Dimitrescu. The Emperor is nothing but a hack, creating inferior creatures from perfection. Must be the 1.1 update, supposedly to basically finish the game.
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# ? Feb 19, 2024 17:53 |
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Yeah, I'm just gonna restart my run even though I'm more than half-way through. My whole party is built around using all the broken poo poo and there's no way I'm respeccing all of them again. I'd rather start over and see if Daring is still piss easy after this major balance pass.
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# ? Feb 19, 2024 18:08 |
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It’s like 40 pages of notes, I’m only grabbing the “lol holy poo poo finally” ones https://roguetrader.owlcat.games/news/en/33 quote:Brand new full voiceover for the Prologue and companion chatter across the game The primary focus looks to be eliminating 2 officer spamming free turns in one round, on the same character, so unless I'm missing something you'd have to use one Bring it Down on Argenta, and then the next on your PC/Yrielt/Pasqal. Massive overhaul of combat, with some mention of scaling down enemies as well to compensate. Losing the flat damage per attack increase seems like it effects primitive guns more then anything since they had the various +X to damage feats. Scaling down enemy defense significantly will do a lot to help. I don't know how much the damage% boost to AOE attacks is worth building up. Heavy flamers at least set enemies on fire but meltas and plasmas are just a decent not great chunk of damage that if you miss is a fat waste of time. They are really, really trying to fix the Space Marine and make people actually want to keep him in the party. Fixing the pathfinding is good, making him actually survive past 2 rounds is probably the more important one.
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# ? Feb 19, 2024 18:18 |
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Also it's interesting how they made INT boost AoE damage now.
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# ? Feb 19, 2024 18:21 |
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I feel like the next few patches will be adjusting/fixing all the issues these sweeping changes and nerfs of these OP abilities have resulted in across the game.
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# ? Feb 19, 2024 18:28 |
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# ? Jun 8, 2024 08:59 |
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thebardyspoon posted:I feel like the next few patches will be adjusting/fixing all the issues these sweeping changes and nerfs of these OP abilities have resulted in across the game. It is in fact an Owlcat game.
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# ? Feb 19, 2024 18:29 |