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I figure about a year down the line this game will probably get sufficient content and possibly overhauls to merit revisiting. Also had fun with a friend group. Was fun while it lasted, hopefully there'll be more in the distant future.
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# ? Jan 10, 2024 20:48 |
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# ? May 15, 2024 03:58 |
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Yeah if I had a irl friend crew to play with I'd still be doing it, but it's too trash to touch the pub stove rn
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# ? Jan 10, 2024 21:02 |
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My experience when I stopped a few months ago was joining a game, waiting around while people stealth the map, then everyone leaves when stealth is hosed up and its time for me to play the game since I am garbage at stealth. I also hated the progression systems and regularly felt like I didn't get experience for the various systems at the end, or I got so little I wondered why I even bothered. It was also fairly obtuse how experience is even gained, especially gun and perk experience. That's before we even get into the lovely ammo economy and the sheer amount of bullets it takes to kill a cop, or the armor system for both the player and cops. I was super excited for this game but feel no desire to pick it back up, and am also hoping in a year it becomes something that's fun. Just such a massive disappointment.
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# ? Jan 10, 2024 21:35 |
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Yeah I have a group of friends that played hundreds of hours of PD2 with and we couldn't even get through all of the heists without quitting on the game. The progression sucks, I know they did change it to actually give you xp for finishing heists now which is a good change but the whole thing just feels so light on content. Then I saw the expensive-rear end paid DLC they put out like a month in and that sorta killed it for me. I hope it survives the year and gets the updates it needs but man it is not looking good.
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# ? Jan 10, 2024 21:43 |
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"Steam posted:Hello Heisters, Strike team!
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# ? Jan 19, 2024 17:07 |
top men
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# ? Jan 19, 2024 17:43 |
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Welcome to Operation Medic Bag Last month, we shared a short update letting you know that we were working on an updated comprehensive roadmap of what we’re doing for PAYDAY 3 over the course of 2024. Summarizing all the feedback from our community, we have identified what we believe will be some of the most impactful changes to PAYDAY 3, listing them in this post. Making PAYDAY 3 live up to community expectations is a major project for our studio, so we’re grateful to have you along for the ride.
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# ? Feb 15, 2024 18:59 |
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Cool so maybe this game will be worth checking on in.. 12-24 months? If the studio stays open that long? I have no idea why anyone would feel compelled to buy or play this game after reading an update like that until everything's done. This is like "we realized you hate every single thing about our game so we're changing everything over the course of the next two years". Edit: I mean good on them for listening to the feedback I guess but at this point it feels like trying to change the course of the Titanic while it's already broken in half and sinking. explosivo fucked around with this message at 20:36 on Feb 15, 2024 |
# ? Feb 15, 2024 20:33 |
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explosivo posted:Cool so maybe this game will be worth checking on in.. 12-24 months? If the studio stays open that long? I have no idea why anyone would feel compelled to buy or play this game after reading an update like that until everything's done. This is like "we realized you hate every single thing about our game so we're changing everything over the course of the next two years". Yeah this is obviously a too little and too late scenario and even in the best case scenario of all these changes implemented (well) and in a reasonable time frame its not enough to undo any of the damage done to the game or company. There's a reason why Payday 2, even with all its ups and downs over a decade of support, has tens of thousands of people playing it to this day while Payday 3 is struggling to go beyond 300 players
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# ? Feb 15, 2024 21:02 |
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It’s wild that it’s gotten to this point, I forgot I “played” a bunch on game pass launch with my co-op friends. Like, they needed that announcement the week after the game came out, not like 6 months later, what in the world is going on over there, this thing is dead, deader than no man’s sky was at its lowest point.
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# ? Feb 15, 2024 21:24 |
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The following are all features that might make it into the game by summer 2024:quote:Quickplay v1 Many of these should've been in from the start, like quickplay or unready... it is incredible that some of these basic things are being mentioned on a roadmap, about six months after release. From the way the article is phrased, they are just now starting development on things like solo mode, throwing out the current progression model, improving stability and matchmaking. Everything must be on fire at Starbreeze, holy hell.
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# ? Feb 16, 2024 22:45 |
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It's more like they tricked people into buying a beta with DLC before the full game launches this year
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# ? Feb 17, 2024 00:40 |
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A lot of those sound like things they could have/should have been working on after they went silent so they could say "These are fixes going in with an update tomorrow or [insert concrete date in the not too distant future]", even if it's the lowest of the low hanging fruit like adding a goddamn unready button in the lobby it would show some sense of commitment to your player base. Give people one thing to believe that this time is the time it'll be different. The game's already on life support, what good is going through another early access period after the game's launch really going to do to bring anyone back? The Embracer hungers for game studios and the cynic in me says this whole thing feels like a bid to run out the clock. Real, real loving glad this game out on gamepass.
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# ? Feb 17, 2024 00:44 |
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ErrEff posted:The following are all features that might make it into the game by summer 2024: This reads like a list of responses you'd get if you asked what separates a demo from a release
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# ? Feb 17, 2024 02:21 |
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Overkill's really been put to shame by the Helldivers devs with regards to how they handled their lovely hosed up launches. I think it helps that HD2 is just more fun to play so people want to play in spite of the problems unlike PD3 which has passed launch issues and is now just a mid as hell game, but the update cadence and messaging has been great the whole time with HD2 and I think that's shown in the response from the community who is understandably upset but still choking the servers to get in and play more. Meanwhile PD3 is getting DX12 and an unready button this week, 5 months after launch. And according to their blog update, from now until April, "we’ll be strengthening our internal pipelines and making sure we can deliver updates more reliably and really hit those deadlines going forward."
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# ? Feb 23, 2024 17:25 |
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The Pay Day gang stole the functioning game from Starbreeze and Overkill.
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# ? Feb 23, 2024 17:30 |
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MariusLecter posted:The Pay Day gang stole the functioning game from Starbreeze and Overkill. sounds like a classic vlad mission
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# ? Feb 23, 2024 17:43 |
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maybe it'll be like nomansky and they'll release something good in two years. I really doubt it but maybe?
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# ? Feb 23, 2024 20:32 |
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padijun posted:maybe it'll be like nomansky and they'll release something good in two years. I really doubt it but maybe? NMS was made by 12 people with a much smaller budget. PD3 was funded by Embracer, who called the game a failure in November.
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# ? Feb 23, 2024 21:15 |
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Mill Village posted:NMS was made by 12 people with a much smaller budget. PD3 was funded by Embracer, who called the game a failure in November. did NMS only have 12 people post-launch?
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# ? Feb 23, 2024 21:39 |
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padijun posted:did NMS only have 12 people post-launch? I doubt Payday 3 has more right now.
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# ? Feb 23, 2024 21:49 |
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padijun posted:did NMS only have 12 people post-launch? This is the latest info I could find. https://www.polygon.com/interviews/2020/9/2/21418166/hello-games-no-mans-sky-last-campfire-apple-arcade-interview-next-game quote:
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# ? Feb 23, 2024 22:22 |
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Lord_Hambrose posted:I doubt Payday 3 has more right now. Are you talking developers or concurrent active players
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# ? Feb 23, 2024 22:24 |
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payday 3 concurrent players
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# ? Feb 23, 2024 22:55 |
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Meanwhile for funny crime clown cop combat simulator 2013 also playable on the ps3 and xbox 360:
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# ? Feb 23, 2024 23:00 |
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Mill Village posted:This is the latest info I could find. what I was wondering is if they expanded when they fixed the game two years later, and yeah, they did I just looked it up and starbreeze has 130 employees, so I don't think manpower is the issue
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# ? Feb 23, 2024 23:06 |
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FAUXTON posted:payday 3 concurrent players Fuckin lol
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# ? Feb 24, 2024 02:42 |
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explosivo posted:Overkill's really been put to shame by the Helldivers devs with regards to how they handled their lovely hosed up launches. I think it helps that HD2 is just more fun to play so people want to play in spite of the problems unlike PD3 which has passed launch issues and is now just a mid as hell game, but the update cadence and messaging has been great the whole time with HD2 and I think that's shown in the response from the community who is understandably upset but still choking the servers to get in and play more. Meanwhile PD3 is getting DX12 and an unready button this week, 5 months after launch. And according to their blog update, from now until April, "we’ll be strengthening our internal pipelines and making sure we can deliver updates more reliably and really hit those deadlines going forward." I'm sticking to my guns from early PD3: the question isn't "how can PD3 be fixed" it's "what will PD4 look like." I'm operating under the assumption that since no particular person or company is clinging to the IP like grim death, and the IP isn't really tainted given that PD2 still has decent player numbers, somebody somewhere in the economy will eventually make a PD4. No guarantee but seems more likely than not. The HD2 thing is very illustrative and is evidence for why "the servers are hosed that's the only problem" crowd was so unconvincing even at their best. Every decently anticipated game launch has server problems, its as routine as the sun rising and setting. And for that matter it isn't the balance that was the problem, that's a thing that only sweaty redditors really believe can kill a game. HD2 has a bunch of balance missions - there's a far more clear tier listing of weapons and stratagems than in almost any other game I've played, a major mechanic functionally doesn't exist, and one of the most common mission types is borked. But the core gameplay is REALLY fun and Arrowhead has over a decade of commitment to a very clear design principle of "friendly fire should be friendly" that they've really nailed. Actually playing HD2 does not feel boring or like a chore or, especially salient here, like the worse version of a readily available competitor. The core gameplay of PD3 was less fun than the core gameplay of PD2, and PD2 is very much still alive and competing with PD3.
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# ? Feb 24, 2024 05:21 |
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They updated the game with 300 fixes
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# ? Feb 29, 2024 15:45 |
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I mean shoot, I'll give it another try, although helldivers 2 might've been the nail in the player base coffin
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# ? Feb 29, 2024 17:22 |
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I should have uninstalled the game entirely especially when my Payday group (and more friends!) all jumped on Helldivers, because this patch is now downloading a single file on steam, validating the entire game, and repeating. It's been updating for two days, lmao.
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# ? Mar 1, 2024 17:42 |
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Anime Store Adventure posted:I should have uninstalled the game entirely especially when my Payday group (and more friends!) all jumped on Helldivers, because this patch is now downloading a single file on steam, validating the entire game, and repeating. It's been updating for two days, lmao. lol
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# ? Mar 1, 2024 19:32 |
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Anime Store Adventure posted:I should have uninstalled the game entirely especially when my Payday group (and more friends!) all jumped on Helldivers, because this patch is now downloading a single file on steam, validating the entire game, and repeating. It's been updating for two days, lmao. This is the weirdest Dr. Miserable run I've ever seen.
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# ? Mar 1, 2024 19:49 |
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they just shitcanned the CEO of starbreeze: https://www.ign.com/articles/starbreeze-ceo-out-after-payday-3-disaster
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# ? Mar 12, 2024 23:19 |
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The CEO bears some responsibility but it's hard to tell how much blame should go lower in the organization, or with their infra contractor, or with their publisher. Anyways, I welcome this new challenging responsibility
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# ? Mar 12, 2024 23:23 |
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How many CEOs have rotated in and out of starbreeze in the past decade? 3?
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# ? Mar 12, 2024 23:42 |
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I think the question now is how much more Embracer is going to tolerate. I'd be surprised if PD3 lasts a full year with all the issues going on. I can very well see them pulling the plug if things don't shape up too quickly. Here's an analysis from one of Payday 2's biggest supporters: https://www.youtube.com/watch?v=bd64khpFyLg. There's a lot to unpack, but he raises a lot of valid points. Grimthwacker fucked around with this message at 01:20 on Mar 13, 2024 |
# ? Mar 12, 2024 23:56 |
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The game itself isn't boring (from memory, since I haven't played since launch) but the grind and the things in it to unlock to keep people wanting to play are. Play 20000 hours to unlock brown gloves I was ironically interested to see the trade hostages mechanic. Was hoping it would let you eke out a semi non combat round etc but it was like trade increasing hostages for 4 more seconds And i realized oh this game doesnt want to be interesting
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# ? Mar 13, 2024 01:31 |
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It is wild looking at helldivers 2 getting patches every few days that fix poo poo and add stuff while payday 3 has…this
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# ? Mar 13, 2024 03:12 |
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# ? May 15, 2024 03:58 |
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Yeah, all we get is weekly updates on stuff that's maybe gonna happen in the future.ZeusCannon posted:The game itself isn't boring (from memory, since I haven't played since launch) but the grind and the things in it to unlock to keep people wanting to play are. I mean delaying the assault is a good enough mechanic, but after that it's pretty much useless. I was hoping that the "trade hostages for supplies" mechanic they advertised at launch would give you move then one type of supplies. It's all good mechanics in principle, they're just executed poorly.
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# ? Mar 13, 2024 08:20 |