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BitBasher posted:One thing I will say is that the game is crashy as hell tonight on PS5. Ive just crashed out of 3 games in 15-20 minutes each. Oh so it wasn't just me. Well that sucks.
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# ? Mar 7, 2024 13:38 |
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# ? May 27, 2024 03:26 |
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drrockso20 posted:Laser Cannon is now decent against bugs(it'll actually do respectably against Chargers if you shoot them in the butt) but where it really shines is against the bots, it just wrecks Berserkers and Devastators Yeah, I had similar experiences with it yesterday. Even if you're not super accurate you can just sort of wriggle it around the head/face area and it'll quickly add up to enough damage to take them down comfortably.
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# ? Mar 7, 2024 13:42 |
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Yeah it's been real crash happy since the patch, the game is still a lot of fun but I want it to be stable
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# ? Mar 7, 2024 13:47 |
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Molrok posted:
"I have returned"
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# ? Mar 7, 2024 13:48 |
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I just got a 75mb update on Steam, no changelog.
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# ? Mar 7, 2024 13:58 |
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Eediot Jedi posted:Anyone else seeing a trend in arc/flamer mains going to 1v1 every charger they see? If I'm taking a flamer there's a good chance I'm taking it specifically to bullfight every charger on the map, so that sounds about right. Edit: Note that I am not a flamer main, I'm a machine gun/EATs main, so this isn't an every match sort of thing. I pick the flamer when that's specifically what I'm in the mood for doing. WarpedLichen posted:Why do I get kicked after doing 2/3 missions of a difficulty 8 op all the time? Is it just cause the missions are long and people are taking a break after two? For what it's worth, two games is about my max session length, so unless the third is really quick like extermination that's exactly what I do, and I suspect its fairly common. And I do usually kick people instead of just quitting because I want them to be able to go on and play with others while I spend my last 15 minutes shopping or whatever before logging off. I'm probably more considerate than average in that I usually say something in chat before doing so, but I wouldn't assume any specific malice there. GlyphGryph fucked around with this message at 14:17 on Mar 7, 2024 |
# ? Mar 7, 2024 14:04 |
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Turin Turambar posted:How many Spears you need to take down a Titan? One if you have good positioning, you want to be ahead of the titan so it hits them in the face. Same goes for chargers but in all likelihood you're gonna break their side armor for bleed out.
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# ? Mar 7, 2024 14:04 |
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https://www.youtube.com/watch?v=ntp6SJ58Lsk Someone tests the armor rating. However he doesn't test against higher level enemies. If the video of HD1 someone posted here in the previous page is right, player armor subtract some damage when hit per hit, that means the heavier armor makes a good difference against small, weak enemies, less difference against more dangerous enemies and almost no different against the most lethal attacks. Apart from that, it's important to know that the armor only protects the body, not the head, so you can be 'headshot' and get killed easily, even by small bugs. So the fact that helmets have their own rating (all at 100 right now) isn't false, it's really 100 rating and there are no other options.
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# ? Mar 7, 2024 14:06 |
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GlyphGryph posted:If I'm taking a flamer there's a good chance I'm taking it specifically to bullfight every charger on the map, so that sounds about right. I took the flamethrower + jet pack for a spin last night to dance with Chargers and it loving ruled.
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# ? Mar 7, 2024 14:11 |
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Need that mech
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# ? Mar 7, 2024 14:20 |
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I'm giving heavy armour a go. Only played against bugs so far. It's pretty funny now when i get knocked by a charger and go flying and still survive, but more often I'm finding myself surrounded and unable to stim from the incoming hiys. Annoyingly damage feels inconsistent - sometimes a full charger hit doesn't kill me, but also i was jogging around a stationary charger when it turned, not an attack, and i died outright. I'm dying a lot in these level sevens between my new slowness and because I'm mucking around with different stratagems (i trend to dying a lot anyway). I've never used Eagles before and i want to use the strafing run, but i forget how often it's available compared to my usual orbital strikes so the short cooldown goes to waste! I've got some hope for the future considering how this breaker and railgun nerf (nd the other guns being buffed) has been pretty tame, and it's happened within a month. They're not drastic changes. I'm hoping they've actually got a monthly process for this kind of thing going
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# ? Mar 7, 2024 14:24 |
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Turin Turambar posted:How many Spears you need to take down a Titan? 1-2. If you're in the front it will blow the head right off and insta-kill it. Had one pop up about 20 meters from me and got lucky enough with the lock on that I managed to kill it before it finished standing up and winding up a bile attack. The lock on really does need some work for how finicky it is, but it's honestly really nice to have a player with a "delete high threat target" weapon.
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# ? Mar 7, 2024 14:25 |
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Yeah the idea of people bitching about the nerfs to their weapons when we are like a few days away from loving vehicles being added is so insane.
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# ? Mar 7, 2024 14:26 |
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Mulva posted:Yeah the idea of people bitching about the nerfs to their weapons when we are like a few days away from loving vehicles being added is so insane.
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# ? Mar 7, 2024 14:38 |
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Ah wish there was something ingame that said the medal cap was 250, wasted a handful from operations and missions.
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# ? Mar 7, 2024 14:39 |
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Turin Turambar posted:https://www.youtube.com/watch?v=ntp6SJ58Lsk Wish he'd tested a medium armor, maybe compared it to pre-patch, because it certainly feels a lot worse now. Maybe I just get headshot by the bugs a lot on difficulty 6, I dunno. Before I could sometimes dive out of a sticky situation and retreat, and it felt badass to come back from that, but now I'm more inclined to just prime a grenade when I get swarmed, because I'll be dead in two seconds anyway.
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# ? Mar 7, 2024 14:46 |
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actually where are you supposed to shoot bile titans with the autocannon after the green sacs are destroyed, everywhere I try bounces including where the sacs used to be
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# ? Mar 7, 2024 14:46 |
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Durzel posted:Whilst that's true I don't want the game to be balanced around the expectation that everyone will bring at least one mech. That's just creating another meta. The higher difficulties will almost certainly be balanced around someone bringing the really heavy ordinance. Why is that actually an issue? The lower difficulties will definitely be balanced around different assumptions for those who don't want to do that, the goal seems to be team diversity and bringing the right tools for the job at higher levels, and having one person with a mech or tank or something makes sense in that environment.
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# ? Mar 7, 2024 14:52 |
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GlyphGryph posted:The higher difficulties will almost certainly be balanced around someone bringing the really heavy ordinance. Why is that actually an issue? The difference is between "someone bringing heavy ordnance in general" and "someone bringing a mech, specifically and exclusively, as the only option to succeed". The latter is what they're talking about.
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# ? Mar 7, 2024 14:53 |
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From what I understand, they are planning on introducing a variety of heavier tools, not just a single mech? The design goal seems like it will be bringing something from that class, which seems completely reasonable.
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# ? Mar 7, 2024 14:55 |
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New order is to liberate Tien Kwan, in a new sector toward Super Earth. Automatons have attacked and are seeking to steal the exosuit tech. If we don't liberate it it says our Exosuits will be "severely delayed".
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# ? Mar 7, 2024 14:57 |
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Previous game had multiple mechs, a tank, some other bullshit. Can't wait to see what wacky stuff after a year of updates
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# ? Mar 7, 2024 14:58 |
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What is the best way to play with goons? I need to do more 7s and 8s for super samples, I'm like level 34 and I've only ever done like 4-5 suicide missions. I'm in the Helldivers 2 goon group on Steam but I don't ever see anyone's games on the list. Also, did anyone get the 45 medals for the last Major Order? I just logged in and there's a new one to liberate a planet from the bots, but I never got the reward for the previous order about fighting bugs.
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# ? Mar 7, 2024 15:00 |
I will laugh if the reason the rapid deployment system upgrade is nonfunctional is because they just didn't create an emplacement tag, if you look at all the things described in the stratagem menu their only listed trait is hellpod
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# ? Mar 7, 2024 15:01 |
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https://x.com/helldivers2/status/1765737775570026861?s=61&t=fWsm-upldseXptBaVlet9Q
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# ? Mar 7, 2024 15:01 |
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GlyphGryph posted:The higher difficulties will almost certainly be balanced around someone bringing the really heavy ordinance. Why is that actually an issue? If that's not a problem then what was the problem with higher difficulties being balanced around someone bringing a railgun?
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# ? Mar 7, 2024 15:01 |
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Happy Noodle Boy posted:https://x.com/helldivers2/status/1765737775570026861?s=61&t=fWsm-upldseXptBaVlet9Q I want it now
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# ? Mar 7, 2024 15:02 |
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also this https://www.youtube.com/watch?v=4ps--hQiSXA
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# ? Mar 7, 2024 15:03 |
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Happy Noodle Boy posted:https://x.com/helldivers2/status/1765737775570026861?s=61&t=fWsm-upldseXptBaVlet9Q Come on, the SEAF should be rolling those out straight into the fight like T-34s in Stalingrad.
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# ? Mar 7, 2024 15:07 |
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Aw hell yeah. Time to start saving super credits.
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# ? Mar 7, 2024 15:09 |
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cant wait to rock the blitzer with the arc thrower for maximum bug zap
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# ? Mar 7, 2024 15:10 |
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ScootsMcSkirt posted:cant wait to rock the blitzer with the arc thrower for maximum edit: also, you can now have the tau fire warrior looking helm and rp one of those with your railgun.
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# ? Mar 7, 2024 15:13 |
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Bug helldives are like playing a Usain Bolt simulator with guns now. Endless kiting waiting for strategems on cooldown or circling rocks to get back to your AT weapons you dropped which you can’t call down again because complex strategems +100% Why are basic bugs two hitting you without a shield now? How am I supposed to rack up melee kill high scores if the cockroach enemies are so lethal.
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# ? Mar 7, 2024 15:18 |
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hey mom its 420 posted:You often get swarmed on the objectives, and if not that, then definitely when you're waiting 4 minutes at the extraction point. that, and the missions with the small maps. What boggles my mind is when people stick it out after the objective is done or deathmatching around a random POI. I can understand people pushing harder rather than running away and coming back for incomplete objectives, but you're on a timer at the very least why are you not beating feet to the next objective/POI you haven't explored and are instead planting your feet in a fight that has long since turned into a goat rodeo? I say this after making this same mistake with goons last night and getting bogged down in a deathmatch over a pointless POI on a bot mission last night, which I consider one of my less stellar moments. Happy Noodle Boy posted:https://x.com/helldivers2/status/1765737775570026861?s=61&t=fWsm-upldseXptBaVlet9Q I'm doing my part!
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# ? Mar 7, 2024 15:21 |
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Working in an underpaid field with no unions, constant layoffs, cheap inexperienced replacements, eternal crunch, and terrible corporate oversight only to release a product that gets you abuse and threats on message boards Game devs are the true helldivers
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# ? Mar 7, 2024 15:24 |
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does the shield prevent you from getting headshot? I didn’t bother with it before they nerfed it but I might start now if headshots are a new thing lmao
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# ? Mar 7, 2024 15:24 |
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Hyped for arc shotgun. One day, I shall become a tesla trooper or firebat.... or both?
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# ? Mar 7, 2024 15:25 |
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Owl Inspector posted:does the shield prevent you from getting headshot? I didn’t bother with it before they nerfed it but I might start now if headshots are a new thing lmao Headshots were always a thing
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# ? Mar 7, 2024 15:29 |
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Durzel posted:Whilst that's true I don't want the game to be balanced around the expectation that everyone will bring at least one mech. That's just creating another meta. In Hd1 a big part of high difficulty missions was timing your mech drops for when poo poo hit the fan or extraction since you could not really run away from swarms. The rest of the vehicles were mostly gimmicky fun, high difficulty had a meta because the hardest stuff naturally motivated people to find the most effective and reliable loadouts.
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# ? Mar 7, 2024 15:30 |
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# ? May 27, 2024 03:26 |
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https://twitter.com/PlayStation/status/1765739308617519268?s=20 New Warbond next Thursday, my beloved Sickle is coming back.
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# ? Mar 7, 2024 15:32 |