|
As long as everyone agrees to treat space as a simple 2d plane and use extremely extremely slow weapons and short distances (when considered at a void scale) then yeah I'm sure existing navy tactics will work great
|
# ? Mar 8, 2024 03:17 |
|
|
# ? May 30, 2024 10:35 |
|
My post was revealed as a replicator when i tried to edit
|
# ? Mar 8, 2024 03:18 |
|
Sentient Data posted:As long as everyone agrees to treat space as a simple 2d plane and use extremely extremely slow weapons and short distances (when considered at a void scale) then yeah I'm sure existing navy tactics will work great I mean sure attack planes are 360 and distance has different factors, but how is the carrier strategy still not effective?
|
# ? Mar 8, 2024 04:02 |
|
redshirt posted:And speaking of ships, there's nothing in the Air Force skill tree that qualifies you to command a ship with hundreds of people. continuum jack is in the navy :taps head:
|
# ? Mar 8, 2024 04:07 |
|
redshirt posted:I mean sure attack planes are 360 and distance has different factors, but how is the carrier strategy still not effective? Because fighters are worthless anywhere but in atmospheric conditions?
|
# ? Mar 8, 2024 04:21 |
|
Curtana posted:Because fighters are worthless anywhere but in atmospheric conditions? Jack does serious damage to Anubis's super weapon in a fighter.
|
# ? Mar 8, 2024 04:51 |
Actual space combat would require including relativity into the calculations due to the relative speeds you'd be moving at in orbit, but lack of imagination means that just like most space combat in television and movies the big ships mostly face off facing eachother in close visual distance and occasionally do slow evasive maneuvers since the weapons involved have low enough velocity that they can be seen and sometimes avoided.
|
|
# ? Mar 8, 2024 05:01 |
|
FFT posted:Actual space combat would require including relativity into the calculations due to the relative speeds you'd be moving at in orbit, but lack of imagination means that just like most space combat in television and movies the big ships mostly face off facing eachother in close visual distance and occasionally do slow evasive maneuvers. More like The Expanse fights I assume.
|
# ? Mar 8, 2024 05:02 |
redshirt posted:More like The Expanse fights I assume.
|
|
# ? Mar 8, 2024 05:04 |
|
FFT posted:I haven't watched much of The Expanse but that's why I couched it with "most" since as I recall they did it right. Yeah in The Expanse almost every space battle is done at distance, such that you never see the enemy except on sensors.
|
# ? Mar 8, 2024 05:06 |
|
FFT posted:Actual space combat would require including relativity into the calculations due to the relative speeds you'd be moving at in orbit, but lack of imagination means that just like most space combat in television and movies the big ships mostly face off facing eachother in close visual distance and occasionally do slow evasive maneuvers since the weapons involved have low enough velocity that they can be seen and sometimes avoided. one of those ori plasma beam weapons could zoop down a school zone and not get a ticket
|
# ? Mar 8, 2024 05:09 |
redshirt posted:Yeah in The Expanse almost every space battle is done at distance, such that you never see the enemy except on sensors. This was a thing is mass effect too until they decided gently caress it
|
|
# ? Mar 8, 2024 05:14 |
|
I'd love to see the Tau'ri navy some 20-30 years after the show. I'm sure being a multi-galactic dominant power has not done anything to upset a fair objectivity.
|
# ? Mar 8, 2024 05:17 |
|
the guy who plays Rodney isnt just a decent guy but offscreen hes a complete nerd and runs a group teaching kids to code
|
# ? Mar 8, 2024 07:53 |
TK-42-1 posted:This was a thing is mass effect too until they decided gently caress it Probably the first game since the guns operated on basically the same principle until the sequel where they switched to traditional ammo
|
|
# ? Mar 8, 2024 08:21 |
|
redshirt posted:Yeah in The Expanse almost every space battle is done at distance, such that you never see the enemy except on sensors. Exactly. Space battles are like carrier battles not because of airplanes (which lack any sort of space analog) but because if your sensors don't detect the enemy, but they see you, you're going to lose. Funnily enough this applies whether or not you include engines fueled by magic or are bound by the tyranny of the ticket equation; your ship is always going to be extremely vulnerable to a projectile weapon that employs the same engine technology but can accelerate much faster than you.
|
# ? Mar 8, 2024 09:43 |
|
PittTheElder posted:Airplanes (which lack any sort of space analog) ???
|
# ? Mar 8, 2024 14:02 |
|
We have carriers in real life because planes do things ships can't do, so having a ship built to bring planes around to do things ships can't do is great. However, that 'planes do things ships can't do' relies entirely on the difference between being in/on the water and being in the atmosphere on the same planet. In space, there's nothing like sitting just over the horizon and sending planes/helicopters/drones out to scout or sending out fighters or missiles or drones to strike things. The distances involved in interaction between two space ships just makes that impossible without wizards did it levels of ignoring the physics involved. Without space wizards you just can't have a reasonable analogue to planes in space. Nothing that is meant to be in space will do the same things as planes meant to be in atmosphere.
|
# ? Mar 8, 2024 14:17 |
|
PittTheElder posted:Exactly. Space battles are like carrier battles not because of airplanes (which lack any sort of space analog) but because if your sensors don't detect the enemy, but they see you, you're going to lose. Agreed. But in the case of Stargate ships, then can go faster than any weapon, since they can jump to hyperspace.
|
# ? Mar 8, 2024 14:58 |
|
y'all are dumb. Space Battles are like Naval battles... because it looks wicked fuckin cool.
|
# ? Mar 9, 2024 16:16 |
|
Bucnasti posted:y'all are dumb. Hell yeah brother. And don't get me started on sounds in space.
|
# ? Mar 9, 2024 18:33 |
|
redshirt posted:Hell yeah brother. sounds travel through a medium, and the medium in space battles is gently caress YEAAAAAA *guitar solo*
|
# ? Mar 9, 2024 23:41 |
|
PittTheElder posted:Exactly. Space battles are like carrier battles not because of airplanes (which lack any sort of space analog) but because if your sensors don't detect the enemy, but they see you, you're going to lose. You're not wrong but in terms of likely futuretech it gets just a liiiiittle more complex than that https://youtu.be/xvs_f5MwT04 (issac arthur is a physicist afaik)
|
# ? Mar 9, 2024 23:51 |
|
Amazon currently owns the Stargate rights. With all the risks that entails. But I want to see a new show set in today's time, except as part of a galactic alliance. With Tau'ri ships throughout multiple galaxies....
|
# ? Mar 10, 2024 01:13 |
|
If you are detectable in space you done hosed up and will get destroyed: https://en.wikipedia.org/wiki/Dark_forest_hypothesis
|
# ? Mar 10, 2024 04:19 |
|
See I'd sculpt a hyperspace attack response. Like the Odyssey shows up right in your grill and simultaneously two Prometheus class ships arrive just above and below from the sides.
|
# ? Mar 10, 2024 04:27 |
Anything set after the Asgard gave all their knowledge to SGC would be bonkers although now that I've typed that it feels like they must have immediately lost it
|
|
# ? Mar 11, 2024 02:52 |
|
So the next show is set now, in current time. The Tau'ri are one of the dominant powers in multiple galaxies, along with the Jaffa. But there is tension within this alliance. The System Lords have been defeated, but there are still many Goa'uld, and they have turned to ever more elusive forms of subterfuge. A Goa'uld influence on Earth is persistent and powerful. While the Stargate has been revealed and Earth's fleet as well, the true nature of the Goa'uld and other threats have not. Earth is a highly unstable place with factions vying for power and influence. The show can have humor, but not primarily. With 15-18 44 minute episodes per season, plenty of time for "Alien/Monster/Weird planet of the week" episodes. And character development, and long term plots.
|
# ? Mar 11, 2024 03:03 |
|
A through line from SG1 could be a focus on Ascension and the Ancients. Maybe now Ascension has become a real possibility for millions of people. But given the Tau'ri influence in several galaxies, with fleets of ships and bases all over, there are powerful factions among the Tau'ri and adversaries working against this.
|
# ? Mar 11, 2024 03:20 |
redshirt posted:A through line from SG1 could be a focus on Ascension and the Ancients. Maybe now Ascension has become a real possibility for millions of people.
|
|
# ? Mar 11, 2024 04:00 |
|
Desert Bus posted:If you are detectable in space you done hosed up and will get destroyed: The dark forest hypothesis can suck my balls
|
# ? Mar 11, 2024 05:59 |
|
SGA is humming along. I like most of the cast fine, but it’s a step down. Teyla is useless. The episode where Weir goes back in time to hang out with the ancients and freezes herself for 10k years is a science-fiction-as-gently caress story.
|
# ? Mar 11, 2024 13:56 |
|
FFT posted:Some scientologist-coded rando pulls it off first, causing other problems Jonas Quinn?
|
# ? Mar 11, 2024 19:07 |
ChairmanMauzer posted:Jonas Quinn?
|
|
# ? Mar 11, 2024 21:31 |
|
FFT posted:Who? The archaeologist who had a gou'ald girlfriend wait that doesn't help the one who Jack didn't like at first? the one that Teal'C raised eyebrows at? the one that had no sex appeal to Sam or any other women, unless they were hosed up aliens? actually emphatic to people's feelings? had a couple of different haircuts through the series? man gently caress this is hard
|
# ? Mar 11, 2024 23:52 |
|
it is so funny to be a sciti and on sg1 playing a space mormon
|
# ? Mar 12, 2024 03:54 |
|
FFT posted:Who? Parker Lewis
|
# ? Mar 12, 2024 06:49 |
|
edgeman83 posted:Parker Lewis I hear he can't lose.
|
# ? Mar 12, 2024 15:03 |
|
Jonas Quinn tapped that Goa'uld rear end!
|
# ? Mar 12, 2024 15:04 |
|
|
# ? May 30, 2024 10:35 |
|
Oh Doctor Jackson's understudy never change.
|
# ? Mar 12, 2024 15:18 |