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zoux posted:The campaign isn't finished. But yeah, the other things are fine. Oh really? People sure get confusing with their version numbers...I thought something like that would be done with 1.0. How does it end currently? Does it feel satisfying or is it abrupt? When the campaign is eventually finished, how would we get into the new content: would you just start over anew or would the character be easily integratable?
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# ? Mar 7, 2024 22:50 |
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# ? May 28, 2024 12:34 |
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I just finished it. The ending makes sense but there are loose threads
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# ? Mar 7, 2024 22:51 |
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FutureCop posted:Oh really? People sure get confusing with their version numbers...I thought something like that would be done with 1.0. How does it end currently? Does it feel satisfying or is it abrupt? When the campaign is eventually finished, how would we get into the new content: would you just start over anew or would the character be easily integratable? No word on how EHG will do that (I don't think there's even an ETA for the rest of the campaign, so I doubt any sort of integration plan is finalizaed), but the thing about how the campaign and its rewards are laid out is that you don't have to do every single quest to get them all. There's X number of passive points and Y number of idol slots the campaign hands out, and it has many more of those numbers of quests that reward those, so they could just have the new parts of the campaign be more opportunities to get those. The current final boss does give out +1 to all attributes, but that's not super important (hell, I still haven't done it yet, although now that I'm level 83 I should just stomp the final act of the campaign to get it). Plus the game has a few skips (not in level, just in content) to where on your first character you can go straight into the endgame area pretty drat early, and even earlier on subsequent characters, so they have some flexibility as to how they implement the rest of the campaign. whypick1 fucked around with this message at 23:01 on Mar 7, 2024 |
# ? Mar 7, 2024 22:58 |
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FutureCop posted:Oh really? People sure get confusing with their version numbers...I thought something like that would be done with 1.0. How does it end currently? Does it feel satisfying or is it abrupt? When the campaign is eventually finished, how would we get into the new content: would you just start over anew or would the character be easily integratable? You fight a big bad but the bigger bad escapes. So there's some level of resolution but there is also clearly more to go. New campaign content you would just pick up from where you left off. Post campaign you get dumped into a separate "End of Time" zone to do end game stuff. So as they add more campaign levels you can simply port to where the new area is and continue.
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# ? Mar 7, 2024 22:59 |
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My understanding is that current end of the campaign was planned and they intend on adding the rest through a future cycle and I'm OK with that.
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# ? Mar 7, 2024 23:05 |
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A Moose posted:I do have some questions about afflictions. The guide says I want "chance to apply Damned on hit" since it'll get converted to Bleed, so wouldn't it just be better to have bleed in that slot? Chance to apply damned on hit is a prefix that goes on helmets/chests - 77% is the max t5 roll. It competes with the shared you+minion chance to bleed on hit - 45% is the max t5 roll. The other chance to bleed on hit is a suffix that only goes on melee weapons.
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# ? Mar 7, 2024 23:09 |
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I did the beast master wolves build. Waaaaaaaayy too many buttons. I was hitting 5 routinely. Going to try something with less buttons
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# ? Mar 7, 2024 23:33 |
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How do people feel about flame reave spellblade? Maxroll seems conflicted about it.
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# ? Mar 8, 2024 00:01 |
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Ghostlight posted:By default Steam's patch process is kind of loosey-goosey as it tries to schedule them based on some weird calculation of network traffic, computer activity, and how recently you played the game. You can right-click on the game and set it to High-Priority Updates in the properties and in my experience that will grab updates immediately rather than "as soon as possible". Thanks, went in and did that, and we'll see how it goes. It wasn't a huge deal to manually stop/restart Steam to pick them up, but that only works when I happen to know that a patch was published!
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# ? Mar 8, 2024 00:10 |
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Activate posted:How do people feel about flame reave spellblade? Maxroll seems conflicted about it. I play shatter strike spellblade & while I'm going to at least try flame reave (because I have 4x 3lp sunreaths) I'm expecting it to perform about the same (~600 corruption cap) because it's Pretty Melee and doesn't have insane ward generation
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# ? Mar 8, 2024 00:32 |
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gnoma posted:As long as your resists are over 50% you are okay going into empowered. Having a good amount of effective life, whether from straight hp or ward, is a bigger deal (endurance is also huge if you are playing a health build.) You absolutely should use items with useless prefixes as along as they have good defenses and good implicits. You only want resists on ring and relic affixes in the long run, every other slot should have health or armor or damage/utility suffixes. Hey, just wanted to say thanks for this, I worked on it a little today and have about 1800 hp and I can do empowered monoliths now, took me 3 runs but I found a ring and the blessing so I'm crit proof now! https://www.lastepochtools.com/planner/A6Px8pXB also I have a ton of uniques I can't use, so I'm thinking of making an alt, can't decide if I wanna make a necro since I have the most gear for it, or something else. What class is the thread title from? handfuls of greatswords sounds like fun
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# ? Mar 8, 2024 02:48 |
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Sentinel Forge Guard. Warpath (Cyclone) has a node that summons weapons while you're channeling it that normally come from attacking with Forge Strike.
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# ? Mar 8, 2024 02:52 |
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I started a sentinel paladin that casts healing hands in rive hit. This is good. I have no idea what stats scale anything now tho Melee ? Atunement ? Fire ? Spell ?? (Obviously healing effectiveness ) euphronius fucked around with this message at 03:34 on Mar 8, 2024 |
# ? Mar 8, 2024 03:20 |
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Multistrike is the move to use for sword pulling imo. Turning multistrike stacks into swords along with the forge strike cooldown node you get guaranteed swords very fast.
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# ? Mar 8, 2024 03:29 |
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I am L74 and getting into the mid-tier Monoliths with moderate ease. Do I need to complete all of the Alternate Timelines before empowered monoliths are presented as an option? Not sure how that mechanic works.
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# ? Mar 8, 2024 04:05 |
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Salvor_Hardin posted:I am L74 and getting into the mid-tier Monoliths with moderate ease. Do I need to complete all of the Alternate Timelines before empowered monoliths are presented as an option? Not sure how that mechanic works. Follow one path until you get to the final trio on the north side of the map, after you finish all 3 of those(Spirits of Fire, The Last Ruin and The Age of Winter) you can unlock empowered monoliths. Once they're unlocked you can run empowered monoliths on any timeline, even ones you didn't do the normal timelines on.
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# ? Mar 8, 2024 04:07 |
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Salvor_Hardin posted:I am L74 and getting into the mid-tier Monoliths with moderate ease. Do I need to complete all of the Alternate Timelines before empowered monoliths are presented as an option? Not sure how that mechanic works. Nah, you just have to complete the 3 topmost ones (still need to complete some to get the path there however), the level 100's. There's a chest that appears in the island between them to signify you completed that requirement and then every time you access the timeline entrance node, it'll ask you if you want the regular or empowered version.
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# ? Mar 8, 2024 04:07 |
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E: f,b quite handily
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# ? Mar 8, 2024 04:08 |
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Salvor_Hardin posted:I am L74 and getting into the mid-tier Monoliths with moderate ease. Do I need to complete all of the Alternate Timelines before empowered monoliths are presented as an option? Not sure how that mechanic works. What everyone else said, except also take the monoliths to the right side as they have actually useful blessings like resists, crit avoidance, plus experience. The left side is all 'increased loot drop for x type of item' sort of thing.
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# ? Mar 8, 2024 04:48 |
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The Locator posted:What everyone else said, except also take the monoliths to the right side as they have actually useful blessings like resists, crit avoidance, plus experience. The left side is all 'increased loot drop for x type of item' sort of thing. So far I got a resist, loot thingy, and mana. Oh well, I'm just grinding to 78 so I can switch builds to take advantage of the unique wand I lucked into on a rune roll on the first try.
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# ? Mar 8, 2024 05:07 |
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Been doing my standard lazy icy necro, just another flavor of the fire necro someone else mentioned not too long ago. Golem, archers, mages, dread shade, and bone curse. Very easy once you understand the affixes. Cast curse, make minions attack, sit back and try not to get hit. Put points in minion damage, minion cold damage/pen, a little minion hp, and defenses. Cleared monolith Lagon at 71 and hit empowered monos at 78. It's stronger than ever with the addition of the flat damage affixes on weapons, hot drat. The minion pen affix is also relatively new and is very nice. I've actually been mostly playing on controller and once you get enough +bone curse AoE, aiming doesn't really matter. The targeting on dread shade can be pretty wonky, though. Bosses requiring precision minion movement are pretty much out of the question and I switch to KBM for those. Also what others have said where anything inventory related still really needs KBM. Wanted to mix it up and made a hammer guy to do merchant's guild with. The level 15 +throwing gloves combined with the smite idol I found on the necro meant I was able to pretty comfortably hit monos at level 35 with 500 or so hp. It's great when you can do this because you can just kind of go into an ARPG fugue state and some number of monos later you're level 55 with a bunch of points to spend and a full inventory. It's got some rough edges for sure but it's a really good game!
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# ? Mar 8, 2024 05:29 |
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Oh so what do higher level monoliths mean in terms of loot? Like, for example, in POE it means higher item levels which unlocks better tiers of explicit mods. Is there something similar? Or just higher average rolls / more exalteds?
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# ? Mar 8, 2024 05:53 |
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Salvor_Hardin posted:Oh so what do higher level monoliths mean in terms of loot? Like, for example, in POE it means higher item levels which unlocks better tiers of explicit mods. Is there something similar? Or just higher average rolls / more exalteds? Better chances at exalted mods, which are just higher tiers of mods (T6+T7), and higher chances to get multiple exalted mods on the same item. It's pretty much the same as PoE in practice.
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# ? Mar 8, 2024 06:20 |
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i'm 59 necro doin a lich build and destroy mobs elsewhere but majasa is just tearing me up i can reliably get her past first phase, and even got past her second phase heals several times but i end up just getting 1shot sooner or later and it's really frustrating googling it I see I am far from the only one bitching about it too just gunna take a break and try again tomorrow since that tactic seemed to work with lagon
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# ? Mar 8, 2024 06:26 |
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Salvor_Hardin posted:Oh so what do higher level monoliths mean in terms of loot? Like, for example, in POE it means higher item levels which unlocks better tiers of explicit mods. Is there something similar? Or just higher average rolls / more exalteds? if you have ank 8 cof, around 300 corruption you'll start seeing double exalted and lp 2 items items fairly regularly. around 500 corruption you start seeing lp3 pretty often and the rare triple exalt
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# ? Mar 8, 2024 06:26 |
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CubeTheory posted:Better chances at exalted mods, which are just higher tiers of mods (T6+T7), and higher chances to get multiple exalted mods on the same item. It's pretty much the same as PoE in practice. Cool, makes sense. Last question, there isn't a reason to be storing/selling/shattering random exalteds right? Been showing all on my filter but 90% are useless.
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# ? Mar 8, 2024 06:34 |
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Salvor_Hardin posted:Cool, makes sense. The biggest reason to keep an exalt you don't want to use is for crafting on Legendary Potential,
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# ? Mar 8, 2024 06:38 |
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Telltolin posted:i'm 59 necro doin a lich build and destroy mobs elsewhere but majasa is just tearing me up If you can find some items in your stash with more resists to what you're dying to it might help.
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# ? Mar 8, 2024 06:41 |
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gently caress the big dragon guy with his dumb circles and cones that murder me or my minions
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# ? Mar 8, 2024 06:52 |
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euphronius posted:I started a sentinel paladin that casts healing hands in rive hit. This is good. Yup, healing effectiveness, fire, spell or melee depending on whether you have the last node on the bottom right of the healing hands tree, some attunement Here's a nice video by a guy who has been working on that build and it has a linked build planner in the "more info" part: https://www.youtube.com/watch?v=S2SHPBAcMgE I wouldn't say his video/build is something you have to follow exactly, but there's some good info in there. StarkRavingMad fucked around with this message at 08:19 on Mar 8, 2024 |
# ? Mar 8, 2024 07:31 |
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exquisite tea posted:I don't play a Warlock and don't give a poo poo that some of them are OP right now. If the game lasts long enough then Everyone Will Get a Turn eventually and I wouldn't want any theoretical future hilariously broken build to be stopped by the fun police, that's some D4 Dev mindset. Yeah pretty much this. I’m actually glad that the devs recognize that part of the fun is figuring out hilariously overtuned builds and then trying to break the game with them. Like, you still want a challenge but also elements where you clear the room a la vampire survivors power-curve style
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# ? Mar 8, 2024 10:14 |
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The challenge is farming new gear so you can continue to vampire survivors your way through higher difficulties. If I were running the show at EHG I'd just patch in "we fixed the warlock bug" and have it just be making the tooltip 40% instead of 4% to make the "it's not about nerfs, it's about
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# ? Mar 8, 2024 11:19 |
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Tonetta posted:if you have ank 8 cof, around 300 corruption you'll start seeing double exalted and lp 2 items items fairly regularly. around 500 corruption you start seeing lp3 pretty often and the rare triple exalt drat. I burned out before 200 corruption. It seems to take forever to get it up there. I would clear monos and fight the boss twice before making it as far away as I could, and get about 40-70 corruption doing that. Problem is I jumped around to different timelines since the blessings I had sucked so getting any of them decently high seems to take forever. What's the best strategy, just focus on one that has the item type you're looking for and pump it a bunch of times?
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# ? Mar 8, 2024 11:58 |
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Suburban Dad posted:drat. I burned out before 200 corruption. It seems to take forever to get it up there. I would clear monos and fight the boss twice before making it as far away as I could, and get about 40-70 corruption doing that. Problem is I jumped around to different timelines since the blessings I had sucked so getting any of them decently high seems to take forever. What's the best strategy, just focus on one that has the item type you're looking for and pump it a bunch of times? If you're not chasing a blessing, then yeah go for whatever targets the thing you want. Beating the boss gives you +10 and shooting straight out is going to give you more corruption, but once you've got one up to the level you want the others get big corruption bonuses when you reset them. Getting one to over 300 was a slog, but getting the rest there is super fast.
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# ? Mar 8, 2024 12:34 |
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Mailer posted:If you're not chasing a blessing, then yeah go for whatever targets the thing you want. Beating the boss gives you +10 and shooting straight out is going to give you more corruption, but once you've got one up to the level you want the others get big corruption bonuses when you reset them. Getting one to over 300 was a slog, but getting the rest there is super fast. Alright guess I will focus that next time. I've only found a couple of 3lp things that all seem to suck. My gear is pretty good but doesn't require legendaries (Allie falconer dive bomb) so I haven't had much motivating me to push corruption. I still haven't even tried all the dungeon types yet either but there's no carrot to strive for (for me at least) anymore.
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# ? Mar 8, 2024 13:33 |
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What does "Damage per level of specialized buff skills" mean? It's clerics wrath on the healing hands tree
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# ? Mar 8, 2024 13:33 |
euphronius posted:What does "Damage per level of specialized buff skills" mean? Level of any Paladin skill that has the Buff tag
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# ? Mar 8, 2024 13:39 |
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Suburban Dad posted:drat. I burned out before 200 corruption. It seems to take forever to get it up there. I would clear monos and fight the boss twice before making it as far away as I could, and get about 40-70 corruption doing that. Problem is I jumped around to different timelines since the blessings I had sucked so getting any of them decently high seems to take forever. What's the best strategy, just focus on one that has the item type you're looking for and pump it a bunch of times? just get an empowered blessing in all the actual benefit monoliths and then run down whichever monolith you want to farm until after 300 or so corruption, then if you would like to, return to the other monoliths, push them up to 200-250 (should take 1 clear if your highest is 300) and then farm them out. don't bother trying to full clear any map, it's a total trap. just do the objective & move on
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# ? Mar 8, 2024 14:29 |
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Just wanted to say that Chtonic Fissure is a badass loving spell Transplate with the explosion at the end node too
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# ? Mar 8, 2024 15:52 |
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# ? May 28, 2024 12:34 |
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I just realised the cause of my altitis in this game. Endgame is a tad loving obnoxiously boring. Yes, fresh release and all but the game lacks endgame, imo. No need to full clear maps, no in-map content outside exiled mages and ambushes.
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# ? Mar 8, 2024 16:05 |