|
JBP posted:Whenever I need a prayer Barret is there to give my stupid rear end a prayer. I feel like Prayer is kind of unnecessary in non-Hard mode where you can use items in combat, since I can always just use Mist Mega-potions (especially when accounting for the Item Economizer materia that lets you use 1/2 your items without an ATB charge). I could see it being very important in Hard mode, though. ImpAtom posted:The summon you summon is determined by who you use to activate the summon, it's not random. Some require 2 ATB. Yeah, I'm a little confused by that post - it's just whatever summon you have equipped to the character you're using it on (and I don't think any cost 2ATB until Alexander). Did it used to work the way they describe in Remake?
|
# ? Mar 13, 2024 20:40 |
|
|
# ? May 26, 2024 20:39 |
|
I'm still at the point where all summons are just an "I win" button, which is good in a pinch.
|
# ? Mar 13, 2024 20:44 |
|
I've got a Prayer materia on Barret just because he needs something to spend his ATB on, and it's good to be leveling at least a couple of those for Hard mode.
|
# ? Mar 13, 2024 20:45 |
|
ImpAtom posted:The summon you summon is determined by who you use to activate the summon, it's not random. Some require 2 ATB. On multiple occasions now, the summon bar filled up and only one character could actually use their summon, even when the other two had full ATB. When it first happened I thought I must have seen it wrong, so I played around a bit until I could summon again and got the same thing. E: it could be a size thing actually, I was in Gongaga and Alexander might have had some difficulty fitting into that canyon.
|
# ? Mar 13, 2024 20:46 |
|
Yeah I've mostly had Prayer equipped specifically so that I'll have a couple of them leveled for Hard mode I learned my lesson in Remake It's nice in the combat simulator for the same reason it's nice in Hard mode, too. Thundarr posted:On multiple occasions now, the summon bar filled up and only one character could actually use their summon, even when the other two had full ATB. When it first happened I thought I must have seen it wrong, so I played around a bit until I could summon again and got the same thing. It's possible two of your characters had summons who were too big for the current area and one didn't, so that was the only one you were allowed to summon in the moment. Summons like ChocoMog and Moogle Trio are small enough to be summonable almost anywhere, while things like Leviathan or Alexander are more limited.
|
# ? Mar 13, 2024 20:47 |
ImpAtom posted:I'm not sure if you noticed but once a summon is out you gain access to Summon Abilities you can spend ATB on which usually hit like a brick. Cait Sith's ability just allows you to do a semi-random one of those without the summon being out. If nothing else Phoenix can be helpful because it gives you raise/arise pretty early. Yeah it just still doesn't really feel good to me, I'm spending an arbitrary character's ATB on something that has nothing to do with their abilities or how I've built them. And legit I don't think any fight in the game would have changed substantively for me if I had RNG equipped a random summon to every character before each fight. The schedule they come out on just hasn't lent itself to that kind of tactical usage (mebbe on hard mode, we'll see). It's a minor gripe in the scheme of things but it's the one area of combat that I've felt a bit meh about.
|
|
# ? Mar 13, 2024 20:51 |
|
I wish you could force your summon to use their final attack early. There have been a few times where the timer goes just right when an enemy becomes untargetable or puts up a shield that you have to destroy before they can take damage.
|
# ? Mar 13, 2024 21:03 |
|
^^^ Yeah that's awkward and they usually don't seem to get their final attacks off for me. In general I also find myself rarely using Summon ATB abilities. I'll basically just summon them for their final nuke and whatever they passively do (since I think they still do some sort of damage while just hanging around?). I basically just use them as a sort of insurance to hopefully provide a big enough nuke near the end in case things go south.WaltherFeng posted:Note all the synergy skills are not equal. Some are clearly much better than others so experiment. Which of the Tifa launches is better? If my party is Cloud/Tifa/Aerith, Tifa has access to two different launch synergy skills. edit: I want to say that Aerith's is better if you're directly under someone, since it also acts as an attack that knocks enemies into the air. Cloud's seems to send her up at a more diagonal angle that might be better for enemies already in the air? I think one synergy skill I'm still kind of uncertain about is Cait Sith's All-out Attack (or whatever it's called). It's hard for me to gauge if it's doing a good job of building ATB or doing damage. Thundarr posted:On multiple occasions now, the summon bar filled up and only one character could actually use their summon, even when the other two had full ATB. When it first happened I thought I must have seen it wrong, so I played around a bit until I could summon again and got the same thing. Alexander costs 2ATB (and I think is the only one that costs 2ATB up until at least Cosmo Canyon's, which I haven't gotten yet but suspect might also be 2ATB). The character with Alexander probably didn't have 2ATB, while the others had the 1ATB necessary to use their summons. Ytlaya fucked around with this message at 21:12 on Mar 13, 2024 |
# ? Mar 13, 2024 21:08 |
|
Reraise doesn't work after phoenix expires right? At least it hasn't for me. The summons leave so quickly that it seems like that's a tight needle to thread, having someone die after you summon Phoenix, get two atb, then cast it, but before it leaves.
|
# ? Mar 13, 2024 21:11 |
|
No she had 2 ATB for sure, I just hadn't even considered whether summons can physically fit into an area so that's probably what it was. Titan needs 2 ATB also, I forget if Phoenix does.
|
# ? Mar 13, 2024 21:12 |
|
SettingSun posted:There are a lot of cool strats you can pull off in QB (and have them done to you by the AI) but is there a more effective strategy than overrunning the board and keeping your opponent from playing? Has done me well so far. I still use the prebuilt deck that incudes Midgarsormr I made 30 hours ago. I feel like there's probably some really powerful stuff you could do with decks focused on destroying/replacing friendly cards, but I've settled on a deck focused on buffing my own cars that seems to almost always win for me. I also mix a few of the replacement cards in there, just because those can be really nice to have and save you from situations where you'd otherwise be forced to end the game early. It's been a while since I've lost and I'm up to "tier 7" (or whatever the levels are). I could definitely see myself hitting a limit if I played against someone with a good replacement-focused deck, since those can mess me up. Chocobo Jockey is very silly and gives lots of points.
|
# ? Mar 13, 2024 21:17 |
|
Rhonne posted:I wish you could force your summon to use their final attack early. There have been a few times where the timer goes just right when an enemy becomes untargetable or puts up a shield that you have to destroy before they can take damage. Well, there is one way. The summons use their final attack immediately if the summoner dies, so just have them use self-destruct. Simple!
|
# ? Mar 13, 2024 21:21 |
Bland posted:Well, there is one way. The summons use their final attack immediately if the summoner dies, so just have them use self-destruct. Simple! That is actually fun tech, it would be rad if that actually came in useful for speedruns or something, tho I imagine they will have quicker ways of making GBS threads out damage
|
|
# ? Mar 13, 2024 21:46 |
|
Just finished. What a good game. I can't wait for whatever DLC they drop in a year. Now for hard mode and cleaning up the couple of hard versions of minigames I didn't bother to do yet
|
# ? Mar 13, 2024 21:52 |
|
Count me on team gently caress Shrinra mansion. They had all the in game assets from the Gold Saucer inn to make a fun dungeon and instead we got a mako reactor vertical slice that looks like it was left out of Dirge of Cerburus. The rest of the game is fantastic.
|
# ? Mar 13, 2024 21:59 |
|
I mean the entire point of the Shinra Mansion is that it's a literal Resident Evil mansion, a spooky top over a secret lab below.
|
# ? Mar 13, 2024 22:02 |
|
Pro Tip: After installing the latest PS5 Firmware, go into either the PS5 sound settings or the game's options and turn the controller speaker volume down a notch or ten. Do this before attempting any World Intel content. Trust me on this one.
|
# ? Mar 13, 2024 22:03 |
|
Well yeah, and the spooky house is always the best part of any Resident Evil
|
# ? Mar 13, 2024 22:03 |
|
Fedule posted:Pro Tip: After installing the latest PS5 Firmware, go into either the PS5 sound settings or the game's options and turn the controller speaker volume down a notch or ten. Do this before attempting any World Intel content. Trust me on this one. This was a very rude surprise when I did my first enemy intel.
|
# ? Mar 13, 2024 22:07 |
|
Actually now that I look there doesn't seem to be an option for controller speaker volume in the game settings although I am prepared to swear that there was a slider when I started a new game. Maybe I just have mako poisoning.
|
# ? Mar 13, 2024 22:09 |
|
How am I supposed to do the solo Aerith against two bombs fight without either a) perfect blocking everything or b) seriously over leveling to an insane degree? Tried sleep and stopping one or both nothing lasts long enough to help.
|
# ? Mar 13, 2024 22:12 |
|
Sakurazuka posted:How am I supposed to do the solo Aerith against two bombs fight without either a) perfect blocking everything or b) seriously over leveling to an insane degree? Tried sleep and stopping one or both nothing lasts long enough to help. Aerith's radiant ward gives her immunity to attacks while casting so it gives you a lot more room to cast spells. You can put a ward elsewhere on the map and teleport to it if you need to make space.
|
# ? Mar 13, 2024 22:19 |
|
Sakurazuka posted:How am I supposed to do the solo Aerith against two bombs fight without either a) perfect blocking everything or b) seriously over leveling to an insane degree? Tried sleep and stopping one or both nothing lasts long enough to help. Link Fire + Elemental materia on her armor and the bombs are significantly less of a threat, especially if you have the Elemental materia levelled.
|
# ? Mar 13, 2024 22:26 |
|
Rosalind posted:Can Cait Sith and Aerith enjoyers post the equipment and materia they're using to have them be such good damage dealers please? Because I'm following the instructions people are posting for abilities to use and combat advice but they're still doing like next to no damage compared to Yuffie who rips through everything. In addition to this excellent post about tech during combat, let me tell you about how to kit him out.
f#a# fucked around with this message at 22:33 on Mar 13, 2024 |
# ? Mar 13, 2024 22:31 |
|
ImpAtom posted:Aerith's radiant ward gives her immunity to attacks while casting so it gives you a lot more room to cast spells. You can put a ward elsewhere on the map and teleport to it if you need to make space. Did this last night and pretty much this. Radiant on one side of the arena, arcane on the other. Also don't be like me and use Blizzard/ra out of gamer brian that tells you to use Ice spells on a fire foe even though you know that's not its weakness since Blizzards tracking is poo poo. Also felt like an idiot since I forgot during the fight but maybe pop lustruos ward or whatever the shield is on radiant since it eats projectiles and probably makes managing the bombs as you're building ATB way easier.
|
# ? Mar 13, 2024 22:33 |
|
anywho if someone wants to pay back my guide post, I could use a primer on red XIII setup
|
# ? Mar 13, 2024 22:35 |
|
gently caress that moogle game! By the time I get to Cosmo canyon and it's at level six mischief, the course is so lovely and the little fucks are throwing spells at me left and right. I'm not going to do the rest, but I just came here to say that in a game of fun mini games, moogle round up (or whatever) is actively unfun.
|
# ? Mar 13, 2024 22:38 |
I managed to do them all in 2 tries at most but they're extremely annoying, I agree. There didn't need to be 7 of them
|
|
# ? Mar 13, 2024 22:44 |
|
those fuckers cheat, they shouldnt be able to keep throwing poo poo if theyre inside the pen
|
# ? Mar 13, 2024 22:45 |
|
Boy that cutscene after the last moogles challenge though
|
# ? Mar 13, 2024 22:48 |
|
f#a# posted:anywho if someone wants to pay back my guide post, I could use a primer on red XIII setup Red XIII excels in a few different ways but most of them involve his defensive options. Precision Defense + Steadfast Block are a must, as is giving him at least one HP + Materia. Red *wants* to get hit as long as he's blocking. Sentinel Stance is basically on-demand invincibility and should be used to soak attacks. Once you get Chilling Roar it should always be up. He's also a fantastic choice for the Darkside Materia. From there it depends on what you want him to do. The Vengeance Gauge is a resource that can and should be spent freely because it charges very fast, especially with Chilling Roar. From there it depends on how you want to build him. He actually is a phenomenally good support character. Supernal Favor is party-wide haste, Watcher's Respite is a strong no-MP heal and Watcher's Spirit lets them feed ATB to any ATB-hungry characters easily. Combine that with his natural durability and he makes a tremendously good tank/buffbot/healer. Since Stardust Ray doesn't require Vengeance it also can be used freely for huge damage. In terms of damage, if you want him to be DPS your goal is pretty similar. You want to be soaking hits and then going into Vengeance Mode and taking full advantage of it. Reaper's Touch if you're low on HP, Sidewinder if you're high, Crescent Claw to finish if an enemy is staggered.
|
# ? Mar 13, 2024 22:50 |
|
The prison tourney of cloud against the two purple dogs is making me want to delete this game
|
# ? Mar 13, 2024 23:06 |
|
redreader posted:gently caress that moogle game! By the time I get to Cosmo canyon and it's at level six mischief, the course is so lovely and the little fucks are throwing spells at me left and right. I'm not going to do the rest, but I just came here to say that in a game of fun mini games, moogle round up (or whatever) is actively unfun. I also didn't like the moogle game much but it's worth it for the skill point tomes. Last ones are bullshit. Some advice I'd give: Worst one is the green fucker who sends out wind discs or whatever, but you still might want to get him into the pen early or chase him away from it to a place where he isn't as annoying and leave him for later since they tend to put him in places where he's really aggravating by default (at least in the last few mischief levels). Also him and the orange one will pop their projectiles pretty much as soon as they stop moving if you're chasing them around, so don't overcommit when getting in there. Patience is the name of the game in general, I waited for the black one's bombs to go off before going in quicly and getting him to move. Usually left orange for last since you want less projectiles coming from the pen and he tends to be far away enough at first to not be as annoying as green. Blue's pretty much the only one you can chase aggresively since his attack's the most telegraphed and least dangerous of the bunch. Banana mog's just a less dangerous black mog, just go slowly and he's way easier to move. All of this is way harder if you get tilted of course, but being patient and picking your order from what you find most to least annoying is about the best way to approach it. Also, turning it down to Easy will get you more hits you can take, learned this in the last one since the game offered to turn down the difficulty lol
|
# ? Mar 13, 2024 23:08 |
|
I just counter stance and blocked for that one. Wait til the next one lol (I have not tried any suggestions yet).
|
# ? Mar 13, 2024 23:09 |
|
Wamsutta posted:The prison tourney of cloud against the two purple dogs is making me want to delete this game Put one of them to sleep and then use haste, firaga against the non sleeping one. Grab the bubbles they spawn cause they give you buffs if you intercept them and stop them getting the buffs. I found it too annoying so came back later after I beat the game though admittedly.
|
# ? Mar 13, 2024 23:13 |
|
Speculation on part 3 based on having finished part 2. Ok so for Part 3 we need to go to wutai, back to midgar, icicle village, glacier, snow area before glacier, northern crater, northern crater dungeon?, mideal, handle all the big boy weapons. sapphire/ruby/emerald/diamond/ultimate/ maybe others based on part 2 gems like moonstone and amethyst. Rocket town/space. Revisit basically every area in the game. All the submarine content. Flying with highwind, gold chocobo/breeding maybe/doubt it though. All the reveals with cloud/zack. Plus whatever multiverse stuff they include. It seems like a tall order for one game, but I guess most of the assets are already built for a large chunk of the game so maybe doable? I'm hoping we get a dlc where we can play as Cid and Vincient that covers some of this in it. Its gonna suck waiting like 4 years for this. RC Cola fucked around with this message at 23:48 on Mar 13, 2024 |
# ? Mar 13, 2024 23:42 |
|
Lmao the PS5 update made Chadley louder.
|
# ? Mar 13, 2024 23:50 |
|
Chadley needs to be louder, angrier, and have access to a time machine
|
# ? Mar 13, 2024 23:51 |
|
thebardyspoon posted:Put one of them to sleep and then use haste, firaga against the non sleeping one. Grab the bubbles they spawn cause they give you buffs if you intercept them and stop them getting the buffs. I found it too annoying so came back later after I beat the game though admittedly. I read the Sleep tip and have tried it repeatedly and it never seems to work. I’m level 31 playing on dynamic and it’s a level 34 challenge so maybe I’ll come back later
|
# ? Mar 14, 2024 00:10 |
|
|
# ? May 26, 2024 20:39 |
|
Like most solo Cloud fights it ultimately turns into a "use punisher mode counter" test. From what I recall if you counter the attack they do after playing dead they get pressured and putting one into an early stagger is the key to winning the fight. Predictably it gets much more manageable once its one on one.
|
# ? Mar 14, 2024 00:14 |