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Mr. Baps posted:Not that I remember, no. But IIRC there was a weird mechanic where multiple casters could channel the same spell and it'd charge up faster? I never saw it in action because if I was playing sorcerer I wasn't bringing a sorcerer pawn. Called Mirror or Synchronized spells, it reduced cast times for every participant doing the same spell.
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# ? Mar 15, 2024 23:47 |
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# ? May 23, 2024 03:30 |
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this one appears to also have that
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# ? Mar 15, 2024 23:53 |
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Don't make me tap the OP title image..
TheMostFrench fucked around with this message at 02:26 on Mar 16, 2024 |
# ? Mar 16, 2024 00:06 |
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https://twitter.com/Genki_JPN/status/1768758562279616865
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# ? Mar 16, 2024 00:11 |
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Ability to remove individual teeth pays off.
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# ? Mar 16, 2024 00:24 |
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Mr. Baps posted:In most games people who pick the basic Man Who Fights class deserve to be mocked for being the blandest most boring gamers on earth, but Dragon's Dogma makes even the basic fighter a whole lot of fun so it's fine. I also like oatmeal with butter and nothing else, maybe chicken if I need protein
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# ? Mar 16, 2024 00:39 |
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Weird thing to give a poo poo about, honestly
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# ? Mar 16, 2024 00:48 |
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Maybe the game being in the wild before the street date will make Capcom decide to release early, as a treat
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# ? Mar 16, 2024 00:59 |
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Magmarashi posted:Weird thing to give a poo poo about, honestly For some, it can hard to give a poo poo without their oatmeal.
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# ? Mar 16, 2024 01:10 |
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NeurosisHead posted:Maybe the game being in the wild before the street date will make Capcom decide to release early, as a treat It was on Twitch for around 4 hours today.
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# ? Mar 16, 2024 01:29 |
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FF7RB has a mind flayer that escaped from Baldur's Gate 3 so more crossovers are good. I wish you could tweak individual hair styles though. Like flip/reverse and change the length of specific parts. I think the KMMO Black Desert Online let you do this.
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# ? Mar 16, 2024 01:33 |
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Jerusalem posted:Me 'n' the Pawns on the way to fight the dragon: lmao
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# ? Mar 16, 2024 01:38 |
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Got my weird fat skeleton cat who skipped leg day And his cool fighter friend with a mysterious past
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# ? Mar 16, 2024 02:52 |
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I'm not seeing any real hype around the Trickster...is there just not a lot of info on them currently? It SOUNDS interesting but I'm leaning Spearhand for sure.
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# ? Mar 16, 2024 03:37 |
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Tiny Chalupa posted:I'm not seeing any real hype around the Trickster...is there just not a lot of info on them currently? There's plenty of info, it's just so odd that no one has anything to say till we play it.
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# ? Mar 16, 2024 04:04 |
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Trickster looks cool but it seems like it's going to depend really heavily on how competent pawns are, both in general and the particular crew you have. I want to try it out but not as much as I want to try Spearhand, or Warrior, or Sorcerer, or...
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# ? Mar 16, 2024 04:13 |
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Trickster is an odd one because it's not really a vocation where damage is the focus. Definitely seems like a make or break sort of thing that will be heavily influenced by the pawns you have and their inclinations.
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# ? Mar 16, 2024 04:17 |
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Trickster looks cool but imo what makes it not very appealing compared to the other vocations (at least for now) is that being a support class in a single player game just doesn't have the same hook as in a co-op game and also the emphasis on gravity kills might give it a limited utility. I'm still holding out hope for a more offensive summoner vocation that plays like V from DMCV but it's probably just copium.
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# ? Mar 16, 2024 04:24 |
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Tiny Chalupa posted:I'm not seeing any real hype around the Trickster...is there just not a lot of info on them currently? For me it's like... Tricksters don't seem to have a weapon that can fight, it's more like a casting tool. I haven't seen them actually hit anything or do anything but run around and trick people, which is absolutely fine because that's in the name. But meanwhile the other classes are flipping or flying around, smacking dudes in the head, shooting fireballs, etc - it doesn't really look as interesting in comparison. Still gonna try it out of course, because there's been interesting footage of how enemies respond to the environment around them. The Tricksters job is to turn the world into a weapon by drawing aggro. It makes me think of the videos that have shown stuff like destroying a small dam of water to kill a cyclops, or destroying a rope bridge https://www.youtube.com/watch?v=Hman7xDg8jI I would be curious to see some Trickster gameplay put into the Warfarer class. Paired up with Mage or Sorc it could be very powerful to get enemies to be exactly where you want them. TheMostFrench fucked around with this message at 04:54 on Mar 16, 2024 |
# ? Mar 16, 2024 04:41 |
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Trickster fights through aiding their pawns and doing shenanigans. We’ve seen that they have tools to do things other than gravity kills. AoE buffs, debuffs, a mist dragon to knock over large enemies for pawns to wail on. Probably the most important skill I’ve seen is their ability to astrally project and scope out areas as a spooky fog ghost, which seems important for a class that heavily favors planning out your angle. We know there’s more than that, but what we’ve already seen shows they have tools to interact with a fight beyond doing Wile E Coyote antics
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# ? Mar 16, 2024 04:46 |
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Mr. Baps posted:Trickster looks cool but it seems like it's going to depend really heavily on how competent pawns are, both in general and the particular crew you have. I want to try it out but not as much as I want to try Spearhand, or Warrior, or Sorcerer, or... It's an interesting concept, but it looks like a concept that will ride or die on how much pawn AI has improved from the first game. DD1 had a number of enemies that pawns were bad at dealing with themselves, like Metal Golems, which were tedious for non-bow vocations to deal with. It also looks like a vocation that could get hard countered by fights with solo enemies that have no cliffs or other environmental hazards to exploit. If it isn't done right, the best Trickster could end up being a Warfarer, since they'd be able to switch to a backup weapon if the pawns can't handle those enemies. Wyvernil fucked around with this message at 05:00 on Mar 16, 2024 |
# ? Mar 16, 2024 04:57 |
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I rememeber in DD1 picking the assassin cus all the dope moves and the mage has little baby fireballs and then regretted the hell out of it when i saw late game casters making GBS threads out tornados I hope to not make the same mistake
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# ? Mar 16, 2024 05:02 |
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Upsidads posted:I rememeber in DD1 picking the assassin cus all the dope moves and the mage has little baby fireballs and then regretted the hell out of it when i saw late game casters making GBS threads out tornados mage was better as support for me because those spells take a geologic age to wind up
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# ? Mar 16, 2024 05:03 |
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as long as i can still ignore fall damage with helmsplitter...
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# ? Mar 16, 2024 05:04 |
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I just finished a play through of DD1 last night, and as much as I love my Assassin main, the caster pawn having elements specific to each enemy brought them all down so much faster. e: 9:10 this video shows lots of good snippets of enemies (mainly cyclops) responding to the world dynamically. Falling over face first and smashing its face on a rock, tripping into a canyon but catching the other end to save itself (then the player can walk across), and the more common bit of footage where it is washed away by a flood of water. https://www.youtube.com/watch?v=fX_ao7jWZj0&t=548s TheMostFrench fucked around with this message at 05:29 on Mar 16, 2024 |
# ? Mar 16, 2024 05:06 |
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Pawn! What is best in life?
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# ? Mar 16, 2024 05:26 |
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Especially love the eyes on this one.
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# ? Mar 16, 2024 05:34 |
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Do we know yet if there'll be more hair colors at a barber or something once we're actually playing the game? I miss having the fun hair colors that were in DD1, like blue and green.
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# ? Mar 16, 2024 09:20 |
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No, we don't know. The "exotic" colors or whatever you wanna call them were unlocked by buying them in DD1, so there's reason to hope for the same here.
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# ? Mar 16, 2024 09:30 |
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The colors we have are in a group called "Base Colors" in the picker. Assume as you wish.
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# ? Mar 16, 2024 11:47 |
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K8.0 posted:The colors we have are in a group called "Base Colors" in the picker. Assume as you wish. $14.99 color packs
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# ? Mar 16, 2024 11:55 |
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I'm sure Capcom has horrible DLC plans for this game, but dyed hair color I actually expect will be purchasable through RC just like DD1.
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# ? Mar 16, 2024 12:51 |
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Upsidads posted:I rememeber in DD1 picking the assassin cus all the dope moves and the mage has little baby fireballs and then regretted the hell out of it when i saw late game casters making GBS threads out tornados The moves were dope, though. Assassin ftw.
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# ? Mar 16, 2024 12:52 |
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Oh loving hell, Capcom is giving Asmongold an official pawn spot.
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# ? Mar 16, 2024 13:43 |
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Jack Trades posted:Oh loving hell, Capcom is giving Asmongold an official pawn spot.
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# ? Mar 16, 2024 13:47 |
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So I get to throw Asmongold off a cliff?
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# ? Mar 16, 2024 13:48 |
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WAY TO GO WAMPA!! posted:So I get to throw Asmongold off a cliff?
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# ? Mar 16, 2024 13:53 |
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Mr. Baps posted:Trickster looks cool but it seems like it's going to depend really heavily on how competent pawns are, both in general and the particular crew you have. I want to try it out but not as much as I want to try Spearhand, or Warrior, or Sorcerer, or... Ichiban Kasuga looking Arisen, and the most Sujimon looking pawns you can find in the rift. e: Honestly, an Ichiban Arisen with Nanba, Adachi and Saeko pawns would make for a hell of a playthrough.
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# ? Mar 16, 2024 14:03 |
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On the flip side, WoolieVs is getting a pawn. Good for him. Good for him.
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# ? Mar 16, 2024 14:26 |
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# ? May 23, 2024 03:30 |
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Suzi is getting one and her vids are cool. Good for her.
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# ? Mar 16, 2024 14:45 |