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Yeah, that's what I figured. Thanks. I assume I would have to start a new game to be able to research and build the hyper relays etc? Poil fucked around with this message at 15:24 on Mar 17, 2024 |
# ? Mar 17, 2024 15:05 |
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# ? May 10, 2024 00:24 |
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Splicer posted:That's a hell of a prank. "We really wanted to remove this ugly planet from our maps, but according to our laws, planet removal is just not legal. We had to find a workaround." -the Tyranids
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# ? Mar 17, 2024 16:20 |
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15 years into the game, the first AI empire begs to become my vassal. 30 years into the game, the second. I know I was only playing on captain but come on! 20 corvettes is not a loving massive fleet that should make anyone bow down in submission. How hard is it to adjust the modifiers for that to be somewhat functional? Maybe get their thumbs out and wipe the drool off their keyboards and do some work.
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# ? Mar 17, 2024 21:37 |
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Poil posted:I barely ever play gestalts, they're not as fun as regular empires to me. well, if you wanna be boring there is determined exterminators isn't espionage base patch? i thought nemesis was all the extra "become the crisis" stuff, which seems decently done
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# ? Mar 17, 2024 21:50 |
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Qtotonibudinibudet posted:well, if you wanna be boring there is determined exterminators the base infiltration system technically exists without Nemesis so you can e.g. assign a diplomat for several years to get vision on your rival's claimed territory, but there's only one espionage operation which is "infiltrate harder" so if you want to do any actual espionage you need the DLC
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# ? Mar 17, 2024 21:59 |
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Poil posted:15 years into the game, the first AI empire begs to become my vassal. 30 years into the game, the second. I know I was only playing on captain but come on! 20 corvettes is not a loving massive fleet that should make anyone bow down in submission. How hard is it to adjust the modifiers for that to be somewhat functional? Maybe get their thumbs out and wipe the drool off their keyboards and do some work. I have a save file where a 45k grey tempest fleet just popped out of a gate in my territory. My fleet consists of 4.5k fleet power worth of corvettes.
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# ? Mar 17, 2024 22:31 |
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Guys I gots questions
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# ? Mar 17, 2024 23:25 |
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T I M E I S S I G H T
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# ? Mar 17, 2024 23:32 |
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When it comes to the scion origin, does your fallen empire overlord come to your defense if you're attacked?
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# ? Mar 17, 2024 23:59 |
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two fish posted:When it comes to the scion origin, does your fallen empire overlord come to your defense if you're attacked? Sometimes, but it's by giving you a fleet, not joining the war directly.
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# ? Mar 18, 2024 00:11 |
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Oh. What's the main point of scion, then? Just RP?
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# ? Mar 18, 2024 00:23 |
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two fish posted:Oh. What's the main point of scion, then? Just RP? There aren't too many major mechanical changes. I think it mostly provides free resources, fleets, leaders, etc. So yeah, mostly RP. Gives you a chance to play on respectful terms with a Fallen Empire. Or to outgrow and then beat up your dad.
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# ? Mar 18, 2024 00:46 |
LonsomeSon posted:T I M E I haven’t had the horizon signal in years. I really want to experience that again.
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# ? Mar 18, 2024 01:54 |
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ConfusedUs posted:I haven’t had the horizon signal in years. I really want to experience that again. Didn't they change that so that it has a 5% chance of spawning per game, and can spawn on any black hole in the galaxy? The odds of any single player getting that are just crazy low now, seems like a very unnecessary nerf for such a cool event.
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# ? Mar 18, 2024 02:03 |
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Some things that I wish were easier to do: Conquering a new word and painstakingly having to go through every single species to see if anyone is not nerve stapled is a hassle. I wish there was an option that let you just nerve staple/change all of the species at once. Or at least a filter, so I don't have to read every single one. Breaking up federations should be doable, but I can't seem to find a way to do it. Only way is through espionage, correct? I should not have to reenable the automatic investigation of science ships, construction ships work a charm, though. Piracy is just a goddamn waste of time, and sometimes trade routes go through the weirdest places and then you have to have your patrols just being weird too. I have 15 patrol fleets and I hate it. By the way, the Sentry Array is (I think) bugged, because I built it and now I can't see the piracy icon on the trade route. I took the ascension perk that gives a 50% bonus on building megastructures and +1 Megastructure, but so far I cannot build an extra one. I think I misread it, it probably meant I could build two at a time. I've been having a blast, though. EDIT: By the way, why can't I reorder my fleets? I want them numbered how I like (big fleets first and then the patrols), but now I cannot do this! SAD!
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# ? Mar 18, 2024 08:26 |
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Is it at all possible to break up a federation? Yeah it's +1 megastructure under construction at the same time. No idea if it's possible to reorder. I haven't found it. Same with construction ships and science ships as well. An enemy empire took control of one of my starbases and while I quickly got it back it apparently broke the trade route from it so it sent no value back to my capital until I manually reset it.
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# ? Mar 18, 2024 08:42 |
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Poil posted:Is it at all possible to break up a federation? I think that If you use espionage well enough, you can break their relations so much that some will leave the federation. I think.
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# ? Mar 18, 2024 08:57 |
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Splicer posted:Guys I gots questions Lol
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# ? Mar 18, 2024 10:50 |
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it was an asteroid they captured for use as part of the build
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# ? Mar 18, 2024 10:53 |
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Inexplicable Humblebrag posted:it was an asteroid they captured for use as part of the build The really worrying bit is that nobody seems overly concerned that my big glass bubble full of air had an earthquake.
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# ? Mar 18, 2024 14:43 |
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What would be the best way to tackle a massive genocidal empire that has hit my doorstep? It only has a single path to me since there's a fallen empire in the way, but these guys control a quarter of the galaxy and have overwhelming fleet power compared to me.
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# ? Mar 18, 2024 17:34 |
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two fish posted:What would be the best way to tackle a massive genocidal empire that has hit my doorstep? It only has a single path to me since there's a fallen empire in the way, but these guys control a quarter of the galaxy and have overwhelming fleet power compared to me. A big fat bastion in the chokepoint. Defensive stations are generally way stronger than fleets, especially during the first half of the game. Getting various bonuses to Defensive wars also helps, as well as getting friends.
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# ? Mar 18, 2024 17:37 |
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If your precursors are the Zron, the Zroni stormcaster is an absolutely fantastic defensive building. Refit your ships to be all armor and no shields, take only anti-armor weapons, and shred those ships with their non-functioning shields.
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# ? Mar 18, 2024 17:38 |
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two fish posted:What would be the best way to tackle a massive genocidal empire that has hit my doorstep? It only has a single path to me since there's a fallen empire in the way, but these guys control a quarter of the galaxy and have overwhelming fleet power compared to me. Huge gently caress-off starbase in a chokepoint with a garrisoned fleet: the space equivalent of a very spiky wall. Rejigger everything to maximize alloy production, see what kinda ship components they're using and make your fleet/defenses perfectly counter it. Once you win, you'll become the genocidal empire just FYI jokes fucked around with this message at 17:46 on Mar 18, 2024 |
# ? Mar 18, 2024 17:44 |
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Also don't sleep on combat edicts and relic buffs when the fight is coming.
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# ? Mar 19, 2024 01:14 |
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I've pushed through restartitis to give the game the best run I've had in a while and there's a bunch of good stuff but also so much weird kruft. Edicts - good idea. Everything about the rare resource edicts - the dumbest bullshit. The Astral tears - cool tbh. They're just Ancient Relics 2 but they're well done. Astral Actions can gently caress right off screaming at me for decades that I can press the button to give myself a speed boost / why isn't that a loving edict /. Strategic resources (ignoring the edicts) are slightly less annoying now that there's more ways to get them but they're still just an ignorable box-ticking exercise. In that I pick a crap planet and set it to refinery world + planet automation and tick the box to let it build the refineries as I need them. Armies are better now because they barely matter anymore but they're still just enough around to be grating. I want to enjoy the ancient techs but half of them feed into the pointless garbage of the ship designer. Like I'm genuinely having a lot of fun, but my god does the game want to give that fun the death of a thousand cuts.
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# ? Mar 19, 2024 01:51 |
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I'd also just try and take the genocidal empire, when they get too big you'll have to fight them either way and the resulting vacuum will make you have stronger contenders, at least that's what happened in my game and I had two power blocks that I've been slowly dismantling every 10 years.
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# ? Mar 19, 2024 08:29 |
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I killed a voidcloud, with three small fleets, but it didn't drop any debris so I couldn't scan it and get the lightning zapper. Splicer posted:I want to enjoy the ancient techs but half of them feed into the pointless garbage of the ship designer. Splicer posted:Like I'm genuinely having a lot of fun, but my god does the game want to give that fun the death of a thousand cuts. Poil fucked around with this message at 08:45 on Mar 19, 2024 |
# ? Mar 19, 2024 08:41 |
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Poil posted:The ancient refinery is great but the weapons often just seem worse than the stuff you already have, and they require artifacts to equip? The thing that always gets me is that ship upgrades will just stop and wait until there are enough artifacts to do the next ship. I really want a way to put those things in resource silos because they're always around until I need them.
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# ? Mar 19, 2024 11:20 |
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I've restarted my space vampire crisis run several times now, my best run was laid low by a patch making my savegame unstable and every run since then has been a disaster. One of my recent runs was going really well, but the Khan woke up very close to me. Very close, since I had a wormhold (created by an event) that led from one of my home systems directly into the Khan's space. So I was the first to get attacked, no possibility of stopping him from destroying all my core worlds, so I immediately surrendered upon losing my fleets+bastion in the wormhole system. I became a satrapy, which actually wasn't that bad, it gave me some breathing room to improve my economy and rebuild my fleets while the Khan went to work on some of my rivals (and allies). Meanwhile the entire galaxy (except me) started to get together in a mega-alliance to oppose the khan. The Khan later died, very very early, leaving me the only major galactic power not in the mega-alliance. Guess what happened next? With nearly the entire galaxy declaring war on me it was basically the end of a crisis run, but before I had even picked up the ascension perk for all the goodies and bonuses. I just walked away from that one after the alliance pretty effortlessly broke through one of my outer bastions.
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# ? Mar 19, 2024 11:28 |
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That's kind of lol as the story of a wannabe galactic supervillain getting loving chumped repeatedly.
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# ? Mar 19, 2024 13:00 |
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They're Comte de Saint-Germain Yes Comte de Saint-Germain One is a genius The other's insane
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# ? Mar 19, 2024 13:08 |
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I have so many planets with hardly any pops on. I've got like 4 migration treaties and I've just integrated 2 of my vessels to clean up the border gore. But jesus.. I'm the biggest power in my game right now, thankfully but there's so much room for improvement..I may need to spend the next 100 just reorganising planets and generating pops. I may have to annoy my factions and enable the production of robits
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# ? Mar 19, 2024 14:18 |
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Ragnar Gunvald posted:I have so many planets with hardly any pops on. I've got like 4 migration treaties and I've just integrated 2 of my vessels to clean up the border gore. But jesus.. I was gearing up to build a ringworld so I could depop some planets but now I'm not sure one will be enough.
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# ? Mar 19, 2024 14:27 |
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My previous "win" game was as broken shackles origin, I also gained a lot of power from migration treaties and refugees. As my space vampires (authoritarian/militarist/spritualist) I've basically been rejecting migration treaties, partially for RP and partially to prevent my founder pops from winding up on the slave market. But it's got me thinking about the actual mechanics of the migration treaties, how is is calulated? I've always assumed that migration treaties are not great for authoritarians, because your pops will want to migrate away (residence is better than indentured servitude) but no one will want to migrate to a nation where they will be enslaved. Does it even work like that? I have no idea. If it's just a flat population growth boost at the cost of influence, it seems like a no-brainer as long as you have the inf to spend.
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# ? Mar 19, 2024 14:47 |
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I'm authoritarian, perhaps why I'm not getting too much migration. I think I may go raiding for pops actually. The khan showed up between me and my neighbour and got stomped by the neighbour while I was dealing with the gray tempest. I'm only playing captain, but it's the highest I've ever gone with the difficulty before so I'm actually quite proud of myself right now.
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# ? Mar 19, 2024 15:17 |
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Comte de Saint-Germain posted:My previous "win" game was as broken shackles origin, I also gained a lot of power from migration treaties and refugees. I have definitely seen pops migrate to my systems just so they could be assimilated into robot bodies. Keep getting notifications about species with unused points every time they show up.
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# ? Mar 19, 2024 15:22 |
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Comte de Saint-Germain posted:partially to prevent my founder pops from winding up on the slave market. What's the mechanical effect of this? I've been getting a lot of notification spam about my founding species being on the market, but I can't tell if it has any effect? My planets are all high stability, pops are happy enough. My ethics are fanatic militarist and spiritual.
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# ? Mar 19, 2024 16:07 |
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Judgy Fucker posted:What's the mechanical effect of this? I've been getting a lot of notification spam about my founding species being on the market, but I can't tell if it has any effect? My planets are all high stability, pops are happy enough. My ethics are fanatic militarist and spiritual. there's no downside other than message spam, it just means you can buy them and have more of "your" species' pops without having to wait for growth/cloning
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# ? Mar 19, 2024 16:35 |
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# ? May 10, 2024 00:24 |
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Yeah that feels like a courtesy prompt: “hey want more 100% habitability pops for your homeworld? They’re on the market.” Of course it’s a game where notification spam is a frequently-remarked-on flaw but this one actually has some utility, if you’ve got the energy for it. Hire some more researchers, shuffle some homeworld robots off to the colonies to pad out numbers.
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# ? Mar 19, 2024 17:46 |