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Digital Jedi posted:I'm getting slightly excited to play this again once the modding stuff is out. Yeah I think I'll give it another try again after a couple of months of having no interest. New assets (even if they're only houses), official mod support, new patch, and a little bump in interest in the game. Game will still have issues I'm sure, but hopefully the official modding API gets us mods that can do a little more or something.
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# ? Mar 22, 2024 15:45 |
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# ? May 11, 2024 16:28 |
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At the very least I'm going to watch some streams of modded gameplay and see if it looks fun. If it does then GamePass is the way
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# ? Mar 22, 2024 15:48 |
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I'm waiting for assets because I like my cities to look cool and they just don't with the base game stuff.
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# ? Mar 22, 2024 16:39 |
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have we heard anything more on the huge asset pack that was supposed to come out? Will it be with the mod update or after?
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# ? Mar 22, 2024 17:53 |
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GlassEye-Boy posted:have we heard anything more on the huge asset pack that was supposed to come out? Will it be with the mod update or after? It's waiting on the asset editor, won't come before then. I forget what the latest vague estimate on the asset editor is, but don't expect it for months, maybe end of year. I'm not sure the assets in it are even ready tbh, from the vague whispers I see in the modding discords, the creators kind of have to wait for the asset editor to be ready to finalize whatever models they may have in to assets ready to be used. I have no idea why they announced it so early, that seemed like a huge misfire.
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# ? Mar 22, 2024 18:02 |
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Oh there was a dev stream that I didn't even know about, which I wouldn't normally care about but this time it has something fascinating: https://twitch.tv/videos/2097137870 non-rectangular tiles I don't know if that's a mod or not, or something new with the map editor, but you can make tiles be polygons in maps. They also show off paradox mods and a few mods like Move It! in it. Oh poo poo they show off the 4 new palm trees from the Beach Properties DLC at 1:09:29 and it's actually 4 different palm trees, not variations on the same one, or different age stages of the same one.
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# ? Mar 22, 2024 23:08 |
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Still just not going to touch it until asset packs are available. The game isn't challenging in a way that I can ignore how boring my city looks.
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# ? Mar 23, 2024 00:17 |
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piratepilates posted:Oh poo poo they show off the 4 new palm trees from the Beach Properties DLC at 1:09:29 and it's actually 4 different palm trees, not variations on the same one, or different age stages of the same one. Love that expectations are so low that this bears mentioning. The modding stuff looks solid, although it seems weird to me that custom assets apparently aren't coming until later. I could imagine picking this up once those come along.
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# ? Mar 23, 2024 02:33 |
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I do find it kind of... ballsy? To release a paid DLC while your base game is still fundamentally broken in many ways.
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# ? Mar 23, 2024 09:57 |
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They had to. The paid DLC was part of the ultimate edition, which they already sold. And they're running late on it, too. No matter how much it would be better putting the effort into the base game, they have to get the ultimate edition content out.
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# ? Mar 23, 2024 10:02 |
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City Planner Plays has a video showcasing the mod manager and the patch in general. https://www.youtube.com/watch?v=dSWVBDEcVZ4 Edit: The Beach Properties DLC looks bad... lagidnam fucked around with this message at 18:30 on Mar 24, 2024 |
# ? Mar 24, 2024 18:19 |
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lagidnam posted:The Beach Properties DLC looks bad... No kidding. Four new trees that really don't belong on any current map, a bunch of non-beachy looking housing models that repeat or look like recolors, and bugs that haven't been fixed. It really feels like they were and are planning on modders to fix this for them.
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# ? Mar 24, 2024 18:34 |
Isn't the point of beach front property access to the beach? They are almost all surrounded by fences.
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# ? Mar 24, 2024 18:55 |
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Popete posted:Isn't the point of beach front property access to the beach?
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# ? Mar 24, 2024 19:00 |
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lagidnam posted:City Planner Plays has a video showcasing the mod manager and the patch in general. It is really actually quite impressive how non-beachy the "beaches" pack is. A bunch of generic house models that have nothing particularly beachy about them, zero things that actually actually interact with shoreline like key walls, piers, marinas, or anything like that, and... four palm trees.
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# ? Mar 24, 2024 19:01 |
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RadioDog posted:It really feels like they were and are planning on modders to fix this for them. I mean you knew it was going to be poo poo. They have plainly stated that they were constrained by resources but also had to shove something out the door. The 10 dollar price tag, probably forced on them by paradox, is bad though.
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# ? Mar 24, 2024 19:03 |
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lagidnam posted:City Planner Plays has a video showcasing the mod manager and the patch in general. It's good to see the improvements in performance at least.
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# ? Mar 24, 2024 21:06 |
Maybe it will be fixed but I was hoping the beach DLC would at least fix up houses along the beach where it creates a verticle cliff up to the property line instead of conforming nicely to the water.
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# ? Mar 24, 2024 22:52 |
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Popete posted:Maybe it will be fixed but I was hoping the beach DLC would at least fix up houses along the beach where it creates a verticle cliff up to the property line instead of conforming nicely to the water. i don't think that one is ever being fixed
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# ? Mar 24, 2024 22:56 |
Imagine if the game had a dynamic lot system, that could make infinite variations of lots with a bunch of base components. Imagine if it could generate lots of odd shapes and generate a sensible front yard or back yard for a single family home. Imagine if it had dynamic buildings made from components like front, side and back walls, and different roof shapes and window styles.
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# ? Mar 24, 2024 23:14 |
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Speaking of disappointments due to a lack of sand, here's this absolutely unreal desert map someone is making that blows my mind. It uses a texture replacer mod to add sand, but how on earth is no other map this detailed? "To celebrate the coming release of PDX Mods for Cities Skylines II, here are screenshots of the project I worked on during the map editor beta. It utilizes the Map Texture Replacer mod by Cgameworld to achieve the desert theme. It's based off Black Dragon Canyon, Utah. (reddit.com)" https://www.reddit.com/r/CitiesSkylines/comments/1bn56q8/to_celebrate_the_coming_release_of_pdx_mods_for/
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# ? Mar 25, 2024 15:25 |
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piratepilates posted:Speaking of disappointments due to a lack of sand, here's this absolutely unreal desert map someone is making that blows my mind. It uses a texture replacer mod to add sand, but how on earth is no other map this detailed? they're probably using 1m DEMs or whatever for the height map source data. CS2 map terrain is significantly higher resolution in comparison to 1 if you take the actual map dimensions into account so they should wind up looking a lot better.
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# ? Mar 25, 2024 15:30 |
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I saw the launch video for it, the map is honestly absolutely stunning
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# ? Mar 25, 2024 16:14 |
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Paradox mods site is up for everyone to use: https://mods.paradoxplaza.com/games/cities_skylines_2?orderBy=desc&sortBy=best Game patch is not out yet (comes out at 1pm EST I think), so you can't play with mods just yet, but can browse around.
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# ? Mar 25, 2024 16:42 |
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piratepilates posted:Speaking of disappointments due to a lack of sand, here's this absolutely unreal desert map someone is making that blows my mind. It uses a texture replacer mod to add sand, but how on earth is no other map this detailed? (also the answer is only some people are crazy enough to do this kind of detail. and thank god for them making stuff for us)
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# ? Mar 25, 2024 17:23 |
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New patch just dropped: https://forum.paradoxplaza.com/forum/threads/modding-wavelet-patch-1-1-0f1.1640000/ This looks interesting (also you'd think they'd have included these on launch, but alas): quote:Improved Land Value System
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# ? Mar 25, 2024 18:02 |
The Beach Front DLC is getting roasted and rightfully so. I still am hoping this game gets fixed up because there is enough here to be a really good game but this DLC leaves a bad taste in the mouth.
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# ? Mar 26, 2024 21:24 |
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Is there even a way to make beaches in the game? Is this just a minimum viable product they had to get out to fulfill deluxe edition obligations?
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# ? Mar 26, 2024 21:30 |
Not sure, maybe you could with the terrain tools? I was hoping at least that putting buildings along the coastline would fix the property lines causing vertical cliffs when they meet water.
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# ? Mar 26, 2024 21:31 |
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I like this shot from the official trailer for the beach properties DLC pack with ne'er a beach to be seen along the coastline.
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# ? Mar 26, 2024 21:34 |
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This game made me go back to Skylines 1, which is a pretty dang good game.
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# ? Mar 26, 2024 21:56 |
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It's Beach Properties, the actual beach is sold separately.
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# ? Mar 26, 2024 22:00 |
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explosivo posted:Is there even a way to make beaches in the game? Is this just a minimum viable product they had to get out to fulfill deluxe edition obligations? You can make sand through the dev tools, I've seen a few people on Reddit do it. Have to enable the dev tools to do it though, which is real lovely to make users have to do. I don't know why they didn't throw together a quick surface painting tool for the DLC, the functionality is there in the dev tools, and they could just pay a modder 50 bucks to throw it together as a mod, but I guess that way you don't get a DLC with a 6% rating on steam, so.
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# ? Mar 26, 2024 22:28 |
I bought the deluxe version of this game and I guess they were under some kind of legal pressure to get this DLC out the door but man it is very half baked. I'd rather they had just spent the time working on fixing the game and put the DLC out in the fall.
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# ? Mar 26, 2024 22:35 |
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explosivo posted:
I like the winding footpaths through the woods by the coast. That would make for a lovely park... if parks could be anything but ploppables.
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# ? Mar 27, 2024 03:38 |
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piratepilates posted:You can make sand through the dev tools, I've seen a few people on Reddit do it. Oh here's a way to make a beach, simply make an oil industry zone, which fills the zoned area with gravel (why does it do this by the way? pumpjacks are all you need to pump oil, they don't take that much space, and you only need gravel for where trucks will drive over and park), and sink half of it and you get a beach 🙃 https://www.youtube.com/watch?v=szC0eoLs3WA Or use the dev tools and just throw a sand texture down somewhere: https://www.youtube.com/watch?v=3AC29EH7PnQ blastron posted:I like the winding footpaths through the woods by the coast. That would make for a lovely park... if parks could be anything but ploppables. Well the good news is, with the latest patch, "Shorelines now affects Land Value", so that park will at least have a function in the game. Cims won't actually use it as a park, although they don't do that for normal parks in the game anyway -- unless those reddit posts I saw were true, and they all flock to a single park in the city and leave the rest vacant 🙃 edit: Also I missed it earlier but there was another dev diary today, albeit a small one, about assets for once, "Beach Properties Dev Diary #1: Creating an Asset Pack": https://forum.paradoxplaza.com/forum/developer-diary/beach-properties-dev-diary-1-creating-an-asset-pack.1626895/ They say there will be another one tomorrow, so maybe we get another peek through the curtains of assets in this game. piratepilates fucked around with this message at 03:51 on Mar 27, 2024 |
# ? Mar 27, 2024 03:45 |
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So is that beach asset pack done or are they gonna throw more into that later? I feel like nerds preordering games/ordering the ultimate edition in 2024 know the risks, but yikes imagine having the first couple of your prepaid DLCs come out dookie because the devs are putting all their manpower towards a busted base game
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# ? Mar 27, 2024 04:25 |
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I won’t call the overall progress “one step forward and two steps back” but they’re very much at least sort of standing still. The mods is a big step, but loving up the DLC so badly just sort of feels like it’s just lost them any good will the official mods earned. Donoteat’s launch stream had the quote that sort of sums it up for me: if you want the most “up to date” city builder in terms of graphics and tech and all that, this is what you’ve got. It might not be what you want, it might not be great - but until there’s a serious competitor, this is it. I still hope they can polish the turd. I know arguably there’s other games that “compete” with Skylines but for me it’s really only skylines and W&R that fit into the “purist’s” definition of city builder. I like a lot of the adjacent games but they’re much smaller scale or have a different focus, like an anno or farthest frontier. Even looking at other ant farms, games like dwarf fortress don’t hit the same thing. Until some miraculous competing game materializes I still want Skylines 2 to not suck, even if it takes forever.
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# ? Mar 27, 2024 05:22 |
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Anime Store Adventure posted:Until some miraculous competing game materializes I still want Skylines 2 to not suck, even if it takes forever. Yup. In the meantime I'm enjoying W&R but it's a lot of work and I'm nowhere near good enough at it for it to be a relaxing podcast accompaniment game
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# ? Mar 27, 2024 05:25 |
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# ? May 11, 2024 16:28 |
I want CS2 to become a great game and I think it can get there it's obviously going to take time. That said I think releasing this DLC was mistake, I get they sold the deluxe package and felt some obligation to do so but with the state of the game still very unfinished and how bare bones this DLC is it really leaves a sour taste.
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# ? Mar 27, 2024 05:47 |