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Khanstant
Apr 5, 2007
The adventures man. I did a couple long posts last night of just the emergent quests I've found myself I .

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Clocks
Oct 2, 2007



Professor Beetus posted:

I think I hosed up playing archer first because I unlocked the darth maul class and I did not like doing melee at all, so I am now back to being an archer after 4 or so levels in mystic spear.

e: does anyone know if ring effects can stack? I got a ring that makes stuff take more damage from my arrows the closer I am to them, and then I found one in a chest as well.

I mean, the health/capacity rings definitely stack so the damage/resist ones pobably stack as well.
Also how you feel about archer is how I feel about thief. It's tough doing anything else, and I'll probably finish mystic spearhand, maybe try out trickster, but thief will be what I end with. (Although I made my pawn a thief when I switched to spearhand so she's wearing all my equipment, I guess I could just get us two thief sets so we can be thief buddies.)

Amazing Member posted:

Now, I am a fan of the first, and had the original on my 360 and even got the Dark Arisen on my steam, so I know what to expect but still.. I just can't justify the cost for a game that seems so...mirthless? I'm sure everyone else in here is going to say its great but what about it is captivating you to pick up and play?

I'm having an amazing time. It's basically the first dragon's dogma, but better. Another goon in this thread said that this is like, if you have ever wanted to re-experience the joy, wonder, and discovery of a game for the first time... then this game is that, for dragon's dogma. But we can't really decide your budgeting concerns for you.

I will say that even when the trailers were being released for this game, they didn't look that great? But because I knew what DD entailed I was super excited for it. I think this game plays way better than it looks.

Potato Salad
Oct 23, 2014

nobody cares


Amazing Member posted:

Goons, i need your honest take on this game.

I have a lot of issue with it being $70 USD so ill be holding off until its on discount but is it actually fun? I've watched reviews from the likes of IGN to Gamespot to online personas that seem to say it's a "hands down GOTY contender" but any stream or video I pull up seems...incredibly dull.

Now, I am a fan of the first, and had the original on my 360 and even got the Dark Arisen on my steam, so I know what to expect but still.. I just can't justify the cost for a game that seems so...mirthless? I'm sure everyone else in here is going to say its great but what about it is captivating you to pick up and play?

I have perhaps a different take from those posted previously, where I don't regret playing this right now but I perhaps do wish I had waited for a sale 6 months from now and a bunch of performance/bug/balance passes.

Khanstant
Apr 5, 2007
There's only one golden period where you can play a game and play 3have questions that nobody has the answers for yet and that's one of the best rarest I've were things in modern games for me. Performance issues went away when I locked it at 30 fps anyway.

Owl Inspector
Sep 14, 2011

Nuebot posted:

I played the first game, I'm used to quests failing and poo poo, hell I'm even fine with the health loss thing. I just don't like the health loss on restore because it can, potentially, lead to lovely situations like I was in last night where my game auto-saved after I left a cave and as I was heading back to town a cyclops showed up and killed me, when I reloaded I had barely enough health to take one hit from the thing, then I was in prime one hit kill territory. The only thing I could do was either load my last inn save or just not get hit.

yeah it sucks, but for some reason you can use healing items a second after your health hits 0, which lets you survive one shots and makes it pretty manageable. I had a single basic enemy attack remove my controls into a 7-hit stunlock that "killed" me multiple times, and I still lived because for some reason using items is the one thing getting stunlocked or even killed does not prevent you from doing. haven't gone out of my way to experiment with it and seen if there's some kind of limit, but so far my experience is that even if every hit you take is guaranteed to kill you, you can just survive as many hits as you have items, so stock up. some incredibly ??? design going on here

Shyrka
Feb 10, 2005

Small Boss likes to spin!

sebmojo posted:

if you have a 40xx video card, this mod almost doubled my fps: https://www.nexusmods.com/dragonsdogma2/mods/39

I got a decent increase using this, in the city managed to go from 50 to 70 odd fps, but the game's had two crashes where it froze up since I used it after running solid beforehand, so wouldn't recommend it.

Khanstant
Apr 5, 2007
Yeah I've been pausing on big hits to chug potions. Do the same when low on stamina to avoid being knocked down or winded. Seems like fall damage, getting tiny fall damage from tossed off dragon/gryphon, and being pinned and without stamina and getting straight assassinated heart stabbed on the ground. Everything else I've been able to heal through.

No joke often I just play with like a 15% long stamina bar and just treat it like one hot and need to chug or die. With Thief that was super viable because of mobility and recovery but as Mystic Spear boy it's way more dangerous because you have to tank hits sometimes with a slow weapon.

Vermain
Sep 5, 2006



the experience of DD2 is very much in the pressures exerted by the various systems working against you: you have to decide how willing you are to spend time traveling to an area versus how much you're willing to pay for the convenience of using fast travel, how much you need to go back to town to deposit materials versus toughing it out so that you don't lose travel progress, where you decide to place your portcrystals, the risk-reward of fighting large monsters and potentially getting deep into the loss gauge, etc. i think it seems dull as a detached observer because you're not feeling those pressures directly, and that invisible calculus doesn't come across well in the kinds of clips people tend to post on youtube (e.g: "check out this cool monster fight" or "my pawns all decided to suicide into the brine at once")

this isn't a guarantee you will actually find it fun, mind you. to be absolutely clear: DD2 is a very specific kind of taste where the friction of traversal and exploration is what you're paying the $70 for. if you just want a third person action RPG where you fight big guys in a fantasy setting, you're better off buying the elden ring DLC or the new monhun when it comes out

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Missionary Positron posted:



Not sure if this was a scripted event but there was a cyclops rampaging in the city when I came back from questing.

It is not

I have seen wolves, a cyclops, and an ogre in town

also lizards coming out of the gate

The town is not a combat free zone

Codependent Poster
Oct 20, 2003

lol the first pawn I met is like a perfect recreation of Geralt. Then when I was fighting a harpy I saw him loving leap through the air and take it down.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

turn off the TV
Aug 4, 2010

moderately annoying

Vermain posted:

where you decide to place your portcrystals

this is a pretty easy one since i'm 32 hours in and i haven't even seen one of these yet

Khanstant
Apr 5, 2007
what? Monster Hunter and Dark Souls both take monster Fighting and make a huge hassle out of it. Don't get me wrong, they're great games, love em, but they got nothing on DD when it comes to zoning out and just kill monsters.

bees everywhere
Nov 19, 2002

FYI, if your oxcart gets knocked over, you can walk up to it and push a button to restore it so it's upright again, like a Warthog in Halo.

I discovered this after a cyclops picked me up, smashed me into the ground and then threw me into the side of the oxcart, knocking it onto its side. I was worried I would have to walk the rest of the way after that but nope.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
What if a cyclops falls onto the cart?

Because that happened and it refused to move.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

turn off the TV posted:

this is a pretty easy one since i'm 32 hours in and i haven't even seen one of these yet

I've found 2.

One from doing the elf questline and one from doing the main quest up through 'Coronation'

Khanstant
Apr 5, 2007

Codependent Poster posted:

lol the first pawn I met is like a perfect recreation of Geralt. Then when I was fighting a harpy I saw him loving leap through the air and take it down.

I feel like 80% of the pawns I see in rifts are white haired white women, many expressly Ciri, but hadn't seen an actual Witcher. Seen a Kratos tho

Bussamove
Feb 25, 2006

Third World Reagan posted:

It is not

I have seen wolves, a cyclops, and an ogre in town

also lizards coming out of the gate

The town is not a combat free zone

I have one Griffon that really loves terrorizing the farms outside the northern gate then flying away when it gets to one health bar. :argh:

Khanstant
Apr 5, 2007
Is there a permanent purple crystal in Cat city? I should definitely head back to Wurmhat and finally follow that beggar after I see the art show, but I haven't found a port crystal and it was an amazing terribly long journey.

Atoramos
Aug 31, 2003

Jim's now a Blind Cave Salamander!


Amazing Member posted:

Goons, i need your honest take on this game.

I got it for $60 and don't morally have an issue with big attempts at unique titles costing more than games 20 years ago or paid DLC less impactful than horse armor.

I wouldn't call it mirthless? I'm romping around with a very close match to Willem Dafoe as a mage and Mads Mikkelsen the jaunty ranger and it's amazing.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Take an escort mission for the sorcerer maister

get ambushed at night, like how slow were we going

maister instantly cyclones the cyclops and it falls on the cart



Have to walk the rest of the way since no one can move it

SHISHKABOB
Nov 30, 2012

Fun Shoe
I love it when I randomly come across a squad of 4 adventurers running around killing poo poo just like me.

Third World Reagan posted:

What if a cyclops falls onto the cart?

Because that happened and it refused to move.

Everytime my ox cart gets ambushed at night I think I accidentally blow it up with my spells lol

Phlegmish
Jul 2, 2011



turn off the TV posted:

this is a pretty easy one since i'm 32 hours in and i haven't even seen one of these yet

Do the elf-related quests.

explosivo
May 23, 2004

Fueled by Satan

Okay friendship with Powder Blast over, Gut and Run is the poo poo for taking down big enemies. I just fought a minotaur and we annihilated it after I was able to take it down with a gut n run to the head. Immediately after that a Griffon swooped in and we dismantled that thing too once I grounded it by shredding the wings. Implicate, the upgraded version of Ensnare, kicks rear end too. It's a lot of fun yanking enemies right in to execution range and plunging the daggers right in for an instakill, harpies are pretty much permanently grounded now too. Thief is so much fun!

Broken Cog
Dec 29, 2009

We're all friends here
Unsurprisingly, one of the archery maisters is the elven leader.
Teaches Heavenly Shot.

Owl Inspector
Sep 14, 2011

Amazing Member posted:

Goons, i need your honest take on this game.

I have a lot of issue with it being $70 USD so ill be holding off until its on discount but is it actually fun? I've watched reviews from the likes of IGN to Gamespot to online personas that seem to say it's a "hands down GOTY contender" but any stream or video I pull up seems...incredibly dull.

Now, I am a fan of the first, and had the original on my 360 and even got the Dark Arisen on my steam, so I know what to expect but still.. I just can't justify the cost for a game that seems so...mirthless? I'm sure everyone else in here is going to say its great but what about it is captivating you to pick up and play?

comparing it to DD1 since you played that, the main improvements I've felt so far are that the world is a lot more interesting to poke through and pawns have a lot more going on + you have better control over them. I haven't seen much else that feels like an improvement - the first part of the story has still been complete filler with 0 interesting characters and they made a lot of little changes to the traversal movement/animation speed and transitions/overall feel of the game that slowed it down in a way I personally really dislike, so the closest analogue to my most played class from DD1 now feels extremely clunky and dependent on pawns to be distractions. I'm sticking with it because the more interesting world really makes it compelling and that part can't be overstated, but yeah, there's a reason it looks dull to you when other people are playing it. it's a lot more interesting to play than watch once you get into it.

Infinity Gaia
Feb 27, 2011

a storm is coming...

Hmm. I feel like I shouldn't give this little girl these incredibly rare and powerful grimoires. However, it is a quest. So who can say what's right or wrong?

Phlegmish
Jul 2, 2011



Broken Cog posted:

Unsurprisingly, one of the archery maisters is the elven leader.
Teaches Heavenly Shot.

Can you just walk up to him and ask him to teach it to your pawn?

Is it actually a good ability?

Broken Cog
Dec 29, 2009

We're all friends here

Phlegmish posted:

Can you just walk up to him and ask him to teach it to your pawn?

Is it actually a good ability?
Haven't tested it since I'm Sorcerer right now, but like the other maisters, he gives you a book which lets both you and your pawn learn it.

I just went back and talked with him after finishing the bow elf quest, though I did have a translator with me this time.

Khanstant
Apr 5, 2007
It's just a book, not like it could start a fire or anything.

emdash
Oct 19, 2003

and?
This game is pretty mirthful, if anything

It’s borderline campy high fantasy with little irony

You high five your pawns after you win fights. It’s so fun

Neeksy
Mar 29, 2007

Hej min vän, hur står det till?
I had to rely on my magician pawn to kill all the slimes in the cave for me since he's the only one with elemental magic. Took a while since I had to kite everything, but he cleared that whole thing.

explosivo
May 23, 2004

Fueled by Satan

So if I go to that meeting with the archer after giving him a bow can I do the quest even though I'm not an archer? My party kept saying "you can't wield a bow, dumbass!" while I was running there so I gave up and did something else.

Thursday Next
Jan 11, 2004

FUCK THE ISLE OF APPLES. FUCK THEM IN THEIR STUPID ASSES.

K8.0 posted:

It's a good mechanic and my time with the game has been significantly bettered by its presence. The combined mechanics encourage thinking ahead and executing well without being too punishing even when things go completely to hell.

My best experience in this game yet was losing all my pawns far from town, being stuck with low health since I couldn't rest since my main pawn carries my camping gear, no nearby riftstones to get her back, being killed several times and fleeing strong enemies including a griffin that first attacked me and then a caravan I stumbled across, finally making it back to town and having to fight a cyclops at like 25% max HP. It was great and in any other modern game it would all have felt slightly hollow, but this game's systems struck the perfect balance of permanence, challenge, punishment, and still being able to succeed to make it wonderful.

Maybe the game isn't for you, but the whole wearing down and recovering aspect of it is definitely not badly designed because it does exactly what it intends to. Penalizing death in particular rewards judicious use of consumables in a way no other game has.

Same.

My favorite experience thus far was when I was way west on the map. I had fought several ogres and a minotaur already. I was down to about 4/5 health when I came across a giant Royal Griffin. A 20-minute fight ensued, and I was down to 1/5 health. gently caress. I have to run - I missed too many explosive shots and I'm out of those arrows. Run.

But, poo poo, wait -- I'm doing a timed quest. Trying to save a dude who got in over his head (familiar?). So instead of turning tail and running back towards the east, towards safety, I ran west. And ended up in a very very bad place.

I literally died and reloaded enough times to have nothing but a whisper of health. I had to get lucky and random pawns wandering the road jumped in to help. I couldn't just leave, or the NPC would die. I skulked around the edge of the pitched battle, diving in to rez pawns as they went down. I would snap off a shot if I got one but mostly it was just pure adrenaline powering my survival. I was literally sweating. Several deaths I had my finger hovering over the "restart at the inn" button -- it would have cost me two hours of play.

I saved the NPC with three dead pawns and myself basically a bloody husk. First and only Ferrystone I have ever used.

Game's good, mechanic is powerful (and I love it personally). If it's not grabbing you as-is they'll probably cave and add an Eternal Ferrystone soon enough if the first game is any idea.

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT

explosivo posted:

So if I go to that meeting with the archer after giving him a bow can I do the quest even though I'm not an archer? My party kept saying "you can't wield a bow, dumbass!" while I was running there so I gave up and did something else.

Gotta switch to archer for that

explosivo
May 23, 2004

Fueled by Satan

Tarezax posted:

Gotta switch to archer for that

Dang, okay. Thanks for the heads up so I don't waste my time

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT
I found out the hard (and funny) way that you can't ferrystone out of a cave. Your character just tosses the ferrystone and it drops to the floor, doing nothing. Luckily it doesn't actually consume the ferrystone when you try that

Jack Trades
Nov 30, 2010

Tarezax posted:

I found out the hard (and funny) way that you can't ferrystone out of a cave. Your character just tosses the ferrystone and it drops to the floor, doing nothing. Luckily it doesn't actually consume the ferrystone when you try that

That's funny.

Professor Beetus
Apr 12, 2007

They can fight us
But they'll never Beetus

Deified Data posted:

What did I miss out on lol

Spoilers for the bum quest: There's a depressing follow up where you learn that his wife killed him and then herself because she found out the truth.

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turn off the TV
Aug 4, 2010

moderately annoying

what do the hands with numbers on them mean in the quest log and on the camping screen?

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