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Jack Trades
Nov 30, 2010

Megaman's Jockstrap posted:

The bizarre choice to either make the mage an auto-include or....I don't know how you would work around it. Spend a couple of hours on supply runs to stock up on five dozen fruit robents?

Every time I return to an inn I have to offload a metric buttload of Salubrious Draught's that I have crafted during my hiking. Give those to a pawn with Chirurgeon and you won't need a Mage.

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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Owl Inspector posted:

Having anodyne was a big deal in DD1 too but sorcerers being able to cast it meant 2 out of 6 pawn classes could heal which felt a lot better than just 1

Sorcerers did not have Anodyne in DD1, Mage was the only one who could cast it there too.

Clocks
Oct 2, 2007



SHISHKABOB posted:

I just want to be a sorcerer, there's no vocations that I'm interested besides it. I know the game is like "you should try them all!" but I don't want to. I'm just gonna keep casting hagol, levin, seism and meteoron at people I guess.

There's probably certain augments that will help but at this point I don't think there's anything wrong with just sticking to one playstyle. I fully leveled mystic spearhand and it was... fine, but now I'm back to owning as thief! I did unlock both MA and warfarer last night but I don't think those interest me. (Warfarer is weird. I haven't actually tried it out but one of your three skills is the weapon switching one, which seems to only leave you with three weapon skills to use. Which is... erm... I dunno. Unless I misinterpreted how the class works.)

Megaman's Jockstrap posted:

This is exactly what happened to me, even after you finish that quest they imply you should go back there at some point to check in.

Y'know, just spitballing here, but I think the reason that certain people are having such trouble with this game is because they either are too young or don't remember a time where games didn't constantly erect guardrails and spoon-feed the player. There has DEFINITELY been some stuff here that's been obtuse or silly but largely if you follow the clues the game lays out you'll do ok.

It's really funny the amount of quests you get that just don't have a waypoint. Some you can intuit where to go. Or you can literally hire a pawn that will tell you. Hell, I even ended up using the oracle a couple times when the pawns I had didn't know poo poo and that told me where to go! Sometimes as you do other quests you find out info about a previous quest still in your log!

I did fail a quest chain last night. To be fair it was telegraphed and I don't know what I was expecting and it was my own drat fault, but it still stings. :negative:

LibbyM
Dec 7, 2011

My pawns warn me that the sun is going to set soon, I'm a fair way out from the city but I know I've got enough time to get back without issue. But just as this happens I run into an NPC who wants me to escort him somewhere, I accept hoping he just wants a walk back to the city, but no his objective is somewhere else. The location he wants me to escort him too is actually significantly closer than the city, so I figure gently caress it I definitely have time to get him there and then I can wait out the night at that place.

I proceed to get drawn into straight up 10 separate combat encounters in a row, chaining off of each other without a second of breather, at some point during these combats night falls and becomes pitch black. The escort npc and all my pawns die horribly as I sprint desperately back to the city where I know its safe.


While I was fleeing for my life I also saw a ghost Oxencart but it disappeared when I got close, I assume that's for some quest or something.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
DD1 Sorcerers could not cast anodyne and having it was generally a bad thing past the early game. If you had a mage, it was for utility, not heals.

I'm not even 30 yet but I'm pretty sure you can go mageless just fine in DD2. You get a huge amount of additional damage to make up for having to make/buy/carry curatives.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.
There are no horses in the Dragon's Dogma world, which is why I hope Dragon's Dogma 3 has a nighttime event of an encounter with the Headless Oxenman who sloooooowly trundles toward you while laughing insanely.

Jack Trades
Nov 30, 2010

I'm not a big fan of the fact that they still allow you to chug a barrel of healing potions while you're already stunned and dead, but since it's there and you don't even have to bind the shortcuts yourself then you might as well use it.

Phlegmish
Jul 2, 2011



MeatwadIsGod posted:

Guess I'll be broke for awhile because drakes have kicked my rear end on the rare occasions I've tried to fight them. I'm like level 32 or so now, maybe it'll go better next time. I should probably sell off some monster materials (at least ones I have a lot of) but my hoarder brain makes me obssess over whether or not I'll need them for upgrades later on.

Yeah drakes still kick my rear end at level 32, too. But I have to say that I'm not overly concerned with killing any until it's time to start dragonforging my equipment

Sloober
Apr 1, 2011

LibbyM posted:

My pawns warn me that the sun is going to set soon, I'm a fair way out from the city but I know I've got enough time to get back without issue. But just as this happens I run into an NPC who wants me to escort him somewhere, I accept hoping he just wants a walk back to the city, but no his objective is somewhere else. The location he wants me to escort him too is actually significantly closer than the city, so I figure gently caress it I definitely have time to get him there and then I can wait out the night at that place.

I proceed to get drawn into straight up 10 separate combat encounters in a row, chaining off of each other without a second of breather, at some point during these combats night falls and becomes pitch black. The escort npc and all my pawns die horribly as I sprint desperately back to the city where I know its safe.


While I was fleeing for my life I also saw a ghost Oxencart but it disappeared when I got close, I assume that's for some quest or something.

i had one at night that was just standing on a hill and it lead me on a trip across battahl and ended with a lich fight on a cliff that was moderately annoying, the entire way there undead kept spawning and there was like 20 spectres, luckily spearhand can take them out very very fast



she gave me 2400 gold, thanks lady

Clocks
Oct 2, 2007



Also, I highly recommend trying to go mageless at least a few times before deciding you absolutely need a mage. If you're good at not getting hit often then you will need a mage far less often than you'd think. Chirurgeon pawns can heal others if they have curatives in their inventory and pawns will heal themselves if they have curatives. You probably have a stockpile of salubrious draughts or roborants that you can give to your buddies if you see them having a hard time.

Speaking of forager/logistician, I did the quests that supposedly reward those but never got those so I guess I gotta make friends with some NPCs. I know some people here seem to dislike logistician pawns but I quite liked the ones I hired.

Owl Inspector
Sep 14, 2011

Zore posted:

Sorcerers did not have Anodyne in DD1, Mage was the only one who could cast it there too.

Oh I’m getting it mixed up with elemental buffs, the other thing I always wanted to have from magic pawns

Jack Trades
Nov 30, 2010

I'm sorry Ulrika, I know that you're a nice girl and we've got backstory together but I'm a huge loving mark and the game got me down bad for another...

Jack Trades
Nov 30, 2010

Clocks posted:

Speaking of forager/logistician, I did the quests that supposedly reward those but never got those so I guess I gotta make friends with some NPCs. I know some people here seem to dislike logistician pawns but I quite liked the ones I hired.

You need to go to the slums and talk to the two NPCs involved in the quests a couple of days later and they'll give you the stuff.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Clocks posted:

It's really funny the amount of quests you get that just don't have a waypoint. Some you can intuit where to go. Or you can literally hire a pawn that will tell you. Hell, I even ended up using the oracle a couple times when the pawns I had didn't know poo poo and that told me where to go! Sometimes as you do other quests you find out info about a previous quest still in your log!

I did fail a quest chain last night. To be fair it was telegraphed and I don't know what I was expecting and it was my own drat fault, but it still stings. :negative:

Yeah so far there have been only two quests where I had to look up what to do outside of resources provided by the game itself, and in both cases I was basically done the quest already, I was just missing the exact thing I needed to do to indicate to the game that I wanted to finish the quest. The fact that you can specifically just hire pawns with quest knowledge is a great little built in cheat system, and the oracle is a decent backup although I have gotten a few "just look carefully" generic ones when I couldn't figure out what I was supposed to do.

*edit* Unrelated, if you teach a pawn a different specialization than the one they have, is the old one just gone forever, or can you swap between ones they've already learned somewhere?

FutonForensic
Nov 11, 2012

the gall

External Organs
Mar 3, 2006

One time i prank called a bear buildin workshop and said I wanted my mamaws ashes put in a teddy from where she loved them things so well... The woman on the phone did not skip a beat. She just said, "Brang her on down here. We've did it before."

Lmao

I accidentally sold a wakestone shard when I was emptying my inventory :argh:

Phlegmish
Jul 2, 2011




Feels like it should be illegal

DeadFatDuckFat
Oct 29, 2012

This avatar brought to you by the 'save our dead gay forums' foundation.


External Organs posted:

Lmao

I accidentally sold a wakestone shard when I was emptying my inventory :argh:

Those aren't really that big of a deal it seems, since you can just buy those and ferrystones from potion merchants in I think every town and they seem to replenish stock

I think wakestone shards are like 5k?

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
Till Death Do Us Part spoilers


as I was still walking up the path from the south-west-ish of the island with the Dullahan, it saw me and then just threw itself in the water trying to get to me, instantly killing(?) (retreating?) itself. Then it vacuumed me into a conversation with the husband who was still like 200 yards away to tell me he needed to head back home to his wife.


Well uh, I guess my work here is done, citizen!

Also the map just to the west of there Hello Barta and Greatwall my old friends.

Clocks
Oct 2, 2007



Jack Trades posted:

You need to go to the slums and talk to the two NPCs involved in the quests a couple of days later and they'll give you the stuff.

Yes thank you, it's been multiple in-game weeks where I've been off to Batahl and many other places on my travels, the NPCs do not care (I think it's because I continued to do quests in that area, and I can't even find the boy who found the archives to begin with, he just off and disappeared). I'm not the only one who experienced this at least.

To clarify I checked back after resting at the inn/house after I had completed said quests, I didn't just gently caress off from the city. They just never had anything to give me.

Clocks fucked around with this message at 17:51 on Mar 25, 2024

GreatGreen
Jul 3, 2007
That's not what gaslighting means you hyperbolic dipshit.
Wow this "follow the beggar to find out what he's up to" quest blows loving rear end.

Sure is fun standing around in one spot for literally 15 minutes staring at a guy repeating the same story a thousand times. Welp, turns out waiting on a bench to pass the time just despawns him, guess I get to wait again for him to walk back and start the timer all over.

Christ almighty who designed this. This is awful.

Owl Inspector
Sep 14, 2011


Do these item quests automatically disappear the first copy of the item you get?

Volte
Oct 4, 2004

woosh woosh

GreatGreen posted:

Wow this "follow the beggar to find out what he's up to" quest blows loving rear end.

Sure is fun standing around in one spot for literally 15 minutes staring at a guy repeating the same story a thousand times. Welp, turns out waiting on a bench to pass the time just despawns him, guess I get to start the timer all over.

Christ almighty who designed this. This is awful.
Yeah that quest is loving bad. And the worst part is when you do finally wait for him to finish, he then goes and stands at the bar in the slums for like 5 IRL minutes, and then goes into his house for like another 5 IRL minutes.

Vermain
Sep 5, 2006



MeatwadIsGod posted:

Guess I'll be broke for awhile because drakes have kicked my rear end on the rare occasions I've tried to fight them. I'm like level 32 or so now, maybe it'll go better next time. I should probably sell off some monster materials (at least ones I have a lot of) but my hoarder brain makes me obssess over whether or not I'll need them for upgrades later on.

get thief up in vocation rank enough to get yourself skull splitter and draw & quarter, then get two sorc pawns with maelstrom and you can pretty easily dust 'em. do a draw & quarter opener on their head, then try to position under their belly to hit skull splitter on their heart as much as possible. if they get knocked over, grapple and draw & quarter the heart for insane damage. just dodge around once they start summoning meteors in phase 3 and then return to skull splitter spam on their heart until dead

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
If you want to skip all the faffing about with that quest

His house in the common district is near the one you get a quest to housesit and eventually buy and you can just skip all the following and go into it after midnight. Its one of the only houses with doors and is locked except late at night.

Once you get the quest item in there you get markers for the next part and a moral choice~

The Cheshire Cat
Jun 10, 2008

Fun Shoe

DeadFatDuckFat posted:

Those aren't really that big of a deal it seems, since you can just buy those and ferrystones from potion merchants in I think every town and they seem to replenish stock

I think wakestone shards are like 5k?

Yeah wakestones/shards are renewable. There's a chest in the charnel house in Vernworth that has a shard in it that seems to respawn every few days. Hell I had a thief pawn steal one from an enemy one time.

Owl Inspector posted:

Do these item quests automatically disappear the first copy of the item you get?

This is an interesting thought - you could probably test it by offering to buy some relatively common item for way more than it's worth. You pay the money upfront so you should only ever have to pay for one item, but if multiple people complete the quest you would then get multiple copies of it and might actually make your money back. Although the game may also handle it by just quietly making duplicate completions disappear and while all the people who "traded" you the item do get paid, you still only get one copy of the item.

The Cheshire Cat fucked around with this message at 18:02 on Mar 25, 2024

Phlegmish
Jul 2, 2011



Clocks posted:

Yes thank you, it's been multiple in-game weeks where I've been off to Batahl and many other places on my travels, the NPCs do not care (I think it's because I continued to do quests in that area, and I can't even find the boy who found the archives to begin with, he just off and disappeared). I'm not the only one who experienced this at least.

To clarify I checked back after resting at the inn/house after I had completed said quests, I didn't just gently caress off from the city. They just never had anything to give me.

Check the specialization tab on the sheet if you haven't already, there are certain specific NPCs you can befriend to get the Logistician's and Forager's Tomes. The same must be true for the Chirurgeon's Tome, although I don't know who you need to butter up to get that one guaranteed.

e: if anyone finds out please post it in the thread

Broken Cog
Dec 29, 2009

We're all friends here
Just a heads up that Magick Archer can heal people too.

Phlegmish
Jul 2, 2011



GreatGreen posted:

Wow this "follow the beggar to find out what he's up to" quest blows loving rear end.

Sure is fun standing around in one spot for literally 15 minutes staring at a guy repeating the same story a thousand times. Welp, turns out waiting on a bench to pass the time just despawns him, guess I get to wait again for him to walk back and start the timer all over.

Christ almighty who designed this. This is awful.

I'm pretty sure you can skip all that by just entering his house and taking the Beggar's Garb, which I did completely by accident while exploring

Owl Inspector
Sep 14, 2011

Phlegmish posted:

Check the specialization tab on the sheet if you haven't already, there are certain specific NPCs you can befriend to get the Logistician's and Forager's Tomes. The same must be true for the Chirurgeon's Tome, although I don't know who you need to butter up to get that one guaranteed.

e: if anyone finds out please post it in the thread

I got a chirurgeon’s tome from the girl you first meet in melve who wants medicine. I did her quest and a little after I met her in vernworth, she suddenly gave me the tome.

GreatGreen
Jul 3, 2007
That's not what gaslighting means you hyperbolic dipshit.

Volte posted:

Yeah that quest is loving bad. And the worst part is when you do finally wait for him to finish, he then goes and stands at the bar in the slums for like 5 IRL minutes, and then goes into his house for like another 5 IRL minutes.

I have to be honest, my impression of this game is getting less positive by the hour. I'm like 10 hours in and have fought probably hundreds of one of like 4 "normal size" enemy types. Bandit, goblin, lizard thing, harpy. Oh wait there's "slime" also. And 3 "big enemy" types, cyclops, bull thing, ape thing. It's starting to get boring.

I just changed from fighter to warrior. Warrior is novel and fun but not a long term thing for me I don't think. Throwing haymakers and knockin poo poo doofus is great and all for a while, but it's too slow and unreliable. You have to commit to being immobile in a location for a while and the game is full of fast moving enemies which just gets frustrating. I think I'm close to unlocking Mystic Spearhand though, which is what I'm looking most forward to. Maybe that will spice the game up enough to carry it.

Overall the jank is interesting and gives the game some color and character that I think is missing from a lot of modern games, but sometimes it's not so much jank as it is "stuff missing that should be there," like lock-on or a way to separate "healing items" from everything else in the inventory, etc.

Jury is still out on what I personally think about the game, but people making comparisons to this and Elden ring are loving high. DD2 is absolutely nowhere close to ER's quality.

Phlegmish posted:

I'm pretty sure you can skip all that by just entering his house and taking the Beggar's Garb, which I did completely by accident while exploring

That's great news! I'll just look up how to do that. Thanks!

GreatGreen fucked around with this message at 18:05 on Mar 25, 2024

I said come in!
Jun 22, 2004

GreatGreen posted:

Jury is still out but people making comparisons to this and Elden ring are loving high. DD2 is absolutely nowhere close to ER's quality.

Eh, that's not really fair in my opinion. Elden Ring is great, but it has tons and tons of repeating dungeons and content. You're just redoing many of the same bosses over and over again if you go off the beaten path away from where the main story wants you.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

GreatGreen posted:

I have to be honest, my impression of this game is getting less positive by the hour. I'm like 10 hours in and have fought probably hundreds of one of like 4 "normal size" enemy types. Bandit, goblin, lizard thing, harpy. Oh wait there's "slime" also. And 3 "big enemy" types, cyclops, bull thing, ape thing. It's starting to get boring.

I just changed from fighter to warrior. Warrior is novel and fun but not a long term thing for me I don't think. Throwing haymakers and knockin poo poo doofus is great and all for a while, but it's too slow and unreliable. You have to commit to being immobile in a location for a while and the game is full of fast moving enemies which just gets frustrating. I think I'm close to unlocking Mystic Spearhand though, which is what I'm looking most forward to. Maybe that will spice the game up enough to carry it.

Overall the jank is interesting and gives the game some color and character that I think is missing from a lot of modern games, but sometimes it's not so much jank as it is "stuff missing that should be there," like lock-on or a way to separate "healing items" from everything else in the inventory, etc.

Jury is still out on what I personally think about the game, but people making comparisons to this and Elden ring are loving high. DD2 is absolutely nowhere close to ER's quality.

That's great news! I'll just look up how to do that. Thanks!

The inventory has multiple filters and one of them is 'healing items'

Phlegmish
Jul 2, 2011



Owl Inspector posted:

I got a chirurgeon’s tome from the girl you first meet in melve who wants medicine. I did her quest and a little after I met her in vernworth, she suddenly gave me the tome.

Yeah, that's the normal way to get it. Worked for me as well, but if it's anything like the other tomes it might be bugged under certain circumstances. So I'm wondering which NPC (preferably in Vernworth) gives you one guaranteed when you befriend them, that would be great info to add to the sheet.

GreatGreen
Jul 3, 2007
That's not what gaslighting means you hyperbolic dipshit.

I said come in! posted:

Eh, that's not really fair in my opinion. Elden Ring is great, but it has tons and tons of repeating dungeons and content. You're just redoing many of the same bosses over and over again if you go off the beaten path away from where the main story wants you.

Hopefully you're right and the game gets better and more varied and interesting fairly soon. I'd love to be wrong.

Zore posted:

The inventory has multiple filters and one of them is 'healing items'

No, one of the categories is "curatives" which is "anything you can consume to improve something" which can be health, can be stamina, can be a debuff cancellation. Or it can include rotten food which will hurt you. It doesn't let you filter down to only good healing items. Might seem pedantic, but it still means that during a fight, you can't just enter inventory > go to menu > pick the first thing available to chug > get back to it. Instead you have to get to the inventory in the middle of a fight and then break the momentum to hunt and peck for what you want. It matters.

GreatGreen fucked around with this message at 18:11 on Mar 25, 2024

Ytlaya
Nov 13, 2005

Babe Magnet posted:

My go-to is throwing my spare Panaceas out for people in exchange for stuff like saurian tails to make more roborants

Ooh, that's a good idea (at least if you can do it in exchange for multiple tails).

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

GreatGreen posted:

Hopefully you're right and the game gets better and more varied and interesting fairly soon. I'd love to be wrong.

No, one of the categories is "curatives" which is "anything you can consume to improve something." It doesn't let you filter down to only healing items. Might seem pedantic, but it still means that during a fight, you can't just enter inventory > go to menu > pick the first thing available to chug > get back to it. Instead you have to get to the inventory in the middle of a fight and then break the momentum to hunt and peck for what you want. It matters.

The game does auto hotkey stamina restore and health restore items to the D-Pad when you press the button that opens up your skill. Not sure of the PC controls if you're on keyboard and mouse but you absolutely shouldn't have to go into the inventory manually if you just want to slam a heal.

or just hire a mage pawn and then you only need to worry about healing items if you go to 0 HP.

Babe Magnet
Jun 2, 2008

Ytlaya posted:

Ooh, that's a good idea (at least if you can do it in exchange for multiple tails).

you can, I always request 3 per panacea

GreatGreen
Jul 3, 2007
That's not what gaslighting means you hyperbolic dipshit.

Zore posted:

The game does auto hotkey stamina restore and health restore items to the D-Pad when you press the button that opens up your skill. Not sure of the PC controls if you're on keyboard and mouse but you absolutely shouldn't have to go into the inventory manually if you just want to slam a heal.

or just hire a mage pawn and then you only need to worry about healing items if you go to 0 HP.

Wow so it does! I feel like an idiot, but at the same time I don't remember the game telling me this. Thank you.

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The Cheshire Cat
Jun 10, 2008

Fun Shoe

Zore posted:

The game does auto hotkey stamina restore and health restore items to the D-Pad when you press the button that opens up your skill. Not sure of the PC controls if you're on keyboard and mouse but you absolutely shouldn't have to go into the inventory manually if you just want to slam a heal.

How does the game actually decide what item to use for these? Is it a thing where it always defaults to your strongest one or is it smart about it and only uses the strongest item that would be needed to bring you back to full HP without overhealing? I don't really mind if it overheals with stuff that's easy to get but I don't want to mash a hotkey and have it eat an allcure.

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