|
Whips and throwables only. Full castlevania
|
# ? Feb 28, 2024 22:48 |
|
|
# ? Apr 27, 2024 17:46 |
|
Paying2Lurk posted:^^^Also that^^^ Ring of blades drops from the pursuer.
|
# ? Feb 28, 2024 22:57 |
|
Scrap Dragon posted:What builds do y'all recommend for Return to Drangleic? Twin Whips
|
# ? Feb 29, 2024 00:08 |
|
Maldron cosplay.
|
# ? Feb 29, 2024 00:31 |
|
SHISHKABOB posted:Ring of blades drops from the pursuer. Ah. I'm not used to beating him early so that's why I was confused lol.
|
# ? Feb 29, 2024 02:22 |
|
Didn't get to play as much yesterday but made a little progress. So I present the further adventures of Rook the Stupid: -Took down the Last Giant no problem, having 2 NPC summons helped. -Leveled up enough to use the Bastard Sword and got it to +4. -Went back and killed the Ogre in the river. Screw you, pal! -Died a bunch in Lost Bastille, went back to Majula. -Didn't die as much in Heide's Tower, mostly by running away -Had like 5 knights chasing me and then "Oh right, there's a dragon up here." -Ran and rolled all the way back to Dragonrider. -Dragonrider was pretty easy. -Made it to No Man's Wharf. Think I quit here for awhile when I first played on PS3. -Seems like enemy aggro range is insane here, huh. Just dudes dropping down from everywhere and fire arrows flying at you. -I think the weird enemies start showing up here. *sees Darkdweller* Right, right, there they are. -Died a few times and called it a night. Tonight will be trying to hack my way through No Man's Wharf and getting back to Lost Bastille in better shape.
|
# ? Mar 1, 2024 12:15 |
|
Make sure you bring a torch and light up all the sconces. It's a cool thing to do in general, and a good way to instantly spot where you have been and haven't been, but No Man's Wharf and Gutter are particularly pretty once fully lit.
|
# ? Mar 1, 2024 12:21 |
|
skasion posted:Among the jankest enemies in a game full of jank enemies. Push off cliffs/avoid Excuse me, he *runs* and then he explodes.
|
# ? Mar 1, 2024 13:13 |
|
FishMcCool posted:Make sure you bring a torch and light up all the sconces. It's a cool thing to do in general, and a good way to instantly spot where you have been and haven't been, but No Man's Wharf and Gutter are particularly pretty once fully lit. I keep forgetting that's a thing in this version. Will give it a shot!
|
# ? Mar 1, 2024 14:20 |
|
Bone Fist/Caestus is extremely stylish but I'm honestly not convinced it's any better than Caestus/Caestus for PvE and absolutely anything else for PvP.
|
# ? Mar 3, 2024 10:37 |
|
I uh seem to have run into a game breaking bug on my RtD character. Now, in order to activate the lift to get the key to King's Passage, you need to kill a Manikin right next to and power up a golem statue. So the lift lowered as expected, but now the lift is stuck. As in, I step on the pad when it is lowered, and there is zero response. The only thing I can think of that could have done something weird to how the coding is done is I got invaded by an Arbiter spirit right at the same time as the lift was powered, but surely that's not enough to break the game. And since the lift is in the lowered position, the lever does not work. Nor does reloading the area through either deaths or bonfire teleports. Elden Lord Godfrey fucked around with this message at 11:52 on Mar 3, 2024 |
# ? Mar 3, 2024 11:49 |
|
Elden Lord Godfrey posted:Bone Fist/Caestus is extremely stylish but I'm honestly not convinced it's any better than Caestus/Caestus for PvE and absolutely anything else for PvP. This was the conclusion I reached as well. Dual Caestus wreck house insanely well all on their own, though in either case you'll eventually run into the same hitbox issues punch builds deal with in ER. Elden Lord Godfrey posted:I uh seem to have run into a game breaking bug on my RtD character. Unfortunately you might be hosed. Doing a quick google, it seems like 1) that elevator is infamously buggy and 2) there's a pretty consistent pattern of any kind of online play being involved with it getting stuck. If I had to guess, they probably hosed something up in such a way that the elevator doesn't sync correctly between players, like all the bits saying the elevator is now active only get sent to the co-op player/invader for some reason. I guess there's the theoretical possibility of going offline, digging up some kind of cheat package, and just hover walking up to the top.
|
# ? Mar 3, 2024 20:47 |
|
Hey fellow Bearseekseeklesters, just found out that the Speed Souls crowd is doing an entire DS2 marathon for the game's 10 year anniversary. Currently a 2p race for scholar any%, but a lot more coming. Stream: https://twitch.tv/soulsspeedruns Schedule: https://oengus.io/marathon/ds2bday/schedule
|
# ? Mar 15, 2024 22:23 |
|
DS2 is incredibly broken by speedrunners and the weirdest challenge runners. Watch BeAnd do a bonkers run beating all bosses in reverse, starting with Aldia and working his way down the list. It involves a lot of parrywalking, ladder zipping and at one point glitching a save state to make Nashandra alive while Aldia is dead. https://www.youtube.com/watch?v=ed_J9Ar6FUo
|
# ? Mar 26, 2024 14:49 |
|
axolotl farmer posted:DS2 is incredibly broken by speedrunners and the weirdest challenge runners. Super impressive, thanks for that. I quit out of DS2 at the throne of want so I should probably read up on what aldia was doing as a final boss. But on a different note, what the hell is with the file corruption, doesn't the Windows OS use a file lock to prevent that very thing?
|
# ? Mar 26, 2024 16:05 |
|
Serephina posted:But on a different note, what the hell is with the file corruption, doesn't the Windows OS use a file lock to prevent that very thing?
|
# ? Mar 26, 2024 16:17 |
|
gently caress him
Fister Roboto fucked around with this message at 17:52 on Apr 2, 2024 |
# ? Apr 1, 2024 19:09 |
|
Yeah and he used ai voices from a working actor who you can pay to actually do lines for you, and then didn’t even credit the actor in it, so officially gently caress ymfah.
|
# ? Apr 2, 2024 08:27 |
|
I think it was only the lines about bonfire ascetics? The rest are Stanley originals as far as I can tell. But yea you can instantly notice the drop in quality, the narrator's voice was all about inflection which was lost.
|
# ? Apr 2, 2024 09:03 |
|
Stanley also never struggled to perform a critical attack
|
# ? Apr 2, 2024 09:10 |
|
Your Uncle Dracula posted:Yeah and he used ai voices from a working actor who you can pay to actually do lines for you, and then didn’t even credit the actor in it, so officially gently caress ymfah. He didn't pay Jeremy Clarkson, James May and Richard Hammond either
|
# ? Apr 2, 2024 13:00 |
|
Your Uncle Dracula posted:Yeah and he used ai voices from a working actor who you can pay to actually do lines for you, and then didn’t even credit the actor in it, so officially gently caress ymfah. Yeah that's not great huh. Guillermus posted:He didn't pay Jeremy Clarkson, James May and Richard Hammond either That's not great either but it's an order of magnitude worse to do it to a relatively obscure voice actor vs. a bunch of TV stars. VAs already get enough poo poo. Anyway yeah, gently caress him. I removed the link. People can find it on their own if they really want.
|
# ? Apr 2, 2024 17:52 |
|
Elden ring dlc looks good https://www.youtube.com/watch?v=Fc5-H5UIgB4
|
# ? Apr 10, 2024 06:25 |
|
After finishing up DS1+dlc, I'm moving onward to this one. Defeated the last giant boss. One thing I'm noticing vs DS1: shield reliance seems less in this game. I don't know if it's just starter gear or what but you can get bullied hard by enemies. Even random hollows with long swords. Plan so far: explore the woods area more and play around with weapon classes. Got 20 str/14 dex so that should get me a good amount of weapons. Maybe bump the dex up a bit I dunno. Want to focus more on the survival stats to not feel like a bucket of glass.
|
# ? Apr 15, 2024 20:44 |
|
DS2 hates shields it's true Do you know about Adaptability?
|
# ? Apr 15, 2024 21:15 |
|
Mustached Demon posted:After finishing up DS1+dlc, I'm moving onward to this one. Defeated the last giant boss. Guessing SotS version? Enemy layout are different between both versions.
|
# ? Apr 15, 2024 21:19 |
|
Simply Simon posted:DS2 hates shields it's true That's the "get agility to 99" thing right? Do I have that right? It's such a weird first read of stats.
|
# ? Apr 15, 2024 21:23 |
|
Mustached Demon posted:That's the "get agility to 99" thing right? Do I have that right? It's such a weird first read of stats. Just look up the agility breakpoints for roll iframes and level your adaptability based on that. It's like 20 something ADP for a decent roll as i recall.
|
# ? Apr 16, 2024 01:06 |
|
Mustached Demon posted:That's the "get agility to 99" thing right? Do I have that right? It's such a weird first read of stats. Attunement also increases Agi by a small bit, so I like to go to 96 early, then usually get a spell slot or two (if I'm not a caster) and round out the necessary points for 99 with Adaptability later.
|
# ? Apr 16, 2024 22:54 |
|
Please do not raise your roll-stat before your hp-stat, otherwise death spirals in the early game will be a very real thing. Losing up to 50% of your maxhp when you're struggling with a particular area quickly means you drop into one-shot range for some basic zombie combos, if you raised something other than hp. The roll can come later.
|
# ? Apr 16, 2024 23:04 |
|
Serephina posted:Please do not raise your roll-stat before your hp-stat, otherwise death spirals in the early game will be a very real thing. Losing up to 50% of your maxhp when you're struggling with a particular area quickly means you drop into one-shot range for some basic zombie combos, if you raised something other than hp.
|
# ? Apr 16, 2024 23:14 |
|
Leveling health first is never a bad idea, but…
|
# ? Apr 16, 2024 23:19 |
|
I think we're disagreeing on what 'early' means. Pre-Pursuer, the lothric soldier zombies can chain hits on you lethally if your max is down to 50% and took a single hit elsewhere, making it so that every hit calls for a flask usage, which can be miserable. It's a very specific fail-spiral that I'm sure many are gud enough not to see, but it's there.
|
# ? Apr 16, 2024 23:21 |
|
Lothric ain't in this game!! Get their rear end.
|
# ? Apr 17, 2024 00:20 |
|
lmao at getting comboed by the Soldier of Lothrick. Skill issue
|
# ? Apr 17, 2024 00:25 |
|
I'm in team ADP before HP If you're gud enough you won't get hit by the scrub enemies
|
# ? Apr 17, 2024 00:36 |
|
DS2 early enemies are slow enough that you can just walk away from them to dodge their attacks, and indeed you are encouraged to. The ADP tax sucks but you won't need more than the Last Giant's souls to get up to a reasonable level.
|
# ? Apr 17, 2024 00:41 |
|
Once you've got a good stock of lifegems flask speed doesn't matter as much as well
|
# ? Apr 17, 2024 00:50 |
|
Vigor is a dump stat.
|
# ? Apr 17, 2024 01:14 |
|
|
# ? Apr 27, 2024 17:46 |
|
Well I found the pursuer. He seems to be weak to lazily moving out of the way. I did die but I'm bad and that's ok.
|
# ? Apr 17, 2024 01:59 |