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# ? Apr 3, 2024 03:32 |
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# ? May 26, 2024 00:20 |
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Clarste posted:If there's some bottleneck where you have to do B before C or it fails to trigger, that simply means they didn't make it complicated enough. Most of it is just due to having state changes and long rest triggers. They built in a staggering number of options to keep you out of "But I already killed the bandits!" situations and that's really cool. My (admittedly pretty minor) peeve is that the triggers are hidden so you need online resources to not trip them, but they're so specific that you invariably wind up reading spoilers.
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# ? Apr 3, 2024 03:49 |
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Hag bugged out during conversation and screwed me out of my skill boost. 0/10 game is garbage do not buy
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# ? Apr 3, 2024 04:06 |
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You can cheat engine it or script extender it if you are on PC. You might’ve reloaded by now.
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# ? Apr 3, 2024 06:16 |
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Woolie Wool posted:If I do a Durge run and aim to enslave the Absolute to Bhaal are there any run-ending traps to watch out for? I have heard under certain conditions The Emperor will see your attempt to betray him at the last moment and enthrall you because he is holding the Netherstones and you're not and I'm sure Orpheus or Karlach wouldn't approve of me doing an Amelyssan either. I don't think this is true. It's just a choice between the good or bad ending. Antifa Spacemarine fucked around with this message at 07:02 on Apr 3, 2024 |
# ? Apr 3, 2024 06:58 |
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Goddamn, Jaheria is hard to keep alive. Everyone else is at 75% health, boss is at 25% health, but shes at 3 hit points. Guess we'll see you next campaign.
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# ? Apr 3, 2024 07:05 |
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Mailer posted:Most of it is just due to having state changes and long rest triggers. They built in a staggering number of options to keep you out of "But I already killed the bandits!" situations and that's really cool. My (admittedly pretty minor) peeve is that the triggers are hidden so you need online resources to not trip them, but they're so specific that you invariably wind up reading spoilers. Can you give some examples of plot things you needed to research before playing?
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# ? Apr 3, 2024 07:49 |
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feller posted:Can you give some examples of plot things you needed to research before playing? A mix of ones I've either tripped over, or not tripped over because I hit the wiki, or read about so I didn't trip over: Kill Thorm before lifting the curse (locked out of Halsin, probably breaks a bunch of Last Light stuff too) All the grove quests becoming null and void the second you whack the goblin bosses The order of operations for getting the owlbear cub Murdering Last Light because it looks like the kidnapping is just going to happen as a plot point The abomination bartender that looks like an infinite series of DC21 checks unless you click a dialog option that autokills him for no reason Waukeen's Rest long rest trigger Nere cave-in long rest trigger I've had a few others where google revealed it was just a bug so I reloaded or did something to mitigate it, but those are pretty rare.
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# ? Apr 3, 2024 08:35 |
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Someone lied to you several times.
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# ? Apr 3, 2024 08:43 |
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Seriously. A lot of this is bullshit.quote:Kill Thorm before lifting the curse (locked out of Halsin, probably breaks a bunch of Last Light stuff too) quote:All the grove quests becoming null and void the second you whack the goblin bosses quote:The order of operations for getting the owlbear cub quote:Murdering Last Light because it looks like the kidnapping is just going to happen as a plot point quote:The abomination bartender that looks like an infinite series of DC21 checks unless you click a dialog option that autokills him for no reason quote:Waukeen's Rest long rest trigger As long as you’re exploring and paying attention, the game lays out its paths really, really well. The only thing I think is truly unintuitive is that you can and should do both the Underdark and the Mountain Pass. Get aallll that XP and loot and all the companion character development. I wonder how much of the advice out there is based on much earlier patches, like how even in this thread people said not to use karmic dice because of something one guy claimed to have data-mined in early access that was patched out before the game even went live.
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# ? Apr 3, 2024 09:49 |
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I admit I accidentally let the inn burn down the first time because I went back to camp to switch Wyll into my party (it just sounded like he'd want to be there), but once you understand the game logic of "if there is an ongoing and urgent situation, you do not have time to rest or go back to camp" it's fairly straightforward. Or rather, it would be completely obvious outside of a weird metagaming perspective that you can trick yourself into having. It is also pretty blatantly telegraphed that you can make the undead bartender drink so much that he'll explode like a Monty Python sketch.
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# ? Apr 3, 2024 09:59 |
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is there a 'what does tali's sweat taste like' breakdown about why egg-born githyanki have breasts
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# ? Apr 3, 2024 11:16 |
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Loel posted:Goddamn, Jaheria is hard to keep alive. Everyone else is at 75% health, boss is at 25% health, but shes at 3 hit points. There's conversation options where she joins you as a temp follower. Much easier because you get to control her directly and stop her from blindly rushing in to a crowd of enemies. Eau de MacGowan posted:is there a 'what does tali's sweat taste like' breakdown about why egg-born githyanki have breasts There's also a conversation for this, with Lae'zel. IIRC she says they evolved (might be gifted from their goddess) to lay eggs so they can keep on fighting.
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# ? Apr 3, 2024 11:33 |
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Githyanki laying eggs completely falls apart if you think about it even slightly, so don't do that
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# ? Apr 3, 2024 12:23 |
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Fantasy poo poo don't need to make sense
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# ? Apr 3, 2024 12:58 |
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Eau de MacGowan posted:is there a 'what does tali's sweat taste like' breakdown about why egg-born githyanki have breasts They're monotremes.
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# ? Apr 3, 2024 13:04 |
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Monotremes don't have breasts either, they just sort of sweat the milk out into their fur for the babies to suck on. That said, if we assume that Gith are just some entirely alien species unconnected to Earth evolution, then technically there's no reason an egg-laying species can't also have breasts.
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# ? Apr 3, 2024 13:41 |
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I don't know why you would apply rules of evolution to a setting that is canonically only something like 35,000 years old, and features literal creation gods who can do whatever they feel like. Having said that, the Gith are explicitly altered/created by the Illithids to be their servant race and have been significantly changed from whatever species they began from. So the real answer as to why they have breasts is 'Illithids are weirdos' and we can more or less leave it at that.
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# ? Apr 3, 2024 14:02 |
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fireball violatyes the laws of thermodynamics and i won't have it
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# ? Apr 3, 2024 14:07 |
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Ashcans posted:I don't know why you would apply rules of evolution to a setting that is canonically only something like 35,000 years old, and features literal creation gods who can do whatever they feel like. Illithids love big titties
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# ? Apr 3, 2024 14:11 |
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In act 1 during Alfira's quest to help her with a song, she plays a lute in a cutscene- yet she produces two clearly different instrumental tones. I mean what are we to believe this is some sort of a magic lute or smth??
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# ? Apr 3, 2024 14:20 |
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Goatson posted:In act 1 during Alfira's quest to help her with a song, she plays a lute in a cutscene- yet she produces two clearly different instrumental tones. I mean what are we to believe this is some sort of a magic lute or smth?? wizard lute
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# ? Apr 3, 2024 15:01 |
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Geekboy posted:Seriously. A lot of this is bullshit. It's entirely possible that some of the stuff I pulled from the wiki is wrong, but also I'm not spending the hours to test each thing. From stuff I've personally seen yes the pre/post grove state change affects almost all of the quests - Dammon is still technically available. The barkeep I thought I had to outdrink will happily drink for ~6 DC21 checks, which is as far as I got before I hit the wiki to find a speech option that looks like flavor text but also autokills... for reasons. Some quests are fine forever despite seeming urgent and some terminate if you rest too much. I'm not sure if the whole owlbear thing requires hitting the lair first, but again that's a wiki pull. If Nere is poisoned I had no idea, because I failed that check. I'm not raging against the game here. My only comment is that trying to wiki things to make sure you don't miss an item/character/whatever winds up generating spoilers because the triggers are so specific.
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# ? Apr 3, 2024 15:02 |
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This go-around I used a runepowder barrel to kill Nere. And all but two evil dwarves. Somehow my party and my video card survived that explosion.
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# ? Apr 3, 2024 15:50 |
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runepowder barrels rule. last game I found out there are more in the ironhand gnomes hideout, very exciting.
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# ? Apr 3, 2024 15:52 |
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Mailer posted:It's entirely possible that some of the stuff I pulled from the wiki is wrong, but also I'm not spending the hours to test each thing. From stuff I've personally seen yes the pre/post grove state change affects almost all of the quests - Dammon is still technically available. The barkeep I thought I had to outdrink will happily drink for ~6 DC21 checks, which is as far as I got before I hit the wiki to find a speech option that looks like flavor text but also autokills... for reasons. Some quests are fine forever despite seeming urgent and some terminate if you rest too much. I'm not sure if the whole owlbear thing requires hitting the lair first, but again that's a wiki pull. If Nere is poisoned I had no idea, because I failed that check. There’s no autokill option. You’re supposed to do the checks. Do I understand correctly that you want to be able to look up everything for some kind of completionist first run while avoiding all spoilers?
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# ? Apr 3, 2024 16:01 |
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SlimGoodbody posted:Gnolls loving rule, they're so metal. Yeenoghu the demon lord makes them insatiably hungry to the extent that it makes them violently and irretrievably insane, and their gift to him is the flesh they gorge on after going on rabid slaughter rampages. After butchering everyone and everything they come across, whole towns and caravans and fields of livestock, they drag the carcasses into big piles around the smoldering ruins they've made, devouring them, sometimes vomiting up the contents of their stomachs into the gore nests because they've choked the flesh down too quickly and too voluminously. Just to make it even more metal, dead gnolls can be cannibalized by their fellows and reanimated as skeletons called Witherlings that accompany their old crew as extra muscle.
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# ? Apr 3, 2024 17:30 |
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feller posted:Do I understand correctly that you want to be able to look up everything for some kind of completionist first run while avoiding all spoilers? I guess if not inadvertently failing things is completionist... yes? I don't consider a 100+ hour stretch a run-based game. I expect inconsistency and jank (not to mention bugs) in any game with a big scope. It's barely worth mentioning beyond saying that the triggers are fiddly and trying to mitigate that by looking stuff up tends to spoil a lot due to the specific nature of the options you pick.
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# ? Apr 3, 2024 17:58 |
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With rare exceptions, they’re really not fiddly though. You’re way, way, way, way overthinking this. This isn’t an MMO launched in 2003 or Cyberpunk 2077 at launch or something like that. You can’t see everything in one go. In more than a dozen completed games, I’ve still never seen some of the evil content. There’s several end game states I’ve never seen for the companions because I can’t bear to force them to live their worst lives. Give that up and just play the game. The game works best when you just let the chips fall where they may, especially on your first/only play through. Being obsessed with this since before it launched was a gift because I just played through the game before there was a lot to read or watch about what acts 2 and 3 were like. I made choices the first 2 times I haven’t made since then.
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# ? Apr 3, 2024 18:19 |
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you can easily see almost everything in one go if you look it up. don't think there was anything i missed other than durge stuff on my first run.
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# ? Apr 3, 2024 18:23 |
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it's ok to miss things (imo)
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# ? Apr 3, 2024 18:33 |
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Jay Rust posted:it's ok to miss things (imo) Unless it is attack rolls
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# ? Apr 3, 2024 18:34 |
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It depends on how you define seeing everything. Like to use an example from earlier you can't have both the bossfight with the bartender and the outcome where you talk him to death for obvious reasons. But this isn't a Fromsoft game where the event flags can be something totally innocuous and have no in-universe justification for how those two events are related, they're almost always really, really spelled out in the dialogue or the story.
mycot fucked around with this message at 18:42 on Apr 3, 2024 |
# ? Apr 3, 2024 18:37 |
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you def can't see everything because their are a lot of narration changes that are different for each origin character. And there's poo poo like Evil Wyll if you play as him, or Karlach romancing Minthara which probably has Minthara's best voice acted part in the whole drat game during their ending.
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# ? Apr 3, 2024 18:44 |
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i prefer to experience content instead of missing it. but i think it's okay if other people feel differently.
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# ? Apr 3, 2024 18:45 |
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BG3 is such a huge game that you could do what reasonably feels like everything, but have still missed 20+ hours of content through unlikely dialogue choices or really well-hidden secret areas. Which is good.
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# ? Apr 3, 2024 18:47 |
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if you just look it up you're definitely not going to miss 20+ hours of content, and i do look it up. it's ftw.
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# ? Apr 3, 2024 18:50 |
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On my first playthrough I missed both scratch and the owlbear cub lmao Dudes were like "our cult leader got killed by an owlbear" and I was like "skill issue, goodbye"
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# ? Apr 3, 2024 18:54 |
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exquisite tea posted:BG3 is such a huge game that you could do what reasonably feels like everything, but have still missed 20+ hours of content through unlikely dialogue choices or really well-hidden secret areas. Which is good. yeah. it would be a much worse and sillier game if it were designed instead from the ground up to permit you to 100% all content ever no missables on a lone single save.
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# ? Apr 3, 2024 19:01 |
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# ? May 26, 2024 00:20 |
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Morrow posted:Just to make it even more metal, dead gnolls can be cannibalized by their fellows and reanimated as skeletons called Witherlings that accompany their old crew as extra muscle. God drat I love me some D&D. Also, it seems so strange to me that Larian painstakingly modeled several different ranks of gnoll, gave them stats and mechanics and animations and gear and sound effects, and then used them for one single fight and then you never see one again for the next 115 hours (unless there's a sudden reappearance somewhere in the back half of act 3 that I'm unaware of).
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# ? Apr 3, 2024 19:42 |