Papes posted:Probably the one that requires a straight flush to produce a spectral card. This one is probably the most frustrating because it seems to always show up when I take the Spectral card that 0's out your money in the hopes of getting a decent rare.
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# ? Apr 8, 2024 01:47 |
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# ? May 27, 2024 04:14 |
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Uh just signed on to take a stab at gold stakes with my checkered deck and What the gently caress is a perishable card? What the living hell is a rental card?
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# ? Apr 8, 2024 01:50 |
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localthunk posted:Hello everyone, I have the first version of 1.0.1 ready to test. There are a lot of changes included in here so I wanted to have an extended public test to ensure everything is working smoothly before pushing it live for real, probably in about a week! This experimental version of the game is English only and will be available on Mac, PC and Steam Deck. Please let me know if Steam Deck/Windows performance is improved from the previous version code:
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# ? Apr 8, 2024 01:52 |
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Aggro posted:Speaking of dud cards, has anyone ever had a winning run that utilizes Stone cards? Even in my high card/pair runs, it seems better to just remove cards from the deck instead of replacing them with Stone. Marble Joker + Vampire also does enough work to push you through ante 8, in my experience.
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# ? Apr 8, 2024 01:52 |
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Pigbuster posted:Snip Well that explains my question, thanks!
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# ? Apr 8, 2024 01:55 |
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that's an exciting list of changes, though the change to the sinful set going from +4 to +3 seems like it only serves to make those even worse. +20 mult for a flush was already kinda weak, +15 is even less. a few of these seem like they'll make the really wild scaling hands a lot harder just by reducing the rate of growth
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# ? Apr 8, 2024 02:01 |
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AceClown posted:Superposition is also garbage, and it shows up all the fuckin time. Yeah I thought so but I just did a run with it holoed as my first card and the abandoned deck. A dupe opportunity came up, I added fortune teller and rode that scaling the whole way. I didn't appreciate it until doing the run, but the two superpositions were providing income, deck pruning and shaping. I trivially got my deck into a shape to do straight flushes, a driver's license dropped for the xmult, and it was a super easy run. It's a very situational card, but it can be built around.
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# ? Apr 8, 2024 02:01 |
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Ahhh this changes a lot. The perishables alone will add to a much different play style, you'll basically have to be selecting new Jokers on a rotating basis.
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# ? Apr 8, 2024 02:02 |
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makes economy important even late if you get stuck rerolling for replacements
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# ? Apr 8, 2024 02:05 |
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quote:- Changed the first shop in every run to always include a normal Buffoon pack as one of the pack options thank god quote:- Changed Uncommon tag - Now makes the uncommon joker free thank god
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# ? Apr 8, 2024 02:09 |
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I'm still just flubbing around getting used to mechanics and made it to ante number 6 on my second run but I blew the next 3 runs before ante 4. I will probably watch the two hours video on the first page but I'm enjoying just figuring it out for now
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# ? Apr 8, 2024 02:13 |
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oh holy poo poo I wasn't expecting the buffs to tags but they're super welcome. skipping is frequently a bad idea so I don't mind the buff to it
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# ? Apr 8, 2024 02:15 |
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pumpinglemma posted:I’ll defend both of those, too! Seance is obviously good if you already have a straight flush build (which is a reasonable thing to transition into late-game), and if you’re on the abandoned or checkered deck then it’s not too hard to transition into one even early on. The good spectral cards are really good and it gives you a lot of chances at them. It’s also the only thing that gives any consistency with the loving size-5 hand unlock. The problem with this defense is that straight flush builds are also really bad. Way too hard to setup and draw, and for your effort they don’t even scale up as well as flush houses or flush 5s.
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# ? Apr 8, 2024 02:21 |
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A list of mostly good changes, I don't understand buffing Bloodstone and nerfing Onyx Agate though. I never even give onyx a second thought and Bloodstone was already really good.
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# ? Apr 8, 2024 02:27 |
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Papes posted:The problem with this defense is that straight flush builds are also really bad. Way too hard to setup and draw, and for your effort they don’t even scale up as well as flush houses or flush 5s. Yeah, any kind of straight seems like a mess compared to any other hand type in the lategame. You have to have at least 5 (4 with that one joker) different card numbers in your deck, so you can just keep drawing poorly and not get your straights without somehow having a bazillion discards. Why wouldn't I just remove most but one number, or use high card or literally anything other than a straight so I can't be screwed by RNG that much?
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# ? Apr 8, 2024 02:31 |
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So many of those buffs make the game easier and I am now SO MAD that I spent uhhhh 160 hours already on this game
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# ? Apr 8, 2024 02:31 |
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Zamujasa posted:that's an exciting list of changes, though the change to the sinful set going from +4 to +3 seems like it only serves to make those even worse. +20 mult for a flush was already kinda weak, +15 is even less. this is weird, it's not like the sinful jokers were particularly good
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# ? Apr 8, 2024 02:32 |
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Aggro posted:So many of those buffs make the game easier and I am now SO MAD that I spent uhhhh 160 hours already on this game I’ll be interested to see how it plays because it does seem a lot easier. Pretty much buffs across the board besides vampire (one of the singular best jokers in game) and the cheap suit mults. I thought this patch was intended to make the early game more dynamic but still retain the difficulty to finish ante 8.
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# ? Apr 8, 2024 02:34 |
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Aggro posted:So many of those buffs make the game easier and I am now SO MAD that I spent uhhhh 160 hours already on this game So glad to just now be starting my gold stakes runs lol
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# ? Apr 8, 2024 02:34 |
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Aggro posted:Speaking of dud cards, has anyone ever had a winning run that utilizes Stone cards? Even in my high card/pair runs, it seems better to just remove cards from the deck instead of replacing them with Stone. Having a lot of stone cards in a high card or pair build means you don't need a chip joker wasting space and can get more degenerate. And when you do get the stone generator and multiplier then
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# ? Apr 8, 2024 02:35 |
I only have 1 gold stakes win but at least I can say I did it before the devs turned the game into ez mode for the instant gratification Fortnite players!
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# ? Apr 8, 2024 02:36 |
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quote:- Changed Bloodstone - Now has a 1 in 2 chance to proc, was 1 in 3 It'll still fail you at all times lol Most of those changes seem fun but not sure the Sinful Jokers needed a nerf, they already weren't good
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# ? Apr 8, 2024 02:43 |
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Lot of decent changes, particularly to the Stakes. I like buffing the tags too, makes early skips a lot more of a competitive option. Glad there was some common sense adjustments like Swashbuckler and Blue Seal too. Adding the value of Bootstraps to the Joker so I don't gotta just guess it is appreciated, thanks. Like the buff to Saturn. Not banning Crimson Heart on Golden Needle makes me big mad. Nerfing the Sinful Jokers seems absolutely insane to me. They were already very mid Jokers and now they're even worse. No idea why Banner is getting nerfed. That also seems extremely unnecessary. The Midas-Vampire combo got loving slapped hard. Wow. That is a lot less strong now. Yorick rework is interesting. Every 23 cards instead of every 23 discards, which some decks can do in a single round, but, it's only adding x1 instead of getting x5 all at once. So Yorick will kick in sooner, but be weaker, but be able to scale past its old self eventually. As somebody who was frustrated by constantly getting Yorick too late to get his effect active, I don't think this fixes that problem, but I think it makes Yorick a more interesting Joker overall, so, net positive, probably. Gros Michel.....that kinda makes it worse? Because when you pick up Gros Michel, you pick it up wanting it to get destroyed, right? So I guess this is a buff to Gros Michel, but it's kind of a very subtle nerf to Cavendish. Don't really get the nerfs to Steel Joker and Campfire at all. Those were pretty fair as is. Making Burnt Joker a rare is preeeeeeeeeetty hosed up. Burnt Joker is already pretty hard to use, making it harder to find and taking away Trading Card synergy from it is kinda hosed up.
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# ? Apr 8, 2024 02:47 |
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Aggro posted:So many of those buffs make the game easier and I am now SO MAD that I spent uhhhh 160 hours already on this game Debuffing Midas Mask, Vampire and Campfire (and making a few easier uncommon build arounds like Vagabond and Burnt Joker to rare) are pretty big tradoffs imo.
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# ? Apr 8, 2024 02:51 |
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WarEternal posted:A list of mostly good changes, I don't understand buffing Bloodstone and nerfing Onyx Agate though. I never even give onyx a second thought and Bloodstone was already really good. Onyx is pretty good! It's potentially a very decent chunk of mult and the timing is advantageous since it fires before a lot of hand-based x-multiplier. The ceiling was a lot lower than Bloodstone but it was more reliable and took less investment--I think overall Bloodstone was the better of the two (especially since it's compatible with the checkered deck and Onyx wasn't), and at any rate Onyx was in no way more than 50% better than Bloodstone, but it was quite decent before.
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# ? Apr 8, 2024 03:00 |
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Yeah I like Bloodstone well enough but never underestimate the ability of Bloodstone to simply, not trigger and lose you the run
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# ? Apr 8, 2024 03:07 |
Thinking about the idea of being able to build a deck of jokers for a run. Maybe that would just lead to more railroading where players only go for a specific build but it feels slightly off that the more jokers you unlock the more you rely on randomness to pull complimentary ones.
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# ? Apr 8, 2024 03:15 |
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Blueprint? Brainstorm? Who needs 'em? Not me. And then one ante later,
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# ? Apr 8, 2024 03:15 |
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after playing on the higher stakes for about an hour I can say that perishable jokers are waaaay too common and loving suck
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# ? Apr 8, 2024 03:58 |
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Sockser posted:Blueprint? Brainstorm? Maybe I haven't played far enough in the game despite unlocking most of the decks and beating most of the stakes on a deck or two, but how do you get more than one copy of a joker? If the answer is, play more, so be it.
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# ? Apr 8, 2024 04:09 |
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WarEternal posted:What's the worst joker in the game? My vote is for Matador. Showman. Every other joker is, at worst, neutral (well, okay, besides Madness but Madness is good). Showman makes your tarot and celestial packs worse just for the outside shot at a second copy of a really good joker. Unless there's something I'm missing, of course, but Showman is the only joker that even if it was free and Negative I would probably not take it.
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# ? Apr 8, 2024 04:15 |
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pumpinglemma posted:Might be square joker? It’s trash when you get it, but if you spend the entire game crippling your economy to level it up with two pairs, it will remain trash because four chips per hand is nothing. Might also be red card, which is a $5 joker that does absolutely nothing unless you’re willing to throw a vast amount of money down the toilet. Golden ticket, lucky cat and the assorted stone jokers all seem super-niche as well. Square joker is one of the best high stakes jokers there is. If you start a run and get an early mult scaling joker and square joker it's p much a run winner and one of the more consistent ways to clear orange/gold stake. Red card can also be decently strong but orange stake does do a number on it. The main thing is it's hypothetically getting 6x mult a round which you're not typically going to be doing on stuff like ride the bus/green/supernova unless you have additional support like robber so if you happen to already have a reasonable set of jokers it can be worth burning all your money to scale it. I think I have an orange stake win on it. Rosalie_A posted:Showman. Every other joker is, at worst, neutral (well, okay, besides Madness but Madness is good). Showman makes your tarot and celestial packs worse just for the outside shot at a second copy of a really good joker. Unless there's something I'm missing, of course, but Showman is the only joker that even if it was free and Negative I would probably not take it. Showman is p much there to enable broken builds, being able to buy 2 or 3x of a good joker is important for the runs that go super deep into endless scoring bajillion point hands. But I agree in normal play it doesn't feel good to pick it up.
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# ? Apr 8, 2024 04:23 |
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MJeff posted:Lot of decent changes, particularly to the Stakes. I like buffing the tags too, makes early skips a lot more of a competitive option. Glad there was some common sense adjustments like Swashbuckler and Blue Seal too. Adding the value of Bootstraps to the Joker so I don't gotta just guess it is appreciated, thanks. Like the buff to Saturn. Not banning Crimson Heart on Golden Needle makes me big mad. For the joker nerfs my guess is with the nerf to score requirements they tried to balance by making some of the early scoring jokers weaker alongside so it makes everything feel more consistent. My first thought when I saw those chip reductions were that things were going to be too easy but I think some of the nerfs balance it out. Not sure if I agree with them (I think you got a lot of good points) but it's hard to tell until I feel it out in practice. It seems kind of odd they didn't touch the scaling jokers though cause with the chip reduction requirements and a lot of stuff getting sort of nerfed around them it's just gonna make already strong picks like green joker stronger. e: of course I play this on switch so I won't see any of these changes for an eternity, sigh.
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# ? Apr 8, 2024 04:32 |
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Campfire needed a nerf, though now I wonder if it's just bad. Maybe there should be a way for it to keep some percentage of its scaling, just because there are now other jokers that continue to grow x-mult. I haven't taken Vampire in a while just because it's easy to win a run with it, but hard to go past ante 8 with, but I suppose that needed a nerf also. Every time Midas or Vampire triggered off a non-scoring card I was surprised anyway. Burnt Joker and Vagabond are pretty bad rares. Most of the rares offer huge benefits to score. If you don't get Burnt Joker in the first few rounds, it's very hard to scale anything that's not on the bottom tier of hands. And those get small bonuses for leveling up.
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# ? Apr 8, 2024 04:47 |
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Nah I still think Campfire's good. It fills a specific niche of "easy but expensive xmult that slots into literally any build" and even at half price its practically a slam pick in later antes. Definitely agree with you on Burnt Joker and Vagabond though. I love both of those jokers but changing them to rare really just means I'll probably never use them, because I have to luck out and roll them super early.
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# ? Apr 8, 2024 05:04 |
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Rosalie_A posted:Showman. But they don't have Showman. e: oh I thought this was in response to how the poster above had copied Baron, reading is hard tinstaach fucked around with this message at 15:16 on Apr 8, 2024 |
# ? Apr 8, 2024 05:05 |
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Arzaac posted:oh holy poo poo I wasn't expecting the buffs to tags but they're super welcome. skipping is frequently a bad idea so I don't mind the buff to it It just never seems obvious because if you're restarting a bunch you're probably gonna tune out all the times skipping aggressively killed your run in the cradle.
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# ? Apr 8, 2024 05:05 |
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Just played a beta with the checkered deck, first 2 skips were free poly jokers and I just steamrolled the rest of the run.
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# ? Apr 8, 2024 05:08 |
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Arzaac posted:Nah I still think Campfire's good. It fills a specific niche of "easy but expensive xmult that slots into literally any build" and even at half price its practically a slam pick in later antes. I dunno, I rather liked late Vagabonds before. If my build is in a good place, dumping all my money and racking up tarots to refine my deck further seems like a pretty good deal.
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# ? Apr 8, 2024 05:18 |
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# ? May 27, 2024 04:14 |
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Funny, I just got done crushing A8 with a 10+x Vampire. RIP. (It was also the first time I lost by running out of cards... was hoping for an unlock for that)
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# ? Apr 8, 2024 05:47 |