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Shyrka
Feb 10, 2005

Small Boss likes to spin!
I gifted mighty roborants for most of the early game when I was playing mage. Later when I was not playing mage I hoarded healing items more judiciously so I got stingier with my pawn gifts, but at minimum it's gotta be a grimoire or a status cure potion.

The two pawns I took to fight the medusa both got malleating elixers. I like to think their arisens better understand their adventures with meaningful gifts.

I also gave one pawn a single exploding arrow as a gift because I didn't understand you have to talk to the pawn to provide the item they want for their quest. That was 10k I could've gotten too!

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Broken Cog
Dec 29, 2009

We're all friends here
Fun fact, not all fruits and berries are found in every players' game, for example, I don't have blueberries in mine. Gift one of those, and make the recipient scratch their head.
I also think fruits not available in your world can be used to make stronger potions?

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

Since Ferrystones are so easy to farm up in the postgame, in NG+ I've been giving them out like candy whenever I send home a pawn that seems like their player hasn't finished the game yet. If it seems like they have beaten the game, I send whatever the best healing item I've got a bunch of is.

For any of yall who decide to completely reset your progress for a new file, don't forget to give all your Portcrystals to pawns first. Send them home with a nice present. Just gonna be basically deleting them otherwise, might as well donate them.

Vargs
Mar 27, 2010

I don't bother gifting. Folks probably aren't even gonna use whatever you gift and you can't justify handing out the actually valuable stuff like beetles. Just an endless cycle of people passing around a bunch of garbage to each other. I do give pretty much everyone a heart rating though, because if your pawn was good enough for me to hire in the first place, you deserve it.

Son of Thunderbeast
Sep 21, 2002

Broken Cog posted:

Fun fact, not all fruits and berries are found in every players' game, for example, I don't have blueberries in mine. Gift one of those, and make the recipient scratch their head.
I also think fruits not available in your world can be used to make stronger potions?
That explains the random raspberry I got!

Vargs posted:

I don't bother gifting. Folks probably aren't even gonna use whatever you gift and you can't justify handing out the actually valuable stuff like beetles. Just an endless cycle of people passing around a bunch of garbage to each other. I do give pretty much everyone a heart rating though, because if your pawn was good enough for me to hire in the first place, you deserve it.
I've gifted beetles before :v: It feels like I have plenty of carry weight as it is

I have also gifted a Ferristone and Golden Stove Beetle, once to someone with a horny pawn (naked and maxed bobs/butt), and once to someone who yeeted me off a cliff

:agreed: on the heart ratings ♥

Son of Thunderbeast fucked around with this message at 22:39 on Apr 8, 2024

veni veni veni
Jun 5, 2005


Jack Trades posted:



lmao what the gently caress is this?

In the first game I remember being impressed with how well armor and capes scaled to your body type but it’s much more awkward looking in this one. Some stuff just looks stupid as hell.

Also in dd1 you could layer armor which is also gone as far as I can tell.

Owl Inspector
Sep 14, 2011

Deformed Church posted:

I just got the "loving yeet a guy into oblivion" skill for spearhand and lmao this class loving rules, why did I ever waste so much time on everything else when I could have been teleporting around, putting free shields on all my guys constantly, freezing anyone who looks at me funny, and occasionally sending a goblin to someone a couple continents over.

Unto Skye is the stupidest loving looney tunes poo poo and I love it so much, just chaos golf swing anyone you don’t like into another continent

Phlegmish
Jul 2, 2011



If you're into gifting beetles, please hire my pawn Fiona

I am completely obsessed with beetles and see them in my dreams

Sixto Lezcano
Jul 11, 2007



Wait y’all have blueberries?! But no raspberries?!? Animal crossing poo poo. I love this game.

Thumbtacks
Apr 3, 2013
I used martyr’s bolt on the big bad dragon and basically one shot it, this ability is just stupid

Owl Inspector
Sep 14, 2011

I have apples, grapes, cranberries, figs and quinces. I had no idea there were save-exclusive fruits. what on earth.

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!

Ytlaya posted:

Have you ever considered that maybe - just maybe - they don't want to clap hands? That maybe they're only doing it because they know their boss expects it of them?

Of course you didn't. They're "just pawns" after all. So you clap hands over and over, while the resentment grows. Finally, your pawn has had enough. "CLAP THIS!" they scream, as they slap every man and woman in Vermund to death.

no they love it. they tell me how cool I am all the time and I'm definitely not wealthy enough to have an entourage of hype guys.

Sioux
May 30, 2006

some ghoulish parody of humanity
I wonder what else is in your game and not mine. Can't be just the fruits, can it?

Kind of the same effect, although not really the same, but: with all the questline branches I'm sure there's stuff in my game I take for granted, that not everyone experiences the same way.

Neeksy
Mar 29, 2007

Hej min vän, hur står det till?

Owl Inspector posted:

I have apples, grapes, cranberries, figs and quinces. I had no idea there were save-exclusive fruits. what on earth.

All the same except I have blueberries instead of cranberries.
I've found raspberries as items a few times but never in the wild, the image they use for them looks like cranberries though.

Thumbtacks
Apr 3, 2013

Sioux posted:

I wonder what else is in your game and not mine. Can't be just the fruits, can it?

Kind of the same effect, although not really the same, but: with all the questline branches I'm sure there's stuff in my game I take for granted, that not everyone experiences the same way.

You apparently cannot 100% the game without NG+, some quests will just show up or not show up randomly.

Clocks
Oct 2, 2007



Thumbtacks posted:

You apparently cannot 100% the game without NG+, some quests will just show up or not show up randomly.

Is that really true though? I think there's a lot of stuff that has sort of unknown triggers, or breaks sometimes (like for me I went to the castle pretty early on in NG+ so I didn't get to do Sven's whole questline where he pretends to be some random kid on the street, even though I got the ornate box when I walked into Vernworth. But that can be triggered manually but carrying his rear end back to the merchant). There might be some mutually exclusive stuff too but I haven't heard of quests that don't appear at all.

Phlegmish
Jul 2, 2011



I see this beetle in the distance, but I cannot get to it:



How get beetle :saddowns:

I also encountered this pawn created by an absolute psychopath goon, first one I've seen with the Aphonite specialization:

ajkalan
Aug 17, 2011

Phlegmish posted:

I see this beetle in the distance, but I cannot get to it:



How get beetle :saddowns:

I also encountered this pawn created by an absolute psychopath goon, first one I've seen with the Aphonite specialization:



The only scenario you could justify using Aphonite is on a Silent Bob pawn.

CAPTAIN CAPSLOCK
Sep 11, 2001



Phlegmish posted:

I see this beetle in the distance, but I cannot get to it:



How get beetle :saddowns:

Levitate as a mage/sorc/warfarer

7c Nickel
Apr 27, 2008

ajkalan posted:

The only scenario you could justify using Aphonite is on a Silent Bob pawn.

I've been watching a streamer do a main pawn only run and it did kind of get annoying having them suggest they add another class every couple of minutes.

Vargs
Mar 27, 2010

7c Nickel posted:

I've been watching a streamer do a main pawn only run and it did kind of get annoying having them suggest they add another class every couple of minutes.

I'm doing a 1 pawn playthrough right now and in addition to this, a lot of lines feel oddly short and awkward because they are clearly written to have a followup from another pawn.

He also refers to himself as "we" sometimes which has me worried that the lack of pawn socialization has negatively impacted his mental health.

Trenchdeep
Sep 12, 2017


Phlegmish posted:

I see this beetle in the distance, but I cannot get to it:



How get beetle :saddowns:

I also encountered this pawn created by an absolute psychopath goon, first one I've seen with the Aphonite specialization:


Go through the gate on the right just before you hit the ancient battleground. You'll have to use traversal shenanigans, thief walljump or mage glide to get through and break the bar though. The path behind it leads to the tower.

Edit: from the side you're on now, it's in that small fort section with the harpies

fancy stats
Sep 9, 2009

A man's man, wears a lot of denim, tells long stories and has oatmeal saved from this morning.

I think that might be one of the paths that can be unblocked by a trebuchet? Wild that they have that mechanism to be used like 3 times total.

CharlestonJew
Jul 7, 2011

Illegal Hen
I give hired pawns a gold ore if I like them and a flying lesson if I don't

Trenchdeep
Sep 12, 2017


fancy stats posted:

I think that might be one of the paths that can be unblocked by a trebuchet? Wild that they have that mechanism to be used like 3 times total.

Not going to lie, I didn't even know you could fire the trebuchets, I ran up to a couple but didn't get a prompt.

Do you need to load them first and/or is it specific ones?

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Trenchdeep posted:

Not going to lie, I didn't even know you could fire the trebuchets, I ran up to a couple but didn't get a prompt.

Do you need to load them first and/or is it specific ones?

You need to find a rock nearby and drop it in the net and it'll just fire on its own. All the spots you can fire the trebuchet need you to do it three times to actually break open the thing it's aiming at.

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
you carry a rock into the basket and it fires on its own. yes, this is like the only time in the entire game anything works like this.

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!
It owns. If you see a trebuchet, use it three times. It's usually pointed at a hidden cave that is blocked.

Phlegmish
Jul 2, 2011



Where is the trebuchet that destroys that particular rockslide? I lust for the golden beetle

Ornamented Death
Jan 25, 2006

Pew pew!

Best Buy randomly sent me a second code for the preorder weapon set.

D3AT-Q2XQ-GMN4

Edit: For PS5.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Phlegmish posted:

I see this beetle in the distance, but I cannot get to it:



How get beetle :saddowns:

I also encountered this pawn created by an absolute psychopath goon, first one I've seen with the Aphonite specialization:



I just climbed the rockface on the path next to the fort. It's kind of janky so you're obviously not supposed to do it, but it worked. There's a special friend inside the fort, too, cool place.

EDIT:



this part

Thumbtacks
Apr 3, 2013

Vargs posted:

Killing the dragon and becoming king (or duke) does not happen in DD1 though. If you actually kill the dragon it triggers the end times with the everfall opening, which is the next step towards the arisen becoming the seneschal.

Here, that is not the case. The dragon/arisen relationship seems to function completely differently and doesn't exist to find a seneschal. You do indeed just kill it and become king, and this cycle of arisen defeating dragons and becoming rulers somehow stalls an otherwise inevitable oblivion for...reasons? Also the beastman ghost king who's hanging out in underwater Gran Soren appears to be the current seneschal but thinks that it's bullshit, and whoever the Pathfinder is, he isn't pleased about it. Honestly I think I'd understand the plot more clearly if I didn't play 1 because it's difficult to reconcile these things with how all of it works in the first game.


Found this on youtube, basically we have some translation issues in English.

Long story short, in Japanese it is clarified that this world is one without a true Seneschal, as Rothais, the last Seneshal, used his divine powers to return from the Rift and keep conquering instead of doing his work as a Senechal. The Storyteller stepped in its place, but he didn't really understood the point of a Seneshal and created a world with a "corrupted" cycle. The dragon in DD1 was always a different being (Arisens defeated by the Seneshal, or made directly by the Seneshal), while the one in DD2 is (iirc) always the same, and wants to break free from the corrupted cycle of the Pathfinder.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Thumbtacks posted:

Found this on youtube, basically we have some translation issues in English.

Long story short, in Japanese it is clarified that this world is one without a true Seneschal, as Rothais, the last Seneshal, used his divine powers to return from the Rift and keep conquering instead of doing his work as a Senechal. The Storyteller stepped in its place, but he didn't really understood the point of a Seneshal and created a world with a "corrupted" cycle. The dragon in DD1 was always a different being (Arisens defeated by the Seneshal, or made directly by the Seneshal), while the one in DD2 is (iirc) always the same, and wants to break free from the corrupted cycle of the Pathfinder.

I kind of wish we got a bit more interaction with the dragon in DD2 just because the little bit you get near the end, where he's very strongly hinting that he's "on your side", is really interesting, and I think spreading that a bit more throughout the game would have helped develop that dynamic. I think it also would have been an interesting angle to explore as a sort of soft-reboot of the BBI story, where the showdown between the dragon and the arisen has a tragic angle and neither of them really wants to fight the other.

Thumbtacks
Apr 3, 2013
I wonder what XP locking with a mod would do to the game difficulty. Things clearly scale with level, but XP and DCP are completely different. You'd have lower stats, of course, but it seems to still be like the first game where stats are WAY more gear dependant than levels.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

The Cheshire Cat posted:

I kind of wish we got a bit more interaction with the dragon in DD2 just because the little bit you get near the end, where he's very strongly hinting that he's "on your side", is really interesting, and I think spreading that a bit more throughout the game would have helped develop that dynamic. I think it also would have been an interesting angle to explore as a sort of soft-reboot of the BBI story, where the showdown between the dragon and the arisen has a tragic angle and neither of them really wants to fight the other.

Yeah, the DD2 dragon just doesn't feel as realised a character as Grigori.

Part of it might just be having a name. Like he's a cool dragon, I dig what he says when he shows up at the very end, but we don't get enough of him. Grigori gets that big moment in Deny Salvation where he crushes this huge fortress that was built to stand against him, crushes the cult leader that thought to use him, and he delivers some bomb-rear end lines and does a really intimidating thing where his head just rushes out of all the smoke and dust right in front of you and he grins. The dragon needed a good moment at the 2/3s mark before the endgame just to show off a bit.

Honestly the dragon wrecking the giant robot after it walked through all the defences might've been a cool set piece, though that's right before he appears anyway.

Volte
Oct 4, 2004

woosh woosh

Jack Trades posted:

That's weird. I used the same tactic a bunch of times and I never had an issue with carts not being available.

Deified Data posted:

Yeah I've never had that issue and I've dipped on them a ton. Maybe if you get far enough away he doesn't die and is just presumed by the game to make it back wherever they belong.
In my case, the driver actually died in front of me (body was on the ground, able to revive with Wakestone) since I wasn't trying to ditch the cart but I opted to ignore the body because I figured a new driver would just materialize but the cart just wasn't in town anymore no matter how many times I waited at the bell. The annoying part was that even though it was the Bakbattahl driver and her residence was listed as Bakbattahl, she turned up in the Vernworth morgue. And I was going between Bakbattahl and Checkpoint Rest Town so the attack was definitely squarely in Battahl. As soon as I resurrected her, she said thanks and immediately started grousing about how the bumpy cart was hurting her arse or something, while walking out of the morgue.

Wiltsghost
Mar 27, 2011


All these statues pointing at sealed off tombs. For dlc maybe?

Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug
Oh christ. I'm just stuck with elf archer ambushing me in front of my house into perma escort status, unless I let him get killed and wait until I have more than two wakestones to rez him when I'm not loitering in act 1 anymore, aren't I? I am so not up for a trip to unknown lands ahead of schedule.

Him and his dad were already constantly getting stuck on any possible insane geometry ("Run across a bridge? You meant clip outside of it to dance on top of the post OUTSIDE of the bridge, right?"), to ensure I have to fight every last large enemy in the world as archer that can't quite reach their top of the head rune while my dumbass party refuses to bop it.

I am two seconds away from throwing him into the ocean even if that perma breaks Fixing the elf tree Because I have already had enough of where's waldo when setting camp makes them warp back to a prior location already. I got my free bow and portcrystals, I'll do it I swear to god.

Deified Data
Nov 3, 2015


Fun Shoe
Can you not just tell him no?

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Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug

Deified Data posted:

Can you not just tell him no?
Well, they don't tell you where they want to go ahead of time and I have only been doing sorta kinda peeking ahead instead of full spoilers. So getting ambushed outside of my house after a long clusterfuck of AI wrangling since my last inn save, mashing yes then sleeping felt like the lesser evil before googling up "Okay what is this... Oh, right."

And all talking with them gets me is how happy he is to be with me, soooo. My main concern is if they will get perma lost if I don't babysit them, compared to just quietly taking them out back and drowning him until I need him.

EDIT: If I am lucky, it might be an unrelated event because he is into me now... Wait, no, still off far to the west even with all quest tracking turned off. welp... On the bright side, they seem too powerful to die now. Bridal carry means I can't throw him, scooting him over a cliff into the brine warps him back to me. Guess I will just have a tagalong until it inevitably all goes wrong.

"Well, everyone says taking a wagon will at worst interrupt you most of the way there-cyclops and ogre combo as night is falling. Could be worse, it could have made it far enough I don't know where the nearest campfire is"

Section Z fucked around with this message at 03:31 on Apr 9, 2024

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