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I usually just talk and even if nobody answers they usually do what I ask or get the message. It's better than nothing, and the few randos with mics I've played with have been fine
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# ? Apr 14, 2024 20:56 |
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# ? May 28, 2024 13:43 |
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https://i.imgur.com/4Y8GOAO.mp4
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# ? Apr 14, 2024 21:03 |
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Your Brain on Hugs posted:Yeah there's no way in hell I'm gonna speak or listen to internet randoms. When I get a good group where everyone is tagging and generally competent it's really not that different from when I'm playing with friends on voice comms. I agree with this but then I guess I do want a microphone-user filter, so I can go no-mics only. I only want to talk to people if they're my friends. I have my gaming PC on our living room TV so I'm gonna be just chilling and chatting with my wife instead of talking to randos on the Internet. No offense to the randos. I'm one of them.
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# ? Apr 14, 2024 21:05 |
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Is it possible for people who have already gotten into the extract Pelican to be killed by explosions, fire etc. happening next to the boarding ramp?
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# ? Apr 14, 2024 21:08 |
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Return to ship doesn't specify how its going to return you
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# ? Apr 14, 2024 21:08 |
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Tender Bender posted:I agree with this but then I guess I do want a microphone-user filter, so I can go no-mics only. I only want to talk to people if they're my friends. I have my gaming PC on our living room TV so I'm gonna be just chilling and chatting with my wife instead of talking to randos on the Internet. No offense to the randos. I'm one of them. Basically this. My PC is on the other side of our bedroom so I don't want to be keeping my wife awake so I can talk to internet randoms. Maybe I'm just but I don't play games because I want more conversations with strangers at the end of the day. Also, I hate to admit it but someone earlier suggested turning off crossplay and they were right, it's so much nicer. The groups seem overall better and I haven't had any mouth-breathing, chip-munching, and/or domestics in the background since I've done it. Not to go all PC but hell, just not having an open mic in someone's hand that they may not be aware of makes a difference.
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# ? Apr 14, 2024 21:25 |
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Zwabu posted:Is it possible for people who have already gotten into the extract Pelican to be killed by explosions, fire etc. happening next to the boarding ramp? I've definitely been shot while in the pelican, though not in a few weeks. I've never had an explosion kill me in the pelican after it's taken off either, no idea about grenades and 500kgs/airstrikes etc before it takes off though.
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# ? Apr 14, 2024 21:51 |
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A while back I was doing some bot missions and extraction got called down with 0 reinforcements left. All 3 of my teammates decided to book it across the map to blow up a bot fabricator before getting in the pelican. I tried to hold off the bots at the pelican for as long as I could but two of my teammates died so I boarded. Like 10 seconds later a bot trooper walked up and shot me dead in my pelican seat and we ended the mission with 0 extractions.
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# ? Apr 14, 2024 22:01 |
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I have been fully converted to using the autocannon for bots. Total easy mode. top tier bot loadout: sickle, redeemer, orbital laser, eagle 110, autocannon, 50% explosion dmg armor + whatever quasar is also useful because it oneshots tanks easily top tier bug loadout: breaker or incendiary breaker, redeemer, 500kg, eagle napalm (w/ new ship module fire upgrade), shield gen backpack, quasar
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# ? Apr 14, 2024 22:17 |
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Does the regular machine gun do damage to gunships? I've been using the Eruptor and Stalwart for bots and I'm not a huge fan of being almost totally unable to damage them. as soon as the packing upgrade is fixed I think that I'm just going to run Eruptor/Autocanon/EAT as god intended i think turn off the TV fucked around with this message at 22:24 on Apr 14, 2024 |
# ? Apr 14, 2024 22:22 |
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deep dish peat moss posted:A while back I was doing some bot missions and extraction got called down with 0 reinforcements left. All 3 of my teammates decided to book it across the map to blow up a bot fabricator before getting in the pelican. I tried to hold off the bots at the pelican for as long as I could but two of my teammates died so I boarded. Like 10 seconds later a bot trooper walked up and shot me dead in my pelican seat and we ended the mission with 0 extractions. Pilot: Helldivers are still not wearing their seatbelts
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# ? Apr 14, 2024 22:26 |
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turn off the TV posted:Does the regular machine gun do damage to gunships? I've been using the Eruptor and Stalwart for bots and I'm not a huge fan of being almost totally unable to damage them. It does not, is the eruptor actually good vs bots? I feel like not going ac or quasar with a decent trash sweeper is questionable.
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# ? Apr 14, 2024 22:41 |
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Rhymenoserous posted:It does not, is the eruptor actually good vs bots? I feel like not going ac or quasar with a decent trash sweeper is questionable. I like the eruptor a lot versus bots, I paired it with the spear to great effect. Its biggest problem is that bots love to serpentine and it makes hitting with low velocity projectiles very difficult sometimes and that the AOE is not as relevant as you'd like in many situations, if you're willing to fire a shot and either bolt cancel or swap to your secondary to fire off a few bullets then back you can do a lot more work but it can put you in a difficult situation at times.
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# ? Apr 14, 2024 22:44 |
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Dren posted:I have been fully converted to using the autocannon for bots. Total easy mode. Try the scorcher if you have it vs bots, it's pretty nice for the stirders. Otherwise that's basically my maximum effort loadout vs bots too. quote:top tier bug loadout: breaker or incendiary breaker, redeemer, 500kg, eagle napalm (w/ new ship module fire upgrade), shield gen backpack, quasar You don't need the shield, certainly not against bugs. Take the laser dog to clean up little guys instead then you can take the slugger, eruptor, scorcher or dominator for the medium armored ones.
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# ? Apr 14, 2024 22:45 |
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Rhymenoserous posted:It does not, is the eruptor actually good vs bots? I feel like not going ac or quasar with a decent trash sweeper is questionable. I tried the Eruptor on a few bot missions and it didn't feel nearly as impressive as on bug missions. The bots seem more heavily armored on average, and require a bit more precision than the Eruptor wants to offer. For bugs I'm enjoying: Eruptor, Redeemer, Impact Grenades, and Quasar. For bots I prefer: Sickle, Redeemer, Stun Grenades, and Autocannon (assuming a teammate or two bring anti-heavy weapons).
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# ? Apr 14, 2024 22:47 |
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Rhymenoserous posted:It does not, is the eruptor actually good vs bots? I feel like not going ac or quasar with a decent trash sweeper is questionable. It depends on if you get the good Eruptor with AOE or the bad Eruptor that either doesn't have AOE or inconsistently applies it. If you have the good one then it's great, it'll clear groups of small bots with one shot, you can kill Strider pilots on direct hits to the front shield and get others if the splash hits, you can one shot head shot devastators with it, and you can kill the AA tank by hitting between the barrels. If you have the bad Eruptor then it's just a shittier version of the Dominator. I do not know what determines its behavior. You can go through a round with the AOE working fine and then have it decide it's a single target weapon in the last 5 minutes. turn off the TV fucked around with this message at 22:56 on Apr 14, 2024 |
# ? Apr 14, 2024 22:53 |
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Rhymenoserous posted:It does not, is the eruptor actually good vs bots? I feel like not going ac or quasar with a decent trash sweeper is questionable. Laser Cannon can be your trash sweeper if the planet's not hot
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# ? Apr 14, 2024 22:59 |
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WhiteHowler posted:I tried the Eruptor on a few bot missions and it didn't feel nearly as impressive as on bug missions. The autocannon is an anti heavy weapon on bots. Crouch, use ADS and you can 2 hit hulks in the eyes all day long on even ground. GokuGoesSSj69 posted:Try the scorcher if you have it vs bots, it's pretty nice for the stirders. Otherwise that's basically my maximum effort loadout vs bots too. Shield prevents slow, definitely a useful thing on bugs. Also reduces the death to silent bile spewers from behind when patrols merge
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# ? Apr 14, 2024 23:02 |
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Rhymenoserous posted:It does not, is the eruptor actually good vs bots? I feel like not going ac or quasar with a decent trash sweeper is questionable. Eruptor is alright vs bots but not nearly as good as it is against bugs, and the autocannon is so god-tier against bots I think it fills the position you'd want the eruptor in much better and I'd have have a sickle/scorcher/dominator as primary
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# ? Apr 14, 2024 23:14 |
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Risky Bisquick posted:
You can also use the strength booster which helps reduce it a ton.
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# ? Apr 14, 2024 23:22 |
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Janissary Hop posted:
why didn't i listen to myself
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# ? Apr 14, 2024 23:25 |
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turn off the TV posted:If you have the bad Eruptor then it's just a shittier version of the Dominator. I do not know what determines its behavior. You can go through a round with the AOE working fine and then have it decide it's a single target weapon in the last 5 minutes. Then again I have also seen the occasional shot be almost completely ineffective in a way that wouldn't account for.
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# ? Apr 14, 2024 23:29 |
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GokuGoesSSj69 posted:Try the scorcher if you have it vs bots, it's pretty nice for the stirders. Otherwise that's basically my maximum effort loadout vs bots too. Word. I was about to grab the scorcher before the new warbond dropped, but I spent the medals on the new warbond instead. A few more days and I’ll have it. The sickle cleans up the little bots super quickly and never runs out of ammo, I can’t imagine the scorcher being better when I already have striders covered with AC and impact nades. I ran the dominator for a while, my understanding is it’s similar. The thing that’s so good about sickle in that slot is how fast it sweeps up like 6 littles. It really helps with target prioritization, you can mop those guys up before going back to any bigs you need to kill. I tried the slugger, eruptor, and dominator vs bugs and even though everyone in thread has been saying it’s a great combo that covers each other’s weaknesses well, breaker (incendiary) is better. With breaker, you come out of the pod ready to eat like 80% of a bug breech using only the weapons you already have. The shield gen pack is gravy, it lets you make mistakes against chargers, hunters, and shriekers or facetank bile spewers but it’s not needed so if you got caught in a death spiral and lost your gear you’re not at 50% effectiveness. These are maximum tryhard loadouts, of course there’s lots of other options that are fun. After I’ve played around with some other loadouts it can be nice to go back to the godmode loadouts and breeze through some missions.
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# ? Apr 14, 2024 23:30 |
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Sindai posted:Then again I have also seen the occasional shot be almost completely ineffective in a way that wouldn't account for. Were they long range shots? Eruptor shots detonate at about 150m if they haven't hit anything.
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# ? Apr 14, 2024 23:32 |
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Engineering Kit plus the new grenade pistol rules. Fourteen grenades!
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# ? Apr 14, 2024 23:33 |
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Piell posted:Eruptor is alright vs bots but not nearly as good as it is against bugs, and the autocannon is so god-tier against bots I think it fills the position you'd want the eruptor in much better and I'd have have a sickle/scorcher/dominator as primary So the Eruptor feels very good vs bots IMO, it can 1-2 shot everything below Hulks, and it has a phenomenal scope for long range sniping. On the plus side if you die you also respawn with your autocannon-lite and can contribute to firefights before recovering your gun. Eruptor + Quasar makes killing basically everything you see very possible, and with Stun grenades and/or EMS Mortar you can make up for the slow fire rate if you get overwhelmed.
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# ? Apr 14, 2024 23:33 |
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Dren posted:Word. I was about to grab the scorcher before the new warbond dropped, but I spent the medals on the new warbond instead. A few more days and I’ll have it. The sickle cleans up the little bots super quickly and never runs out of ammo, I can’t imagine the scorcher being better when I already have striders covered with AC and impact nades. The scorcher is for when you don't have a support weapon that can deal with striders and devastators.
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# ? Apr 14, 2024 23:34 |
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Janissary Hop posted:
with the fire tornados they could at least have the decency to let us shelter in place without getting killed by one so we could fully look at our phones during the five minute timeout
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# ? Apr 14, 2024 23:34 |
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Sindai posted:I think this is because a lot of the AOE comes from fragments with their own collision so there's some randomness in whether they hit stuff or not. I was playing with someone else using the Erupter a few days ago who was complaining about how bad the gun was and we came across one of those bugged groups of 20-30 troopers standing in a huddle. He fired a shot into them and killed 0 and got no hits. I fired one and killed 19 of them. We were right beside each other, both hit the same point, etc. It's really wonky
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# ? Apr 14, 2024 23:36 |
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Yeah that's what I meant. It's only happened once or twice but I have seen shots fail to kill troopers they clearly impacted. Maybe a rare network sync issue.
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# ? Apr 14, 2024 23:43 |
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Rhymenoserous posted:It does not, is the eruptor actually good vs bots? I feel like not going ac or quasar with a decent trash sweeper is questionable. I feel like the Eruptor is a good trash sweeper? I'll be upfront with this though, I've never had it suddenly decide to not have it's aoe explosion. This might be a host/client thing, or some other undiagnosed bug, but I've been playing as host for the past week or so and I've never had the Eruptor stop doing doe splash. I feel like if you've used the Slugger or Scorcher to great effect at any range other than close up then you can use the Eruptor to even greater effect at good range. I'll snipe at devastators and walkers and accidentally get three to five extra kills in the process. I'll see a dense group of raiders pop up or patrol over a hill and take out fifteen of them in a few shots. You can aim it at the underside of drop ships and take out an entire drop of raiders or walkers. The only area where it's bad is when things are way too close and you either launch yourself forward with it's splashback, somehow, or it simply doesn't arm it's explosion at that range when you're shooting at the feet of your pursuers. The bots do wobble back and forth a lot and can be tricky to hit at range but I have more luck with the Eruptor at long range than I do with the Scorcher, and I just aim center mass at individual raiders where the Eruptor always one shots instead of mostly usually one shotting like with the Scorcher or shotguns. That being said, it isn't a full AC replacement. The AC is just so loving good at dealing with bots that running other primaries that don't really step on the toes of the AC is probably more optimal. I think that's a good thing, having a good amount of choice in player loadout helps keep things fresh and dynamic. If my team is running an AC and Quasars or other anti tank options I'll run Eruptor, grenade pistol, and the first machine gun. If not I'll run Scorcher/Punisher and AC or RR. Being able to pop dropships out of the sky is better than killing ~half of the enemies they might be carrying.
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# ? Apr 14, 2024 23:44 |
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What has me soured on the eruptor is trying to pick off individual troopers with it. The slow aim, the shaky reticle, and the lack of forgiveness if you’re off by a hair are one thing. Can kinda compensate by crouching, which is a little annoying as a requirement for the primary but is workable. The thing that put me over the edge was when I tried aiming at the trooper’s feet and the projectile ricocheted off the ground instead of exploding. I mean, it’s godlike if you have the high ground and do some animation canceling, but the autocannon is straight up better in every way and doesn’t require the player to compensate as much. Maybe an ideal eruptor build should include a jump pack, or stilts.
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# ? Apr 15, 2024 00:05 |
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New tech unlocked! Barrage yourself to safety and confusion of the pubs. https://i.imgur.com/T2yqFwG.mp4
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# ? Apr 15, 2024 00:05 |
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I shot at the bots in a dropship about 50 meters away and one of the fragments from the shot killed my friend who was standing next to me. Funniest gun in the game.
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# ? Apr 15, 2024 00:06 |
i refuse to go back to Menkent. sorry Democracy. develop a weather control device or something.
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# ? Apr 15, 2024 00:19 |
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If fire tornadoes killed enemies half as effectively as they kill us, I'd never leave.
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# ? Apr 15, 2024 00:22 |
It doesn’t feel like the animation cancelling is much faster to me than racking the bolt tbh, becuase if you do it too fast you just resume the bolt animation.
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# ? Apr 15, 2024 00:28 |
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Zwabu posted:Is it possible for people who have already gotten into the extract Pelican to be killed by explosions, fire etc. happening next to the boarding ramp? Good news is as soon as the extract cutscene starts your rewards are already locked in, so dying in the cutscene doesn't lose you anything. Dying just before still does though.
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# ? Apr 15, 2024 00:37 |
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Infinite Karma posted:If fire tornadoes killed enemies half as effectively as they kill us, I'd never leave. So true, half the time it just sets berserkers on fire which makes them even more 40k-like. I liberated menkent once, Joel can go to hell I’m not going back. Sticking to the other planets
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# ? Apr 15, 2024 00:41 |
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# ? May 28, 2024 13:43 |
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The good news is Menkent is a very low-HP defense and on track for under 5 hours. Still plenty of time for Lesath to get hit!
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# ? Apr 15, 2024 00:48 |