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Random encounters are good because I want dungeons to feel like dungeons and not amusement park rides.
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# ? Apr 17, 2024 04:33 |
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# ? May 21, 2024 16:12 |
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Asterite34 posted:It's not that they're avoidable, it's that you can anticipate them except for the half of them that just jump out of a bush or whatever when you walk past, sure
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# ? Apr 17, 2024 04:35 |
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Random encounters but I can turn the encounters off if I want (or turn up the encounter rate if I want to grind) is the best system imo.
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# ? Apr 17, 2024 04:36 |
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parasyte posted:Have you ever played Final Fantasy Mystic Quest? This game has an unexpectedly fire soundtrack which I was reminded of by theatrhythm lol https://www.youtube.com/watch?v=o0fkZCWtOfI https://www.youtube.com/watch?v=2upPEhhzTTw
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# ? Apr 17, 2024 04:37 |
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give me random battles that also have a chance to activate while menuing
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# ? Apr 17, 2024 04:40 |
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I like how Wild Arms 3 handles random encounters.
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# ? Apr 17, 2024 04:40 |
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seiferguy posted:The extra dungeons added in the DS version has fixed encounters you're forced to go through are so bad. You have a walk to go through each time there and back (of which you have to do multiple times) and the encounters aren't even that hard, but don't give any good drops in terms of exp or items (or things to charm) which at least with the black omen you got these things. It's just awful unfun filler. Except after the first time through Black Omen you don't need any of those things. Hell the game is easy enough you probably didn't need them the first time either. It's just as dumb and annoying. Either have actually avoidable encounters or have random ones.
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# ? Apr 17, 2024 05:09 |
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I appreciate abilities to reduce / remove encounters as well as turn them up. In other words, FF7 does this best with enemy encounter materias, or the moogle charm or the diablos ability.
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# ? Apr 17, 2024 05:10 |
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I played through the Trails in the Sky games recently and i'd take that system over random battles any day.
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# ? Apr 17, 2024 05:11 |
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I started playing Tactics for the first time, and dear god do I ever see myself getting hooked on this. The combat is so much fun.
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# ? Apr 17, 2024 05:37 |
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TL posted:I started playing Tactics for the first time, and dear god do I ever see myself getting hooked on this. The combat is so much fun. If you like FFT combat you should check out the Twitch betting ring: https://twitch.tv/fftbattleground
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# ? Apr 17, 2024 06:03 |
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random encounters are fine, and other systems are fine. its all fine actually its just about pure love of the game
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# ? Apr 17, 2024 06:36 |
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Random encounters are badass frankly
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# ? Apr 17, 2024 06:58 |
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I also don't mind random battles. I think that every style of introducing battles has its strengths and weaknesses. Completely seeable and avoidable mobs can, for instance, create the problem of someone avoiding too many encounters and ending up underpowered.
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# ? Apr 17, 2024 07:17 |
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I only dislike random battles when you literally can't go 4 or 5 steps without triggering one.
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# ? Apr 17, 2024 07:30 |
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Are they truly random battles though... ? 🤔
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# ? Apr 17, 2024 07:55 |
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I prefer the way most Tales games do encounters where the enemy encounters are on the map with you and move around in a general area, with some encounters that are almost unavoidable but most can be dodged, and where you can influence the aggro of the monsters with Holy/Dark bottles for if you want to avoid weak enemies when backtracking or to grind, but i think purely random encounters still have their place and can be used in interesting ways, as long as they also let you increase or decrease the encounter rate (or completely remove it)
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# ? Apr 17, 2024 07:58 |
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slink_bot posted:i think purely random encounters still have their place and can be used in interesting ways, as long as they also let you increase or decrease the encounter rate (or completely remove it) wrong
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# ? Apr 17, 2024 07:59 |
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Remove random encounters, put in mandatory encounters
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# ? Apr 17, 2024 08:00 |
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I thought the topic had already moved past Chrono Trigger
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# ? Apr 17, 2024 08:09 |
Runa posted:I thought the topic had already moved past Chrono Trigger Time travel plots can be confusing.
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# ? Apr 17, 2024 08:12 |
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CharlieFoxtrot posted:This game has an unexpectedly fire soundtrack which I was reminded of by theatrhythm lol Theathrhythm is great for reminding me of some killer tracks. Spent yesterday trying to SSS some Octopath tracks and that game has such good music.
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# ? Apr 17, 2024 09:45 |
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Sakurazuka posted:Yeah just experience a videogame in the worst way possible but I didn't suggest actually playing IX?
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# ? Apr 17, 2024 12:02 |
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Remove all battles from RPGs. Why is everyone so violent, let's all be friends and chill.
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# ? Apr 17, 2024 12:03 |
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No battles and we still aren't friends or chilling. I do sometimes dream about if FF was Disco Elysium.
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# ? Apr 17, 2024 12:12 |
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Mega64 posted:Remove all battles from RPGs. Why is everyone so violent, let's all be friends and chill.
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# ? Apr 17, 2024 12:35 |
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Ff16 balance patch is out now with some buffs to less used abilities. Hoping someone tests the new damage numbers because I dont have time for that. Rising Tide comes out tomorrow.
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# ? Apr 17, 2024 12:55 |
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Raxivace posted:I only dislike random battles when you literally can't go 4 or 5 steps without triggering one. loving Mi'hen Highroad
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# ? Apr 17, 2024 13:09 |
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Didn't FFXIII have something like Chrono Trigger's encounter system? You can clearly see the enemies on the field which will enter you into a battle once they run into you.
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# ? Apr 17, 2024 13:18 |
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Ragequit posted:Octopath Traveler 2 is so drat good, sped up or not
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# ? Apr 17, 2024 13:31 |
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Frionnel posted:loving Mi'hen Highroad I haven’t played X in over a decade and I got chills just thinking of this.
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# ? Apr 17, 2024 13:47 |
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ApplesandOranges posted:Didn't FFXIII have something like Chrono Trigger's encounter system? You can clearly see the enemies on the field which will enter you into a battle once they run into you. Pretty much, the only difference is you transition to a battle area when fighting in 13, while battles in CT take place right on the map. Otherwise, they both do have enemy encounters show up in the overworld.
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# ? Apr 17, 2024 13:56 |
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You should just play ff9 btw. It's a good game even with slower battles. You're posting on SA you've for time to spare, it's not the end of the world.
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# ? Apr 17, 2024 13:57 |
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Kheldarn posted:The most powerful protagonist is Benjamin fight me parasyte posted:Have you ever played Final Fantasy Mystic Quest? CharlieFoxtrot posted:This game has an unexpectedly fire soundtrack which I was reminded of by theatrhythm lol Final Fantasy Mystic Quest is the best Final Fantasy. TL posted:I started playing Tactics for the first time, and dear god do I ever see myself getting hooked on this. The combat is so much fun. Final Fantasy Tactics is the best Final Fantasy.
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# ? Apr 17, 2024 14:57 |
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CharlieFoxtrot posted:This game has an unexpectedly fire soundtrack which I was reminded of by theatrhythm lol This was my favorite boss theme of all time when I was a kid
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# ? Apr 17, 2024 14:58 |
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Mega64 posted:Pretty much, the only difference is you transition to a battle area when fighting in 13, while battles in CT take place right on the map. So it's more Grandia's encounter system than Chrono Trigger's.
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# ? Apr 17, 2024 15:08 |
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Frionnel posted:loving Mi'hen Highroad do different areas actually have different random encounter rates in FFX or is it just that they feel more annoying on Mi'ihen
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# ? Apr 17, 2024 16:09 |
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Head Hit Keyboard posted:Random encounters are good because I want dungeons to feel like dungeons and not amusement park rides. Chillgamesh posted:Random encounters but I can turn the encounters off if I want (or turn up the encounter rate if I want to grind) is the best system imo.
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# ? Apr 17, 2024 16:33 |
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Kheldarn posted:Final Fantasy Tactics is the best Final Fantasy.
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# ? Apr 17, 2024 17:51 |
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# ? May 21, 2024 16:12 |
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fluffyDeathbringer posted:do different areas actually have different random encounter rates in FFX or is it just that they feel more annoying on Mi'ihen My guess is that it's the same as everywhere else but feels worse because you can see your end goal all the way. Mount Gagazet and Mushroom Rock Road are also horrible but there are more area transitions and the camera moves around, so it doesn't feel as long. IMO FFX is second only to the NES games in encounter rates, it feels much worse than the SNES and PSX ones. Frionnel fucked around with this message at 18:05 on Apr 17, 2024 |
# ? Apr 17, 2024 18:03 |