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Sioux
May 30, 2006

some ghoulish parody of humanity

Broken Cog posted:

You need to buy something from Isaac for the quest to pop.

That was indeed the trigger, thanks!

I answered all the Sphinx's riddles correctly, but after that she took off and I was unable to fight her and now the big chest is left unopened. Any way to open it or fight her still?

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Josuke Higashikata
Mar 7, 2013


Mordiceius posted:

She's finally enjoying herself and getting frustrated less:


your mom loving dragon's dogma 2 and also being Cell from DragonBall is too much power for one mom to have

moms truly are tough

Kevin Bacon
Sep 22, 2010

Dragon's Dogma 2: a cyclops sat on me and then stomped on me. It's so much fun!

jizzy sillage
Aug 13, 2006

Sioux posted:

I answered all the Sphinx's riddles correctly, but after that she took off and I was unable to fight her and now the big chest is left unopened. Any way to open it or fight her still?

If you did all ten riddles across two locations, then no, you have to fight her before she leaves. If you've only done five riddles then she's somewhere else.

Deformed Church
May 12, 2012

5'5", IQ 81


Mordiceius posted:

She gets a lot of anxiety and very frustrated if she can't make everything go perfectly the way she wants. She'll just constantly look up guides because god forbid a side quest give a result other than the exact one she wants.

Hell yeah. The one time I decided not to look up guides I got half the world nuked and then accidentally ended the game early before getting to explore the unmoored world.

Jack Trades
Nov 30, 2010



Nerfing dragonsplague is lame.

Volte
Oct 4, 2004

woosh woosh
If it's just the infection frequency then it's not really a nerf. I've only seen the plague one time anyway, probably because I almost never switch out pawns

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
I've literally never been impacted by the plague. it may as well be a persistent rumour to me.

Jack Trades
Nov 30, 2010

I played for 90 hours and I've seen it a couple of times but I never had to actually do anything about it.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
I finished the game after like 60 hours and never saw the plague even once. I got a tutorial popup when I hired a pawn in the unmoored world but she never acted weird and then I beat the game.

MeatwadIsGod
Sep 30, 2004

Foretold by Gyromancy

doomfunk posted:

I've literally never been impacted by the plague. it may as well be a persistent rumour to me.

Same.

I like that opened chests won't still be marked on the minimap as a point of interest. I was really hoping for some kind of NG+ scaling or Hard mode in the next patch but oh well.

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib
Third party pawns not selling themselves so aggressively is about time. Particularly when you're following/tailing a NPC during a quest and dumb pawn #5434 engages dialogue to tell you everything about his logistician specialisation.

Sloober
Apr 1, 2011

FishMcCool posted:

Third party pawns not selling themselves so aggressively is about time. Particularly when you're following/tailing a NPC during a quest and dumb pawn #5434 engages dialogue to tell you everything about his logistician specialisation.

its important to take a deep breath in the middle of a fight with a golem to hear their sales pitches

Phlegmish
Jul 2, 2011



In contrast, my pawn has been infected by the 'blight so many times that I've decided to become something of a Dragonblight scholar and researcher. I have intentionally blown up two cities so far in NG+. I would like to see if there are any more I could destroy, but I am now having trouble getting my pawn infected for some reason. If you see that your pawn has the disease, please tell me so I can hire them.

Anyway, some good changes. I like the zoom-in options especially. You spend so much time lovingly crafting your Arisen and pawn in their excellent character creator, and then you basically never see them without their helmets, even in cutscenes.

Sioux
May 30, 2006

some ghoulish parody of humanity

jizzy sillage posted:

If you did all ten riddles across two locations, then no, you have to fight her before she leaves. If you've only done five riddles then she's somewhere else.

Yeah this was at the second location. I was a Magick Archer and tried to shoot her weak points, but she ignored all that and flew off. I never saw her health bars either. So I reloaded my PSN cloud save and, rerolled as Archer for the Unmaking Arrow and then I was obviously able to easily kill her. I'm currently in the Unmoored World. I first ran/ported around killing the dragons at Sacred Arbor and near Vernworth, but I forgot to go to the Seafloor Base to get the quest and then I had to port back to those locations again to actually do said quest. Kind of stupid of me, but DD2 gatekeeping everything behind sometimes unclear timed quests is really making me uneasy. How long can you stay in the Unmoored World for? I am trying to just Allheal Elixir my way through, instead of resting at inns, but I don't want to rush it if I have time to explore a little more.

Oh where can I find all the best weapons and armor? Should I buy with WLC from the Dragonforged here, or wait until NG+ and buy in Vernworth from the first vendor I come across?

External Organs
Mar 3, 2006

One time i prank called a bear buildin workshop and said I wanted my mamaws ashes put in a teddy from where she loved them things so well... The woman on the phone did not skip a beat. She just said, "Brang her on down here. We've did it before."

FishMcCool posted:

Third party pawns not selling themselves so aggressively is about time. Particularly when you're following/tailing a NPC during a quest and dumb pawn #5434 engages dialogue to tell you everything about his logistician specialisation.

It's very funny though

Thundarr
Dec 24, 2002


The most important fix is letting my actually high five my pawn instead of leaving him hanging with his hand out there.

Sloober
Apr 1, 2011

Thundarr posted:

The most important fix is letting my actually high five my pawn instead of leaving him hanging with his hand out there.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
For all the complaints about this game's story being bad and nonsensical, I'm finding it to be pretty okay. It's not like, world changing or anything but characters have pretty clearly explained goals if you actually do side content and read dialogue.

Son of Thunderbeast
Sep 21, 2002
Yeah agreed, i think the biggest weakness of the writing is (as others have said) it feels kinda rushed, unfinished, something along those lines.

Son of Thunderbeast
Sep 21, 2002
Got tired of cheering up my pawn every time she blew her stamina on the warrior ultimate, plus I'd noticed almost all of the high level melee pawns I'm seeing are thieves, so I'm gonna see how she goes as a thief for a bit, see if maybe we can blend up some HP together with our daggers

Thundarr
Dec 24, 2002


Arc seems bad on pawns for that reason, so I just don't have it equipped. A warrior pawn has other options for doing massive damage, just not quite that massive.

If there was anything I'd fix on warrior pawn, it's that mine seems inadequately aggressive sometimes. Run up and start smashing that drake, damnit.

Thief would be my second choice but I already have all the warrior gear fully upgraded and I'd miss seeing rock saurians go ragdolling through the air.

Thundarr fucked around with this message at 16:29 on Apr 19, 2024

lets hang out
Jan 10, 2015

All of the parries and moves that eat all your stamina are trash on pawns. Just terrible.

Broken Cog
Dec 29, 2009

We're all friends here

Nuebot posted:

For all the complaints about this game's story being bad and nonsensical, I'm finding it to be pretty okay. It's not like, world changing or anything but characters have pretty clearly explained goals if you actually do side content and read dialogue.

The story is decent... until you have to go to Vernworth. Then the story is basically just "Do a laundry list of tasks that ultimately don't matter at all" straight into "Make a magic doodad and give it to the bad guy because ???", then the endgame happens. It's a mess.

Like, the entire Vernworth arc feels so pointless. Disa is even just a generic NPC sitting in her chambers for most of it. You can kill her and literally nothing changes.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Broken Cog posted:

The story is decent... until you have to go to Vernworth. Then the story is basically just "Do a laundry list of tasks that ultimately don't matter at all" straight into "Make a magic doodad and give it to the bad guy because ???", then the endgame happens. It's a mess.

Like, the entire Vernworth arc feels so pointless. Disa is even just a generic NPC sitting in her chambers for most of it. You can kill her and literally nothing changes.

The laundry list of tasks matters because it's the entire plot for the first chapter of the game. You're the deposed rightful monarch, Disa's got a whole scheme to make her son the defacto ruler of the land and Brant's entire quest line is finding proof of what she's up to and why. But just as you're getting ready to close the book on that one the fake sovran busts out the ability to control pawns which is weird and introduces phaseus into the whole deal, and his motivations are explained by the notes in the forbidden magickal lab.

Broken Cog
Dec 29, 2009

We're all friends here

Nuebot posted:

The laundry list of tasks matters because it's the entire plot for the first chapter of the game. You're the deposed rightful monarch, Disa's got a whole scheme to make her son the defacto ruler of the land and Brant's entire quest line is finding proof of what she's up to and why. But just as you're getting ready to close the book on that one the fake sovran busts out the ability to control pawns which is weird and introduces phaseus into the whole deal, and his motivations are explained by the notes in the forbidden magickal lab.

Yeah, you do all of that stuff to "strengthen your claim" or whatever, and the moment it *should* matter, the plot just goes "Mission failed, we'll get them next time", and everything you did was for nothing.
Like I'm aware of all the "Babby's first medieval fantasy court drama" or whatever they're trying to do in the background, but it falls completely flat because our character is basically just a spectator.

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib

Broken Cog posted:

"Make a magic doodad and give it to the bad guy because ???", then the endgame happens.

Yeah, I'm still a bit confused there. For a while I thought I followed the story, but then it just became doing what blue ghost told me to do, no questions asked. I still have no idea what bad guy was trying to do (controlling the dragon? then what?) why it failed (because we didn't give him the gizmo in time?) or why it was a good/bad thing (wouldn't controlling the dragon and asking the Arisen to chill kind of break the circle, which we eventually end up doing? or were they cardboard fantasy villains with the usual evil overlord world domination as life goal?). All I had was bad guy and Disa tell me that they have no regrets and whatever. And why are there orbital drops of mini dragons in the unmoored world? Big dragon retreated to space and sends his minions to stir poo poo up and only shows up again after I beat up his thugs? Weren't mini dragons supposed to be failed Arisen? And bad guy might have done science on my pawn post dragon-kill but I'll never know either because it didn't seem important to anyone and I broke the world even more anyhow. I accept that there's a general storyline there, pretty much the same as the main DD1 plot, but pacing and exposition felt a bit undercooked as far as I'm concerned, starting to fall off a bit after you reach Battahl.

Thundarr
Dec 24, 2002


I feel like I may have missed some of the motivation because Phaesus died during the light beam fight in Bakbattahl and I didn't notice until after it was over, but I think his big plan was to break the cycle, possibly even for altruistic reasons. But his plan failed because he was in way over his head and didn't correctly understand how the Dragon works so he just got owned instead when Greg arrived.

Owl Inspector
Sep 14, 2011

90% of the characters and things you do as part of the main quest just do not matter to the central plot at all lol

All the quests in vermund about gaining the people’s trust (trust not pictured) and raising awareness of disa’s misdeeds (awareness not pictured) just exist for you to get close to the coronation building and then it’s all wiped away never to again gain relevance

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib
Also, and more importantly: not enough dwarves.

But of course there's an entire elf town. :argh:

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!

Thundarr posted:

If there was anything I'd fix on warrior pawn, it's that mine seems inadequately aggressive sometimes. Run up and start smashing that drake, damnit.

Which inclination is your pawn?

Deified Data
Nov 3, 2015


Fun Shoe
So I managed to free Hugo from prison by dragonplaguing Battahl, using an eternal wakestone to revive everyone, and having him revive outside prison looking for a mentor. Wonder how bad I hosed up this quest lol

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib

Deified Data posted:

So I managed to free Hugo from prison by dragonplaguing Battahl, using an eternal wakestone to revive everyone, and having him revive outside prison looking for a mentor. Wonder how bad I hosed up this quest lol

I'm not sure what happened here myself. When the NPC took me to Hugo so I could help with interrogation, I walked to his cell, then the guards attacked me and I ended up killing all of them. I still could chat up the prisoners and continue the quest, though. I had barely arrived in Battahl at the time, had done nothing wrong, etc. I guess I might have taken a step too far in a prison corridor I wasn't supposed to walk in? And since I felt I had done nothing wrong, I didn't feel like wasting wakestones on those dead guards.

At least, seeing me walk out of the prison drenched in blood, the pawns knew better than ask questions.

Phlegmish
Jul 2, 2011



I would ask how you all managed to gently caress up that one quest so badly, but truthfully I'm like that guy's mom and constantly use walkthroughs for everything

Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug

Mordiceius posted:

Which inclination is your pawn?

This reminds me how my calm pawn loves smashing things when I set them to warrior, and also still love occasional "Imma chase that harpy off a cliff!" suicide. So at worst I sometimes wonder "Are they a LITTLE slow to start swinging? Or is that because you have to start the fight basically all the time?" Though I suppose my early game was helped by setting them as an archer first, so any hesitance when that is still a huge problem wouldn't have been as bad before I switched them to melee life.

By contrast, most straightforward mages I hire are an absolute shitshow of sprinting up to a goblin ahead of the party then getting punched in the face. But one time they football tackled a goblin spawn in front of a shop in Vernsworth, and then climbed into the shop to loot the chest I was too polite to steal from. So who can say what is the bad combo?

Pawn AI seems hosed in dragon fights in general no matter the combo though. "Okay I have TWO warriors this time! My calm one and a straightforward hire!... You can attack their heart while they are on the ground any time guys... No, no, it is fine I am getting practice ensuring flare locks on instead of suddenly switching to their tantrum flailing arms." Master, their heart is exposed!

Honestly the downside to calm is, well, calm chatting with occasional "Aw gently caress yeah you set me to murder vocation again, Gonna murder your enemies so hard master *cheek blush*". But otherwise they seem great, and even simple hires always skip the body with gold on it :argh:

lets hang out
Jan 10, 2015

Phlegmish posted:

I would ask how you all managed to gently caress up that one quest so badly, but truthfully I'm like that guy's mom and constantly use walkthroughs for everything

I didn't realize I was on a time limit to go kill the bandit leader :shrug: oh well

At least the guy who broke the bad news to me gave me like 10000 gold for my trouble

Thundarr
Dec 24, 2002


Mordiceius posted:

Which inclination is your pawn?

He's calm, which might be it. It would feel wrong to change his voice now, though.

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!

Thundarr posted:

He's calm, which might be it. It would feel wrong to change his voice now, though.

Calm leans defensive. Straightforward leans offensive.

Thundarr
Dec 24, 2002


Deified Data posted:

So I managed to free Hugo from prison by dragonplaguing Battahl, using an eternal wakestone to revive everyone, and having him revive outside prison looking for a mentor. Wonder how bad I hosed up this quest lol

That's a pretty galaxy brain strat for that quest to be honest.

When I did it he was too far into the cell for me to talk to without opening the door, which made the guards mad. So I killed the guards, picked him up and walked him outside (he wouldn't move on his own even with the cell open) and then I teleported away to clear cop agro.

I found him later in town by my house, but since I didn't have Isaac murder his family and Hugo's old boss had vanished into the ether, the only job I could find for him was at the brothel. He seemed to take it stride, at least.

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Picayune
Feb 26, 2007

cannot be unseen
Taco Defender
After a certain point (assuming all the quest markers fire properly, which is honestly a big ask) Hugo's quest really needed a spinning hourglass on it. Okay, you can't fail it, precisely, but you need to hustle your Arisen butt after Hugo pretty sharpish. I didn't go quickly enough and eventually Benjamin stopped me in town to let me know that the two of them had killed each other, oh, and now that the quest has ended we're hiding their bodies somewhere so that you can't wakestone them, sorry about that, Arisen!

Also, in re: the Sphinx, after successfully answering all ten riddles, there's a super easy (if expensive) way to kill her. After she unlocked the last normal-sized chest, I didn't open it. I walked around behind her - because you aren't supposed to hit her in her human parts, which the stupid fragile vase actually refers to, if you look at it - and carefully put the arrow of unmaking in her lion butt while she was still reclining and not moving. She got unmade (and seemed kind of happy about it, honestly, because it was like I was solving the eleventh and final riddle) and then I opened the last small chest and also the big one.

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