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ImpAtom posted:Yes, to max out crafting you need to craft one of everything. However nothing new unlocks in the last tier. The genji equipment seems to need 16
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# ? Apr 30, 2024 22:07 |
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# ? May 27, 2024 04:08 |
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THE AWESOME GHOST posted:The genji equipment seems to need 16 Oh, sorry, crafting the Genji stuff maxes out your last one, yeah.
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# ? Apr 30, 2024 22:10 |
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Endorph posted:Forspoken it weirds me out that Square's been making all these clumsy games whose concepts clearly exceed any ability to execute on them. Their pixel art games like Octopath and Triangle Strategy seemed like really smart projects. But then you get a game like Diofield that feels like it was made by a bunch of new hires, without any experienced producers or directors to guide them.
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# ? Apr 30, 2024 23:04 |
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to Square's weird games era. I appreciate a Diofeld, even though i'd never play it. Hope they still make a Harvestella 2 down the line.
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# ? Apr 30, 2024 23:13 |
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Maybe parts of those failed projects will end up in part 3 as more mini games. poo poo. I've just cursed us all.
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# ? May 1, 2024 01:25 |
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deoju posted:Maybe parts of those failed projects will end up in part 3 as more mini games. We have good news and bad news about the much-requested Chrono Trigger remake.
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# ? May 1, 2024 01:53 |
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deoju posted:Maybe parts of those failed projects will end up in part 3 as more mini games. This would be cool
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# ? May 1, 2024 01:55 |
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Part 3 is going to be a fake out, jump ahead in time and bam! It’s Dirge of Cerberus!
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# ? May 1, 2024 03:04 |
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Blackbelt Bobman posted:Part 3 is going to be a fake out, jump ahead in time and bam! It’s Dirge of Cerberus! You get to back in time to the end of Rebirth and if you press the right sequence of buttons within 10 seconds you can save Aerith this time.
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# ? May 1, 2024 03:19 |
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Diofield was super weird because the decent combat could have supported a game with a strong plot and characters. But instead (at least from playing the demo, and further reviews don't seem to have indicated any change) the game seems like it wants to rush you to the next plot point as fast as possible with the bare minimum of narrative connective tissue. Oh no! There are monsters we've never seen before, rising throughout the city! Well, we defeated them. Let's not unpack that or discuss the impact of that at all. Onto the next region and battle! Doesn't help that 'it is fantasy Europe and there are brown/grey stones, green grass, and blue skies' is the most boring possible aesthetic for a fantasy game.
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# ? May 1, 2024 03:54 |
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The plot is unironically the most interesting thing about Diofield. So the big plot reveal is that the female lead is actually a horrible sociopath necromancer. Just like a total loving monster. And the protagonist keeps going after her and she empathizes with him and it is all strange. Until you get to the ending. Where the ending is the protagonist having defeated the cause of issues... and then he promptly turns around and murders his best friend because he was actually a spy for the big evil empire and his entire purpose was to foster conflict and civil war until he could decapitate the leadership so they could sweep in and take over. The end. That's it. That's the ending. Your protagonist and the female leader were both absolute shitbirds, and the only person they could connect with genuinely was the other shitbird in a tragic hosed up shitbird tragedy romance. The protagonist doesn't question the monsters because he figured out super early on that the female lead was not the innocent waif she pretended to be and it served his purpose. ImpAtom fucked around with this message at 04:02 on May 1, 2024 |
# ? May 1, 2024 03:59 |
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I truly can't believe they've done this lmao. In a way I almost respect the sheer Playstation 1 era energy of this sort of malevolent translation dickishness. I just, I don't have enough time in my life for all these loving cutscenes and boss phases, I'm just gonna watch the end credits on youtube. Jesus Christ lol.
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# ? May 1, 2024 04:18 |
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I thought they patched that to be clearer?
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# ? May 1, 2024 04:19 |
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my wifi is really dodgy....
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# ? May 1, 2024 04:21 |
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ImpAtom posted:The plot is unironically the most interesting thing about Diofield. And then it loving ends rather than following through with the twist! It should have gone so much harder! Does he double-betray the Empire and use all his allies for more revenge or does he betray and slaughter them all in the name of the Empire and finish off the alliance? That scene was when I was finally invested in the drat game and then it just stops dead rather than push even harder. Though Quin barely pretends not to be a monster so that's funny.
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# ? May 1, 2024 04:48 |
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its insanely clear and i dont know why people get confusd
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# ? May 1, 2024 05:13 |
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hint: the option that respawns you at the battle is the one that says 'respawn at this battle?'
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# ? May 1, 2024 05:14 |
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If it's crystal clear why are so many complaining? Here and elsewhere? They are all idiots? If that's so then Square hosed up by not knowing their audience and dumbing things down for them in the first place. They are in the business of satisfyingly their audience, and the audience wasn't satisfied.
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# ? May 1, 2024 05:31 |
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ImpAtom posted:The plot is unironically the most interesting thing about Diofield. Lmao what I do hope they keep making the octopath and triangle strategies and all those because they’re actually awesome. Even bravely default I kinda miss
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# ? May 1, 2024 06:26 |
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THE AWESOME GHOST posted:Lmao what
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# ? May 1, 2024 06:34 |
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Cephas posted:
At least you get to replay Jenova. That was a good fight. The other ones, though, meh.
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# ? May 1, 2024 09:28 |
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I'm in chapter 11 and really loving this game so far but my biggest complaints are stuff like the Cait Sith solo section and the mako vacuum stuff near the beginning. Just lovely annoying busy work to pad out the game and frustrate people like me who value their time. They could have cut half the box throwing crap out of this section and made it actually kinda fun Anyway, pretty much literally everything else is incredible. I had no idea this installment was going to be so huge. I really like all the stuff to do in the overworld and I try to do 100% in each area if there's nothing that's an annoying chore (like a couple of the Gold Saucer games) And I really like Queen's Blood for some reason even though I couldn't really get into the card games in FF8 and FF9 Every character plays so differently and I really like tinkering with different parties and materia setups. I found a really strong build for Tifa that I haven't deviated from since I put it together This game rules
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# ? May 1, 2024 18:55 |
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I agree that it's not fun, but the vacuum stuff lasts, what, one minute? Maybe two? The Cait Sith crap can get in the bin though. Not hard, but tedious. At least it leads to a kickass fight
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# ? May 1, 2024 19:58 |
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Why is this game constantly slowing me down? Why do I feel like I'm fighting the game to play the game rather than playing the game to fight enemies? Why the gently caress cant I just explore the world and fight enemies? Why are there so many mandatory minigames? Why is there so much boring exposition and dialog? HOLY gently caress THE MINIGAMES
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# ? May 1, 2024 20:24 |
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WalletBeef posted:Why is this game constantly slowing me down? why do we park on the drive way and drive on the park way
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# ? May 1, 2024 20:28 |
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dialogue? in final fantasy???
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# ? May 1, 2024 21:06 |
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WalletBeef posted:Why is this game constantly slowing me down? Feels like you want to play something other than a remake of FFVII, a game filled to the brim with exposition, dialogue, and mini games.
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# ? May 1, 2024 21:07 |
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WalletBeef posted:Why is this game constantly slowing me down? You may have purchased the wrong game.
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# ? May 1, 2024 21:13 |
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Unnecessary minigames were the lifeblood of OG FF7.
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# ? May 1, 2024 21:19 |
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Augus posted:dialogue? in final fantasy???
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# ? May 1, 2024 23:07 |
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Clarste posted:Unnecessary minigames were the lifeblood of OG FF7. People love FF7 but forget stuff like the mouth to mouth or warming at Gaia Cliffs. FF7 is a classic and my favorite game and also it has always been stupid.
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# ? May 1, 2024 23:41 |
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Chump Farts posted:People love FF7 but forget stuff like the mouth to mouth or warming at Gaia Cliffs. FF7 is a classic and my favorite game and also it has always been stupid. Those are literally the two mini-games I always remember when I think about OG FFVII. Those and being Tifa and having to press the right combination of buttons to wiggle out of her chair and get the key to the handcuffs or whatever. Anyway, both the warming one and the wiggling one better be in part 3. Looking forward to snowboarding as well! And think about all the new mini-games they could add in Wutai. So many more versions of the Happy Turtle theme song. I am already hyped for part 3 lmao
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# ? May 2, 2024 01:27 |
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People complain about the amount of minigames in this (and there are for sure a lot and of varying quality) but to my mind very very few of them are actually mandatory unless you're gunning for 100% completion?
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# ? May 2, 2024 15:46 |
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The minigames are good.
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# ? May 2, 2024 15:48 |
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https://www.youtube.com/watch?v=mFnmbmVo0Es
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# ? May 2, 2024 16:02 |
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Luxury Tent Carpet posted:People complain about the amount of minigames in this (and there are for sure a lot and of varying quality) but to my mind very very few of them are actually mandatory unless you're gunning for 100% completion? Achievements break people's brains.
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# ? May 2, 2024 16:09 |
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ImpAtom posted:Achievements break people's brains. Can confirm.
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# ? May 2, 2024 16:26 |
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Echoing that, I just completed the Rulers of the Outer World challenge last night and because I used the Yuffie brumal form spam, I keep hearing in my mind ,"Too Bad, so Sad" on a loop. It's maddening.
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# ? May 2, 2024 16:53 |
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Luxury Tent Carpet posted:People complain about the amount of minigames in this (and there are for sure a lot and of varying quality) but to my mind very very few of them are actually mandatory unless you're gunning for 100% completion? For me it was that there was a decent amount of combat power locked behind some of them - manuscripts with the Moogle Emporium and Gilgamesh at the end of the protorelic questline. Are they necessary to beat the game on Normal or Dynamic? No idea, by the time I realized that I was ready to just be done with it I had turned down the combat difficulty to Easy. But that didn't seem to remove the timers from the Moogle Hunt or Fort Condor minigames, which were the ones I just absolutely hated and had no patience for. One day, in a far off future inhabited by our descendants, game devs will have learned that timers are for testing mastery, not competence, and use them with great care.
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# ? May 2, 2024 18:03 |
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# ? May 27, 2024 04:08 |
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kaynorr posted:No idea, by the time I realized that I was ready to just be done with it I had turned down the combat difficulty to Easy. But that didn't seem to remove the timers from the Moogle Hunt or Fort Condor minigames, which were the ones I just absolutely hated and had no patience for. I'm awful at the Moogle Capture Game but before they added the timers it was just tedious... then it became utterly miserable. The fact that we got scary-uncanny-valley Moogles just adds insult to injury here.
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# ? May 2, 2024 18:18 |