Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
facialimpediment
Feb 11, 2005

as the world turns

Hyrax Attack! posted:

Thanks for the tip, I played through that years ago and it's still in my steam library but danged if I can remember the plot.

No need then! Just watch these as a refresher: https://www.youtube.com/watch?v=3SxJaxpW3Hs

Adbot
ADBOT LOVES YOU

Steezo
Jun 16, 2003
Now go away, or I shall taunt you a second time!


facialimpediment posted:

One more thing - if you haven't played through Alan Wake's American Nightmare, do that before Alan Wake II. There's a big tie-in there that's only covered quick in the first Alan Wake.

The soundtrack for that has one of my favorite bits and theres a music video. I 100% back facies recommendation.

bird food bathtub
Aug 9, 2003

College Slice
Manor Lords has me hooked pretty good since Friday. Early access stuff like two policies you can sign, ever, on a tree that shows like 20, and the tutorial is not going to give you critical information so you learn the hard way. Games still fun, I'm getting stuff figured out and getting solid progress towards kicking that baron's rear end.

Plays kinda like Starcraft but not just "build a pylon". A much more detailed and engaging city system where you're optimising buildings, managing personnel and supply chains, planning yearly crops for food and so on. Going to war takes a huge chunk of your population out of the shops and fields so can grind your economy to a halt.

Battles can usually be won by bigger numbers and push armies together if you want, but if you get down low and start looking there's morale bonuses that matter, charging spearmen hurts like a motherfucker, the high ground matters, flanking will destroy armies with no armor from behind, archers force units to run through engagement range reducing stamina for the melee and more I haven't found yet.

I think there's also tools for an eventual castle building/siege step in province control.

CommieGIR
Aug 22, 2006

The blue glow is a feature, not a bug


Pillbug
KSP2 is dead:

https://www.eurogamer.net/kerbal-space-program-2-studio-reportedly-shut-down-by-take-two

quote:

UPDATE 11.30pm: Following reports Kerbal Space Program 2 studio Intercept Games has been shut down as part of previously announced mass layoffs by parent company Take-Two, a fresh report has claimed renowned UK developer Roll7 - known for the acclaimed likes of OlliOlli World and Rollerdrome - has been closed down too.

As reported by Bloomberg's Jason Schreier, based on a note to Take-Two staff reviewed by the publication, Roll7 is the second of two subsidiaries closing as part of Take-Two's layoffs - the first being Intercept Games. Severance agreements will reportedly be offered to Roll7 employees.

Roll7 was purchased by Private Division, Take-Two's indie publishing label, in 2021. The studio released two well-received titles - OlliOlli World and Rollerdrome - the following year.

Nuclear Tourist
Apr 7, 2005

bird food bathtub posted:

Manor Lords has me hooked pretty good since Friday. Early access stuff like two policies you can sign, ever, on a tree that shows like 20, and the tutorial is not going to give you critical information so you learn the hard way. Games still fun, I'm getting stuff figured out and getting solid progress towards kicking that baron's rear end.

Plays kinda like Starcraft but not just "build a pylon". A much more detailed and engaging city system where you're optimising buildings, managing personnel and supply chains, planning yearly crops for food and so on. Going to war takes a huge chunk of your population out of the shops and fields so can grind your economy to a halt.

Battles can usually be won by bigger numbers and push armies together if you want, but if you get down low and start looking there's morale bonuses that matter, charging spearmen hurts like a motherfucker, the high ground matters, flanking will destroy armies with no armor from behind, archers force units to run through engagement range reducing stamina for the melee and more I haven't found yet.

I think there's also tools for an eventual castle building/siege step in province control.

This sums it up better than I could have. I also like how you can make the burgage plots produce a small amount of resources, thus reducing the risk of falling into the dreaded survival city builder death spiral where you suddenly have an oh poo poo moment and realize that you need a huge amount of [resource X].

facialimpediment
Feb 11, 2005

as the world turns
https://twitter.com/SupergiantGames/status/1787526288116523479?t=DZzC80LLchRSbu_hcP3UNA&s=19

Hades II: I have Time to kill

SquirrelyPSU
May 27, 2003



Well that's lame.

orange juche
Mar 14, 2012



https://www.youtube.com/watch?v=2AxSBrHMMt0

Planet crafter is pretty fun if you liked Subnautica

Tiny Timbs
Sep 6, 2008

Planet Crafter is great. It can become an idle game if you want but I always chose to keep building up my base so the milestones never felt like they were taking too long.

I started a new playthrough for 1.0 but haven't spent too much time into it yet. I got up to the froggies in Early Access.

Qtotonibudinibudet
Nov 7, 2011



Omich poluyobok, skazhi ty narkoman? ya prosto tozhe gde to tam zhivu, mogli by vmeste uyobyvat' narkotiki

Hyrax Attack! posted:

Almost done with BG3 play through & while I like it a lot did anyone else find the end part a slog? I get what they were going for with the big battles but there are way too many characters on the giant map. Especially when it’s obvious we’re gonna win but still have to eat up time chasing down every mook who fell off a tower & is in a hard to shoot area.

Climbing the tower to reach the brain was a time tax, and the whole “avoid the glowing target areas” felt unoriginal, especially with how innovative the rest of the game has been. Then found out I was doing the last big fight wrong with tons of enemies there to grapple or stun, & lots of instant death. Wish they’d gone a little less epic, like the Ketheric fight felt more strategic.


no more of a slog than any other final battle in a tactics game. comparatively i found the end of bg3 way less annoying than the final battles in either of the modern XCOM games. the disappearing platforms (that kill you if you don't notice them) in the very last bit sucked, but the battle right before with the dragon was actually pretty fun with all the call-ins

Hyrax Attack! posted:

Hadn't heard of [Manor Lords] but looks cool on YouTube, how is it?

buggy as hell at the moment. it's fun to play despite but definitely needs a fair amount of time to cook still. the early access jank is kinda fun in a silly "pawns what the gently caress are you doing" way, but don't go in expecting a polished or well-explained game. it's in a "dwarf fortress circa 2007" janky systems interacting in strange and amusing ways state and will probably be there for a while

Nuclear Tourist
Apr 7, 2005

Manor Lords is fun but I'm going to admit that it has failed to sink its teeth into me in quite the same way that Frostpunk and Ixion did. I'll probably revisit it a few updates down the line.

Since my Baldur's Gate 3 fever has subsided slightly I have found myself playing Aliens Dark Descent again. This really is a banger of game, not the highest production values in the world and the voice acting can get pretty hammy on occasion, but the story is solid and it has a really fun gameplay loop that puts a new twist on some old concepts. I also noticed that they added a new game+ mode which I would imagine is not for the faint of heart.

Icon Of Sin
Dec 26, 2008



Nuclear Tourist posted:

Manor Lords is fun but I'm going to admit that it has failed to sink its teeth into me in quite the same way that Frostpunk and Ixion did. I'll probably revisit it a few updates down the line.

Since my Baldur's Gate 3 fever has subsided slightly I have found myself playing Aliens Dark Descent again. This really is a banger of game, not the highest production values in the world and the voice acting can get pretty hammy on occasion, but the story is solid and it has a really fun gameplay loop that puts a new twist on some old concepts. I also noticed that they added a new game+ mode which I would imagine is not for the faint of heart.

I was running new game+, on Nightmare. Turns out your A-Team with even base weapons is still doom of the xenos in the early game :getin:

Duzzy Funlop
Jan 13, 2010

Hi there, would you like to try some spicy products?

Tiny Timbs posted:

Planet Crafter is great. It can become an idle game if you want but I always chose to keep building up my base so the milestones never felt like they were taking too long.

I started a new playthrough for 1.0 but haven't spent too much time into it yet. I got up to the froggies in Early Access.

The game really is a fun lil time-waster, even though there are still some edges that could probably be rounded off easily (i.e. clipping/world generation/etc.)
I'm on my third playthrough currently, played the first one pre-fish, second one pre-animals, and now I'm growing cute but still somehow cursed abominations

Behold my Armadeerlo




It glows in the dark, too :3:

Duzzy Funlop fucked around with this message at 13:16 on May 19, 2024

Icon Of Sin
Dec 26, 2008



Duzzy Funlop posted:

The game really is a fun lil time-waster, even though there are still some edges that could probably be rounded off easily (i.e. clipping/world generation/etc.)
I'm on my third playthrough currently, played the first one pre-fish, second one pre-animals, and now I'm growing cute but still somehow cursed abominations

Behold my Armadeerlo




It glows in the dark, too :3:

I love it :kimchi:

Duzzy Funlop
Jan 13, 2010

Hi there, would you like to try some spicy products?


Wait till you see my Hammerhead/Ankylosaurus/centipede crossover


Or this lil buddy

GD_American
Jul 21, 2004

LISTEN TO WHAT I HAVE TO SAY AS IT'S INCREDIBLY IMPORTANT!
Stardew 1.6 patch has a new event that is honestly creepy as gently caress

Arrath
Apr 14, 2011


GD_American posted:

Stardew 1.6 patch has a new event that is honestly creepy as gently caress

Well you gotta explain it more than that.

GD_American
Jul 21, 2004

LISTEN TO WHAT I HAVE TO SAY AS IT'S INCREDIBLY IMPORTANT!

Arrath posted:

Well you gotta explain it more than that.

I honestly shouldn't. Don't wiki it either.

Just keep checking the weather report each day. It happens during the summer.

A.o.D.
Jan 15, 2006

GD_American posted:

I honestly shouldn't. Don't wiki it either.

Just keep checking the weather report each day. It happens during the summer.

My balls sticking to my thigh is pretty disconcerting.

Vincent Van Goatse
Nov 8, 2006

Enjoy every sandwich.

Smellrose
I was confused about what kind of creepy you meant and it's the good kind.

Nuclear Tourist
Apr 7, 2005

Homeworld 3 looks very pretty but apparently they turned the story into some kind of incoherent nonsensical young adult novel??

https://www.youtube.com/watch?v=nuC2I8s6qf8

Arrath
Apr 14, 2011


Cataclysm remains the best in the series.

orange juche
Mar 14, 2012



Nuclear Tourist posted:

Homeworld 3 looks very pretty but apparently they turned the story into some kind of incoherent nonsensical young adult novel??

https://www.youtube.com/watch?v=nuC2I8s6qf8

Homeworld 3 is a loving tragedy if you're a Homeworld fan. It is absolutely dogshit. Graphics are on point but the story and the characters are completely garbage.

Duzzy Funlop
Jan 13, 2010

Hi there, would you like to try some spicy products?

That's a real drat bummer, I was looking forward to it so much, especially with the way the portrayed the vastness of space/structures from the trailer. Had some mixed feelings about the whole hide-and-seek character and really fleshed out labyrinthine wrecks/debris fields, but that still looked intriguing.

Might still grab it because the story itself wasn't the main thing that fascinated me in the predecessors. If they can still manage to make the game and combat scape feel alive/"organic" (with comms/audio lines and such), I think it could still be a really decent game, loving shame about the story though.

Nuclear Tourist
Apr 7, 2005

Your tolerance level for that kind of stuff must be higher than mine because a big part of what made me enjoy previous HW games so much was the tastefully abstract space opera narrative, so the fact that they turned the plot into a hamfisted cringe Disney movie makes this a hard pass for me.

Hyrax Attack!
Jan 13, 2009

We demand to be taken seriously

Finished Control & the DLC, liked it a lot. Started Alan Wake 2 & it is fantastic. Only a few hours in & I was hooting & hollering when the FBC repair crew showed up near the lake.

Tiny Timbs
Sep 6, 2008

orange juche posted:

Homeworld 3 is a loving tragedy if you're a Homeworld fan. It is absolutely dogshit. Graphics are on point but the story and the characters are completely garbage.

That sucks. I’m sad for Homeworld fans.

GD_American
Jul 21, 2004

LISTEN TO WHAT I HAVE TO SAY AS IT'S INCREDIBLY IMPORTANT!
I found out my niece got into Stardew Valley too. She left her laptop out with the game paused.

So I put all her tools into the auto-grabber thing in her barn that sometimes serves as a chest and moved her character and re-paused it.

lol I can't wait for the text

Melthir
Dec 29, 2009

I need to go scrap some money together cause my avatar is just sad.
The new rimworld expansion kicks. Cthulian horror as you become a roving band of flesh eating murder hobos finishing it of as chaos marines in your quest to spread the dark word to the stars.

CommieGIR
Aug 22, 2006

The blue glow is a feature, not a bug


Pillbug

orange juche posted:

Homeworld 3 is a loving tragedy if you're a Homeworld fan. It is absolutely dogshit. Graphics are on point but the story and the characters are completely garbage.

Yeah I was looking at the reviews and that's absolutely devastating, as Homeworld was one of my favorite series.

facialimpediment
Feb 11, 2005

as the world turns

Hyrax Attack! posted:

Finished Control & the DLC, liked it a lot. Started Alan Wake 2 & it is fantastic. Only a few hours in & I was hooting & hollering when the FBC repair crew showed up near the lake.

Good, glad you ended up liking all of it! Incidentally, Remedy Poison Pill Entertainment is making noises like the Alan Wake 2 DLC will be coming out in the near future. You'll probably wrap up just before it comes out, though it's standalone.

Duzzy Funlop
Jan 13, 2010

Hi there, would you like to try some spicy products?

Nuclear Tourist posted:

Your tolerance level for that kind of stuff must be higher than mine because a big part of what made me enjoy previous HW games so much was the tastefully abstract space opera narrative, so the fact that they turned the plot into a hamfisted cringe Disney movie makes this a hard pass for me.

I guess I'm underestimating just how much the story sucks in HW3 :negative:

orange juche
Mar 14, 2012



Duzzy Funlop posted:

I guess I'm underestimating just how much the story sucks in HW3 :negative:

It really sucks, the space opera gave me motivation to play the games and while they nailed the aesthetic of Homeworld with Homeworld 3, the story missed so hard that I am glad I was able to refund that mess within Steam's 2h playtime refund window. I watched a summary review after the fact and was reinforced in my belief that the story was godawful, which sucks because I liked Homeworld 1 and 2 and Kharak was alright but slipping a bit, 3 was just terrible and I have a hard time believing that BBI (dev team made of the original Homeworld devs) made the game.

bird food bathtub
Aug 9, 2003

College Slice

Melthir posted:

The new rimworld expansion kicks. Cthulian horror as you become a roving band of flesh eating murder hobos finishing it of as chaos marines in your quest to spread the dark word to the stars.

I came back at the perfect time. I get to do SCP/Lovecraftian horror stuff with the DLC and Save Our Ship 2 just recently updated finally, so I also get to have a new end goal. I did the archeotech spore in a previous run, going for a Tanaka drive and a new planet this time. Also got a mod that just goes buck wild with Biotech genes and after a few in game years got enough of a library to start using them.

Melthir
Dec 29, 2009

I need to go scrap some money together cause my avatar is just sad.

bird food bathtub posted:

I came back at the perfect time. I get to do SCP/Lovecraftian horror stuff with the DLC and Save Our Ship 2 just recently updated finally, so I also get to have a new end goal. I did the archeotech spore in a previous run, going for a Tanaka drive and a new planet this time. Also got a mod that just goes buck wild with Biotech genes and after a few in game years got enough of a library to start using them.

Well gently caress this just opened a new rabbit hole, wtf is save our ship?

bird food bathtub
Aug 9, 2003

College Slice

Melthir posted:

Well gently caress this just opened a new rabbit hole, wtf is save our ship?

A mod that lets you build a space ship on your colony, launch it at first in to low orbit where you get in to hijinx like fighting ancient satellites, pirates, trader ships to become a pirate hunted by bounty hunters, and so on while building on to your "ship". It's really a new colony map with the ship you built placed in a "space" map, but has a lot of space systems like vacuum outside of your ship walls, weapons interacting with other ships at remote distances, thrusters maneuvering your ship and so on that do basically make it a space ship.

It eventually builds to a few new victory conditions, one of which is getting ahold of a warp drive, sleep caskets (including critter sleep caskets for any good doggos), and an advanced AI, then warping to a new planet and starting NewGame++ with everything and everyone you have on the ship.

Nuclear Tourist
Apr 7, 2005

orange juche posted:

It really sucks, the space opera gave me motivation to play the games and while they nailed the aesthetic of Homeworld with Homeworld 3, the story missed so hard that I am glad I was able to refund that mess within Steam's 2h playtime refund window. I watched a summary review after the fact and was reinforced in my belief that the story was godawful, which sucks because I liked Homeworld 1 and 2 and Kharak was alright but slipping a bit, 3 was just terrible and I have a hard time believing that BBI (dev team made of the original Homeworld devs) made the game.

I mean they can clearly make good games, Hardspace: Shipbreakers was excellent. I get the impression that some wires got crossed during the development process with HW3 because going all in on character drama feels incredibly out of place for a Homeworld game, there's a reason why that stuff was kept to a bare minimum in 1, 2 and Cataclysm. BBI also joined in on the great video game industry culling last year and laid off dozens of people which I imagine didn't help things.

CainFortea
Oct 15, 2004


orange juche posted:

It really sucks, the space opera gave me motivation to play the games and while they nailed the aesthetic of Homeworld with Homeworld 3, the story missed so hard that I am glad I was able to refund that mess within Steam's 2h playtime refund window. I watched a summary review after the fact and was reinforced in my belief that the story was godawful, which sucks because I liked Homeworld 1 and 2 and Kharak was alright but slipping a bit, 3 was just terrible and I have a hard time believing that BBI (dev team made of the original Homeworld devs) made the game.

The fact that they're using fully animated cutscenes really shows they fundamentally didn't understand the vibes of the original stories.

Adbot
ADBOT LOVES YOU

SlowBloke
Aug 14, 2017

CainFortea posted:

The fact that they're using fully animated cutscenes really shows they fundamentally didn't understand the vibes of the original stories.

I think that they would have done a better job if they didn't ship the single player campaign at all and just have single player skirmish.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply