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I've never played the dlc in any fallout game lol
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# ? May 19, 2024 21:15 |
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# ? Jun 3, 2024 12:57 |
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oh jay posted:Elijah is Mr Wilhelm from Seinfeld and that's it. He quit being Elder of the Mojave chapter because he was tired of all the macho head games. (I was shocked when I found it that was the same guy - he's got a good range!)
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# ? May 19, 2024 21:22 |
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Meowywitch posted:I've never played the dlc in any fallout game lol you should, there's some real good ones.
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# ? May 19, 2024 21:28 |
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wizard2 posted:I respect No Bark No-Bark is the Chosen One after crashing his highwayman into a swamp near Novac and getting "treatment" from the Ada Straus. Between you and me I don't think she studied at an accredited institution.
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# ? May 19, 2024 21:31 |
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Meowywitch posted:I've never played the dlc in any fallout game lol Start with Mothership Zeta,you’ll LOVE it!
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# ? May 19, 2024 22:09 |
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Don’t.
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# ? May 19, 2024 22:10 |
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Brazilianpeanutwar posted:Start with Mothership Zeta,you’ll LOVE it!
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# ? May 19, 2024 22:23 |
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I've played and beaten NV a couple times, but I've never played through the DLC beyond a few hours into Dead Money. I know it's better, I know it's all better, but like... The gamut from Operation Anchorage to Mothership Zeta, with Point Lookout being the high point, had really REALLY soured me on the idea of it for years. But now, I'm gonna 100% NV, so I'll get through them. I've just finished "The House Always Wins II", and I'm level 11, is this a good time to start them? I know people liked the Pitt, but I actually found it too oppressive and dreary, which is saying something, considering..... *gestures at the majority of the Mojave and downtown DC* Wasn't a big fan of the super ghouls or whatever they were in Point Lookout, but overall, I liked it.
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# ? May 19, 2024 22:30 |
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I forget what the suggested levels for all of them are but Dead Money and Honest Hearts are perfectly doable around level 10. You might want to be higher for Old World Blues, but if you do the other two first then you will be. Two suggestions: 1) manual save before each DLC, they lock you in until you're done with them and it can be nice if they're annoying you to know you can just back out. 2) save Lonesome Road for the end of the game, when all there is left to do is Hoover Dam, and you're max level and have all your cool perks and equipment. You can do it any time, but it's more satisfying as one of the last things you do
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# ? May 19, 2024 22:36 |
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Seconding doing Lonesome Road last.
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# ? May 19, 2024 22:49 |
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Rupert Buttermilk posted:I've played and beaten NV a couple times, but I've never played through the DLC beyond a few hours into Dead Money. The officially recommended levels are: -Dead Money: 20+ -Old World Blues: 15+ -Lonesome Road: 25+ Honest Hearts does not have an official recommendation, but level 10 or later is fine. The other thing to be aware of is that none of your companions can travel with you to the DLC, but you will find new ones there. As well, some of them have inventory gimmicks. -Dead Money takes all your gear from you when you start it, and wants you to scrounge up new stuff along the way. You will get your things back just before you leave, but you really want to take as little as you possibly can with you. Like find the starting abandoned bunker, put all your stuff in a locker there, and start the DLC buck naked if possible as little as possible. This is because it is the only DLC where you cannot return to it once you've finished it, and there is something at the end of it that you will want to carry as much of as possible. -Old World Blues lets you keep all your gear, but finding replacement ammunition and items can be difficult for a little while. This encourages you to use new weapons in the DLC, but it's not absolutely mandated like it is in Dead Money. Eventually you're able to come back and forth as much as you want, and you have safe storage extremely early on. -Lonesome Road lets you come back and forth as much as you want from the get go, with whatever gear you want, but it's extremely linear with no fast travel, so it's a bit of a pain to cart stuff out if you're overloaded later on. -Honest Hearts has a 75 pound weight limit for supplies when you start the DLC. With a 50+ Speech check, a 50+ Survival check, or having the Strong Back or Pack Rat perks, this can be raised to 100 pounds. If you use energy weapons be sure to carry as much ammo as you think you'll use. Guns, melee weapons, and unarmed all are catered for in the DLC, but there's not much in the way of zappy. This weight limit does not apply when you're leaving the DLC, nor does it apply if you're coming back to the area later, but traveling to and from Honest Hearts takes a few days in-game. Finally, I agree with everyone else that you should do Lonesome Road last right before the Second Battle of Hoover Dam. edit: Oh, and in Honest Hearts if you ever see the quest "Chaos In Zion" pop up, reload your last save. Chaos In Zion is basically the fallback "you've killed someone who shouldn't be dead" quest that tosses out the main plot and removes a bunch of rewards, so seeing it start indicates something's been hosed up. It is not unusual for this to happen right after starting the DLC due to the high-tension beginning. Arivia fucked around with this message at 23:30 on May 19, 2024 |
# ? May 19, 2024 23:28 |
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Oh sorry, I actually did play and finish Anchorage: it was boring as gently caress. Then I never did the rest of 3's. Then never did New Vegas or 4's for...who knows what reasons.
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# ? May 20, 2024 00:53 |
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Oh right and I didnt like how the gear you get at the end of Anchorage was totally busted
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# ? May 20, 2024 00:54 |
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After completing any New Vegas DLC, your character will have effectively infinite money. They're pretty beloved, though - it's said that everyone thinks 3 of the DLC are great and one is bad, but no one can agree which is the bad one. You should find out for yourself.
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# ? May 20, 2024 01:14 |
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Thanks all! I have no intention of playing them outside of release order, since I realize they tell a story, especially Lonesome Road. Looking forward to it all.
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# ? May 20, 2024 01:23 |
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Arc Hammer posted:No-Bark is the Chosen One after crashing his highwayman into a swamp near Novac and getting "treatment" from the Ada Straus. "I think I might be addicted to something." "We can't talk about that here, out in the open! You want a cure. Oh." Medical School of Hard Knocks.
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# ? May 20, 2024 01:39 |
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The real game of Honest Hearts is looking at your inventory to figure out what you really care about out of everything you've collected and been hoarding. That was a weirdly compelling.Orange Crush Rush posted:I don’t think it’s really that difficult to see how someone that watched his home get destroyed time and time and time again to just have his mind kind of snap in half, while desperately trying to make sense of why it keeps happening. His home got destroyed once, and he joined up with the home-destroyers. Then he drifted away to no apparent consequence and wound up weirdly obsessive about a little community that there's no real proof that they ever existed in a place that blew up. Rupert Buttermilk posted:Thanks all! I have no intention of playing them outside of release order, since I realize they tell a story, especially Lonesome Road. Looking forward to it all. They're all connected, but I don't think it's really a continuous story. Characters from one DLC lead traces in the other DLCs, but not really linearly in a way that would define an order. I can't actually say anything about the level recommendations because I don't really have a deep understanding of the game from a mechanical perspective to say anything for sure. A lot of the DLCs try to give you tools to help you win, Dead Money does the most with that since the enemies die from limbs being crippled and the game gives you special limb-crippling weapons (and most of the DLC's other mechanics don't interact with level mechanics except you really need to get that one speech check against that one idiot). Lonesome Road may be tougher at lower levels, but you could just nip in there and grab some loot and come out with some nice poo poo. I kinda looked at it as more like prospecting in a mine as opposed to the other DLCs being more vacationy.
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# ? May 20, 2024 01:53 |
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SlothfulCobra posted:The real game of Honest Hearts is looking at your inventory to figure out what you really care about out of everything you've collected and been hoarding. That was a weirdly compelling. I just drop everything in the duffel bags near the beginning and walk out with 500 lbs of loot at the end
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# ? May 20, 2024 01:56 |
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SlothfulCobra posted:His home got destroyed once, and he joined up with the home-destroyers. Then he drifted away to no apparent consequence and wound up weirdly obsessive about a little community that there's no real proof that they ever existed in a place that blew up. He also coached the White Legs into killing all but like 20 of the mormons, so, you know
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# ? May 20, 2024 01:57 |
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I would like honest hearts more if it wasn't a like...i don't know. completely passable fanfic of a much better movie. I always felt like it was hard to get a decent understanding of the tribes because it's mostly about Joshua and I guess Daniel who always came across as way less interesting to me. The dead horses and sorrows basically just felt like more of the kinda weird "tribal" thing fallout should probably move away from. I really like how the white legs look though. The whole thing woulda been a lot better with time to breathe and maybe not so much stereotypical portrayals of Simple Tribal People. Comparing it to the portrayal of the guarani in the mission, which the dlc is explicitly inspired by, is pretty telling that it's not great and I think even josh sawyer has acknowledged that
mystic pimp fucked around with this message at 02:36 on May 20, 2024 |
# ? May 20, 2024 02:30 |
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Chamale posted:it's said that everyone thinks 3 of the DLC are great and one is bad, but no one can agree which is the bad one. It's lonesome road
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# ? May 20, 2024 06:33 |
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madeintaipei posted:"I think I might be addicted to something." "I can't afford treatment. I don't have 50 caps." "Why didn't you say so? No problem. I'll give you my free cure. Here, lean in. It's a special doctor secret. STOP DOING CHEMS!" Fun fact: Dr. Strauss is hardcoded to have a Medicine skill of 12, which is even lower than it should be for a character with her intelligence and luck stats and no points in Medicine.
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# ? May 20, 2024 06:45 |
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mystic pimp posted:I would like honest hearts more if it wasn't a like...i don't know. completely passable fanfic of a much better movie. I always felt like it was hard to get a decent understanding of the tribes because it's mostly about Joshua and I guess Daniel who always came across as way less interesting to me. The dead horses and sorrows basically just felt like more of the kinda weird "tribal" thing fallout should probably move away from. I really like how the white legs look though. The whole thing woulda been a lot better with time to breathe and maybe not so much stereotypical portrayals of Simple Tribal People. Comparing it to the portrayal of the guarani in the mission, which the dlc is explicitly inspired by, is pretty telling that it's not great and I think even josh sawyer has acknowledged that It really leans hard into the white savior trope, with missionaries making all the decisions that decide the fate of primitive natives who have to be guided like children. The Courier making the decision for them is just video game logic, but the fact that the DLC sets them up as only able to do what one of the two white devoutly Christian guys tell them to do is more than a little off-putting.
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# ? May 20, 2024 14:14 |
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Fallout cat https://x.com/weirdlilguys/status/1792541700595798034 Arivia posted:edit: Oh, and in Honest Hearts if you ever see the quest "Chaos In Zion" pop up, reload your last save. Chaos In Zion is basically the fallback "you've killed someone who shouldn't be dead" quest that tosses out the main plot and removes a bunch of rewards, so seeing it start indicates something's been hosed up. It is not unusual for this to happen right after starting the DLC due to the high-tension beginning. That happened to me on a recent playthrough. I shot at an enemy near the beginning and accidentally headshot someone behind him who wasn't supposed to die
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# ? May 20, 2024 17:23 |
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Godlessdonut posted:Fallout cat First time through Zion I killed the ambush party and reloaded my gun blocking my view right as Chalk walks up and drops the dude from behind just in time for me to aim where he just was and immediately blow Follows Chalk away
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# ? May 20, 2024 23:34 |
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Well, I just finished my first playthrough spurned on by the Amazon series. First playthrough since before DLC was released. Some notes:
So, I'm ready to step in and get my toes wet with a legion-focused evil playthrough. I intend to go Logan's Loophole, energy weapons, and high AGI/END/LCK. Any tips? Stats, fun mods, the quickest ways to get in with the Legion? Can I just head straight for Cottonwood Cove? Oh, and I never touched Vault 34, which is unfortunate because vaults are what attract me most to Fallout. What quests take me there? f#a# fucked around with this message at 00:59 on May 21, 2024 |
# ? May 21, 2024 00:55 |
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It's one of the possible locations for Veronica's quest, also the brotherhood gives you a quest to salvage some bits and bobs from there, and there's a quest you get at the sharecropper farms that'll lead to it E: oh if you're going Legion, I think you have the option to go to it as part of their main quest
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# ? May 21, 2024 01:01 |
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just to make sure i understand this with crystal clarity; one of the designers of Fallout New Vegas posts in this thread?
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# ? May 21, 2024 01:31 |
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tango alpha delta posted:just to make sure i understand this with crystal clarity; one of the designers of Fallout New Vegas posts in this thread? Yes, Josh Sawyer aka ropekid posts here. But could I instead interest you in my JSawyer posts? completely unaffiliated, but way more bloated and incomprehensible, and made by a no talent hack.
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# ? May 21, 2024 01:58 |
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Pantaloon Pontiff posted:It really leans hard into the white savior trope, with missionaries making all the decisions that decide the fate of primitive natives who have to be guided like children. The Courier making the decision for them is just video game logic, but the fact that the DLC sets them up as only able to do what one of the two white devoutly Christian guys tell them to do is more than a little off-putting.
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# ? May 21, 2024 02:01 |
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Speaking of I feel like Josh said something like “when the Zion tribals were written they weren’t ethnically coded and that got screwed up in development”
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# ? May 21, 2024 02:30 |
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I think the entire concept of tribals was just directly stolen from Road Warrior (the ending) and Thunderdome.
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# ? May 21, 2024 02:34 |
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DamnGlitch posted:Speaking of I feel like Josh said something like “when the Zion tribals were written they weren’t ethnically coded and that got screwed up in development” Yeah it’s something to do with a lack of memory for skin textures + their tattoos or whatever.
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# ? May 21, 2024 02:46 |
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They were always going to be tribals with tribal cultures, it's loosely based on The Mission after all. There would probably have been a bit more nuance if they'd had varied skin tones like all other factions; the Xbox and PS3 didn't have enough memory for all the skin+tattoo textures that would have required so everyone became a generic light brown. Also Daniel was originally meant to be Asian, and for some reason had his info changed by the publisher or something. The cultural baggage would still have been there, but those two aspects would have lightened the image of two white men messing with a bunch of brown people
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# ? May 21, 2024 02:48 |
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Jfc, I didn't know my repair skill had to be so high for Dead Money... Where the gently caress is that last fuse? I mean, it's marked on my map, but it seems to be behind a gate I can't open, which is covered by the toxin anyway. Did I see somewhere that it's possible to vent that poo poo out?
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# ? May 21, 2024 02:51 |
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Rupert Buttermilk posted:Did I see somewhere that it's possible to vent that poo poo out? In the switching station, there is a terminal to turn on the vents to the villas.
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# ? May 21, 2024 02:56 |
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Back Hack posted:In the switching station, there is a terminal to turn on the vents to the villas. Is that beyond where I need to fix the fuse box? Because if so, it's kind of a catch-22. Edit: well, jfc, I think I finally get Dead Money. Christine is where she needs to be, same as Dog/God (I almost decided to just lock him in, but I went and found him food anyway). Now I just need to get Dean to where he needs to be and I'm all set. Dead Money isn't an RPG, it's a survival FPS set in the Fallout world. Holy gently caress. Rupert Buttermilk fucked around with this message at 05:59 on May 21, 2024 |
# ? May 21, 2024 03:06 |
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NorgLyle posted:Tribal stuff The Fallout 2 loading screen image of the Tribal guy wearing the brotherhood helmet is powerful though. But yeah tribals would be the “bing crosby wearing some racist hula skirt and smoking a pipe” kind of poo poo if Fallout wasn’t winging its story and themes right from the beginning.
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# ? May 21, 2024 03:26 |
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esquilax posted:I think the entire concept of tribals was just directly stolen from Road Warrior (the ending) and Thunderdome. Unfortunately Fallout 2, 3 and New Vegas don't have a bitching Tina Turner song to (partially) redeem the concept.
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# ? May 21, 2024 04:59 |
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# ? Jun 3, 2024 12:57 |
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Fair Bear Maiden posted:Unfortunately Fallout 2, 3 and New Vegas don't have a bitching Tina Turner song to (partially) redeem the concept. What there's no Tina Turner radio mod for them??? Lame.
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# ? May 21, 2024 06:51 |