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Tunicate posted:Even buying zen through steam is a huge clusterfuck. Doesn't steam get a cut off the top for buying in-game money using steam wallet so that's why PWE puts all sorts of restrictions on it?
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# ? Sep 9, 2015 18:51 |
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# ? Jun 1, 2024 05:45 |
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Aren't legit autistic people supposed to be good at math? Not pretend they are loving romulans in real life? This game... http://forum.arcgames.com/startrekonline/discussion/1203470/is-it-just-me-or-was-the-year-in-hell-lockbox-really-a-bad-deal/p1
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# ? Sep 9, 2015 20:25 |
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hakimashou posted:Aren't legit autistic people supposed to be good at math? Protogoth owes me a hug. I came down to Risa just to make good with the guy -- you know, hug out our differences and start anew -- and not only does he keep running away, he has his Romulan/Catian fleet members send me threatening comments. He is a very poor sport.
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# ? Sep 9, 2015 21:30 |
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hakimashou posted:Aren't legit autistic people supposed to be good at math? Legit autism is a crippling condition that often renders the subject communcationless and dependent for their entire lives. Anyone who has the skills to say "I have autism" probably doesn't. The good at math thing is an example of Savantism, which sometimes manifests but is way rarer than legit autism by itself.
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# ? Sep 9, 2015 21:35 |
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Conskill posted:Legit autism is a crippling condition that often renders the subject communcationless and dependent for their entire lives. Anyone who has the skills to say "I have autism" probably doesn't. Autism is a spectrum, and posts like this are on it.
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# ? Sep 9, 2015 21:41 |
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Conskill posted:Legit autism is a crippling condition that often renders the subject communcationless and dependent for their entire lives. Anyone who has the skills to say "I have autism" probably doesn't. Yeah, savantism is defined as 'has something bad but is really good at one thing.' So it's not really a discrete 'thing', as it were.
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# ? Sep 9, 2015 22:28 |
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Tunicate posted:Yeah, savantism is defined as 'has something bad but is really good at one thing.' So it's not really a discrete 'thing', as it were. Gambling
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# ? Sep 9, 2015 22:37 |
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Tunicate posted:Even buying zen through steam is a huge clusterfuck. Alternately if you're me (Or anyone in quite a few countries now), buying zen through Steam outright fails to work ever since Steam switched pricing over to local currency. They did that some six or eight months ago and it hasn't worked since. Between that, Avast thinking Arc is a virus and their website having an outdated SSL certificate which firefox rejects for being insecure, even if by some miracle I wanted to give Cryptic money I literally can't.
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# ? Sep 10, 2015 09:48 |
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General Maximus posted:Avast thinking Arc is a virus Avast is probably right.
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# ? Sep 10, 2015 11:03 |
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General Maximus posted:even if by some miracle I wanted to give Cryptic money I literally can't. And who said that karma isn't real... I find it comical that one of the biggest cashgrab MMOs has problems grabbing cash. That poo poo is as ironic as rain on your wedding day (yeah I know, not ironic but work with me here).
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# ? Sep 10, 2015 18:49 |
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And thus the most retarded season finally comes to an end. I'd say the next one can't possibly have a dumber plot but who knows.
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# ? Sep 10, 2015 19:05 |
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I see they're implying ESD might get destroyed again. How many times is that, now?
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# ? Sep 10, 2015 19:08 |
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Registered for the wiki as Throb Robinson
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# ? Sep 10, 2015 19:48 |
wait, did the finale come out today? I finally did Butterfly earlier this week and was thoroughly disappointed by the retcon beam. That said, what color are the antichroniton or whatever tetryon beam turret's beams?
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# ? Sep 10, 2015 20:52 |
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Trebuchet King posted:wait, did the finale come out today? I finally did Butterfly earlier this week and was thoroughly disappointed by the retcon beam. Light blue beam with a few rainbow sparkles.
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# ? Sep 11, 2015 02:21 |
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The antichroniton tets were red when I tried 'em... Anyway, the FE is basically just sadtrombone.mp3, but at least we get double xp/dil to make up for it!
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# ? Sep 11, 2015 02:50 |
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*Plays the finale through, stares at screen, closes client and pushes chair away from desk* No really folks it's great. Amazing writing. Amazing. ...
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# ? Sep 11, 2015 03:30 |
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DancingShade posted:*Plays the finale through, stares at screen, closes client and pushes chair away from desk* You didn't throw your keyboard so either Cryptic improved its writing or you are desensitized.
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# ? Sep 11, 2015 04:54 |
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I thought it was okay. A bit cliche in parts, and the VO was cryptastic but I liked little twists and the ending did kinda tie things up. Time travel is always literarily troubling.
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# ? Sep 11, 2015 05:01 |
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Cliche is fine, its Star Trek. I'm just bummed we didn't get to fight the angry demon after we gave the nicer demon her magic bowling ball back. Also the whole "Sorry we genocided billions of you, we're just gonna go home and think about it now. Toodles!"
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# ? Sep 11, 2015 05:15 |
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Throb Robinson posted:Registered for the wiki as Throb Robinson You're in.
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# ? Sep 11, 2015 05:27 |
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Mondian posted:Cliche is fine, its Star Trek. I'm just bummed we didn't get to fight the angry demon after we gave the nicer demon her magic bowling ball back. loving spoiler that poo poo!
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# ? Sep 11, 2015 05:45 |
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Acer Pilot posted:loving spoiler that poo poo!
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# ? Sep 11, 2015 05:48 |
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DancingShade posted:*Plays the finale through, stares at screen, closes client and pushes chair away from desk* On the other hand it's the cumulation of years of lovely writing and while they clearly attempted to make it dramatic and Trek-y they didn't even remotely succeed and it's just hackneyed and corny in ways that aren't even fun to mock. It's so obvious the game peaked with the Dyson Sphere stuff, isn't it? STO Acer Pilot posted:loving spoiler that poo poo!
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# ? Sep 11, 2015 06:04 |
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Mondian posted:Cliche is fine, its Star Trek. I'm just bummed we didn't get to fight the angry demon after we gave the nicer demon her magic bowling ball back. My favorite part of the mission (and of a lot of other missions as well) is when the NPCs start talking about how badly we're losing the space battle, meanwhile I've been reading forums for 5 minutes waiting for the mission timer to finish counting down because I killed everyone. It's hard to get worked up over how desperate the war is when every mission enemy I see explodes as soon as they get within weapons range.
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# ? Sep 11, 2015 06:15 |
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But it didn't end, that one guy swore vengeance and then it was kind of over. I'm never gonna forgive them for not letting me go all renegade on Sela. Bitch had it coming.
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# ? Sep 11, 2015 06:16 |
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g0del posted:My favorite part of the mission (and of a lot of other missions as well) is when the NPCs start talking about how badly we're losing the space battle, meanwhile I've been reading forums for 5 minutes waiting for the mission timer to finish counting down because I killed everyone. It's hard to get worked up over how desperate the war is when every mission enemy I see explodes as soon as they get within weapons range. Seriously though, Step Between the Stars and the other Dyson Sphere episodes were actually genuinely good. The writing was tolerable, there were a lot of new gimmicks and unique setpieces, it actually set up the threats well enough... but what the hell happened? Morglon posted:But it didn't end, that one guy swore vengeance and then it was kind of over. I'm never gonna forgive them for not letting me go all renegade on Sela. Bitch had it coming.
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# ? Sep 11, 2015 06:23 |
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quote:If they did any sort of "survive this absurd encounter" thing in an episode that would even remotely challenge anyone who knew what they were doing then it would just be a brick wall to the 98% of the playerbase that can't build a ship to save their lives. I'm reminded of the mess that I read about with the D'Deridex Defender. I wonder whether it would still be seen as painful as it supposedly was.
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# ? Sep 11, 2015 06:58 |
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I don't have any links on hand but I'm 100% positive I've seen sporadic complaints about it even post-DR, so....
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# ? Sep 11, 2015 07:05 |
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Asimo posted:If they did any sort of "survive this absurd encounter" thing in an episode that would even remotely challenge anyone who knew what they were doing then it would just be a brick wall to the 98% of the playerbase that can't build a ship to save their lives. Hah, yeah when you have to defend the timeship weapon while it charges up I was laughing my rear end off when the comm chatter is like "just hang in there a bit longer" and everything is already dead and I've got a minute left on the timer to fly figure eights around the objective. I sat there thinking "Oh, this is probably supposed to be an unwinnable fight that you have to endure until you can escape through the portal.... lol" I would argue it was pretty Trek-y, even if it was unsatisfying. Could you imagine Best of Both Worlds as an STO episode where you just run up to console and press "F" to put the borg to sleep? Or the Dominion War where you just walk up to a changeling and press "F" to make her sign a truce? Star Trek is full of big epic fights winding down to a non-violent solution and everyone just agreeing to forget about the staggering loss of life that just occurred....
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# ? Sep 11, 2015 07:46 |
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Mondian posted:Hah, yeah when you have to defend the timeship weapon while it charges up I was laughing my rear end off when the comm chatter is like "just hang in there a bit longer" and everything is already dead and I've got a minute left on the timer to fly figure eights around the objective. I sat there thinking "Oh, this is probably supposed to be an unwinnable fight that you have to endure until you can escape through the portal.... lol" Operation Return would've been pretty neat, though, even if there was a cutscene to end the giant fleet.
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# ? Sep 11, 2015 08:07 |
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In true ST fashion they should have showed none of the giant battle and just had other characters hearing about it second hand over the space radio.
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# ? Sep 11, 2015 08:26 |
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Mondian posted:I sat there thinking "Oh, this is probably supposed to be an unwinnable fight that you have to endure until you can escape through the portal.... lol" And I think the big question is whether Season 11 will do anything interesting with the fallout. Even if the finale is anticlimactic but Cryptic manages to do something fun with it then it's probably good in the long run; the lingering iconian threat was always one of the dumber elements of the plot, especially once it actually came to the foreground. I'm not exactly holding my breath for this though.
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# ? Sep 11, 2015 08:26 |
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Asimo posted:To be (mildly) fair to Cryptic they're kind of stuck between a rock and a hard place there. If they did any sort of "survive this absurd encounter" thing in an episode that would even remotely challenge anyone who knew what they were doing then it would just be a brick wall to the 98% of the playerbase that can't build a ship to save their lives. The real problem is that you can totally sell this sort of threat but it actually requires some degree of effort. Point out that the player is winning this battle but there's bad stuff going on elsewhere, give a mission where you have to defend multiple objectives but they drop so far that you can really only salvage one, that sort of thing. It isn't even that hard, but they didn't... bother? They could have easily solved this by just having reinforcements warp in to replace the ones you're killing. It'd still be easy but at least they wouldn't run of iconians before the war was officially ended.
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# ? Sep 11, 2015 08:53 |
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Lagomorphic posted:They could have easily solved this by just having reinforcements warp in to replace the ones you're killing. It'd still be easy but at least they wouldn't run of iconians before the war was officially ended. Yeah, just let you defeat the initial fleet until you're ready to progress, then as you leave a million more ships jump in but CONGRATULATIONS you held them off long enough for [plan].
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# ? Sep 11, 2015 08:58 |
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Yeah, it'd be easy to fix. But they didn't. The new featured episodes are so half-assed now. Even if Cryptic has been pretty good about doing one per month or so since the expansion hit, which at least is a welcome change.
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# ? Sep 11, 2015 09:00 |
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Also, it's kinda weird that every single episode has a full three-piece set, rather than giving one of the set for each featured episode. I get that they're trying to get us to play it three times, but we'll probably do that for the spec point anyway.
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# ? Sep 11, 2015 09:02 |
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That mission was dumb but at least they didn't just go with a full reset button like Voyager would (...yet), which means that race we wiped out is still gone, the preservers are still ash and ESD/fleet wreckage has wreaked havoc on Earth as it enters the atmosphere once again.
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# ? Sep 11, 2015 13:37 |
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MikeJF posted:Also, it's kinda weird that every single episode has a full three-piece set, rather than giving one of the set for each featured episode. I get that they're trying to get us to play it three times, but we'll probably do that for the spec point anyway.
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# ? Sep 11, 2015 13:42 |
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# ? Jun 1, 2024 05:45 |
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I'm playing midnight now, and I have to say - low-resolution ground ruining everything aside, the Pity about that blocky-as-poo poo skymap underneath you. MikeJF fucked around with this message at 13:55 on Sep 11, 2015 |
# ? Sep 11, 2015 13:44 |