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Tsed posted:are you implying that doom 2016/eternal didn't gently caress Haven't played them b/c creaky old PC... but no matter how good the games, everything they do is DOOM. Feels like they're still stuck in 1994 except with better graphics. I want a proper sequel to QUAKE II. No, Quake IV is not the answer.
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# ? Dec 6, 2023 18:41 |
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# ? Jun 11, 2024 18:02 |
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Also, to get back on the EVE topic... why did I try fighting off belt rats in null with a venture?
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# ? Dec 6, 2023 18:43 |
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Greg Haza posted:We're allowing you there with some unpopular/bad-take opinions on things too, actively looking the other way. The politics channel often made me question why the gently caress I was in Theta still. The only reason I never really left it til recently was it was easy to just ignore the entire drat discord. Hell, the occasional transphobe in the Imperium in general has made me question why I stay. Oh right because the one I was calling out is in GSOL. gently caress this poo poo.
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# ? Dec 6, 2023 18:47 |
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imperiusdamian posted:Haven't played them lol quote:I want a proper sequel to QUAKE II. No, Quake IV is not the answer. New games in a 30 year old series? Boring, unoriginal New game in a 27 year old series? Exciting, fresh!
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# ? Dec 6, 2023 19:09 |
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CCP please give interceptors something to do besides being a safer shuttle for small things. Thank you.
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# ? Dec 6, 2023 19:39 |
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Sickening posted:Is this really a wild take? Yes, calling the new doom games unoriginal rehashes is wild. Especially from someone who hasn't even played them???
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# ? Dec 6, 2023 19:53 |
A Bad King posted:CCP please give interceptors something to do besides being a safer shuttle for small things. they're not even that anymore since they lost their inherent nullification which shuttles still have lol
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# ? Dec 6, 2023 20:06 |
Because of their larger cargo bay, the non-combat interceptors still have a niche role of delivering very important mobile depots to your posting foe's staging system.
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# ? Dec 6, 2023 20:09 |
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Combat ceptor zoomies with a half-zooted FC and a dedicated hunter-tackler in botting space are a fun as poo poo daily activity, you krabs. Has anyone actually had a chance to try out CCP's Vanguard? I don't wanna knock it, but from the scant footage it just looks like a generic crashland COD map that went from pre-alpha to release in record time on a shoestring budget. Like what's the deal with Planetside-esque persistence they're touting? https://www.youtube.com/watch?v=BTHEAhA3Moc
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# ? Dec 6, 2023 20:34 |
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KerenskyWhite posted:The politics channel often made me question why the gently caress I was in Theta still. The only reason I never really left it til recently was it was easy to just ignore the entire drat discord. Hell, the occasional transphobe in the Imperium in general has made me question why I stay. Oh right because the one I was calling out is in GSOL. gently caress this poo poo. Even if everyone in GSF were a nice normal person the game is honestly much more fun outside of big alliance blocs. Everyone should at least try it out
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# ? Dec 6, 2023 21:01 |
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A Bad King posted:CCP please give interceptors something to do besides being a safer shuttle for small things. combat interceptors can overheat their mwd for an absurd bonus for a cycle or two, and also are just good for killing things. for example, the claw: code:
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# ? Dec 6, 2023 21:58 |
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Nyan Bread posted:Combat ceptor zoomies with a half-zooted FC and a dedicated hunter-tackler in botting space are a fun as poo poo daily activity, you krabs. Since the beta starts on December 7, I'd guess the answer is a clear "no", try again tomorrow, after the beta has actually started as long as my character can hold a laser and die hilariously, I'll be satisfied
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# ? Dec 6, 2023 22:31 |
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A Bad King posted:CCP please give interceptors something to do besides being a safer shuttle for small things. Obviously you have never seen a crusader fleet before, interceptors are very much useful. Just you haven’t undocked enough to see them.
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# ? Dec 6, 2023 22:33 |
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A Bad King posted:CCP please give interceptors something to do besides being a safer shuttle for small things. hailthefish posted:they're not even that anymore since they lost their inherent nullification which shuttles still have lol if you fit a nullifier I on the type with a hull bonus it has a 20s duration with a 20s activation delay so it's effectively the same if all you're doing is shuttling stuff around plus they're much faster so i still use them a lot if i want to move my clone around fast and clone jumping / wormholes aren't an option
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# ? Dec 6, 2023 22:35 |
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Libluini posted:Since the beta starts on December 7, I'd guess the answer is a clear "no", try again tomorrow, after the beta has actually started Idk, maybe some pingless Brit already got their grabby hands on a day zero copy directly from the CCP's server farm across the street, and been leaking actual gameplay footage as opposed to devs reading scripts in funny accents.
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# ? Dec 6, 2023 22:51 |
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Nyan Bread posted:Idk, maybe some pingless Brit already got their grabby hands on a day zero copy directly from the CCP's server farm across the street, and been leaking actual gameplay footage as opposed to devs reading scripts in funny accents. can't be, no one is that desperate for views some Icelandic dev getting some game time in on company time, now that I can see
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# ? Dec 7, 2023 00:04 |
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When you are in the tactical view mode, you can hold down the “approach” hotkey and double click select a point in space to fly to. You can single click, drag a line, move the mouse up or down to change relative vertical direction, and then single click again which is good for manually spiraling to a target. Is there a way to do this type of movement with the plane you orbit at? Like if I drop a MTU, and want to orbit from straight over to straight under and back, without orbiting in a random plane, I cannot seem to do this. Like sometimes killing rats my Ishtar or Myrm orbits in the same direction of the rats’ approach, but I’d like to stay perpendicular while orbiting my point in space to keep transversal up instead of alternating in their direction to too far away. I tried the same method of selecting a point and changing relative altitude with my “orbit” hotkey, but it doesn’t change the random plane I end up circling around. I’ve been playing this game for 18+ months, it’s driving me crazy.
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# ? Dec 7, 2023 00:12 |
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DerekSmartymans posted:When you are in the tactical view mode, you can hold down the “approach” hotkey and double click select a point in space to fly to. You can single click, drag a line, move the mouse up or down to change relative vertical direction, and then single click again which is good for manually spiraling to a target. No, you can't manipulate the orbit unless you simulate it manually with q-clicking like the spiraling you're doing. quote:I’ve been playing this game for 18+ months, it’s driving me crazy. Welcome to the true Eve Online experience.
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# ? Dec 7, 2023 00:35 |
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Saithir posted:No, you can't manipulate the orbit unless you simulate it manually with q-clicking like the spiraling you're doing. Tbqh I feel much better just knowing that I’m not so inept that I couldn’t figure it out. Also,
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# ? Dec 7, 2023 00:40 |
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Today I figured out that you can choose a sub folder when creating a bookmark just by typing the first letter of the sub folders name. For example my corp has sub folders with 0, 1, 2, 3, etc. at the start of the name. So when I want to save a data site I can just press 2 and it selects that sub folder, or I press 0 to save a hole in the C6 chain, or I press 3 to save a safe. Just something interesting I found, pretty useful if you’re a wormholer who scans a lot.
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# ? Dec 7, 2023 01:17 |
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Saithir posted:No, you can't manipulate the orbit unless you simulate it manually with q-clicking like the spiraling you're doing. If the problem is taking too much damage from Rats because of your low transversal around an MTU, why don’t you just orbit the site or an object where the rats spawn to improve your overall constant transversal around the Rats Spawn location?
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# ? Dec 7, 2023 02:35 |
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ClCADA posted:If the problem is taking too much damage from Rats because of your low transversal around an MTU, why don’t you just orbit the site or an object where the rats spawn to improve your overall constant transversal around the Rats Spawn location? This is what I do when ratting Hubs and Havens; I just used the rats as an example folks would probably be familiar with. It seemed kinda hard to explain the question without an example. “How can I change the plane of my orbit to have 100% transversal against slow/static enemies?”—just comes out weird sounding to my ears.
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# ? Dec 7, 2023 05:45 |
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DerekSmartymans posted:This is what I do when ratting Hubs and Havens; I just used the rats as an example folks would probably be familiar with. It seemed kinda hard to explain the question without an example. “How can I change the plane of my orbit to have 100% transversal against slow/static enemies?”—just comes out weird sounding to my ears. Yer I wish it was an easy command to set your Orbit plane to Orbit whatever direction you want without manually doing it.
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# ? Dec 7, 2023 06:29 |
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The quake 2 soundtrack fuckin slaps
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# ? Dec 7, 2023 07:22 |
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Dalmuti posted:The quake 2 soundtrack fuckin slaps Fekken Ey it does This one https://youtube.com/playlist?list=PL30FCFC4F93E8CCFD&feature=shared
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# ? Dec 7, 2023 08:31 |
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GOOD TIMES ON METH posted:Even if everyone in GSF were a nice normal person the game is honestly much more fun outside of big alliance blocs. Everyone should at least try it out I half agree, ( i don't like truisms but i'm about to use one ) - the grass is not greener on the other side, it's greenest where you put in the effort to take care of it
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# ? Dec 7, 2023 12:10 |
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ClCADA posted:Fekken Ey it does drat right it still fucks.
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# ? Dec 7, 2023 17:43 |
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Well, vanguard is barely an alpha content wise. There isn't anything there other than the most basic barebones of an extraction shooter with nothing interesting going on.
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# ? Dec 7, 2023 18:01 |
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Are BR still unscannable? What about fleet hangars, like those on DST or Orcas? If not, how do you deliver valuable semi-bulky goodies fast and relatively safe? drat, that's like 3 EVE questions in one post. I'm fecking losing it.
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# ? Dec 7, 2023 18:22 |
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Yes, no, brick-tanked BR
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# ? Dec 7, 2023 18:43 |
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Brutor Fartknocker posted:Well, vanguard is barely an alpha content wise. There isn't anything there other than the most basic barebones of an extraction shooter with nothing interesting going on. I think there's promise and it's not "bad", but it's definitely very early in the development cycle and it's hard to even say what the game will be like in terms of replayability, progression, and so on. Getting matched with random pubbies who weren't using PTT made it less of a survival game and more of a "kill me now" experience; I had one guy slurping out of a big gulp the entire match and the other guy was carrying on a conversation on discord that I got to hear half of. I can't see myself playing it more than a few rounds in the present state but interested to see what they do with it and how they gently caress it up.
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# ? Dec 7, 2023 19:17 |
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I had the same experience with pubbies, endless terrible clacking noises. Needs push to talk so badly. Like, the movement/shooting/environment is fine enough, but not having anything else to it is so meh. After a couple rounds you've seen everything there. I guess CCP Rattati is going to be talking on stream later today so curious what he says. He's the one man army that did a ton of good work on Dust, so he might actually have interesting stuff to say.
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# ? Dec 7, 2023 19:37 |
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hailthefish posted:they're not even that anymore since they lost their inherent nullification which shuttles still have lol I just transferred a lot of tiny things from half across the map with a interdiction nullifier module fitted stiletto, so it's not so bad. froody guy posted:Are BR still unscannable? What about fleet hangars, like those on DST or Orcas? If not, how do you deliver valuable semi-bulky goodies fast and relatively safe? The BRs are limited to moving a single cruiser hull, typically with a expanded cargohold mod(s) in the low at the expense of that 2sec align; they don't have fleet hangers. They are not scannable, which is good. They're basically unkillable unless you're undocking or unlucky. If you want to deliver BCs or a single BS to your nest using a subcap, you need a DST, and you need to suffer its 14sec+ align time and lethargic warp speeds, which makes long distance travel a chore. They're still almost unkillable!
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# ? Dec 7, 2023 19:45 |
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bozwell posted:I think there's promise and it's not "bad", but it's definitely very early in the development cycle and it's hard to even say what the game will be like in terms of replayability, progression, and so on. Getting matched with random pubbies who weren't using PTT made it less of a survival game and more of a "kill me now" experience; I had one guy slurping out of a big gulp the entire match and the other guy was carrying on a conversation on discord that I got to hear half of. I can't see myself playing it more than a few rounds in the present state but interested to see what they do with it and how they gently caress it up. Most don’t realize there is no push to talk.
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# ? Dec 7, 2023 19:53 |
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Stream with Rattati: https://www.twitch.tv/ccp/v/1997677951?sr=a&t=545s
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# ? Dec 7, 2023 20:02 |
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salartarium posted:Most don’t realize there is no push to talk. "No" like in it's above their brain capacity to set it up or "no" like in no actual option to?
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# ? Dec 7, 2023 20:10 |
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Saithir posted:"No" like in it's above their brain capacity to set it up or "no" like in no actual option to? There's no option for PTT in the game yet from what I've heard.
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# ? Dec 7, 2023 20:45 |
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Kazinsal posted:There's no option for PTT in the game yet from what I've heard. That sounds... why would you ever have a built-in voice system without one?
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# ? Dec 7, 2023 20:50 |
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Literally no push to talk. Unless it's buried in the keybinds, the audio page is just turn on voice, and that's it.
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# ? Dec 7, 2023 20:54 |
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# ? Jun 11, 2024 18:02 |
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Brutor Fartknocker posted:I had the same experience with pubbies, endless terrible clacking noises. Needs push to talk so badly. Are there even other players? I tried a little bit, and my experience so far was: -Walking up an incline I suddenly got a warning to turn back to the mission area, but I got killed before I could even turn around, yikes -Second try, walking into a different direction, enemies with names like "Grunt 69" showed up, I assume bots. I killed two of them by simply slowly walking towards them and firing my dinky little gun. Then an invisible enemy somewhere behind me killed me again. Then I called it a day because the game runs like poo poo on my PC. My personal review: It doesn't play like DUST at all, it runs bad, it is a confusing mess and I had no idea what I was supposed to do. Also whoever thought it was a good idea to force you to press and hold a key to make your map show up should be shot like Grunt 69. Also no lasers so far. 0/10, try again CCP.
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# ? Dec 7, 2023 21:28 |