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You can do it! Reach for the low-hanging fruit and get strong fast! KGS handle: Xombar Current rank: 13 kyū Learned rules: 1 month ago Total time spent: 63 hours Total non-full-board play: ~4 games Sources used: > The Interactive Way To Go > Sensei's Library wiki > going over games with KGS goons - shoutouts to Wasuji, IWantHam, Athanos Xom fucked around with this message at 10:00 on Mar 31, 2014 |
# ¿ Jan 12, 2011 08:21 |
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# ¿ Apr 28, 2024 12:55 |
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ITGO League II has begun! lovely [3k] (white) vs. Xombar [11k] (black) 5 handicap stones, 6.5 komi for white result: W+24.5
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# ¿ Jun 18, 2011 00:19 |
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oops wrong thread
Xom fucked around with this message at 00:44 on Jun 18, 2011 |
# ¿ Jun 18, 2011 00:42 |
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Yes, do it ASAP while ITGO (KGS room) still has lots of other newbies for you to play. EDIT: oiseaux morts 1994 posted:Real poo poo: Playing with the outside world and your fellow goons in ITGO Xom fucked around with this message at 10:15 on Jul 6, 2011 |
# ¿ Jul 4, 2011 20:04 |
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The New York Go Center is defunct but their website still has the best list of places.
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# ¿ Jul 27, 2011 02:34 |
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Got mine. Still 60+ spots left!
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# ¿ Aug 30, 2012 16:05 |
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Magna Kaser posted:I do have a question though. All my experience is in China using Chinese scoring rules, but all the online go mentioned here seems to use Japanese scoring. I've been told like 99% of the time both methods will end up at the same person winning, but am I going to be at even more of a disadvantage going in with Japanese rules? Are play-styles radically different between the two? I'm just guessing from the way it works, but it seems to me that Japanese scoring was designed to give the same result as Chinese scoring, but also to be faster to count. So if anything it will help you estimate the score more quickly during the game. Also, under Chinese scoring, if your opponent wants to fill all the dame (the little pockets of neutral territory at the end of the game) you'll need to follow suit, but often either one point isn't enough to affect the result or there are an even number of dame, so the players won't bother. (Under Japanese scoring, the dame are not worth any points at all.)
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# ¿ Mar 4, 2013 18:33 |
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Here is an explanation I wrote some time ago of a once-in-a-blue-moon corner case where different scoring rules produce different results (this won't happen to you):Xom posted:For example, there's a corner position called Bent Four in the Corner. White (for supposition) has a tiny group in the corner. Black has a move that initiates a favorable ko fight (i.e. White needs to make his first ko threat before Black makes his) that kills the group if Black wins it and lets it live if White wins it. White has no way to initiate any such ko fight (favorable or not), and neither player has any other move that improves his position in the corner.
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# ¿ Mar 4, 2013 18:40 |
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oiseaux morts 1994 posted:A classic example is making an invasion very early in the game:
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# ¿ Mar 12, 2013 13:33 |
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Just join now. It's just a private chatroom, and no one cares whether you have a rating.
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# ¿ Mar 16, 2013 20:44 |
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Black to play As far as I* can tell, (b) leads to a capturing race ending in some sort of ko favoring Black. Is that correct? Is (b) worth playing? *I'm 7k, gotten mostly by playing nice-seeming shapes, without reading. Is this what happens?
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# ¿ Jan 13, 2014 02:58 |
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YOU ARE DEAD DEAD DEAD should be a permanent fixture in that message so we don't have to search it up every time it's needed.
Xom fucked around with this message at 01:58 on Jan 19, 2014 |
# ¿ Jan 14, 2014 12:53 |
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.
Xom fucked around with this message at 01:57 on Jan 19, 2014 |
# ¿ Jan 14, 2014 15:34 |
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quote:
quote:WuChou: rebus clearly not familiar with the actual events of gandalf v durin's bane as gandalf does destroy its physical body Xom fucked around with this message at 04:44 on Jan 15, 2014 |
# ¿ Jan 15, 2014 04:41 |
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How to get KGS working with Java 7 update 51
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# ¿ Jan 16, 2014 21:30 |
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I'm assuming we'll be replicating the game on a board in ITGO so that chats get associated with move numbers.
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# ¿ Jan 25, 2014 23:04 |
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Kheldragar posted:2014 Go Superbowl Between The Sedol Hawks and The Li Tarantulas is LIVE! - ITGO MOTD
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# ¿ Jan 26, 2014 02:27 |
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uranus posted:So if I were trying to teach someone on a 9x9 board, I should use the 6.5 komi when explaining the score?
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# ¿ Jan 29, 2014 17:48 |
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There's no reason for Black's territory in the center to be filled in like that, except to demonstrate the effect of the two empty spaces, so that has to have been contrived by both players. Disregarding that matter, judging from the lack of anything remotely complicated on the board and from White's lead, Black has to have been a total beginner, while White could've been a total beginner or a non-beginner who chose to play in an extremely plodding fashion. There aren't any shapes with interesting names on the board.
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# ¿ Jan 30, 2014 04:44 |
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Black has a bunch of territory in the lower left, and judging from the other panels, a little bit in the lower right, unless those stones (which got cropped out of the zoomed-in panel) are in a dead configuration. Black's stones in the upper left would normally be dead (as in White can kill them and is in no hurry to do so, because even if Black got another move in that area, it wouldn't be enough to make a difference), except that White's stones have a weakness in that area. If Black is the next to play in that area, Black can save his stones in that corner. If White is the next to play in that area, White can play a move to patch up that weakness. White also has a weakness on the upper side that I'm looking at right now. Xom fucked around with this message at 05:21 on Jan 30, 2014 |
# ¿ Jan 30, 2014 04:57 |
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I think White is safe on the upper side. Black can try to cut off that row of White stones, but then Black has two things to do. Black can play in the middle of those White stones' living space, in order to prevent White from forming the two empty spots, which White would need to live while cut off. But then White will be able to capture Black's cutting stones (the stones Black played to separate White's stones), thereby reconnecting White's groups, before Black can capture the cut-off group. If Black first adds another stone to those cutting stones, then White can reinforce the cut-off group, then chase down and capture the cutting stones.
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# ¿ Jan 30, 2014 05:13 |
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As for deciding whether the arrangement of stones resemble anything in a pictorial sense, or considered as pixels, I'll leave that to you.
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# ¿ Jan 30, 2014 05:17 |
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Also, I don't think it was a handicap game. (Theoretically it could've been a two-stone handicap, but I don't think that makes sense in this context; only no-handicap or a large handicap would make sense IMO, and certain empty spaces rule out a large handicap.)
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# ¿ Jan 30, 2014 05:21 |
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Hardfl1p posted:Good post so What Identity is monter in a box -san EDIT: Probably not a dragon or a butterfly or a crane or a tanuki though, or the corresponding shape would've been on the board. Xom fucked around with this message at 05:37 on Jan 30, 2014 |
# ¿ Jan 30, 2014 05:33 |
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c7 cut makes it hard for White to make big plays.
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# ¿ Feb 2, 2014 23:23 |
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The following was posted in the GBS thread. Kheldragar posted:KGS is great! The only real complaint I have is that there's no sound when you place a stone. h_double posted:The no stone clicks thing is a Java-related bug: https://www.gokgs.com/help/Java.html Xom posted:There are two ways to get the sound back: Xom fucked around with this message at 03:20 on Mar 30, 2014 |
# ¿ Feb 12, 2014 03:23 |
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Black to play a good move. Black can still win without it, unless Black is me and doesn't count above two. EDIT: Xom fucked around with this message at 16:49 on Feb 14, 2014 |
# ¿ Feb 14, 2014 08:36 |
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(EDIT: moved to the end of my previous post)
Xom fucked around with this message at 16:51 on Feb 14, 2014 |
# ¿ Feb 14, 2014 09:35 |
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Tarezax posted:It appears to me that Black is going to lose the capturing race in the mid left unless he prevents white from making an eye on his dragon. G9. Xom fucked around with this message at 16:40 on Feb 14, 2014 |
# ¿ Feb 14, 2014 16:30 |
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Also nvm about being able to win without g9, since Black has to let go of g13 to avoid losing the race (seki results instead), which is what happened in the actual game, resulting in W+6.5.
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# ¿ Feb 14, 2014 16:39 |
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silvergoose posted:I uh missed the entire bottom row. I might still be right? I can't comprehend your image at 3 AM, sorry, and I'm also bad at this game.
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# ¿ Feb 14, 2014 16:47 |
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Svartvit posted:I just played a game that turned out pretty even, so i think it would be a good game to post here for comments. Also, why did I screw my invasion up in the lower left corner? Should I have haned? (that group was really totally dead)
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# ¿ Feb 16, 2014 22:02 |
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uranus posted:My most recent full size game, played live this time. http://online-go.com/game/503248
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# ¿ Feb 17, 2014 05:01 |
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uranus posted:yeah i was not confident in my ability to live after poking into the center.
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# ¿ Feb 17, 2014 06:33 |
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Finally managed to beat a 3 kyū in Automatch. 33.5% mortality Xom fucked around with this message at 08:58 on Feb 17, 2014 |
# ¿ Feb 17, 2014 08:52 |
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Hmm, I'm not impressed by those screenshots. Here's what I did when my games were split across accounts in a way that made it hard to tell how I was doing:
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# ¿ Feb 19, 2014 15:07 |
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Under 15 posted:Yeah it's a very western thing to get hung up on joseki, an idea which comes from the Japanese, who are themselves kind of hung up on it. If you go on Tygem you will see the koreans play the same ten sequences over and over - they just do not give a poo poo.
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# ¿ Feb 20, 2014 00:59 |
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http://tinyurl.com/xomsguide
Xom fucked around with this message at 17:44 on Sep 26, 2014 |
# ¿ Feb 20, 2014 01:23 |
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Cho Chikun Elementary progress: 201/900
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# ¿ Feb 21, 2014 08:35 |
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# ¿ Apr 28, 2024 12:55 |
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Kheldragar posted:I tried my hand at 20 of them for ~20 minutes, can you tell me if my first move is right?
*Note this case where the placement fails:
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# ¿ Feb 21, 2014 20:16 |