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TheMightyBoops
Nov 1, 2016

I don’t usually post here, but I ordered a bunch of non Neptunia Idea Factory games for some reason and am just getting through Death End
Request now, and it’s super janky and gimmicky, but it’s very good trash. The story
Is off the rails and the characters not all being tropes and in references makes it way more enjoyable than a Neptunia.

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TheMightyBoops
Nov 1, 2016

Acerbatus posted:

Death end is probably their best game but suffers from idea factory budget.

The second game isn't quite as good but I liked it, and the music was still solid.

Poolballing enemies across the field is super fun and goofy, especially since the enemy animations are so wonky and you can end up with summons and other party members acting as bumpers. Do they at least keep that in 2?

TheMightyBoops
Nov 1, 2016

Sakurazuka posted:

Well I succeeded in my goal of finishing Caligula Effect before the sequel came out, unfortunately it had the knock on effect of making no longer interested in playing the sequel (until I can get it for cheap anyway).

I thought about picking the up, but copies were super expensive, is it good?

TheMightyBoops
Nov 1, 2016

Morpheus posted:

Been playing SMTIV:Apocalypse before the next one comes out (since I never actually beat it), and, ugh, negotiation is just the absolute pits. Its just such an enormous waste of time to talk to a demon, go through like three dialogue choices, then just have it gently caress off or decide to attack me. Bonus points if I've given it something already.

"The demon is giving you it's hand"
Me: *takes hand*
Demon: "This is 'hand'"
*ends negotiation*

loving great this was a good interaction glad I wasted my time.

At one point I talked to a demon probably about four times over that many battles, every time having it either leaving or attacking me. Never did end up getting it, I left the area before I found it again.

Literally every other system they've used in spinoff series to get demons has been better than this.

I played vanilla SMT 4 earlier this year and it’s the same, SMT 3 is much less finicky and a lot of times a demon will join without you even talking to them.

With 4 I would usually only keep talking if they asked for life stones or macca.

TheMightyBoops
Nov 1, 2016

Sakurazuka posted:

The Switch version of PS1 owns if you don't mind the game being a pretty basic dungeon crawler. There's toggles to reduce the grind and it gives you all the information that you need to play it that was previously only in the manual in an easily accessible menu in game.

This, but I recommend not using the extra exp mode because it seemed too easy to over level, but to each their own. PS 1 is excellent.

TheMightyBoops
Nov 1, 2016

My real issue with SMT 4 compared to 3 is quality of the dungeons. SMT 3 still has Phantasy Star 1 style long dungeon crawly dungeons but all have a usually fun gimmick to impede progress.

TheMightyBoops
Nov 1, 2016

Gaius Marius posted:

4 has terrible dungeons. Final improves somewhat in that regard before the final one which seems to be atlus flipping off any megaten fan who didn't think they could make long rear end hard dungeons anymore

How’s SMT strange journeys dungeons, I’ve been thinking about playing that at some point?

TheMightyBoops
Nov 1, 2016

Death End Request was good enough that it has become the first Compile Heart game I’ve ever finished. There was only a couple scenes I cringed at, and the combat gets hilarious when you get the first summon which adds a bonus to your knock back and the game will start freaking out as enemies and bosses begin pin balling all over the place with wild abandon.


I played it on the Switch and while it did chug a bit the game looked and ran ok, especially for a B tier rpg ported by a pretty small company. I don’t know that I could ever recommend this game to anyone, because you sort of have to go in with the right expectations, but I liked it. I’ll definitely play 2 when it gets ported to the switch.

Also the story is pretty compelling, and over the top, but I think it may be better to go into that bit blind if you wanna give it a try.

TheMightyBoops
Nov 1, 2016

kirbysuperstar posted:

I would have liked it more if it just didn't have the combat

The less they allowed an enemy to be knocked back the worse the combat got for me. There are some bosses that you can get bouncing around the screen for 20 seconds that would die in 1 turn. The balance was really weird too, the regular encounters were sometimes way harder than the bosses.

I usually use the combat in JRPGs to zone out and listen to podcasts, so it’s a necessary part of the equation for me; I get the argument that it probably works way better as just a visual novel.

TheMightyBoops
Nov 1, 2016

Morpheus posted:

Tales of Arise has some cool mechanics, battles are snappy and quick, game looks great, but unfortunately you can't resize and adjust the position of accessories, denying my characters the opportunities to have tiny cowboy hats, and so therefore it is a 0/10 game. Shame, came so close.

You could also have a giant cowboy hat with glasses as a head.

TheMightyBoops
Nov 1, 2016

Playing FF12 with a class randomizer and I am not going to have a White mage for a long time. I don’t remember when you get subclasses, but I know it’s a wait.

TheMightyBoops
Nov 1, 2016

Seconded that you should play the first TOCS first, it’s definitely the most consistent of the 4 and it has all the same accessibility stuff like FF and skipping battle animations.

TheMightyBoops
Nov 1, 2016

loquacius posted:

I can tell you that I tried starting at 3 and burned out on the sheer number of cutscenes showing you what people from the first two games were up to now

I can’t imagine starting with 3 as it’s really geared towards what everyone at the school does after graduation, and it’s not just the main cast it’s every student from Thor’s, so if you haven’t played one and two it’d be a nightmare without context.

There’s probably 50 characters the game is constantly following up on at least.

Edit: just in case people don’t know what they’re getting into with these every npc in the entire game gets new dialogue as the plot advances so every npc has their own story lines; I usually pick a few and follow up with them because it can be overwhelming. Some people will say start from Trails in the Sky which is valid, but Cold Steel can be easily understood without the callbacks or knowing the history of the world. That said the games in the Steel series keep all their characters one to the next, and with a lot of NPCs will not explain their previous arcs unless you played the earlier games. The games will have little explainers in the beginning but only for the main cast.

TheMightyBoops fucked around with this message at 19:03 on Sep 11, 2021

TheMightyBoops
Nov 1, 2016

Also the Trails games that weren’t translated will be released in America over the next couple years so if you want the Trails rabbit hole runs deep.

TheMightyBoops
Nov 1, 2016

I wish more people would take after Falcom in seeing that if you made a turn based rpg in modern times with how far things have come with the tech and accessibility it sort of rules.

Atlus does it too but the npcs in Trails are actually worth talking to.

TheMightyBoops fucked around with this message at 20:28 on Sep 11, 2021

TheMightyBoops
Nov 1, 2016

Like I said they’re fun, but I could never follow all of them. I usually stick to Thors campus people and then a couple quirky villagers.

TheMightyBoops
Nov 1, 2016

I have Dragon Star Varnir but I can’t do 2 compile heart games that close to one another. It looks neat though.

TheMightyBoops
Nov 1, 2016

I hope SMT V doesn’t suck. I at least hope they got rid of the boring dungeons from IV. The setting of 4 was neat though.

TheMightyBoops
Nov 1, 2016

I would like the same amount of anime please.

TheMightyBoops
Nov 1, 2016

Elswyyr posted:

i would like to hear which jrpgs you consider "without anime" that are also bestsellers

Lol the only one I could come up with was the first Dark Souls and only sort of; there’s a lot a anime in there under the surface.

TheMightyBoops
Nov 1, 2016

CharlestheHammer posted:

Dark souls proudly references Berserk.

A lot

I know. I’m sorry. It’s the closest I got.

Edit: Manga is way older than video games; I don’t think it’s actually possible to come up with one.

Edit: so is anime.

TheMightyBoops fucked around with this message at 21:34 on Sep 13, 2021

TheMightyBoops
Nov 1, 2016

The first Ogre Battle? There anime in that?

TheMightyBoops
Nov 1, 2016

I got one! Pro Evolution Soccer, is there anime in that?

I’ll stop now. I feel like I accomplish something.

TheMightyBoops
Nov 1, 2016

Berseria was so good. I would have definitely taken another similar game before arise.

Edit:

RareAcumen posted:

Try to make a joke

Oh god everyone's taking me seriously


https://www.youtube.com/watch?v=dwLCjZVEtpE

Anyway there's only one anime series that's more popular than the games deserve right now and that's Sonic

I honestly just wanted to see if I could come up with one.

TheMightyBoops fucked around with this message at 22:37 on Sep 13, 2021

TheMightyBoops
Nov 1, 2016

babypolis posted:

that leak also mentioned a final fantasy remaster (boring) and a final fantasy 9 remake (what in gods name)

Aren’t FF 1-6 already announced to be remastered?

Edit: 7 already remastered in addition to remade.

8 already remastered.

10 and 10-2 remastered

12 remastered

13 - 13-3 ???

I may be the only person who wants all the 13s on switch, so definitely worth doing it in my opinion.

TheMightyBoops fucked around with this message at 15:27 on Sep 14, 2021

TheMightyBoops
Nov 1, 2016

I like Siamese Dream, but I’d throw it directly in a fire for most even trash tier JRPGs.

TheMightyBoops
Nov 1, 2016

Zore posted:

Also a ton happens plot-wise in the opening. The gameplay doesn't open up for a few hours but I wouldn't really call Suikoden V 'slow'.


Not in comparison to stuff like DQ VII or Persona 4.

Persona 5 is comparable/worse for me then 4, it made me rethink my love for 3 and 4. The beginning of 5 is too slow.

TheMightyBoops
Nov 1, 2016

Zore posted:

Yeah, having played them both recently 4 doesn't even start hinting at the plot by the point you're already in Kamoshida's Palace in 5. 4 dicks around early on forever without anything going on.

The gameplay in the beginning of 5 doesn’t get interesting until you’re allowed to talk to new personas though. It’s been a bit since I did 4s beginning so I may be misremembering how much downtime there is in the beginning. I also like first couple cast members in 4 a lot more.

TheMightyBoops
Nov 1, 2016

I’ve thought about it a little more and I’m really leaning towards it being the characters making it seem longer than it is. I can relate a lot more with the sort of loser characters you befriend in the beginning of 4 and just hang out with. 4 is slower, but you’re also in a way lower stress situation and your friends and people around you are just sort of normal where as in 5 everyone’s either imploding around you or actively plotting against you.

Edit: I’ve wrapped all the way around and P5 isn’t slow enough.

TheMightyBoops fucked around with this message at 03:54 on Sep 15, 2021

TheMightyBoops
Nov 1, 2016

I should really go back and start Atelier Ayesha, I picked it up forever ago and then just didn’t want to read through the dialogue in the beginning before the game starts.

TheMightyBoops
Nov 1, 2016

Acerbatus posted:

What is that..?

Did you mean 5 or do I just not know enough about Japanese culture to pick up on it in p4?

I didn't really like anyone in the party until Kanji showed up, which is part of why the opening drags so much for me.

4 has some decent social commentary about Yosuke and the person who works at Junes that becomes a victim in the TV. It’s pretty good irrespective of the specific culture, just an examination of 2 people from very different social strata. It’s a very good opening. I’d agree it’s probably the best written portion of it.

TheMightyBoops
Nov 1, 2016

Lunar Suite posted:

The calendar is a lot less tight in Ayesha; it's the start of the change to New Atelier where you move at your own pace, I believe. I hope you have fun! I enjoyed the story and characters, and the music is really great too. MARIA is one of my dearest OST tracks.

The only other Atelier I played was the original PS3 version of Rarona. I had a lot of fun and then I lost the shop near the end, that game was weirdly brutal. I had fun with it though.

TheMightyBoops
Nov 1, 2016

The Colonel posted:

if you're playing on pc, you might wanna download the resolution fix mod and run it in windowed mode. you need the res fix to fix an irritating rendering bug

Nah I have it on Switch, since we had a kid I mostly stick to that.

cheetah7071 posted:

I would say Ayesha is actually the last game where the time limit was meaningful. Escha and Logy had so much free time I slept away the last few months, and by Shallie it was entirely gone

Ayesha is mostly fairly lenient, but there's a few points where it isn't obvious how to proceed, and if you just spin your wheels endlessly you have a chance of failure. And maxing out all the friend events is tricky.

e: that said, I love the time limits and wish they would return, and I'm not the only one, I don't think.

I like the time limit too, I’m guessing the newer ones without it are a whole different beast and you couldn’t hack it back in easily?

TheMightyBoops
Nov 1, 2016


They rereleased it on 3DS?

TheMightyBoops
Nov 1, 2016

The Colonel posted:

like, years ago. it hasn't come out on the nintendo system that people currently own

I’m here to be technically right.

TheMightyBoops
Nov 1, 2016

Ibram Gaunt posted:

What does this even mean

The first JRPGs I remember on Steam were Phantasy Star 2 - 4 when they ported all those Genesis games.

TheMightyBoops
Nov 1, 2016

mycot posted:

By weeb I mean the western wannabe stuff like the endless Sakura X games. I'm not insane that's what weeaboo used to mean!

There’s just a lot of regular JRPGs on Steam and a lot were there before it got flooded with that stuff because tiny publishers weren’t allowed on Steam for the longest time.

TheMightyBoops
Nov 1, 2016

Has anyone played those Sakura games, I’m sure theyre awful I’m just curious as to how awful?

TheMightyBoops
Nov 1, 2016

Acerbatus posted:

They're plain as dry toast. The art is generically ok, the writing is generically bad. Some of them are free if you're curious enough to spend 5 minutes finding out.

Oh yeah, I’m not curious enough to play them, I was more wondering if people do. An anime porn game would have to be ridiculously compelling in some other way for me to play it because the main point of a porn game isn’t appealing to me.

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TheMightyBoops
Nov 1, 2016

boz posted:

YOU CAN'T STOP SUCKING! YOU WILL REGRET THIS!

You must construct additional guy dongs.

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