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In olden times everything was made out of mud, even the people.
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# ¿ Mar 2, 2012 22:06 |
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# ¿ May 22, 2024 00:57 |
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MockingQuantum posted:Has anyone played SMT: Devil Survivor Overclocked? I really want to play the first Devil Survivor, and I have a 3DS, so I feel like I should take advantage of the extra content, but I'm pretty sure there were 12 copies of the game ever made. New ones are going on Amazon for $58 minimum, and the nearest copy I can find in any chains is 60 miles away. The 3DS version is in stock here https://www.videogamesplus.ca/product_info.php?products_id=18413&osCsid=82743d26f02f2c4bc30ad97974ab3ba7 they're pretty reliable, I get all my US imports from them and have never had a problem.
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# ¿ Mar 5, 2012 18:51 |
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HondaCivet posted:Maybe people are just confused about what "grindy" means? I always think of "grindy" as referring to games that require you to stop and repetitively defeat lots of monsters to gather enough XP/levels to get you through the next piece of content. Am I wrong? Maybe some people think that "grindy" is just having to fight a lot? That's the classic definition but it often gets used to describe anything that requires a repetitive series of tasks for advancement.
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# ¿ Mar 27, 2012 01:12 |
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Ornamented Death posted:It's really going to depress you guys when you realize he isn't talking about running a SNES emulator on a C64, but rather that he wasn't born until 1995 or something. I was trying to work out when someone would have to be born for there to be a PC older than them that would be likely capable of running SNES emulators and that was what I came up with too.
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# ¿ Mar 27, 2012 03:47 |
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Levantine posted:Kartia and Metal Saga are both a lot of fun. However, Hoshigami struck me as the absolute grindiest SRPG ever of all time. Everything you do leaves you less powerful than your enemies and it always feels like a slog. Also characters can permanently die I think and the coins that grant resurrection magic are rare. Of all those games I think that's the one I like least. The DS port of Hoshigami makes it a bit less painful but it's not what most people would call 'fun'.
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# ¿ Mar 28, 2012 00:57 |
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Levantine posted:I actually gave Hoshigami a second shot with the DS port and for the life of me I can't figure out how they "fixed" anything. It's just as dull and tedious and frustrating as the PSX version. Maybe they just reached such a critical mass of awfulness there's no improving on it. To be honest I think all they did was make getting the resurrection spell a lot quicker.
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# ¿ Mar 28, 2012 15:25 |
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Levantine posted:This a thousand times. PSIV is probably among my five favorite RPGs of all time. It's just so good for the period and is just the best distillation of old school Phantasy Star that exists. The music is awesome, the graphics are amazing for the time and the game is really long and has some cool story hooks. How is it if you've tried playing earlier games and they're just too archaic to enjoy?
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# ¿ Apr 16, 2012 13:40 |
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ImpAtom posted:I would say, more than anything, the big bar to enjoyment for PS is the spell names and the fact that they're not explained in-game. PS2 came with a big ol' foldout sheet of what everything did if I recall, but without that you're stuck trying to puzzle out or remember a lot of obscure spell names. Honestly I think this is what did it for me, plus the lack of direction. I'm usually happy with most 16-bit era RPG's (the earliest game I can think of I enjoyed is FF 4, but that could be my familiarity with the series glossing over the rough edges), PS 2 felt more like something that belonged to the generation before.
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# ¿ Apr 16, 2012 13:55 |
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Looks like the translation of Grand Knights History got canned. http://kotaku.com/5906953/yet-another-gorgeous-jrpg-might-not-make-it-to-america (Apologies for Kotaku link.)
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# ¿ May 2, 2012 16:54 |
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MockingQuantum posted:Can anyone recommend a horror/paranormal themed RPG that is NOT SMT/Persona or overtly anime-styled? Something with a good atmosphere to it would be great. Something with awesome music would be even better. There's the Shadow Hearts games on PS2, but they're pretty anime (nowhere near Persona levels though). The first is okay but a bit primitive, the second one is awesome and I never got very far in the third. The first two manage to be both pretty dark and serious and have some of the genuinely funniest bits in any RPG, especially the second.
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# ¿ May 7, 2012 20:57 |
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ImpAtom posted:Man, uh, the Shadow Hearts games are way way more anime than Persona ever could be. Persona 3+4 are literally harem anime dating-sim games with combat, the Shadow Hearts games contain wacky anime high-jinks, which is the lesser of the two in my opinion. Okay, maybe they contain a lot of wacky anime high-jinks....
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# ¿ May 7, 2012 22:07 |
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BadAstronaut posted:What's the general attitude around here to Final Fantasy XIII? I just got it on PS3 for next to nothing, fired it up for an idea of what it's about (I'm deducted to finishing Dragon Quest VI before I dive in to anything else) and I was kinda wtf at the first 5 minutes of the gameplay, thrown into some weird sci fi setting with a too cool afro sporting guy with a bird living in his hair and a powered up super hero woman fighting a massive machine. What happened to RPGs where I'm a 15 year old boy waking up in our cottage to the sound of my mother/father/guardian calling me for breakfast? Most people hate it, a few people like the combat and a couple of the characters but still hate everything else. It, like most FF games since, oh, VI I guess, is a mixture SF and fantasy stuff, XIII is just a lot more on the SF side. Also it starts in the middle of the plot and slowly explains itself, which is probably the only thing I liked about it.
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# ¿ May 7, 2012 22:32 |
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Papercut posted:Everything about the paradigms was so offensively over-the-top that I immediately lost all interest in the game. "Double Trouble-X" and "War and Peace", no thanks. This might actually be the stupidest reason I've ever heard for not liking something.
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# ¿ May 8, 2012 04:45 |
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Nickoten posted:They're not literally harem anime dating-sim games with combat. Okay, they're literally harem anime dating-sim games with combat and you get to walk around and talk to people, instead of just selecting 'move' from a menu. Apart from Persona 3 Portable, anyway.
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# ¿ May 8, 2012 15:44 |
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Adam Bowen posted:That description is still incredibly stupid, you're just embarrassing yourself here. I can make it even more stupid if you need any more help working out how serious I'm being about the whole thing. Persona 4 is probably my second favourite RPG from the last few years, if it bothers you that much. ImpAtom posted:It's like saying Alpha Protocol is a dating sim/RPG. Meh, depends on the dialogue choices I guess.
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# ¿ May 8, 2012 15:56 |
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Can we agree to the term 'friend-making sim'? I would play Mass Persona Effect in a second.
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# ¿ May 8, 2012 16:18 |
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swoollacott posted:Just finished looking through my RPG collection and it seems like 99.9% of them are either fantasy or sci-fi. The only one's I've played that are set in modern times are Alpha Protocol and Vampire the Masquerade: Bloodlines. Persona 4, if you can stand anime. Also, whilst it is in a modern setting it also has a lot occult/fantasy stuff in it, so.
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# ¿ May 11, 2012 15:00 |
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ImpAtom posted:Gun Hazard is awesome but for completely different reasons than most FM games. That doesn't mean it isn't awesome though. Being the spiritual sequel to Cybernator/Assault Suits Valken is an instant pass to being awesome.
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# ¿ May 13, 2012 05:11 |
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Francois Kofko posted:It requires an amazon payments account to either run a kickstarter or donate. Amazon payments accounts are american-only. I've donated fine from the UK so, no?
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# ¿ Nov 17, 2012 07:22 |
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Hey, at least it's not Star Ocean 4. ....
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# ¿ Nov 25, 2012 12:49 |
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flyboi posted:I decided to start playing Secret of Mana today because I found out this used Wii I purchased had it on there in the store... Where are you having trouble? It's not impossible at all and one of the easier RPG's on the SNES (once you're past Spikey Tiger anyway) even if you're playing on your own. Like most RPG's of the time, it expects you to be a certain level at a certain time and you won't always get there without a bit of grinding. Yup, the AI is terrible but just remember to set them to be more aggressive and that if you want them to use magic you have to tell specifically to every time (though if you talking about them constantly getting stuck on bits of the scenery, can't help you there, ugh).
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# ¿ Dec 15, 2012 10:56 |
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What order should the Kingdom Hearts games be played in? Seems like half of them are either remakes of earlier games or prequels or set between the main games and don't follow any obvious naming convention.
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# ¿ Dec 22, 2012 01:05 |
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GreenBuckanneer posted:Not sure why I'd scream at you, mostly I've tried the xenosagas and final fantasies and dragon quests and such, and was looking for maybe something not nearly as popular but still enjoyable. I'll give these a look. If you haven't played any Shin Megami Tensei games then SMT: Nocturne, the two Digital Devil Saga games and Persona 3 & 4 are all worth a look. Be warned though, they're all varying degrees of really hard.
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# ¿ Dec 30, 2012 22:22 |
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Philip Rivers posted:You know what I think would be cool? A JRPG designed for speed running. Instead of mechanical memorization like most games, speedrunning an RPG would be more about doing on the fly analysis. Should you stop by a secret dungeon for a powerful weapon? Is it worth it to risk fighting a boss underleveled to shave time, or should you safely grind and not risk wiping? I can imagine that it would have a lot of branched paths, optional content, and no set-in-stone dungeon orders. If you haven't played 'Half-Minute Hero' it's kind of like this, only more a puzzle game where you have to work out the optimal way to level up to beat the boss within the time limit.
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# ¿ Feb 18, 2013 01:00 |
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Was Wild Arms 3 the game where there was no way of actually buying healing items? I seem to remember screwing myself over because of that somehow.
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# ¿ Feb 18, 2013 16:38 |
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Nate RFB posted:Haha you literally got the worst Xenosaga game. Only Episode 2 was ever released in EU territories, it came with a DVD of the cut-scenes for the first game. No-one bought it because we didn't get the first game, so they never bothered with the third game. We didn't get Tales of the Abyss, either.
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# ¿ Feb 20, 2013 17:59 |
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Al Cu Ad Solte posted:Just picked up Risen and I'm about an hour in. I'm enjoying it so far. Can anyone recommend similar games aside from the Gothic series? Perhaps with a bit more character customization? I'm not particularly fond of being forced to play a male, but it's not that big of a deal. I have played both Witcher games as well. You could try Divinity 2: Dragon Knight Saga, it's kind of a halfway point between Gothic/Risen and a Diablo style action RPG.
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# ¿ Mar 1, 2013 18:39 |
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It did look really good for a PS1 game, but played horribly.
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# ¿ Mar 2, 2013 00:15 |
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GulagDolls posted:I hate you more than anyone in the entire world Hamlet died for our sins.
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# ¿ Apr 14, 2013 17:19 |
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WhiteHowler posted:Is there anything out there even remotely similar to the old Grandia games? I really enjoyed the battle system from Grandia 2/X/3, and I haven't found anything since that even comes close. If you have access to a PSP, the combat in Trails in the Sky is somewhat similar to Grandia and has the same sort of 'young boy setting out on and adventure' feel to the story.
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# ¿ Apr 26, 2013 16:50 |
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Turns out a game called Time and Eternity is out in Europe on Friday. I like to think I'm up on obscure JRPG's but I've never heard of it before, anyone know anything about it?
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# ¿ Jun 25, 2013 19:06 |
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In addition to the other Vagrant Story stuff, when you eventually get the elemental buff/debuff spells they are incredibly useful and the only way I managed to cheese through the game the first time because I didn't understand how everything (or anything) worked.
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# ¿ Jul 5, 2013 21:28 |
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juicecube posted:Has anybody here played Theresia? I'm eyeing a copy locally and wonder if it's worth the pickup. Thanks It's a game that's deliberately made miserable and painful to play to put you in the shoes of the main character. Whatever your feelings on that are should give you an answer.
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# ¿ Aug 8, 2013 18:15 |
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Coughing Hobo posted:I still hum the boss theme from time to time. Every RPG should have at least one boss theme by Hitoshi Sakimoto. Uh, even if his stuff does kinda start to sound the same after a while.
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# ¿ Aug 8, 2013 19:41 |
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a cat youtube posted:I was trying to think of jrpgs that are "two player" so to say. The only example I could come up with on the top of my head was Lord of the Rings the third age (I know, US developer but it had the same battle system as FFX) that let the second player control half the party, are there any other jrpgs like that? As far as I know all 'Tales of' games let a second person play during the battle segments, certainly the recent PS3 games do. Struggling to think of anything else to be honest, unless you want to play a 20 year old SNES game, in which case Secret of Mana.
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# ¿ Sep 1, 2013 23:12 |
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Dross posted:Is White Knight Chronicles worth owning now that the servers are gone? It wasn't worth owning when the severs were up.
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# ¿ Dec 30, 2013 00:05 |
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The worst thing about Vanguard Bandits is that it's possible to lock yourself in to a lovely ending with no way of reversing it. I'm not sure how terrible at the game you have to be to have that happen, but I managed it on my first go.
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# ¿ Jan 26, 2014 23:43 |
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That used to be true but Atlus US just announced they were publishing Conception 2 in the EU, digital only though.
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# ¿ Feb 2, 2014 08:35 |
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I think the only time JRPG's haven't been a niche market was during that PS1 era when FF7 made them vaguely popular. The whole thing with SMT IV would be moot if the 3DS were region free, thanks Nintendo for making the only region locked handheld in history.
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# ¿ Feb 2, 2014 08:43 |
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# ¿ May 22, 2024 00:57 |
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No idea how it differs from the original release, but it's pretty much the best JRPG since Xenoblade, though it's mostly a SNES RPG with better graphics and a ton of quality of life stuff. Being able to turn random encounters up, down or off completely is probably S-E's best contribution to the genre in years.
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# ¿ Feb 2, 2014 18:53 |