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Alternative, I could just hop behind the guy, because it'd be a guaranteed kill, but eff that poo poo, I'm bringing the Hussar down.
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# ¿ Feb 1, 2011 08:08 |
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# ¿ May 12, 2024 20:13 |
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...tell me more about this 'charge' And does it count in universe as a kill?
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# ¿ Feb 1, 2011 08:12 |
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Cthulhu Dreams posted:That feels so gamist As long as it's redeemed in game somehow, I wouldn't mind trying it. Otherwise, I'd have to shoot it to death, uncool otherwise. Edit: Shooting it is! Edit2:The question now is, do I kick? I'd really hate to lose this because of a bad kick that sent me falling on to my ammo or something. Edit3: As far as I can figure, it'd be a 7 to hit, and then a 7 pilot check if it fails, giving me a 50% chance of good 25% of nothing and 25% of bad. Hmmm (I think anyway, my math is terrible) Pladdicus fucked around with this message at 08:21 on Feb 1, 2011 |
# ¿ Feb 1, 2011 08:16 |
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Agent Interrobang posted:Basically, as long as you end your turn adjacent to and facing an enemy mech, you can kick once the shooting phase is resolved. Melee attacks always happen after shooting. I know about kicking, just wondering if it's worth it. My kick deals tonnage/5 damage(8 in this case) which would be pretty devastating. Yeah. Ima go for it.
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# ¿ Feb 1, 2011 08:25 |
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Orders sent as well. Let us pray on the dice rolls. Edit: Question, will we be 'owning' the mech pilots we currently control, or will their owners be cycled between.
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# ¿ Feb 1, 2011 08:33 |
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Axe-man posted:I'm not sure how PTN will play it but usually, the merc group owns the mech and instead just gives you the one you have either earned or fit your abilities. What I meant is that, the characters, do they belong to us? or are they just our puppets for the current battle, and will other forumgoers will represent them in other battles?
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# ¿ Feb 1, 2011 08:42 |
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Great, a mix of anticipation AND fear. Grabbing fresh pants.
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# ¿ Feb 1, 2011 20:04 |
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WarLocke posted:Yeah flamers add heat to the target, makes them marginally better than MGs. The fact they don't explode (how does -that- make sense, they're BASED on combustion) also marginally helps (ohgod I'm going to die)
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# ¿ Feb 1, 2011 20:43 |
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*brushes off jacket* Sorry ladies, I'm taken.
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# ¿ Feb 1, 2011 20:49 |
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Tremendous work all around, you guys did awesome, taking out that Dragon was simply perfect.
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# ¿ Feb 1, 2011 20:57 |
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I'd recommend myself, just for the sheer luck of my ammo not exploding early in, but I'll toss it to the Grif just for taking out that Dragon like a champ. That was brilliant. As for enemies, definetly Hussar. Argh. drat him. Edit: Here's a picture of a robot
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# ¿ Feb 1, 2011 21:00 |
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Helter Skelter posted:Flamers supposedly work by venting drive exhaust. Which to me sounds like it should actually reduce the heat of the mech firing it a bit rather than raise it, but hey, what do I know. Best not to ask questions. (also, best episode in Community)
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# ¿ Feb 1, 2011 21:39 |
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Sigh. I want to say otherwise, not wanting to waste our stunning win, but. A
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# ¿ Feb 2, 2011 02:10 |
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Oh my god, did I seriously play in the first battle of this thread FOUR YEARS AGOISH!? What in gods name. How's everyone doing, sorry I vanished.
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# ¿ Apr 24, 2015 07:10 |
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Mukaikubo posted:It is a fairly detailed set of rules for basically running an entire mercenary unit (or pirate, or house unit, but mostly mercs) through battles and campaigns for basically as many months/years as you like, generating the appropriate opfors for each battle via random assignment tables and integrating with MekHQ and Megamek so that things tend to just all work together. Fun tool, I have been using it since it was a set of pen and paper rules where you had to track everything and manually put forces into Megamek for every single battle instead of being able to do things automatically. As an example, I have a game going right now where I have a merc unit around 3027 that has a company of battlemechs and a single pair of ASFs with its own run down Union dropship, it is a few campaigns into its existence and I just accepted a pirate hunting contract out in the Davion outback. Every week while you are on a contract, each lance you have deployed has a random chance of getting involved in a battle you play out against the bot in Megamek, and you keep up with salvage, repair mechs between battles, et cetera. That sounds amazing. Where do you get these.
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# ¿ May 22, 2015 10:01 |
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C
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# ¿ Jun 5, 2015 05:47 |
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Aw yeah! Another chance to blow poo poo up! Went well last time (first battle of this LOOOONG thread I think) any thoughts or advice at this time? I assume go full tilt to clear up deployment as I am a light. (Ostscout)
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# ¿ Apr 25, 2016 01:34 |
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What is the bracketed movement value? And do I for real have up to 20MP!?
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# ¿ Apr 25, 2016 04:53 |
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Zaodai posted:It's your movement when using MASC. Fascinating! And terrifying! I'm still basically paper, so, basically good securing sudden surprising flanks I suppose!
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# ¿ Apr 25, 2016 04:59 |
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The blue tinted versus white, is that current versus max? What does it mean on heat sinks? Regarding the mech info pages: Also, am I correct in assuming that the Gunsmith would be good for counter infantry due to its weapons/speed? And that the Ostscout is suited to countering ECM/painting target for missiles dudes? If so, is there any target in particular that it should be focusing on? Looking to try to figure out an overall gameplan to submit my turn.
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# ¿ Apr 26, 2016 20:50 |
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My apologies! I read the saturday date and just kind of assumed the tuesday deadline was for the following one!
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# ¿ Apr 28, 2016 02:24 |
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I'll work on getting orders in today, is there a terrain legend? I assume we're on normal terrain unless there's a tree icon, and the rest is just high designation? edit: and concrete*
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# ¿ Apr 28, 2016 16:53 |
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Ronin Of Dreams posted:Discussed orders with the #Megamek crew. Alternate orders for the Dragoon II have been submitted to get it moving and contributing, should the need arise. Normally I would pipe up in the thread too, but I have a slammed weekend with extra work shifts and would rather not accidentally miss the hard deadline. Is there an IRC!?
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# ¿ Apr 28, 2016 18:56 |
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Meant to ask MASC does it infer running penalty to aiming or walking?
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# ¿ May 1, 2016 20:57 |
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Ostscout - Fires ER Medium Laser at Visigoth 0943 (3 base + 4 range + 2 movement - 4 enemy movement + 1 heavy rain = 6): rolled 3, miss! - Fires ER Medium Laser at Visigoth 0943 (3 base + 4 range + 2 movement - 4 enemy movement + 1 heavy rain = 6): rolled 4, miss! - Gains 12 heat, sinks 20! Ostscout is listed at 2 heat currently, which is what Gunsmith should be (and is!) The border around the airstrips, is that just signifying that it is now road terrain or is it something else?
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# ¿ May 2, 2016 06:28 |
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My plan is to not engage the mechs right now with Ostscout/Gunsmith. I could get to them, but I really don't want to be the vanguard in two light mechs, unless everyone will be in there?
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# ¿ May 2, 2016 19:17 |
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oh mother mercy save me, I forgot how much PTN teasing replies hurt.
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# ¿ May 4, 2016 21:23 |
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So uhh, wrong game I suppose but... waaaagh? edit: What's the rules for movement on runways? What causes a piloting check? Also, blown up planes=difficult terrain? Pladdicus fucked around with this message at 15:58 on May 6, 2016 |
# ¿ May 6, 2016 15:55 |
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Just the beginning (Critical Damage! Ammo Detonates! Even though the Gunsmith is all lasers!)
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# ¿ May 11, 2016 21:17 |
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Tempest_56 posted:Pladdicus, can I get you to TAG the David this turn? I've been faffing about with numbers and I think I've got a solid salvo on it if you nail it. Roger, unless someone has counter orders I'll do this.
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# ¿ May 14, 2016 03:42 |
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Need a final decision for what I should tag as the Ostscout.
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# ¿ May 22, 2016 18:17 |
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Orders on time here on out, I sent them super late but not nearly in time to get anything done! Sorry everyone. Also for anyone who wants tagging, I advise updating the gdoc for me, makes it a lot easier for me to refer to when I sit down to submit orders. Oooh, new objective.
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# ¿ May 25, 2016 23:01 |
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Cross referencing pictures to hex to names is tricky okay :c
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# ¿ Jun 1, 2016 22:16 |
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# ¿ May 12, 2024 20:13 |
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Really sorry guys. My kids been home sick since monday, completely gapped this. Been sort of a shadow in the thread since I hosed up like, 3 turns in a row. THE GREAT SHAAAAME!
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# ¿ Jun 22, 2016 17:34 |