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Man, Hastur is looking more and more frightening by the moment. 3/4 Pilot in a 'mech with quad Large Pulses and the ability to either focus fire on a single location with all his guns with Impending Doom or go crit-seeking with Humiliate.
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# ¿ Nov 20, 2012 05:02 |
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# ¿ May 10, 2024 07:11 |
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Oh hey, Forced Withdrawl rules. That should definitely help out the Players in running off Davion's goons, since you don't need to worry about putting down every last one of them.
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# ¿ Dec 5, 2012 06:23 |
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Oh that was beautiful! Lining up a shot on that valkyrie, and then it's head popped clean off like a cap of a beer bottle. XD
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# ¿ Dec 9, 2012 05:28 |
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Gwaihir posted:Not directly related to this thread, really, but seeing as how it is the best thing to come out of MWO ever so far, I had to link it here for a wider battletech audience to enjoy: That... is /amazing/.
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# ¿ Dec 18, 2012 22:18 |
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Getting shot out of the sky does that.
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# ¿ Dec 19, 2012 03:00 |
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And Hastur continues to be a murder machine, though what I find even more amusing is that poor bastard Firestarter that got tagteam kicked to death by him and the Atlas.
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# ¿ Jan 2, 2013 23:28 |
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Ah, Clan Elementals waiting to ambush all those juicy 'mechs that are hightailing it from the battle. Very very sneaky Practical Ponies. Also, I am pleasently surprised at just how much damage the PCs have managed to cause this scenario. They've only lost two of their 'mechs (though a few of the remaining ones are in pretty bad shape) while managing to cut the Davions' forces down to 2/3rds of what they had to begin with. Even if the Davions win out in the end, I doubt the people in charge are gonna be thrilled with having one of their regiments so thoroughly thrashed by a force only a third their size. Rorahusky fucked around with this message at 02:58 on Jan 9, 2013 |
# ¿ Jan 9, 2013 02:50 |
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Sadly it was only a matter of time before the Goons hit their Combat Lose Grouping, IE: The point where they've taken such a beating that a bunch of dudes just start dropping in rapid succession. Still, they're not out of the game yet and they've sure as hell done a number of Davion's forces.
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# ¿ Jan 13, 2013 15:33 |
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That was a painful round to be sure, but at least Hastur is still being awesome, what with cutting a second enemy mech in half with his stupidly awesome ability.
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# ¿ Jan 22, 2013 19:21 |
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I'm sure the Clans will fix that Territory Bloat the Davions have right quick.
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# ¿ Jan 24, 2013 17:38 |
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While we're on the subject of terrible books, my personal >:E novel would be Day of the Dragon, for being all build up with absolutely zero payoff. We get some crazy psychopathic murderer who wants to kill the heroine but never does, we got some rear end in a top hat Kuritan Warlord to goes to war with the heroine's faction only for him to never end up facing the heroine or any of her troops because he is an idiot who pastes himself across the landscape because he's too stupid to realize that trying to perform an orbital drop when he's so sick he keeps trying to turn his stomach inside out might be, ya know, a bad idea, and finally we get the heroine arbitrarily getting rewarded at the end by the Coordinator for basically doing nothing the entire book while her enemies either killed themselves off or arbitrarily switched sides for baffling reasons.
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# ¿ Jan 26, 2013 07:17 |
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Calax posted:... You sure it's not some other [noun] of the dragon? Because day of the dragon is the first book in WARCRAFT not Btech. My bad, it's Daughter of the Dragon.
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# ¿ Jan 26, 2013 09:15 |
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Ahahaha, always wonderful to see another crazy charge pay off! I was always fond of charges, especially since an incident in my youth involving a Fireball, a Gunslinger, and a level 4 sheer cliff. :3
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# ¿ Jan 27, 2013 19:49 |
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Bad Moon posted:Go on... Holy poo poo I know that movie!
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# ¿ Jan 28, 2013 01:43 |
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jng2058 posted:I think we need to clarify that the whole agro-mech with MGs thing was new for Dark Age. 3025 was still about straight up Battlemechs fighting other Battlemechs. Battlemechs were rare and precious, sure, but you rarely saw battles that weren't about Battlemechs vs Battlemechs. You my friend are a god drat poet. Couldn't have said it better myself. Another thing I really like about 3025 era Battletech over the rest of the settings is just /how/ much emphasis is placed on salvage. You absolutely need it to function, and for all the tales of grand battles that decide the fate of worlds, sometimes all you need to make a good story is a stirring tale about that day a lone Infantryman became the master of a walking titan of destruction because of a single rocket launcher, a good perch, and the patience to wait until the time is right. In later eras, you just don't get that because of the aforementioned disposable-ness of the Battlemechs. Capturing an enemy ride just doesn't have the same emphasis, nor does it have the same mystic as it did in those early days when getting your own Battlemech was the equivilant of a Rags to Riches tale.
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# ¿ Jan 30, 2013 12:37 |
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All this talk about the system and how X build is so OP is exactly why a lot of Battletech gamers tend to go with only Stock Designs, because customs tend to fall into the realm of Munchkins and Minmaxers who think that anything that isn't optimized is garbage. I will take my 'eh' but still endearing stock 'mechs or salvaged and slapped together 'whatever we have on hand' kitbashes over some BS Min-Maxed Murder Machine any day.
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# ¿ Jan 31, 2013 12:18 |
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Oh god my sides
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# ¿ Feb 5, 2013 23:06 |
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I hope you continue on with this idea, because the entire series deserves to be mocked in this fashion. XD
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# ¿ Feb 6, 2013 01:42 |
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'Who here hates the Capellan Confederation?' 'Who?' 'Who?' 'Sure, whatever.' 'WE DO WE DO!' 'Wait, what?' XD (USER WAS PUT ON PROBATION FOR THIS POST)
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# ¿ Feb 12, 2013 08:54 |
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God damnit Poptarts, you're making me wanna cheer for the Death Commandos! I never thought I would ever be cheering for the Death Commandos. You are a terrible, terrible person. (That said, c'mon Goons, you can do it! Kill them all! )
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# ¿ Feb 18, 2013 22:45 |
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Bobbin Threadbare posted:Now he needs a commercial where cans of Mountain Dew fly at high speeds towards the open cockpits of 'mechs dropping from orbit. Great, now I am picturing a comercial just like this one (https://www.youtube.com/watch?v=FBBPJtqr34I) only involving Giant Robots and Mountain Dew.
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# ¿ Feb 25, 2013 23:18 |
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PoptartsNinja posted:Lots of crits this turn. Oh dear.
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# ¿ Feb 27, 2013 00:43 |
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One Shadow Hawk down, another with a bum leg screwing up it's movement, most of our guys weathered the damage fairly well (Though that double Engine crit is worrying), and Steve finally got his paintjob scuffed. Overall, not too bad of a round.
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# ¿ Feb 27, 2013 02:27 |
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BoxOfAids posted:This. But man, this is A LOT closer than I would have expected, I really expected Goonlance to get stomped in this one, but it's a bloodbath for everyone instead! That's what happens when the side with the superior numbers decides it wants to send it's forces piecemeal into the teeth of the enemy. Though to be honest, I too was kind of expecting it to be a little one sided at the beginning, and I'm plesently surprised by how well Gooncompany and Goonstar have aquitted themselves against the Grenadiers.
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# ¿ Feb 27, 2013 08:44 |
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Vadoc posted:I'll toss it into spoilers, just in case. Actually, the weapon that killed that dude in the Trial was an LBX Cluster shot. The Small Laser bullshit came later after Aidan Pryde had been left stranded on Tukayyid and decided to go out all and poo poo, killing 'mechs left and right with the single laser he had left.
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# ¿ Mar 3, 2013 06:54 |
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Don't worry guys! By stealing these tiny, dinky little battlesuits, we shall unlock the secret behind XL Engines!
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# ¿ Mar 4, 2013 20:20 |
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PoptartsNinja posted:`Mechs never block line of sight. Quad `Mechs can go Hull Down, but a crouching `Mech isn't much shorter than a standing one and so can't hide behind a level 1 hill. You can go prone, but that limits the number of weapons you can bring to bear and forces a piloting test when you stand. `Mechs aren't articulated enough to sit. Man, I would love to see a Battlemech just park his rear end down right in the middle of the battlefield like a grumpy 5-year old taking a tantrum and refusing to budge. It'd be hilarious.
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# ¿ Mar 5, 2013 20:33 |
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PoptartsNinja posted:I've been calling him 'Chris.' Hahaha, wow, really? I knew the Clans were a little , but that really just takes the cake.
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# ¿ Mar 14, 2013 16:34 |
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On one hand, losing the Rifleman's other arm is very painful. On the other hand, watching that cyclops pop up out of cover and just ****ing mug that poor Sunfire was all , especially since it survived doing so.
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# ¿ Mar 18, 2013 10:11 |
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I find it drat hilarious that Hastur is little more than a head and a torso on legs and yet he still won't stop coming.
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# ¿ Mar 22, 2013 09:39 |
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GhostStalker posted:Another turn spoiled by lack of Line of Sight. Still, if the members of GoonStarCompany did have LoS, the Battlemaster would probably be able to hit them back, which wouldn't be a good thing, what with all the medium lasers that thing has plus the Heavy PPC as well as the state of the armor on the Star Colonel's Stormcrow or the Vindicator... I wouldn't give up hope for Hastur yet. All it'll take to fell G9 is a single Small laser hit or successful kick to that wounded leg to put the Shadow Hawk down. Unfortunately, the same could be said of Hastur, as his legs are looking bare and exposed as well.
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# ¿ Mar 23, 2013 06:01 |
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So, I was browsing through the Tactical Operations handbook today, when I spotted a weapon that would be /perfect/ for the next time the Inner Sphere side in the thread squeezes out a few more technological advancements to try and close the gap between them and the Clans. One in fact that is entirely within their ability to develop, and has in fact been tinkered with all throughout the Succession Wars. The Binary Laser Cannon. Essentially, it's two Large Lasers rigged up together, with all the redundant parts stripped out. Same range as regular LLs, but with high damage and even higher heat. In the actual canon, they never really made it past the experimental phase because heat issues early on in the timeline, while later on they got tossed to the wayside because there was something always more effective to use instead, but in the AU Continuity, we're at that prime point in time where such a technology might make it into full production, especially with the DracSuns fielding their new Heavy PPCs. I could totally see one of the other States developing Blazer Cannons as a counter to Davion's new BFG. Just an idea, because I'd love me some Double-Barrel Laser Shotgun action. Rorahusky fucked around with this message at 17:51 on Mar 27, 2013 |
# ¿ Mar 27, 2013 06:33 |
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Readingaccount posted:Pilot/Crew/Asset Mortality Rating Per Deployment: 66/98 = 67% Join Battletech today, where you have only a one in three chance of dying horribly!
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# ¿ Mar 27, 2013 17:17 |
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/Wow/, Steve just freaking GHOSTED his way around all that combined fire. Color me impressed.
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# ¿ Mar 28, 2013 02:10 |
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Voyager I posted:There's no need to be wasteful. If you wind up with prisoners somehow, you might as well interrogate them for everything they know and maybe think about holding onto the officers if they'd be worth anything to the Davions. Something tells me that the only reason the Davions would want the battalion commander of this mission back is so they could interrogate him themselves to find out what he told the Caps, and then court martial him for managing to lose pretty much his /entire/ command in a single engagement not even an hour after planetfall. They need some kind of scapegoat to blame for this disaster after all.
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# ¿ Mar 28, 2013 16:41 |
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Great Beer posted:Hastur is sitting behind the undefended Hells Horses dropship right now isnt he? Couldnt he just get on the spaceboat and guarantee a mission win? There are only three enemies left, they might be inclined to surrender if they think the dropship will start shooting at them. Actually, I believe Poptart's said there had to be no enemy units within 5 hexes of a dropship to consider it secured, and unfortunately S3 has parked his big fat rear end 4 hexes from the ponies' ride, so the Goons are still going to have to dislodge him before they can hop aboard.
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# ¿ Mar 28, 2013 17:09 |
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Yeah, at this point Hastur is better off boarding one of the dropships once the way is cleared. That way when the dropships burn out of the atmosphere, at least /someone/ from the mission will escape. Not a whole lot else he can do with his one small laser and his boot in the face of three Assault 'Mechs armed with murderous firepower.
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# ¿ Mar 29, 2013 19:35 |
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TheParadigm posted:Whatever happened to the steiner captured in one of the earlier missions? Last I recall, she was helping her new Clan make a Bigger Beatstick and teaching them Steiner-style gutstomping techniques.
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# ¿ Mar 30, 2013 04:06 |
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Man, looking back at the beginning of the Jeronimo campaign, it's only now that I realize that we've been trucking around with the Death Commandos for just over 8 months now. This has been an amazing series of missions! Will be kind of glad though once it's over with and we can see what the rest of the Inner Sphere has been up to.
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# ¿ Mar 30, 2013 15:23 |
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# ¿ May 10, 2024 07:11 |
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Hmmm, with Skye having broken away from the Lyran Commonwealth, does this mean the Lyrans now no longer control Hesperus II and it's 'mech factories?
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# ¿ Mar 30, 2013 16:55 |