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Wolf09 seems pretty cool so far. Indiana Jones looks cool, but I really hope Machine Games gets to cap off their Wolfenstein series. I know some people didn't like TNC, but I loved it and am still pretty hyped to see it what they do next.
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# ¿ Jan 20, 2024 01:11 |
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# ¿ May 14, 2024 11:10 |
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Oh man, I ctrl-f the last few pages and saw no one type "Graven". So...has anyone tried it out since it hit 1.0? It's been sitting on my wishlist for years now, but the reviews on Steam seem pretty mixed. Did they just kick it out the door and say "1.0"! because of how long it was taking & all the trouble over at 3D Realms/Slipgate Ironworks?
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# ¿ Jan 28, 2024 01:11 |
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Finished up Wolfenstein 09 for the first time today. I thought it was pretty good overall, and have some thoughts on it:
Overall, I'm glad I played it! I think I'll tackle Prey 2006 next - I only ever played the demo on 360.
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# ¿ Jan 28, 2024 19:43 |
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I definitely enjoyed doinking the ax off various nazis heads for sure. The sound it makes on contact is pretty funny.
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# ¿ Jan 28, 2024 22:19 |
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crondaily posted:My dogs, I have both the original and remastered BioShock games, which are a better experience to play? I replayed Bioshock 1 and played (for the first time!) Bioshock 2 a few years ago using the remastered editions. Gameplay and art wise, remastered is fine and doesn’t really do much besides higher res textures and the like, so that’s good. Bioshock 2 remastered had a nasty habit of crashing on me fairly frequently, though with all things PC gaming who knows if it was my rig at the time or the game.
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# ¿ Feb 1, 2024 03:09 |
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I found Infinite to be a total slog starting about halfway through the game. nice obelisk idiot posted:Deathmatch in the updated Q2 holds up well. it's weird hearing high quality voice chat in it. This is more of a windows thing then specific game, and has to do with Windows & bluetooth codecs and all that stuff. It's a mess. I use a pair of wh-1000xm4 Sony Bluetooth headphones for gaming on my PC most of the time (along with a wireless modmic if I hop on discord with friends) and I also had to disable the mic on the headset in Windows settings to get the sound to work properly. The bluetooth nature of the headset means there's a slight delay in audio, but I get used to it pretty quickly.
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# ¿ Feb 1, 2024 17:26 |
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The Kins posted:On that note, a big new Quake mapset release: Remix Jam, taking 30 multiplayer maps from gaming history (with sources as varied as Unreal Tournament, Valorant and, uh, Rayman M) and reinterpreting as single-player Copper maps. This sounds like a really cool idea. I guess I'll play this next after I wrap up Metro Exodus (not an old fps I know).
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# ¿ Feb 4, 2024 20:32 |
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Milo and POTUS posted:The holy trinity of indie throwback shooters. I'd probably buy a physical copy if such a creature existed. Throw me in a toy and it's a done deal. Ultrakill really plays nothing like a traditional retro shooter, though. I found it was more like Doom Eternal meets Devil May Cry or something like that. I played a good chunk of it this summer before deciding maybe it wasn’t really for me. I definitely see the appeal, though.
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# ¿ Feb 23, 2024 01:23 |
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Cream-of-Plenty posted:Yeah I feel like this gives me a better impression than the previous teaser where the player (hilariously) missed every shot, either as a reference to Stormtrooper aim or perhaps as a way to reduce the teaser's rating? I think people figured out it was some sort of trailer rating/Disney requirement thing, since in the same trailer the player is hitting robots just fine.
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# ¿ Feb 25, 2024 21:55 |
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Looking at my purchase history, I bought WRATH on October 30th, 2020. Holy poo poo. I have never booted it up, so I'm excited to finally play it. I think some of the mappers who worked on Arcane Dimensions also worked on this, and I loving loved Arcane Dimensions.
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# ¿ Feb 27, 2024 17:45 |
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Does the game automatically save when you "complete" a level in WRATH, or do you have to burn a save/shrine?
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# ¿ Feb 29, 2024 20:34 |
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HolyKrap posted:It autosaves. It'd be nice to see an indicator in the pause menu though, like when the last save was. There's not even a confirmation if you click "depart" so it feels a little risky if you aren't completely sure of when the last save was. Nice, thanks. Only beat one level so far (Mire) but it definitely feels like more Arcane Dimensions so....I'm down for it.
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# ¿ Feb 29, 2024 20:39 |
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What difficulty are you guys playing WRATH on that you’re finding ammo an issue? I wonder if it’s drastically different for Medium vs Hard.
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# ¿ Mar 1, 2024 03:35 |
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Compared to TAG1, TAG2 was a cakewalk. I liked getting kicked in the nuts in TAG1, except for one fight that was absolutely brutal and I had to replay probably dozens of times. It's been years since I've played it so I don't know specifically where the fight is or what to call it...I guess I can try and find a youtube video of it. E: Hmm, does not look like you can change the difficulty on WRATH after you start - kind of a bummer. Am I just missing the option? I want to crank it up to Hard after starting and beating one level (Mire) on Medium. chocolateTHUNDER fucked around with this message at 18:57 on Mar 1, 2024 |
# ¿ Mar 1, 2024 18:52 |
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Multi-Marauder is def DLC. E: actually I may be wrong, I think you fight more than one towards the end of base game...on a rooftop I think?
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# ¿ Mar 1, 2024 19:05 |
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JLaw posted:Wrath is good, glad it made it across the finish line. I have just taken to pausing it and alt-tabbing out. I got 64GB of RAM so lol whatever
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# ¿ Mar 1, 2024 19:14 |
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I’m 2/3 of the way through WRATH, and “Aggressively fine” describes exactly how I feel about it.
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# ¿ Mar 8, 2024 02:30 |
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Music is very HL1/HL2 also.
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# ¿ Mar 12, 2024 13:51 |
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Turin Turambar posted:Still playing Wrath. On Episode 3 now. At this point I think I can summarize the game accurately. It's more or less what I said already in Episode 2: great, interested and varied level design, cool powerups, but mediocre bosses and the most important flaw, the enemy design is lacking. There are no versatile enemies like the Ogre, or the Knight, and there are barely interesting enemies like the Archvile or the Pain Elemental (just one, the shield bubble drone), used very sparingly. There are basically three types of enemies only: This sums up my thoughts on WRATH pretty well. I'm also on Episode 3 now, and so far it's just been..."pretty good I guess". I can't see myself going back to replay it after I'm done though, unlike DUSK and Amid Evil. I'm also more lukewarm on the level design compared to you. I'm just not finding most of these levels very memorable. I can tell they are technically well designed and the flow is pretty good, but visually and aesthetically a lot of them look very similar to the point where they all sort of just blend together. Also, I'm not finding Episode 3's hub world fun to navigate. Don't want to poo poo on the game too much though - the weapons do feel very good for the most part, and Episode 3 finally forces you to actually use all of your arsenal in a way that makes combat encounters more interesting.
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# ¿ Mar 12, 2024 15:18 |
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WRATH got patched today: https://store.steampowered.com/news/app/1000410/view/4141694364930729681?l=english quote:Fixed OpenGL corruption on MenuQC entrypoints when steamoverlay is enabled on AMD GPUs
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# ¿ Mar 12, 2024 18:43 |
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Yeah, I enjoyed HROT a lot when I played it last year. The brown didn't bother me at all, and it's got a sense of humor to it that is fairly unique as far as boomshoots go.
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# ¿ Mar 13, 2024 17:16 |
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The Kins posted:Breaking News: Embracer has sold Saber Interactive off to, uh, Saber's co-founder. 3D Realms/Slipgate Ironworks is included in the transaction, hopefully sparing them any further humiliation (at least, of the non-self-inflicted kind). Hoping that this stops the bleeding for 3D Realms/Slipgate. Also that Tempest Rising will see the light of day.
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# ¿ Mar 14, 2024 15:08 |
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Amid Evil and DUSK are basically my measuring sticks for boomer shooters. Tbh, looking forward to the mini boomer RTS revival that seems to be happening relatively soon.
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# ¿ Mar 20, 2024 13:49 |
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I get the itch to replay DUSK around Fall every year. It just has those vibes. Episode 1 is pretty tame compared to 2 and 3 for sure, I believe David has said that’s mostly because he was learning level design as he went along and got more comfortable trying out new things as the project progressed.
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# ¿ Mar 21, 2024 03:30 |
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Can anyone share some quick thoughts on Fortunes Run before the steam sale ends? It's been sitting in my wishlist for awhile and looks right up my alley, but I haven't seen many people talk about it in this thread.
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# ¿ Mar 21, 2024 16:31 |
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Interesting, thanks. I must have missed that it is still in early-access, and I'm not about to break my own self-imposed rule for a game that sounds like it still lacks a lot of content. Plenty of other games not in early access I can grab. Thanks!
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# ¿ Mar 21, 2024 16:44 |
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A huge part of what made me “good at computers” was messing around with game mods when I was younger, and figuring out how to make them work. I’m pretty sure downloading and playing mods for half-life was the first time I encountered the idea of game versioning. Had to make sure my game was on version 1.0.0.9 for most of the mods to work! Messing with config files to make Foxbot in team fortress classic work the way I wanted when I was 11 actually forced me to learn some critical thinking and problem solving skills, turns out. Not FPS but shout out to TibEd, a program my cousin showed me around the same time that made editing unit behavior and attributes in C&C Tiberian Sun surprisingly easy. Apparently, the website is still up and the last news update was made only 3 years ago! https://www.tibed.net/index
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# ¿ Mar 22, 2024 01:54 |
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Angryhead posted:https://www.humblebundle.com/games/back-with-vengeance-best-boomer-shooters Don't sleep on Postal: Brain Damaged. I played it last summer and it was a ton of fun.
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# ¿ Mar 22, 2024 21:22 |
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Mierenneuker posted:Obviously they're busy bringing this game back from the dead as we speak! Obviously strong Inglourious basterds vibes from this.
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# ¿ Mar 28, 2024 14:20 |
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I reached Act 3 of Wrath, played one level and just...kinda dropped it. Bummer. Might go back and wrap it up just so I can tick it off the list, but doubt I will revisit it.
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# ¿ Mar 29, 2024 17:59 |
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Fil5000 posted:https://www.youtube.com/watch?v=zthssUIFG6c This is a really cool video! I thought the point made at the end was pretty funny. The more they screenshots they want to take of the game with a photo of earth, the closer the drag it back down to the atmosphere.
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# ¿ Mar 29, 2024 19:56 |
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Flubby posted:Phantom Fury is just doing the Doom 2016 trick. Terrible first impressions, a demo that misrepresents it, and no faith in the developers. Then it comes out and opinion is going to 180. Quantum of Phallus posted:That would rule tbh Yeah, I remember when DOOM 2016 came out and this happened. It started off as a slow... "Wait a minute everyone...this...is actually pretty good??" and then just exploded. Cool times.
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# ¿ Mar 30, 2024 01:48 |
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Deakul posted:I want to play DUSK RPG I had this back in the day on the same phone pictured in the thumbnail - Motorola Razr. I remember sitting in the back of my "criminal justice" (joke) class in 11th grade playing it.
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# ¿ Apr 2, 2024 17:40 |
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The Kins posted:It was only on the Epic client (before there was a store!) and was primarily developed by a skeleton crew hoping the community would do most of the grunt work as a way of promoting Unreal Engine 4. Then that same skeleton crew used the assets from another game by Epic, a recently-released co-op base-building game called Fortnite, to prototype up a PUBG clone. The rest, as they say, is history. Haha yeah, I was following that weirdo UT4 development pretty closely because at the time it seemed like a pretty cool & unique concept*. They had regular a regular video series they would put out highlighting the work the internal team was doing, and also the work that community members put in. They also tried to angle it as a "Well we know people didn't like UT3, so this is your chance to steer how you want UT4 to play." *Obviously hindsight being 20/20 this was not nearly cool as it seemed, having knowledge of how developers would go on to exploit models like this for massive profit (roblox) but in late 2014 it seemed cool
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# ¿ Apr 5, 2024 16:01 |
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haveblue posted:loving lpbs Lots of memories of playing C&C & StarCraft online, with ***56K NO*** in the lobby titles
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# ¿ Apr 10, 2024 15:33 |
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# ¿ May 14, 2024 11:10 |
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Oh yeah, Gloomwood. I wonder if it's close to being 1.0 yet...
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# ¿ Apr 25, 2024 18:24 |