|
Nomura just did the character designs for XIII, didn't he? I don't think he actually had any input on the gameplay. Like, at all.
|
# ¿ May 15, 2012 22:06 |
|
|
# ¿ Apr 28, 2024 00:58 |
|
pw pw pw posted:Can you show me a game with characters he designed that do not suck donkey chunks? I'm genuinely EDIT: Also yeah, the PS1 FFs had some occasional weird designs (what's with your arm-guard Yuffie why is it so huge) but for the most part they were solid.
|
# ¿ May 17, 2012 10:18 |
|
Not to mention, considering his personality Kuja's design was probably at least sort of meant to be garish.
|
# ¿ May 17, 2012 17:40 |
|
Wait, so I'm the only one who would totally wish for pink hair and magic? In that order?
|
# ¿ May 29, 2012 02:19 |
|
Not to mention he thinks every Brawl tourney uses mods by law or something. poo poo, it's not like they're holding guns to people's heads and telling them to run a Brawl tourney with the mods. They just run a tourney with the modifications because they want to.
|
# ¿ May 29, 2012 18:58 |
|
Welp, I'm in, took hard mode, and grabbed berserker risk. This is going to be terrible, I know it.
|
# ¿ Jun 2, 2012 04:12 |
|
That's impossible. Hard Mode only rolls from classes you have available, obviously, so you'll always have a wind crystal job. And Berserker Risk... Rules posted:Worried that Hard Mode won't be hard enough? For every $10 donated before the Fiesta starts a random Hard Mode player who opts into Berserker Risk will be given another Berserker randomly replacing one of their non-Wind Jobs! That said, three Berserkers and a Thief only sounds moderately less impossible.
|
# ¿ Jun 13, 2012 03:02 |
|
I think revenantkioku lives in Japan, taking a look at his twitter. Might be wrong though.
|
# ¿ Jun 15, 2012 01:10 |
|
Got monk! Since I'm Berserker Risking, this might actually be kind of useful. Let's hope I get some sort of magic though.
|
# ¿ Jun 16, 2012 15:22 |
|
Yeah, I'm in the thing and I find the discussion interesting but discussion of the actual FF games beyond a challenge in 5 has basically completely stopped. Maybe it would have been better to make a separate thread?
|
# ¿ Jun 18, 2012 00:21 |
|
The first Shadow Hearts is probably the best, anyway, and I liked the other two. It manages to be goofy and not take itself amazingly seriously while still not falling into stupidity like FtNW, or kinda sorta meandering like Covenant.
|
# ¿ Jul 7, 2012 20:52 |
|
I guess I could see how you'd have that opinion about Earthbound, but how do you have that opinion about the Mario RPGs? They're pretty toned-down. I mean, yeah, they outright break the fourth wall sometimes but their quirkiness isn't really forced so much as just a result of the setting. They're Mario RPGs, of course they're gonna be a bit goofy. Not to mention Bowser's dialogue across all the Mario RPGs is some of the most amazing writing ever.
|
# ¿ Jul 7, 2012 20:56 |
|
Dr Pepper posted:Dissidia confirmed this for cannon, pretty much.
|
# ¿ Aug 1, 2012 09:44 |
|
Azure_Horizon posted:That article series is okay... until he gets to IX, in which case I'd just rather punch the writer. that dude posted:Secondly, there's...well, let's start by looking at Tifa and Rinoa. Final Fantasy VIII's Rinoa had her fans, but to put it bluntly, there is far less Rinoa hentai floating around cyberspace than there is of VII's buxom heroine. It is an established fact that you can gauge the populariy anime/video game character by the amount of people drawing them naked and posting them on the Internet, and its is unlikely that this discrepancy between Tifa and Rinoa smut escaped Square's attention. The natural solution was to fetishize Dagger in a similar vein as Tifa. But instead of giving Dagger a massive bust, they focused on her booty instead. I feel richer for having read this.
|
# ¿ Aug 5, 2012 17:09 |
|
Honestly the only thing I disliked about Garnet was her somehow not knowing what a dagger was, even though she apparently read/watched a lot of plays? You think a dagger would be a pretty common tool in plays. Backstabbing, suicide, knife to the throat, thieves and assassins.
|
# ¿ Aug 8, 2012 01:03 |
|
Update happened. It's the backing track for a song (no vocals, no real drive to it), a very black city. and the timer reset with 6 days listed next to it. Update everyday with more of the song and image, probably.
|
# ¿ Aug 20, 2012 05:02 |
|
Krad posted:... a TWEWY mobile social game? FINALLY, the sequel everyone's been waiting for.
|
# ¿ Aug 20, 2012 05:14 |
|
I don't think that's the full calling remix, actually. It's missing some of the vocals and instrumentation you'd expect.
|
# ¿ Aug 20, 2012 12:22 |
|
Mister Roboto posted:Each day seems to update it slightly.
|
# ¿ Aug 20, 2012 12:25 |
|
It's not that 30 bucks for a full length RPG is a problem, it's that A) it probably isn't full-length, not that that's an indicator of quality and B) it looks like it was made in loving RPG maker. Using the default settings. Honestly, I'd probably be willing to pay 30 dollars for at least a couple of RPG maker games (Exit Fate mostly), so even the 'made in RPG Maker" ness of it isn't a huge turn-off, but it just screams laziness to me. Especially the reused assets from FF4. Actually, using Exit Fate as an example again, one of these games was made by one of the largest companies in one of the largest industries in the world, and is being sold for thirty dollars, and one of these was made by one dude in his spare time and is completely free. Which one looks more professional to you? Endorph fucked around with this message at 23:06 on Aug 25, 2012 |
# ¿ Aug 25, 2012 23:01 |
|
Azure_Horizon posted:At least it doesn't have Exit Fate's absolutely poo poo-tastic character art. The ones that are out-and-out bad are pretty rare, though.
|
# ¿ Aug 26, 2012 00:56 |
|
penguinmambo posted:Your lovingly donated avatar reminded me I sort of forget that Lightning has pink hair and how or when my brain began to process that as a legit color in an otherwise normal design.
|
# ¿ Aug 26, 2012 20:33 |
|
Squeenix is in no way in dire straits. Like, at all. They're making literally All the Money. Their games maybe aren't doing as well critically, but they're about as successful as they have been for the past decade or so. Really the only black spot on their record from a financial standpoint is FF14, and I'd be willing to bet they still turned a profit on that even with the massive damage control they had to do. And even if they didn't, an MMO is a long-term thing. So long as they get enough subscribers to pay for the server costs (which they almost certainly already have, even with the massive backlash), it'll, eventually, pay for itself. Endorph fucked around with this message at 04:17 on Aug 29, 2012 |
# ¿ Aug 29, 2012 04:12 |
|
Zombies' Downfall posted:I think people are just looking at the quality, critical reception, etc of Final Fantasy and Kingdom Hearts and forgetting the non-JRPG poo poo they've got going. They published Deus Ex 3 and Sleeping Dogs, they're publishing the new Hitman, they've handled/are handling the Japanese ports and publishing for a bunch of huge western games like Modern Warfare 3, Black Ops 2, and Arkham City.
|
# ¿ Aug 29, 2012 04:20 |
|
Even if Squeenix did make nothing but poo poo games (and they made TWEWY so), 'Evil', really? Come on. For one thing, how are they even to blame for their fanbase?
|
# ¿ Aug 29, 2012 20:25 |
|
I don't know, I didn't mind Dali. It's been a bit since I played it, but it didn't seem to take that long (maybe 15-20 minutes?) and it's immediately followed by the two Black Waltz scenes, which, even though they're just dialogue and a couple of boss fights, at least manage to seem exciting.
|
# ¿ Aug 29, 2012 22:32 |
|
Mister Roboto posted:4-6 are a "loose" trilogy in that the stories don't really interact. The director even said it wasn't supposed to be a trilogy, which is an odd contradiction since the games themselves point out they're on the same world, albeit centuries apart. I've always wondered if the director was mistranslated or something.
|
# ¿ Aug 30, 2012 05:29 |
|
Krad posted:Shades of Kingdom Hearts in my TWEWY?
|
# ¿ Sep 1, 2012 03:44 |
|
If you can hate this boss theme, I don't think you're human.
|
# ¿ Sep 3, 2012 19:11 |
|
Iunno, Yangus doesn't really look like Goku. Like, yeah, it's a problem definitely, but there's at least some variety in his designs.
|
# ¿ Sep 4, 2012 02:26 |
|
TL posted:I'm surprised to see so many people picking the Black Waltz chase as their favorite movie from FFIX, when IX has this:
|
# ¿ Sep 6, 2012 10:19 |
|
On the other hand, Kefka's English VA in Dissidia is basically the best thing ever. EDIT: But yeah, the plot is singularly awful. All people wanted was a goofy little crossover thing, not some ridiculously convoluted thing about 13 BATTLES IN SPACE AND TIME AND AMNESIA. I've loving beaten both those games and I still don't have the slightest idea what actually happened. There wasn't even much good interaction between characters (beyond anything involving Kefka or Jecht) because A) half the characters don't even act like they do in the actual games, and B) when they do act like they do in their actual games, they're too busy talking about whatever bullshit is going on in the nonsense plot to actually just bounce off each other as characters. Endorph fucked around with this message at 04:12 on Sep 10, 2012 |
# ¿ Sep 10, 2012 04:09 |
|
"FF9's music isn't as memorable." "What? I remember it clear as day." - like half the thread "If you remember it more, that's fine, but it's not as memorable." Have you ever considered that there's more results on youtube for FF7 and FFX because more people played those? Also, did you play FF7 when you were a kid/teenager, and if so, did you also play FF9 when you were a kid/teenager? Did you play FF9 before or after FF7? Because, seriously, a lot of memorability when it comes to music has to do with the context you first heard it in. I can remember the not bad, but fairly directionless boss themes from that one Yu-Gi-Oh SRPG on Gamecube, not because I think it's awesome music or it's instantly memorable, but just because it was one of the first games I got for my gamecube and I played the poo poo out of it.
|
# ¿ Sep 10, 2012 11:41 |
|
Falsebound Kingdom is pretty alright as a game. Like, it's not amazing, and it's pretty easy to break the game wide-open, but it does some interesting things. I've certainly played way worse.
|
# ¿ Sep 10, 2012 12:35 |
|
Himuro posted:Haha Mass Effect 1 in a top 10 best rpgs ever list haha.
|
# ¿ Sep 16, 2012 22:20 |
|
Francois Kofko posted:No worries, FFIX is flawless
|
# ¿ Sep 28, 2012 21:14 |
|
At least Dragon Quarter built its mechanics around the saving thing. The final dungeon in FF3 just doesn't have any save points because gently caress you.
|
# ¿ Sep 29, 2012 05:51 |
|
Azure_Horizon posted:Tales' games at least stick to a point for most of the game.
|
# ¿ Sep 30, 2012 02:51 |
|
Bear Sleuth posted:Okay, maybe "little" girl was a misnomer, but there's still an abundence of pandering fanservicey characters.
|
# ¿ Sep 30, 2012 23:26 |
|
|
# ¿ Apr 28, 2024 00:58 |
|
Toshimo posted:Because they got a lovely mix of anime voice actors and people with no experience to do all the leads? The problem is awkward dialogue and bad direction. The translation of the dialogue itself is fine, if a bit too literal, but it doesn't seem to have taken into account that this is a thing that has to come out of an actual human being's mouth.
|
# ¿ Oct 1, 2012 20:55 |