|
Millions posted:
|
# ¿ May 22, 2012 05:25 |
|
|
# ¿ May 15, 2024 12:24 |
|
For people who were wondering why there's no explicit PS3 install:quote:Q: Game Install and Technical Issues
|
# ¿ May 22, 2012 20:11 |
|
Nope. And even if you could I doubt you'd want to. Judging by the performance issues the game still has it was probably completely unplayable at full resolution.
|
# ¿ May 22, 2012 20:25 |
|
So I made my pawn a hulking mohawked female warrior with the skull facepaint. Curious to see what kind of comments I get about her, considering I haven't seen a single other tall/muscular female pawn.-Blackadder- posted:What about you guys playing mages? How are you liking it? So far it's working out surprisingly well because virtually everything in the early game is vulnerable to fire so just spamming the basic fireball spell with a good, upgraded staff massacres everything. Sindai fucked around with this message at 08:43 on May 23, 2012 |
# ¿ May 23, 2012 08:37 |
|
Question: how do you heal your pawns with items? Selecting Use immediately uses them on yourself, and you can't select Use on an item in a pawn's inventory.
|
# ¿ May 23, 2012 08:55 |
|
No, you have to buy/find the base items.Rascyc posted:What's the skill breakdown for magic knights? Sword attacks on right bumper and magic spells on left bumper? Do they still wear a shield and can you still slot shield skills on the left bumper? I guess you can buy skills for both staff and sword and switch between them on the fly. Sindai fucked around with this message at 17:14 on May 23, 2012 |
# ¿ May 23, 2012 17:09 |
|
bear is driving! posted:There is a quote somewhere (in the OP maybe) that gushes over combos and timing swings and whatnot with a warrior. I'm level 13 and no matter how I press buttons, Y only ever does 1 kind of attack and X always always does the same 3 hit combo.
|
# ¿ May 23, 2012 20:56 |
|
Samurai Sanders posted:I can't decide whether to go assassin or mystic knight, now that I have maxed out fighter. Also is there any reason not to just do the straight upgrade to my mage pawn? It seems odd to me, the rogue and warrior paths seem to have choices to make but mage just goes to better mage...or am I misunderstanding?
|
# ¿ May 23, 2012 23:09 |
|
Samurai Sanders posted:Yeah, my mage is almost entirely about buffs and healing, that's kind of the way I like it. Maybe I'll try some AoE spells though. EDIT: And they get better ones, like sleep and petrification.
|
# ¿ May 23, 2012 23:19 |
|
Samurai Sanders posted:boy, I dunno about turning my mage into a sorcerer, I'm really going to miss those healing spells. Do I want a mage and a sorcerer both in my party, has anyone tried that?
|
# ¿ May 24, 2012 03:10 |
|
Manatee Cannon posted:So I found this world map. Is that really all there is? I'm disappointed if all that greyed out area is unavailable and the first real city you get to is literally the only one that exists.
|
# ¿ May 24, 2012 08:14 |
|
Dogbutt posted:OK, so on the Wakestone I got the Wakestone, but the guy says it need to be powered up by magic or something. How do I do that anyway?
|
# ¿ May 24, 2012 18:26 |
|
Two things that have been nagging at me: 1) One of the lightning spells says "especially effective at revealing hidden enemies" or something like that. What does that mean? 2) Is it possible to cast the elemental buff spells on yourself when you're a mage? It'd be nice to be able to do big fire damage when I run out of stamina.
|
# ¿ May 26, 2012 04:30 |
|
I think bandits come in at least 3 "levels." Some are harmless and give me 100xp, some are kind of tough and give me 200xp, and then some take almost no damage and never stagger and kill you in 2 hits and give 400xp. I just wish there was some way to tell them apart before you hit them and see how much damage you do. It makes me miss the enemy adjectives from Skyrim.Shalinor posted:Some of those early escort quests actually disappear well before you're high enough level for it to be easy. The black fortress one, for instance, is more or less tailor made to make sure you run afoul (or at least near to) both a drake and a cyclops. It also teaches you just how bastardly bandits can be. Go one way, die to super-bandits. Go another way, slowly grind through twenty saurians until a chimera sees me and kills me along with ten more saurians. Squeeze between them and run into the drake. Run away and try to sneak past, run into it again. Say "gently caress it" and run past until I reach the Shadow Fort. Sindai fucked around with this message at 00:18 on May 27, 2012 |
# ¿ May 27, 2012 00:15 |
|
Zereth posted:Also everybody who didn't just kill the ogre under the Pawn Guild first time in is a wimp.
|
# ¿ May 27, 2012 07:35 |
|
Speaking of Ogres, gently caress OGRES. When they enrage they completely ignore the 3 melee pawns whaling on them and lunge a million miles in an instant to punch my mage in the face for 75% of my health.
|
# ¿ May 28, 2012 08:51 |
|
I should have preemptively pointed out that this is with an all-female party too.
|
# ¿ May 28, 2012 08:55 |
|
What quest sends you into the Old Quarry?
|
# ¿ May 28, 2012 10:40 |
|
Protip: If you're a mage/sorcerer and want to elemental buff yourself, clicking the left stick seems to lock the targeting cursor onto you.
|
# ¿ May 29, 2012 07:50 |
|
rizuhbull posted:Sorry if this has already been asked, but how does the XP system work? Is it split among your party? Given to a character based on the hits they land? Basically I'm wondering if there's any benefit to solo. Hitting/not hitting enemies doesn't matter.
|
# ¿ May 29, 2012 09:40 |
|
It does make sense for some human enemies to be high-level badasses like you are, but the game really needs a way for you to identify them before you hit them and they lose one pixel of life.
|
# ¿ May 29, 2012 23:13 |
|
Scott Bakula posted:It wouldn't let me kill him though as far as I could see. Spells wouldn't target him and I wasn't seeing an option to.
|
# ¿ May 30, 2012 07:26 |
|
Yeah, if your pawn actually gets hired by another person it'll show you their gamer tag and ratings and everything. Otherwise it's just the game randomly throwing you some cheap items and RC. You can see a list of everyone who's used your pawn in the stats screen.
|
# ¿ May 30, 2012 08:36 |
|
Kageneko posted:RE: Catching a Theif
|
# ¿ Jun 1, 2012 06:02 |
|
Scott Bakula posted:How viable is not having a fighter pawn? Tempted to go Magick Archer/Warrior/Ranger/Mage
|
# ¿ Jun 1, 2012 19:15 |
|
I just met the Duke for the first time, which quest is the next "close off stuff" one? I honestly can't tell and it's really annoying. I remember someone made a list earlier in the thread but since it moves at more than a page a day it's long gone. I really wish links to those were being edited into the OP or something.
|
# ¿ Jun 4, 2012 06:16 |
|
Clocks posted:I think I still have the rabbits one to do though. Something like 5/45 done.
|
# ¿ Jun 5, 2012 17:42 |
|
Did you check your storage? It might have gotten dumped there like summoned pawns' inventory is when you release them the normal way.
|
# ¿ Jun 6, 2012 18:03 |
|
You only ever need to buy cross-class skills once, and you keep access to them even if you're not high enough rank in your current class to buy them for that class.
|
# ¿ Jun 6, 2012 22:51 |
|
Sankis posted:Kinda bored of Mage. Is it worth maxing it out before going sorc? I'm level 9 in the vocation.
|
# ¿ Jun 7, 2012 01:47 |
|
Gestalt Intellect posted:I don't know the specifics of how damage is calculated, but I do know that when magic weapons get enchanted by a spell, their current enchantment gets overridden. This makes them much worse than physical weapons in that case because enchanted physical weapons get all their base damage plus a lot of extra elemental damage, whereas a magic weapon will only get that small amount of base physical damage with whatever enchantment was added by a wizard.
|
# ¿ Jun 7, 2012 19:58 |
|
I'm asking because I turned in the gold idol and found that all of the 2-handers it made available were elemental, but were so far above my pawn's current weapon that they were sacrificing maybe 20 strength for hundreds of magic. Taken at face value that seemed like a pretty good deal. I'm not missing any hidden loss to physical damage there, right? EDIT: It sounds like the answer is "the stats are what they say they are," your original wording was just kind of confusing. Sindai fucked around with this message at 20:36 on Jun 7, 2012 |
# ¿ Jun 7, 2012 20:11 |
|
Personally I try to search for Aquisitor pawns because if I pick up everything myself I just end up having to redistribute it to everyone else to avoid encumbrance.
|
# ¿ Jun 9, 2012 04:31 |
|
Captain Diarrhoea posted:Having fun with this, not really sure about how the natural progression is supposed to go though. Seems like to advance anything i tend to have to sneak/luck past monsters that are way too strong for me. I must be in the 20s now, just hooked up with some guys to go storm a goblin fort or something and had to run like the wind past a chimera, dragon and slay a cyclops. Not sure how my equipment is, using horned, hide and iron armour with a trusty sword on my fighter right now.
|
# ¿ Jun 11, 2012 00:25 |
|
The Lone Badger posted:I just hired some Rangers to help me with the griffin.
|
# ¿ Jun 11, 2012 03:54 |
|
I assume someone did a really hilariously bad job of translating that question.
|
# ¿ Jun 11, 2012 04:30 |
|
I really, really wish the game autosaved every time you finished a fight and kept your last few saves. I inevitably get too excited in dangerous areas to remember to save and then suddenly a gargoyle permanently kills my only tank pawn and my last save is before I even entered Ragefire Chasm. Petrification is bullshit, by the way.
|
# ¿ Jun 11, 2012 20:51 |
|
Pawn, yes. Stash, no. I tested it myself because the thing was so drat heavy.
|
# ¿ Jun 12, 2012 09:00 |
|
Cyclopses aren't very dangerous one at a time. As a mage, for example, I could stunlock them by alternating lightning and comestion.
|
# ¿ Jun 12, 2012 22:11 |
|
|
# ¿ May 15, 2024 12:24 |
|
Overlord K posted:Argh doing the clear the fort quest and those stupid goblins firing nonstop explosive ballista arrows are ruining me. Can you actually make use of the one on the opposite side to take out those two? It seemed to be doing absolutely nothing when I was firing at them. I think I finally got it by using normal bolts (because they reload much faster than the explosives) and shooting their bolts out of the air when they fired on me.
|
# ¿ Jun 14, 2012 00:05 |