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Speaking of Arma II this one is sort of amazing. For context, it's fairly simple to make custom missions for Arma II. Some are amazing, some are poo poo and then there's this. I suppose what stands out the most was it's made by Rocket, the creator of DayZ. Wait for the ending on this, it sort of draws it all together. https://www.youtube.com/watch?v=b0vC8yF6LsY (And yes, this is a video from me and some friends but I just love showing it off since it sorta goes to show that Rocket has always been a bit ) Edit: The mission description makes things just that much better all things considered: Description: From the author of Island Twilight comes a compelling, fast paced mission packed with action and surprises at every corner. You and your team-mates of Bravo troop must rescue Michael Sadler, who travelled to Iraq as part of an investigation into alleged human rights volations by the new Iraqi National Army. He was kidnapped by an Al-Quaeda cell near the border, and rushed out of the country. Features: Compelling, fast paced, mission Voice guide provides information through mission Dynamic objective locations, each playthrough is different Smart AI helicopter interactions Norrin revive script Tracula has a new favorite as of 02:33 on Nov 3, 2012 |
# ¿ Nov 3, 2012 02:25 |
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# ¿ May 15, 2024 21:34 |
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miscellaneous14 posted:To be fair, AP on PC without any of the community fixes is a pretty miserable experience. You got a link for any fixes you'd suggest? I grabbed it a while back but never really got into it and I'd like to not slog through another well written lovely Obsidian game.
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# ¿ Nov 20, 2012 01:55 |
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Audio is a bit low and I hosed up and recorded at a fairly low quality but this glitch was loving hilarious in Planetside 2 and it's a shame it was patched so quickly. https://www.youtube.com/watch?v=6Jz0yn_aVBs I recall it being refereed to as "Jigglybones" and if they ever put that out as a cash shop running animation I'd buy it in a loving heart beat.
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# ¿ Feb 9, 2013 16:01 |
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I was watching a friend play WWE 13 once and maybe 10 minutes into playing it the first time during the commentary it all of a sudden went "TEMPORARY PLACE HOLDER" in a super robotic and female voice. I laughed for about 10 minutes straight afterwards.
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# ¿ Mar 2, 2013 09:53 |
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Rujo King posted:Be careful when you stare into the skybox, for sometimes, the skybox stares back. I can only see Willem Dafoe when looking at this.
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# ¿ Sep 9, 2013 01:12 |
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DStecks posted:poo poo like this gives me flashbacks to working in computer repair, having people come in with laptops running Windows 95 on 256 MB of RAM, wanting it to run faster. This was in 2010. It's a strange thing. I presume the people bringing in those computers were baby boomer-ish in age? There's something they don't seem to get, in my experience, about the fact that computers just get old and worthless after a while.
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# ¿ Apr 2, 2014 11:05 |
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If there could ever be something summarized as GameGlitch.gif this would be it.
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# ¿ Apr 16, 2014 09:26 |
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Okay I know this is the wrong place to ask and I'm afraid of a derail but I played the first season of Walking Dead and thought it was a masterpiece (not tried the second season so gently caress off with spoilers). Is Wolf Among Us worth a shot or no?
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# ¿ Apr 16, 2014 12:03 |
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Geokinesis posted:In Broforce if you use your knife whilst standing on a pig corpse you can ride it through the air. That would make a pretty feature honestly.
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# ¿ Apr 21, 2014 01:46 |
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Agh, christ. About a second after that timestamp plays there's a really sharp audio crack that comes from it. I had my sound up and that was not pleasant.
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# ¿ Apr 25, 2014 05:48 |
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wyoming posted:Dude's just trying to get to the store. http://gifsound.com/?gif=i.imgur.com/ZTea3z4.gif&v=iRZ2Sh5-XuM&s=12 Had to.
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# ¿ Apr 28, 2014 04:21 |
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Croccers posted:Do you still kick around corpses just by walking through them? I loved that feature in Demon Souls. Sadly they omitted such a feature in DS2. There's a boss who has heads you can knock off that you're able to soccer ball around after the fight but that's about it.
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# ¿ Apr 28, 2014 07:29 |
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I remember on my old lovely Dell desktop I was loving around with Morrowind in the console, setting things up crazy high levels, etc. The funniest loving thing was setting my acrobatics to something dumb like 100000000000000 and as soon as I jumped my computer just restarted. No crash or anything just a forced hard restart.
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# ¿ May 9, 2014 09:28 |
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Haruharuharuko posted:Dark Souls 2 on PC happens to be janky as gently caress go figure. That's fantastic. It reminds me of a Planetside 2 glitch that got dubbed Jiggle Bones they fixed unfortunately quickly. I have a pretty crappy video of it: https://www.youtube.com/watch?v=6Jz0yn_aVBs I'm fairly sure someone posted a better example a while back in the thread. Edit: Here it is: https://www.youtube.com/watch?v=nR2Y2LHS-xs&t=507s Tracula has a new favorite as of 05:52 on May 27, 2014 |
# ¿ May 27, 2014 05:48 |
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So a friend of mine gifted me Colonial Marines for my birthday and because of the summer sale. I cannot close it. If I close it through the game, right click and close it from the task bar or even the task manager it just reopens instantly. I have to force close Steam to make it stop. It literally will not let me quit
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# ¿ Jun 19, 2014 23:48 |
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Mister Adequate posted:The cruelest and yet least severe of the game's issues. It's loving perfect and I have said 'gently caress you' at least a dozen times. He had no idea. It was a 100% accidental troll. Edit: Is there any good way to steam/record this? I feel it's worth recording for posterity.
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# ¿ Jun 20, 2014 00:41 |
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Its happened to me too.
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# ¿ Jul 4, 2014 21:54 |
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StrangersInTheNight posted:Mehh, like others have said, this doesn't really fly. Even if you go with the whole 'transitions are sometimes weird because different teams made the levels' thing, it's not like there wouldn't be someone overseeing how the levels were being designed. The way it works when you break a project up into teams, the teams are assigned specific projects decided on by the producer or director to insure consistency, and are then given a schedule with regular progress check-ins to review their work. They aren't just left to do whatever-the-gently caress and then you jumble it all together at the end and go 'whoops, tee-hee we made a lava level over your mountain, oh well!'.. Why did you go back three pages for something nobody cares about? Can every thread pertaining to games have the subtitle "Shut up about Dark Souls 2 level transitions" (Especially the Dark Souls 2 thread.)
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# ¿ Jul 6, 2014 23:54 |
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https://www.youtube.com/watch?v=iOQDm-Fnq30 Lyrics are a tad but it's a loving crime this doesn't have over a million views.
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# ¿ Jul 11, 2014 08:37 |
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ArchAge has one of the best glitches I've ever seen. https://www.youtube.com/watch?v=_6g_hgSgg0U
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# ¿ Sep 21, 2014 04:45 |
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Robindaybird posted:and watch them explode for mentioning Brawl, for some reason the supercompetitive types hate Brawl with a passion and only consider Melee to be the one and only game to play Tripping and floaty physics in brawl make melee fans lose their goddamn mind. Before it even came out I had three friends telling me Smash 4 was gonna be awful because of reasons.
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# ¿ Sep 29, 2014 00:52 |
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Yeah, Nintendo realized tripping pissed of literally everybody thankfully. What's nice about the 3DS and WiiU is that if balance is hosed and there's some character that's just a god tier way above everyone else they can actually patch it and fix their poo poo this time around.
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# ¿ Sep 29, 2014 01:08 |
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Literally everybody was hyperbole on my part I admit. But regardless of the whole casual vs pro thing it was just an unnecessary inclusion.
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# ¿ Sep 29, 2014 06:56 |
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Can we have series like Breaking Madden for every sports game?
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# ¿ Oct 8, 2014 06:27 |
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Lizard Wizard posted:That is a horrible tumblr. What, you don't dig Palutena's Booty and Shine Bright like a Shota?
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# ¿ Oct 24, 2014 17:38 |
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Is this a bug or a feature?
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# ¿ Oct 27, 2014 03:36 |
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ChaosArgate posted:That's not a bug, that's a romhack/fangame. Sort of a shame. Part of me would believe you could somehow use a TAS to force every robot master to spawn at the same time.
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# ¿ Oct 27, 2014 04:01 |
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Cicadas! posted:Schmorky's voice is like a Bethesda glitch happening in real time, like somebody hosed around with the sliders and now he sounds like he should be hosting a skeevy local-broadcast kids program. I can't remember the details but I know there was some LP guy who sounded almost exactly like Kermit the Frog.
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# ¿ Oct 30, 2014 00:17 |
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Those are amazing. At a glance I thought it was some of the Gaming Garbage that Lowtax has done.
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# ¿ Nov 24, 2014 07:32 |
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I have had the strangest glitch with Dragon Age: Inquisition. So when you make a character you get to choose between 2 different voices I believe. Half way in my character (A male dwarf warrior if that matters) shifted to the other voice I didn't choose. So now I'm significantly gruffer than I used to be and holy gently caress is it distracting. There was a very specific point that it happened. So gonna take this for minor spoilers? You get to Skyhold keep and Hawke shows up. During the first conversation with him I notice the player character sounded totally different. I -think- male Hawke has the same VA as one of those for the Inquisitor so the game doesn't know what to do and switches you to the other one? I haven't the slightest clue. I could be wrong about something here but I'm loving positive the main character randomly got a new VA half way into the game for some goddamn reason.
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# ¿ Nov 26, 2014 03:44 |
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ZeeToo posted:That happens reliably if you customize appearance there. Ugh. I hate to bitch because DA:I has been really quite stable compared to most AAA releases thesedays but this isn't something anybody caught or fixed? This doesn't even seem like all that complex of a thing to catch.
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# ¿ Nov 26, 2014 04:44 |
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eating only apples posted:It seems to be because the character creator comes with a voice selection option, but when there's no need to select a voice it goes to the default - for dwarves and qunari that's the American voice, for elves and humans it's the British voice. People playing an American dwarf won't have any issues. Hawke's character creator sets the Inquisitor's voice as well as Hawke's. I had to go with default Hawke instead of my awesome beardy mountain man because the voice change for the Inquisitor was too jarring I found this out a bit too late unfortunately so I'm trans-british now for the rest of the game unless they patch in some sort of recustomize for the main character
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# ¿ Nov 29, 2014 02:04 |
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I don't know if this is but this is why I'm not really all that enthralled with Goat Simulator. It's just not as funny when the glitches are intended but in Skate 3 or wrestling games it's loving amazing because this poo poo ain't supposed to be happening.
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# ¿ Dec 3, 2014 19:39 |
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Nuebot posted:As for actual on-content posting: Last night I ran into one in E.Y.E. Divine Cybermancy that I've been trying to replicate because it cracked me up and I need to capture it. Sprinting through a hallway I ran into an NPC who then flipped through the air and imploded. I don't know why, because normally they just step away from you if you run into them. But this guy just flipped up into the air and collapsed in on himself, it was great and I was laughing too hard to grab a screenshot . Are you sure this was a glitch? Because I'd believe that anything in E.Y.E. is a feature.
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# ¿ Dec 4, 2014 06:36 |
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I am still baffled by the fact that Breaking Madden only gets better. I didn't think he could top the Superbowl from last year but my god.
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# ¿ Jan 28, 2015 11:21 |
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I feel linking the LP of Lets horribly break Pokemon Blue is somewhat obligatory right now.
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# ¿ Feb 1, 2015 20:52 |
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ToxicFrog posted:Way back on page 4, someone posted some screenshots of the Sims 2(?) going horribly wrong with pet generation: I don't have the thread at hand but I know this video came from it though: https://www.youtube.com/watch?v=04AMOpkc5qc I also had made this too because it fit insanely well to me: http://www.youdubber.com/index.php?video=04AMOpkc5qc&video_start=0&audio=_r-LXpBp1jA&audio_start=0
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# ¿ Feb 3, 2015 09:29 |
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Gestalt Intellect posted:This is not unlike the rest of the gameplay, which is now just about shooting people in the back until someone shoots you in the back. Head-on fights amount to somebody popping up in front of you for a tenth of a second, then one of you falls over dead. Repeat ad infinitum. Sounds like most shooters these days post CoD 4 that have .0000001 second kill times on every single weapon.
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# ¿ Feb 9, 2015 12:33 |
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Rigged Death Trap posted:That is the best way of communicating "OH CHRIST poo poo IM FALLING" since Mirrors Edge. That reminds me I've seen some falls in Mirror's Edge that take place out of bounds and they're genuinely loving terrifying since the sound is amplified by 100 fold it seems like. I can't seem to dig up any good ones, someone here have them at hand by chance?
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# ¿ Apr 22, 2016 13:49 |
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# ¿ May 15, 2024 21:34 |
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MisterBibs posted:I've only heard this one third hand so I don't remember much about the game, but it's a glitch that has stuck with me after first hearing about it, long ago. Ah poo poo dyslexia kicked in there. ChaosArgate posted:If you didn't mention that you were in a tank, I'd have assumed you were talking about Mega Man 1, where you can prematurely end an enemy's i-frames by pausing with select, which doesn't clear the screen of your projectiles, so you can just mash select to quickly drain an enemy's health. With that you need to mash pause over and over. In Blaster Master you just need to pause for a few seconds and then it'll do it on its own. Tracula has a new favorite as of 16:38 on Apr 26, 2016 |
# ¿ Apr 26, 2016 16:36 |