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Mar 22, 2013

by XyloJW

Drone posted:

I wanna know what percentage of people who love Paradox games go on to study history/become historians. I mean I won't say it was a deciding factor for me or anything, but I played Vicky/Ricky for a couple years before I started a bachelor's degree in history.

Oddly enough, I was dead-set on majoring in history before I discovered Paradox games (my first one was Vicky2, which fits since the late 19th century/pre-WWI era is my favorite) and I adore them. OTOH, games like EU3 made me want to learn more about the time periods they were set in. I know I would know fuckall about the Thirty Years' War if it weren't for the HRE turning into a religious patchwork every playthrough. All in all, I'd say that for me some Pdox games are an extension of preexisting interests while others affected me the same as other posters here.

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Mar 22, 2013

by XyloJW

Drone posted:

I have a feeling this is the case with most American Paradox players. Probably 90% of my public school history education K-12 was Civil War, local (Ohio) history, more Civil War, World Wars, then in like 1960 history just stopped.

Oh my God, this. I remember in fifth grade we had a history class. Don't remember much from it, but what I do remember is that it covered World War II. I also remember that it had a really detailed diagram of the Normandy invasion, detailing how many infantry, airplanes, tanks, and ships each side had. About the Eastern Front as a whole? Nothing :eng99:

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Mar 22, 2013

by XyloJW

Fister Roboto posted:

The westernization game in AHD is ridiculously unfun, it's basically all the flaws of V2 cranked up to 11. It's slow, it's boring, there's no good reliable way to speed it up (it could take decades to get the western influences event or get sphered), and you can't really do anything until you finish.

I think one of the big problems with uncivs is that they're in areas where they can't really expand much because Great Powers/sphered countries are so close. You can gobble up only so many unsphered uncivs before you start to piss off Great Britain or something. I've been trying out a game as the Empire of Massina in APD and been having a ball mostly because I'm blitzkrieging my fellow subsaharan neighbors (here's a map of expansion if you're into that sort of thing, borders are approximations I drew up in MSPaint so they might not be fully accurate but you get the point). Just finished Westernizing and I end up as a Secondary Power, but holy crap is it going to be boring waiting until 1880 so I can start colonizing Africa proper. Maybe I should start building a navy and conquering the East Indies or something before the Dutch finish them off? I dunno.

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Mar 22, 2013

by XyloJW

James The 1st posted:

New Vicky 2 dev diary!

Railroads on the map!:swoon:

Pay? Hell, I'd give my firstborn for HoD. Also, assuming nobody beats me to the punch, I might do a Vicky2 LP sometime in May just for the sake of having one for others to refer to. I'm no Kersch/Wiz, though, so I'd need others to explain game mechanics. Also I'm not going to toxx that on the off chance that I forget/lose interest/someone beats me to it.

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Mar 22, 2013

by XyloJW
So I've been playing through Vicky2 in preparation for HoD and I realized I don't really understand how some of the values for military units work. Basically, can someone give me a quick rundown of what Maneuver and Reconnaissance mean? Also, since I rarely really go past 1900, does anyone mind explaining how tanks and aircraft work on the battlefield?

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Mar 22, 2013

by XyloJW
I've never really gotten into CK2 but right now I'm trying to give it another chance and I want to know: are there any negative repercussions for sending multiple kids to be educated by one person? Seems my current ruler's been pretty busy in the bedroom and now has a ton of rugrats that need some book-learnin' but both his wife and his heir's wife are pretty much amazing at everything so I've been sending the kids to be educated by them.

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Mar 22, 2013

by XyloJW

KoldPT posted:

How is it possible to have fun playing Greece in Vicky 2? So far it seems to me that all you can do is sit on your hands and hope Russia spheres you and you can use them against the turks.

I've never played as Greece but I imagine you could piggyback off other wars to expand, ie: declaring war on Egypt over Crete during the Oriental Crisis or something. If nothing else, you could at least kill time bullying small countries like Tunisia or Brunei (which gets a lot of oil later in the game IIRC). I'm pretty sure there's an event that turns some Ottoman holdings in Europe into independent nations which fires in the latter quarter of the 19th century.

Of course, I could be horribly wrong since the last time I played Vicky 2 that far was in APD.

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Mar 22, 2013

by XyloJW
I bought Sword of Islam and Legacy of Rome a while back during a Steam sale, and I was curious: what are the differences between the Muslims and Christians? Is there any difference between the Byzantines and other Europeans?

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Mar 22, 2013

by XyloJW

Jean Pony posted:

Apropos nothing in particular: Where can I read a crash course on the clusterfuck that is the balkans?

Well, I did pick up The Balkans by Misha Glenny a bit more than a year ago and I'd recommend it, but I'm not learned enough on the Balkans to know how much of it is accurate. It's good enough to get you started, at least. Be advised, though, that it's divided in a chronological and national basis. That is, you'll get a chapter that goes from, say, 1860-1884 and then within it subchapters that would be something like Serbia 1860-1870, then Greece 1860-1865, then Serbia 1870-1885. So you may feel inclined to skip over the countries you may not be so interested in.

Content: I can't believe how ineffectual Britain is now, and I love it. I can basically write them off during a crisis, which is awesome because more than once they've stood against me on those (for reference, I'm playing as Prussia/Germany and the only crises have ever been over Austrian territories, so naturally I'll support the side that screws over Austria). The only real pain now is that I used to be allied with them, but because of a recent crisis war I now have no great power allies (Italy occasionally drops in and out of GP status, but eh). On top of that, I can't buddy up with any other GPs because they're already allied to each other. Looks like I'll just have to wait for a crisis to split the Franco-Russian alliance so I can make friends with my large eastern neighbor :negative:

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Mar 22, 2013

by XyloJW
Are there any mods that have/allow the dissolution of the US into a bunch of smaller states for HoD? Vanilla and NNM only allow me to release Canada (in one province, no less) New England, and Cherokee.

Edit: I tried out Victoriana but every time I try to load it up I get an error reading:
File exception:
Exception in: virtualfilesystem.cpp, line: 662. Description: The system cannot find the file specified.

Any solutions?

NEED TOILET PAPER fucked around with this message at 03:16 on May 1, 2013

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Mar 22, 2013

by XyloJW

DrProsek posted:

I'm thinking of trying out Mexico in V2: HoD, with the NNM. Any tips on winning the war against Texas, like preventing the USA from joining, or am I going to have to do gamey stuff to beat the USA, or is that not an option and I'll just have to let Texas go for now? I kinda want to early on cripple the USA as much as possible but I don't think Mexico can win against the USA in the war for Texas.

I tried out Mexico in AHD (maybe APD? It was a while ago) and I think what I did was blitz Texas as quickly as I could. Then, when the US decided to declare war on me over Texas or a cored region I sent some cavalry behind their lines to occupy territory and whatnot. I think this might be even more effective with HoD's ticking warscore, since the attacker gets penalized for having territory be occupied by the defender. Just be sure to keep your eye on those horsemen so you can move them out of the way of incoming doomstacks. Really, it's more a tactic of harassment and tying up US armies away from the front than anything else.

Also I had an alliance going with the UK, but that's neither here nor there.

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Mar 22, 2013

by XyloJW
I figured I'd get my feet wet on the HoD unciv mechanics (I haven't had much time to play, so the most I've gone is up to the 1880s as Prussia/NGF/Germany) and chose to go as Japan since they usually have an interesting road to westernization. It's not yet 1855 and I've westernized already, but I'm wondering: what are some good avenues to expand? For reference, I already control Korea and Brunei (they still get a ton of oil in the later game, right?) and am considering annexing Johore. Any other good spots?

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Mar 22, 2013

by XyloJW

CharlieFoxtrot posted:

Have people been trying to work on game-to-game converters? Or is Clausewitz too difficult to deal with in that regard?

I know there's been work done on an EU3 to V2/V2 to HoI3 converter, but damned if I know whether it still works for Vicky2 given all the expansion packs and whatnot.



I'm planning on doing both in one go and annexing India when I get around to playing as the Chinese Empire. If you're going to break the game, break it as fully you can as quickly as possible :black101:

Though I probably will expand into China now that my military is way ahead of theirs technology-wise. Should I just chip away at it via the substates so that other substates don't get involved (ie: Xinjiang won't intervene if I invade Manchukuo) or will they get involved anyways?

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Mar 22, 2013

by XyloJW

Cynic Jester posted:

It's easiest to Sphere the substates and beat up on the Chinese Empire first, though you'll want to grab the substates with less than 5 states before they westernize.

That's what I'm doing now and it's all going pretty swimmingly. Oddly though, I can't any other GP, influence the Chinese Empire proper. Same goes for other GPs :confused: So far I have Manchukuo, Guanxi, and Mongolia but am working to bring the other states into the fold as well. I'm also annexing SE Asia and aiming to take Java from the Dutch (only allied with Spain and Austria, so I may even get the Philippines out of the deal). Long-term, if I end up in a Great War against UK, I am definitely taking as much of India as I can.

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Mar 22, 2013

by XyloJW
So how much do I have to influence pops to go socialist before I can move the NF to a different region? Because right now my most populated one if at 1.0XX and I'm thinking that's deep enough red that I can go to work on others, but, at least in my Germany game, regions can sometimes revert to neutral. What causes that?

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Mar 22, 2013

by XyloJW

Tomn posted:

To go into a little more detail, the reason why Britain is not recommended is because it's huge and sprawling and you need to intervene in all sorts of poo poo right off the bat despite not knowing what the hell you're doing and OH GOD A CRISIS. It's a little like playing the Soviet Union in Hearts of Iron at the start of Operation Barbarossa for your first game.

Speaking of HoI and not knowing what the hell one is doing, I bought it a while back in a Steam sale and really want to give it a chance, so: is there any good(read: Kersch-like tutorial) that I can use to get the hang of everything? What's a good country to start with?

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Mar 22, 2013

by XyloJW

Hot Dog Day #82 posted:

A professional (which is to say, Paradox created) conversion tool is one of those wishes that are always being hoped for by the community. I know I'd personally spend an easy 20 dollars on one if it ever surfaced. Realistically, though, our best hope rests with Johan - in a previous interview he said creating a converter is one of those things he'd like to do someday... So maybe when CK2 is done with its expansions they'll do one last cash in on a CK2 ->EU4 converter.

A goon can hope, anyways :(

I remember hearing that EU4 would come with a built-in converter for CK2 saves. Anybody know if there's any substance to that or is this just another case study in the power of wishful thinking?



How'd you pull off annexing so much of the (former) US? Just holding them back whenever it declared war on you and attacking both the US and CSA during the civil war?

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Mar 22, 2013

by XyloJW

Krataar posted:

I got the heart of Darkness Expansion and have been loving it so far. I'm playing a westernised china game because everybody mentioned just how badly they break the world when you do it. It took 5 years from westernising to becoming the top great power and taking on Russia, GB, and Austria in a Crisis war. The only trouble I'm having is I can't seem to add wargoals. My allies have been doing just fine (prussia looks to be getting ready to form greater Germany when the war ends), and the Ottomans have added several war goals of their own, but I haven't been able to add any. It just says the war isn't going that well despite Russia being almost completely occupied and India almost completely falling to my armies. Any ideas on how to get war goals added? or is it a Crisis issue. Otherwise loving the additions to army comps and westernising as an unciv.

WeaponGradeSadness posted:

I haven't seen anyone answer this, so let me take a shot at it: How is your personal war against the Russians going? I believe adding a war goal needs you to have a better warscore when looking at you vs. them, one on one, not how the whole war with all allies is going.

If you are personally occupying a lot of Russia or something then I don't know what the problem is, sorry.

Don't you need to have above a certain amount of support for jingoism among your population before you can add wargoals? I remember trying to add some during a war that was going really well but I couldn't due to lack of jingoism.

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Mar 22, 2013

by XyloJW

Top Hats Monthly posted:

This sounds like 1984 poo poo

Sounds more like Red Alert to me. Oh, to play a Paradox Red Alert game :allears:

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Mar 22, 2013

by XyloJW
Any way to keep revolutions from totally screwing over one's sphere of influence? I just had a Jacobin revolution in Russia. I only had a couple of states left to sphere (they were at Friendly) before I had all of China in my grasp :smithicide:

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Mar 22, 2013

by XyloJW

Star posted:

The world really changed during the game and I think it's the most dynamic session I've played so far.


What's the pink blob between Poland, Austria-Hungary, and Ukraine? Congress Poland? Can the two even exist at the same time?

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Mar 22, 2013

by XyloJW
Anyone know what files I have to edit how in order to keep my spheres despite falling to a Jacobin revolution? I really want to make Russia the freest country on earth, but my Chinese and Balkan spheres :negative: This is in HoD with NNM if that's relevant.

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Mar 22, 2013

by XyloJW

uPen posted:

Go into your save file, find your country and change your government type to Democracy. That way you'll keep the effects of the revolution and your sphere.

That should do the trick, thanks :)

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Mar 22, 2013

by XyloJW
Does anybody know why I can never influence the Chinese Empire? I have all the other Chinese states sphered but for some reason neither my nor Great Britain's influence changes from a solid 0.0 Neutral.

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Mar 22, 2013

by XyloJW

Miles Vorkosigan posted:

There should be a info box that will explain it, but you get a big negative for having less of a population than they do.

e: like so:



Yep, looks like population was the issue. -9040%, Christ on a cracker :stare: Looks like I'll just have to chisel away at the Chinese Empire territorially or something. Lucky I at least managed to break Manchukuo out of the Chinese satellite system through an event chain, they'll probably take my side if there's a war.

Edit:

Cynic Jester posted:

Just Sphere the other allied substates, then beat up on the Empire. They won't join if they're in your Sphere.

Yeah, I'm working on that now.

NEED TOILET PAPER fucked around with this message at 03:39 on May 10, 2013

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Mar 22, 2013

by XyloJW

Patter Song posted:

Technically, you could also DOW the Chinese Empire with the "Add to Sphere" CB.

Don't do that, it's a bad idea.

Anyway, I decided to look in on AI Britain in my Arabia game after Britain got its rear end handed to it by France and had the home island completely occupied.

I wish I'd read this earlier. My economy :negative: Fortunately I saved right before justifying so I can just reload and try again from there. So if I should avoid sphereing the Chinese Empire, what kind of wars should I launch against them? I imagine annexing bit by bit is borderline unthinkable, to begin with. For reference, I'm playing as Russia and it's the early 1870s now.

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Mar 22, 2013

by XyloJW
edit: Gah, wrong thread. Sorry guys.

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Mar 22, 2013

by XyloJW
Does anybody recommend playing as a Japanese substate in HoD with NNM?I tried playing as a couple (Imperial Japan and Choushu IIRC) but because substates can't negotiate they have a very boring time up until the Boshin War in the 1860s-ish. Is my only really good option to play as the Tokugawa Shogunate?

On an unrelated note, is there any way I can influence where future crises will pop up?

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Mar 22, 2013

by XyloJW
I remember some time ago an instructional LP for HoI3 was posted. It was a series on YouTube of some guy with a British (I think? Definitely from the Commonwealth(edit: turns out I mucked up on this, ignore)) accent taking the time to explain all the mechanics as he played. Does anyone know what I'm talking about? I really want to give HoI a chance but can't really get into it since I have no idea what I'm doing.

Edit: \/\/\/Exactly what I was looking for, thanks. Also I suck at remembering accents.

NEED TOILET PAPER fucked around with this message at 22:16 on May 20, 2013

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Mar 22, 2013

by XyloJW

Golden_Zucchini posted:

One good way to gain authority after the Reformation hits is to convert to Protestantism immediately. That way, you'll gain authority every time someone spontaneously converts instead of losing it, plus you'll likely have many more targets for Religious Unity.

This. Forcing HRE states to convert to your religion gives you 10 Imperial Authority. Really, it's very possible to form the HRE, especially once you hit the point in which you have the majority of HRE states vassalized. That best part about that is taht you can basically declare war on whoever and only have to move an army or two--after all, you have an army of minor German states perfectly happy to throw their armies into the fray, and all those tiny armies add up to something absolutely colossal!

If you need some inspiration/ideas, allow me to direct you to Kersch's Austria LP. It should serve as a good guide on how to proceed, although TBF I find that Austria is one of the easier states to play if uniting the HRE is your goal.

NihilCredo posted:

Another easy source of IA is expanding to the east until you border a horde. They'll auto-declare on you every 5 years and you will get 10 IA for beating them back.

Wait, really? In that case, I ought to get back to my own Austria game. I crapped out after I converted and vassalized all the heathen (read: Catholic) HRE states since I felt like I ran out of avenues through which to gain Imperial Authority (save for monarch deaths and subsequent re-elections, but those are only 10 IA anyways). Maybe I can get my dream of restoring the HRE after all...:allears:

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Mar 22, 2013

by XyloJW

thread posted:

Cuirassier chat

So now that we're touching on military composition chat, I might as well ask away: I've finally gone past 1900 in my Vicky 2 game for the first time in HoD, and I've been wondering what my army composition should look like once tanks and airplanes become available. Up until now, my armies have looked something like this: 4 regulars, 2 guards, 4 artillery, 2 engineers, and one each of hussars, cuirassiers, and dragoons, for a grand total of 15 units. I understand that cavalry are supposed to be phased out in favor of the technologically newer units, but I'm not sure how the presence tanks and aircraft should be proportioned according to the other unit numbers.

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Mar 22, 2013

by XyloJW

Phonics posted:

Since its been a while since it was released: Is HoD worth getting? Any gamebreaking issues?

As the poster above said, the goon consensus is get it now. The releasing-dominions bug may be a bit of a drag, but only in very specific situations. For example, in my Japan game, I forced the UK to release India (all of it :getin:) but--oh poo poo, Portugal already released their one province in India as an Indian dominion, and it was sphered by the UK anyways! Took a bit of savefile editing, but I squared away everything in the end (except now I'm fighting a bullshit Great War because India just had to have Pondicherry from France :smithicide:). Point is, HoD turns Vicky 2 from a mediocre game into an awesome game, and its flaws can always be remedied through some strategic savefile editing.

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Mar 22, 2013

by XyloJW
I keep running into an error whenever I try to play Adventures of Srbja-Byzantium and Friends as well as Victoriana in that the loadscreen will reach "Initializing Maplogic" and then I get an error that reads:
code:
File exception:
Exception in: virtualfilesystem.cpp, line: 662. Description: the system cannot find the file specified.
Anyone know what's up with this?

Autonomous Monster posted:

Ignore tanks. Even after all the relevant inventions, they fight only marginally better than guards or infantry, and engineers are better siegers. They also cost twenty times as much in upkeep as the humble infantry brigade. Planes are much better; they completely outclass any other unit for recon, they fight in the back row, and they have a ludicrous defence score.

Awesome, that means I can essentially keep my armies as they are save for swapping out the cavalry for a mix of infantry and airplanes. Thanks.

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Mar 22, 2013

by XyloJW

Iseeyouseemeseeyou posted:

How do I stop people from building factories in my country?

I'm 60 years into a game as Italy (protectionism, interventionism) and they simply will not stop building factories - everyone of them is losing money hand over fist.

I also have half my provinces with 100% craftsmen unemployment and the rest are 40%+. I have no idea what I'm doing :negative:

e: I raised taxes on literally everyone to 100% around 1880, but that only led to my pop going from +4k/m to +12k/m :catstare:

So you're in the 1890s, right? By that point, communism and/or socialism should have already come up and you ought to have a party that has Planned Economy (as opposed to Interventionism, Laissez-Faire, etc). If you can, make them the ruling party. Also the best way to deal with craftsman unemployment is to build new factories or expand existing ones. You could use some National Focuses to have them convert back, I suppose, but generally you'll really want craftsmen on hand to work the factories, especially at that point when a bunch of new factory types become available soon (ie: electric gear, telephones, airplanes, tanks, and so on).

If you want to build profitable factories, I'd recommend looking at the Trade screen and seeing what products have a high demand. However, you will want to keep some factories even if they run at a loss--mainly this is for stuff you're going to need in order to build more factories and keep the state running, like cement, small arms, ammunition, machine parts, and so forth. Check to see what products and units you're producing or want to produce need what goods in order to be produced, and keep those in mind. Also, since you have a ton of unemployed craftsmen everywhere, make sure you build factories in areas where their raw materials are in supply; for example, build canned food factories in regions that produce cattle, steel factories in coal-producing regions, etc. You get a small bonus for doing so.

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Mar 22, 2013

by XyloJW

Iseeyouseemeseeyou posted:

The socialist party has 14% of the vote and had been that way for 30 years, decreasing after every election. All the ruling parties are interventionist / preventionist, I've tried to get the other parties elected, but it's just not happening.

I can't build factories, due to economic policy, and the foreigners who are building them are focusing on fabric, clothes and wine distilleries.

Crap, that's not good at all. I take it your government isn't Prussian Constitutionalism or anything like that, so you can't just ignore democracy and pick a ruling party yourself, right? In any case, one thing you can do that I forgot to mention is use a National Focus on a certain region to encourage certain types of factories for capitalists to build, then just keep closing down the ones they try to build until they start one that fits your preference. I have no idea if this works with foreign investment, though. Sorry :(

Assuming you have some free National Focuses, try to encourage socialist or communist party support among your provinces so that they can become fashionable again. I think driving up the taxes for the lower class to the maximum will also make them more pro-Left, so use that to your advantage.

quote:

Where is the trade screen?
You see those tabs at the top of the HUD? The ones that denote things like Diplomacy, Politics, Economy, Military, and so on? One of them should be called "Trade". Clicking on it brings up a screen showing the various goods arranged according to type (Raw Materials, Industrial Goods, Luxury Goods...). Hover your cursor over a certain good and it should tell you whether or not it's in demand, as well as numbers showing just how much is in demand and how much is available/has been bought to fit the demand if you want a more precise grasp.

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Mar 22, 2013

by XyloJW

Iseeyouseemeseeyou posted:

It says I can select the ruling party, but it doesn't let me. I haven't played with that much though, so I'll try that.

Okay, my focuses have been set on encourage craftsmen in the hope that it would get them working :laffo:.

Well, sometimes choosing a ruling party can be a bit finicky since you could be the Supreme Ruler of Everything Under the Sun, Brother of the Sun and Moon, King of Kings, Viceroy of God, Extraordinary Knight Never Defeated--you could be all that, but even then you might not be able to choose a ruling party since that party isn't legal or something. It's happened to me before.

Also if you have a ton of unemployed craftsmen I would advise against using an NF to encourage them. Setting a NF to a certain pop encourages other to convert to that pop, so you'll just end up with more unemployed craftsmen. Since you seem to be in dire need of factories, I'd say going for encouraging a certain type of industry, or maybe encouraging capitalists. There's certainly better ways to come up with capitalists, but if you need factories now then go for the NF option.

Finally, a word on what NFs ought to be used, since we've come up on that topic. As has been said earlier in the thread (though it was quite a while ago), you should first off encourage Bureaucrats until a full 1% of your population nationally is bureaucrats, then Clergymen until 4% of the national population--and at least 3% in all regions--are Clergymen in order to, first, improve literacy, and second, get a research bonus. Clergymen are particularly important since they raise literacy, which speeds up research. Additionally, laborers, farmers, and such that are literate are more likely to convert to sweet, sweet Craftsmen.

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Mar 22, 2013

by XyloJW

ZearothK posted:

Weird, that usually is a conflict with the cache files, but I believe both Srbja and Victoriana generate sub-directories. Are you using the 3.02b patch? I guess you could delete your cache in "X\user\documents\paradox\victoria 2\<mod>\map\cache" and see if that helps.

Welp, guess who's the doofus that either never installed that in the first place or didn't install it properly :downs: Thanks for setting me straight.

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Mar 22, 2013

by XyloJW

Trujillo posted:

Does anybody know when the deal on eu4 if you already own an eu3 game ends?

I think it lasts until EU4 comes out, so until August. I recall Metro: Last Light had a similar thing going on and my Metro 2033 discount lasted until LL's release, so I assume this sort of thing happens no matter the devs and whatnot. I could be wrong, though.

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Mar 22, 2013

by XyloJW

SkySteak posted:

Is this how you win Crusader Kings 2?



The second I saw this I started dry-heaving and wasn't sure why. Those borders:negative:

Unrelated: I'm playing through EU3 now in an effort to get my fix before EU4 comes out, and I figured I'd take a crack at forming Russia. I figured Muscovy would be a good country for this, are there any better options? Also, how do I deal with the Golden Horde, just keep paying them off until I can go toe-to-toe with their armies?

Edit: every time I look at the quoted map I just see more :psyduck:: it's not just the player country's borders that are a horror show; England and Sicily are all over the place, there are Umayyads in central France, etc. It's like some awful orchestra playing the aria of nauseating borders, and everyone's playing their instrument to perfection.

NEED TOILET PAPER fucked around with this message at 06:26 on Jun 16, 2013

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Mar 22, 2013

by XyloJW

Sockerbagarn posted:

Dear Leader is dead, Long live Dear Leader!


HOW?

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