|
Can't connect to anything? Here is the best explination I could find. JP server: Ship 2 IF YOU CANT CONNECT TO THE GAME ANYMORE GO HERE: NolVac PSO2Proxy (PGS) NA server: Vaporware SEA server: IP Blocked! (SEA players are now IP Blocked on the JP server) Chat on IRC!: General Goon Channel:irc.synirc.net #psobb (Mibbit) Nol Vacancy Channel:irc.synirc.net #risa (Mibbit) Having problems? ask IRC first! Mumble Server: Camping The Stairs nobody uses this, but it's there. Quick links: Stay on top of PSO2 news at Bumped.org SEGAID website Character Creator English Patch Skill Tree/Character Build Calculator Get the English patch here!This is the only thing you absolutely need to run the game if you can't read Japanese PSO2 Tweaker all-in-one patcher, English patcher, Item patcher, Installer, and more! if you cant download the client you gotta use this I think Symbol Art editor/creator Guide and Download for PSO2es, the android app/game! English Databases and Japanese wikis: (If you click an item (or select it with the arrow keys), you can hit CTRL+C to copy it to the clipboard, then search one of these places for it.) PSO2 English Database under construction/tentative title Cirnopedia http://pso2.swiki.jp/ http://pso2wiki.net/ Contents: Ye Ole Thread 2nd Post: Goon Guides 3rd Post: Goon Team(s?) Add youself to the Goon Character Registry here! View the registry here! also Hitbox.tv Phantasy Star Online 2 is the 3rd main game in SEGA's Sci-Fi Online Action RPG Franchise, converted from a single-player Turn-Based RPG series from the Master Drive / Genesis era. This game has no direct ties to the previous games (yet) and this iteration is free to download and play Gameplay The PSO series is known for being a lot more action-oriented than other Online RPGs; here you are not furiously right-clicking on enemies as fast as your character's attack speed stat would allow, hoping the enemy life bar depletes before your own, but rhythmically timing your button presses, and actively dodging or blocking enemy attacks. While this entry into the series was developed primarily for PC, it lends itself to play just as easily with a controller as with a mouse and keyboard; where the latter only has the advantage in menu shortcuts and using the subpallet (quickbar). Parties and Multi-Parties A normal party consists of 4 people, but most of the quests in the game have "Multi-Party Areas" where up to 12 players from multiple parties can play alongside each other. Player Progression: In this game, your character does not level up, Only your current main class gains experience. Your current class level dictates your character's base stats, and how many Skill Points you have available for that class. You gain experience by killing enemies, completing quests, completing Emergency Trials that appear mid-quest, and completing Client Orders; this game's term for sidequests. As you progress you will unlock new missions and client orders that you must complete in order to unlock the next areas of the game; but once you unlock an area, it stays permanently unlocked. So even if you change classes you don't need to do everything all over again. Classes: This first set of classes are available at character creation, and can be changed at the class counter for no charge Hunter The standard melee class, Hunter has many skills available to make it very survivable and tanky, or make it a melee glass-cannon. Hunters can use Swords, Partisans (spears) Wired Lances (think God of War meets Sonic Unleashed) and Gunslashes Ranger Rangers are a gun-wielding class able to load special ammo into their weapons, this ammo can inflict various status effects or flat-out weaken a spot on an enemy for everyone else to deal bonus damage. Rangers have access to Assault Rifles, Launchers, and Gunslashes Force Forces are typical mages who wield Technics (Spells) to deal elemental damage and inflict nasty status effects in the process. Forces can use Rods, Talis (or throwing cards that act as the origin of casting when thrown then casting a spell while it floats) , and Gunslashes. Braver Bravers wield the most Honorable Katanas and "Bullet Bows" in battle, giving them a fair amount of versatility to attack from any range. Gunslashes. Fighter A more offensive counterpart to Hunter, Fighter has skills that amplify damage based on your position relative to which way the enemy is facing. Fighters can use Twin Daggers, Doublesabers, Knuckles, and Gunslashes Gunner Gunners use their Twin Mechineguns to do crazy john-woo style action stuff. They can Just Attack off of their evasive flip to do deal insane amounts of damage. Gunners also have access to Assault Rifles as their Mechguns are more medium-short ranged weapons. Also Gunslashes but do I even need to denote that at this point? Techer Techers are front-line mages who can hit a little harder in melee combat and offer skills to boost their support technics. Their Wands can deal a technic-based explosion in melee combat, but can also use Talises and Gunslashes (why) if they need to. Coming in Episode 3... Bouncer Bouncer seems to be the lovechild of Fighter and Techer classes, sporting some highly mobile melee weapons with a side of Tech-casting. With Bouncer we see the return of an old favorite weapon type; Dual Blades, with a new twist, they summon floating Races: Human The original race, creators of the CASTs and Newmans, they are more well rounded statistically. Newman ohgodthespine Initially created by Humans as a forced next step of evolution, although really intelligent they came out rather physically frail, but now they co-exist peacefully with the rest of the ARKS. Basically space-elves. CASTs Robots. While strong in body, they are not the best using Techs. Dewman In the last game they appeared in they were Humans who survived being infected by that game's equivalent of Darkers and evolved as a result; in PSO2 they are Heterochromitic Space-Oni of an origin I am currently unaware of. They are good at all offense, Racial/Gender stat modifiers: code:
Subclassing You can now mix and match classes to your desires! After reaching Level 20 in a single class, you unlock a Client Order to enable Subclassing! Benefits your subclass provides:
Mags Mags, for those not familiar with PSO, are little floating companion robots that you can feed weapons and items to. As you feed it, it gains stats that are in turn passed onto your character. As your Mag levels up, it begins to evolve new functions like occasionally attacking an enemy for you, or healing and buffing you and so on. Eventually your mag can produce a Photon Blast, a powerful attack that can be chained onto other player's PBs to increase their damage or effects. Support Partners You can keep a small person in your room to do item collection client orders for you, even while you are logged out Item Crafting: You can disassemble your unwanted rare items and use the materials to upgrade the weapons and units you do want to use! however, Higher-end weapons may see an overall decrease in damage if you try to "upgrade" them; so this is really more about bringing lower-grade weapons back into the spotlight than anything. Special Quest Types Emergency Quests Once every few hours at 15 minutes to the hour, there may be an announcement of an incoming Emergency Quest; a special mission that is only available for usually 30 minutes once the hour comes. These can be great for leveling up and finding rare items, because they are usually multiparty areas with lots of enemy spawns and Emergency Trials. Interrupt Rankings: Sometimes in place an an emergency mission, an announcement for Interrupt rankings will occur. Rankings are small contests lasting one hour that will see either what group can do a time attack in the fastest time, or who can commit genocide the fastest by killing the most of a specific enemy. During this time, any quests selected for time attack will have increased experience rates for the entire duration. If the target of a ranking is a specific enemy, that enemy will have a boosted 25% chance of appearing in its rare form and a 400% boost to its rare drop chance. Time Attack Quests There are a set of Time Attack Quests in the game that have a set of Client Orders tied to them, if you complete these TACOs fast enough, you can easily make loads of money Advanced Quests These quests that are single-party only, and can be used to collect items that upgrade some weapons themed after each area. You need to use a certain item to play them but they can be earned in the quests themselves, you really need to be screwed hard by the Random Number Generator in order to not find even one of the item to run the next mission, but you can buy them for an obscene amount of in-game money if you need to. Recently SEGA has been giving these missions 200% exp and drop rate bonuses, so they can be useful for helping a class through levels 45-55. Super Hard versions of these quests, or SHAQs, are now available. Extreme Quests Extreme Quests are endgame quests that have you fight through a tower-type area with mixed enemies and special rules to each floor like "no healing for 120 seconds". You can't bring back everything you find on these missions, and enemies do not drop their normal rares here anyway. You can also collect a set of items that can be traded in for some High-end gear. Screenshots, Gifs, and Other Media Andrigaar posted:I officially dub this a silly game: kirbysuperstar posted:General dicking around pictures incoming. NextTime000 fucked around with this message at 02:18 on Aug 27, 2014 |
# ¿ May 23, 2013 18:06 |
|
|
# ¿ May 22, 2024 10:04 |
|
Useful Non-Goon Guides: Bumped.org's guides to help you get started on the JP server PSO-W's build thread you only get one shot at distributing skill points and raising your mag without paying extra money, so this can be worth a look An in-depth look at mags and how to raise them Support Partner Basics Item Crafting mini-guide Goon Guides: PSO2 Vita guide by kirbysuperstar kirbysuperstar posted:So hey, here's a PSO2 Vita guide I've written up. Aenslaed posted:Quad I think is just over the top because of the complexity and or neccessary rebinds to pull it off. I'll go over a few here. The basic idea is that you do 'something' to override the cooldown delay after you step (hereforth "dash"). Because blue guns and yellow t-atk stuff have their own evasion type (dive roll and mirage escape respectively), they cannot be used to do this. NextTime000 fucked around with this message at 20:43 on May 29, 2014 |
# ¿ May 23, 2013 18:07 |
|
Play with Goons: use IRC! irc.synirc.net #risa (Mibbit) thanks kirbysuperstar Goon Team: Nol Vacancy Highlights: kirbysuperstar posted:Also if you aren't in Nol Vancancy, you should be, for the following: Herb Stencil posted:Me and a few other goons did the Nab EQ the other night and I decided to record it. Many hours of kicking myself for recording in flv instead of avi later and I produced this. Cheap Trick posted:A few weeks back, I was tooling about with PSO2 and all the patches installed, including the story patch. Progress was slow-going, and I'd barely reached level 5. I was in the Rag Rappy Capture (?) mission; upon zoning into the second area, all I could do was move my camera around and the game didn't respond. "gently caress this game," I thought, and logged out to do more productive activities like sorting my collection of limited-edition Doritos packets. NextTime000 fucked around with this message at 23:21 on May 27, 2014 |
# ¿ May 23, 2013 18:07 |
|
Dr. Video Games 0031 posted:What happened to the English localization? Did they cancel it? but after the things I have seen with previous games non-japan servers, you may want to just bite the bullet and sign-up for the Japanese servers
|
# ¿ May 23, 2013 18:21 |
|
Xavier434 posted:I don't blame the attitude towards localization given what we know, but I do find it rather misleading to say that it is delayed indefinitely in the OP. The fact is that we don't know that. so I guess that means it was delayed to an undefined point in the future?
|
# ¿ May 23, 2013 20:17 |
|
Photex posted:I've been really interested in this since i started playing PSO on my PSP. Is this worth the download even though i'm assuming it's not in english? I would say it is, and there is an unofficial patch that turns most of the menus into English anyway!
|
# ¿ May 24, 2013 14:13 |
|
sexual Norm posted:Can anyone estimate how much damage i'll be losing from the final product, percentage-wise, if I try to use my male cast as a force? here, try the Skill Tree/Character build simulator, it is a very useful tool to play around with there are a number of variables to consider, as some skills and your mag can also provide a boost to your base T-atk to equip better weapons. oh right, he was probably talking about how big of a number difference you can expect to see when slaughtering fauna. NextTime000 fucked around with this message at 23:45 on May 24, 2013 |
# ¿ May 24, 2013 23:35 |
|
Well, there kind of is, but I think they are close to member cap (team member cap can be increased by leveling up the team, but they are more than likely at the team level cap by now) and with the sudden influx of incoming goons I don't want all of them spamming the one guy I had previously referred everyone to. If someone wants to make a new goon team I would be happy to include all the teams in the OP, This can even go for the oddball goons who are on other ships.
|
# ¿ May 28, 2013 14:37 |
|
^^ no, levels are permanent Mediocrity Goggles posted:I sure would like to know what this super secret team you're referring to is, and why they have all the goons that could be joining us instead. I forget why people left Nol Vacancy to begin with, I almost want to say that there were no officers around to invite new people or something, but I was never in Nol myself so I can't say for sure. So yeah, everybody get into Nol Vacancy for now. Sorry for the confusion.
|
# ¿ May 30, 2013 14:40 |
|
Mediocrity Goggles posted:That's certainly not the case, literally every member was an officer, or at least at last time I messed with it months ago. I think it was just because everyone involved kinda quit playing at once, and people who don't play can't invite. my apologies, I knew my memory on this subject was not to be trusted.
|
# ¿ May 30, 2013 18:14 |
|
oh right, does anyone have a flowchart or something that explains the relationships of all the XQ stones and items? It was already a clusterfuck, but now with these new ones they somehow made it even more obtuse
|
# ¿ May 30, 2013 18:48 |
|
I just added the launcher into my library and it works fine* *sometimes the steam overlay does not work at all, but it still says I am in the game!
|
# ¿ May 31, 2013 06:49 |
|
oh yeah I added a link to the Camping The Stairs goon mumble server to the OP. Was going to have it in the OP to start, decided against it, but someone convinced me to do so anyway Also expressing for that loving shirt
|
# ¿ May 31, 2013 23:43 |
|
Tengames posted:I think a few plurals are in the swear list, but its most likely done that way so you don't have it block words like "assembly" and "screwdriver"
|
# ¿ Jun 1, 2013 17:45 |
|
kirbysuperstar posted:Also if you aren't in Nol Vancancy, you should be, for the following:
|
# ¿ Jun 2, 2013 18:02 |
|
gently caress I just use Safoie on banthers
|
# ¿ Jun 3, 2013 03:14 |
|
Protocol 5 posted:Online game with lots of weird undocumented mechanics and a bunch of character customization options = tons of spergs and creepers. I made a male character that looks middle-aged to ensure I wouldn't ever get into any painfully awkward conversations about his appearance. Here is an article on bumped.org that covers most of this: http://bumped.org/psublog/phantasy-star-online-2-1-year-anniversary-event/
|
# ¿ Jun 4, 2013 05:56 |
|
I just have a set of HP Delta Sub-units and whatever Epsilon Sub-units came from the Matterboard both grinded to 10. then those get whatever class I am leveling by until I can use the Dark Wings set or whatever other units I may want to put on that class until I can use one of the snowcat/ragne/vharda sets.
|
# ¿ Jun 5, 2013 15:10 |
|
Protocol 5 posted:Persona Soul will be nice for Gunslash users, even if the melee PAs aren't that great comparatively. If it drops on units, I'll have to redo my whole melee set.
|
# ¿ Jun 5, 2013 18:16 |
|
Umberger posted:Also of note is that +50% drop rate is pretty decent for farming AQ stones (I believe someone mentioned that capsule drop rates are unaffected by rare drop boosts though).
|
# ¿ Jun 6, 2013 17:40 |
|
Surprise Noodle posted:There...were no higher level or rare nanoblasts. There were 4 options, all of which you unlocked at level 20.
|
# ¿ Jun 6, 2013 18:56 |
|
Tengames posted:Yeah, normally you're supposed to see that boss if you go to that spot(2 ragne's also show up there , but those might have been a placeholder before the boss was added) I know I got that block once before Vharda was even released, and there were no enemies at all either
|
# ¿ Jun 6, 2013 23:39 |
|
Cerulily posted:OK i am in block 4. where abouts are you?
|
# ¿ Jun 7, 2013 05:25 |
|
you can double-dip on s and Elder, or you can make your space-oni on another ship if you know people who are stranded over there; likewise people on other ships can venture into ship 2 without fear of losing their "real" character. also, you can use your main character's Friend Partner on your alt, but I think that only works if you are on the same ship personally I barely have time to play my normal guy, but I may use the slot just to use it; at the very least I could use it to play with people just starting once all the classes on my main are way to high. EDIT: someone just pointed this out to me I don't want this to be real NextTime000 fucked around with this message at 20:26 on Jun 9, 2013 |
# ¿ Jun 9, 2013 19:43 |
|
I'll not put this into the OP until closer to EP2's release, but we have known the stat modifiers for Dewmans since the very beginning. this also means they could change slightly between now and then so that's also a reason I am not adding them to the OP yet. code:
|
# ¿ Jun 10, 2013 00:09 |
|
I think I saw the stats of Coated Edge D on a Japanese wiki... it's 10*, Allclass, 420 base T-atk... and 338ish base S-atk That's worse S-atk than the normal Coated Edge
|
# ¿ Jun 12, 2013 16:03 |
|
Chibs posted:Time to turn BGM back on you assholes, motherfucking City Escape time. Oh I think it is the Remix used in City Escape Act 1 from Sonic Generations
|
# ¿ Jun 12, 2013 17:40 |
|
Protocol 5 posted:So the launcher that drops off Falz Arms is 9 stars, 430/752, all classes, 450 DEX. DEX req aside, it's not bad. so it is finally kind-of worth it to dismantle Falz arms it seems. On top of the arms dropping Gur-Bazga (grenade launcher from PSU), they also drop the real Neiclaws (as a wired lance) which sport 411/719 S-atk alongside 250/467 T-atk, all classes, with a 580 S-atk requirement. Also this little number but like it's other 12* kin, you should probably forget this even exists... EDIT: hold up checking what this wiki has on Elder's new drops... Some dagger I don't recall and... welp NextTime000 fucked around with this message at 14:23 on Jun 13, 2013 |
# ¿ Jun 13, 2013 14:18 |
|
It's always a great feeling to find a hyper-rare item for a class you actually use I have a feeling that I am going to find Guld Milla or Flame Visit long before I find any of the others, much less an Elysion...
|
# ¿ Jun 14, 2013 17:55 |
|
Wait till you start to want to change the color of one of your precious outfits. You need 14 7* outfits (or one rappy/lillipan suit) to get a color change pass, but then you can blind people with searing colors like my Purple Heretic Lord. (stock photo with bonus old dorf)
|
# ¿ Jun 14, 2013 19:05 |
|
Dawnfire posted:Congrats, you
|
# ¿ Jun 14, 2013 21:33 |
|
Watchin' streams right now, but so far we seem to be 2/2 for Kuna Concerts turning into Superfalz. so maybe I won't have to wake up at 6AM tomorrow and instead stay up until 2:30AM tonight... both of those still seem like lovely ideas to me though...
|
# ¿ Jun 19, 2013 15:24 |
|
Sonny Cheebah posted:Yes. I move that it be added to the OP.
|
# ¿ Jun 20, 2013 14:22 |
|
Dawnfire posted:Once any 4 arms are destroyed the second phase will begin. Falz will enrage, erupt with purple wings, and 3 new pairs of arms will spawn. The goal is about the same, take out those shiny new arms. However, he'll remove the indestructible hands from his core and start using them for attacks. So, be sure to not swing at them when he stretches them out. that's about my 2 cents here
|
# ¿ Jun 23, 2013 02:45 |
|
Oh hey, I could use some new screenshots of the Races and Classes for the OP to replace the, what is that, pre-alpha images? I would prefer if people didn't have any incredibly silly accessories on or outfits that make your character look completely different, even though that's what half the game is about it would even be nice if I got both genders from each race to represent! For the class images, I would really like it if they were in the middle of some noteworthy PA with a cool camera angle. Here are some ideas, but I will give anything provided a look. Hunter - Over End just before the sword goes down for the final hits Ranger - Crawling through tall grass with sneak shooter Force - casting any Fire/Ice/Lightning tech from a Rod Fighter - In mid-air while using Surprise Dunk Gunner - whatever silly machinegun shenanigans you want Techer - casting any Wind/Light/Dark tech from a wand OR a good shot of Wand Gear in action you can submit multiple screenshots, but I would only use one screenshot per person to keep a variety of characters in the OP. This ain't a contest, but hey you get your character immortalized in the OP until we decide to make a new one, and new goons will see your character and think you are internet famous or some poo poo NextTime000 fucked around with this message at 23:12 on Jun 24, 2013 |
# ¿ Jun 24, 2013 21:59 |
|
Argas posted:With or without UI? preferably without UI, and remember everybody the things I listed per class are just suggestions
|
# ¿ Jun 24, 2013 23:10 |
|
I also added the Character Creator Demo / benchmark program to the OP, as well as it's own English patch, people can download that while they are fighting the Captcha or just to be curious, then sperg-out while the game is doing the initial update for 10 hours or whatever long that takes; then they can just import the character they made there and get right into the action!
|
# ¿ Jun 25, 2013 03:29 |
|
BB is around until Augest 7th I think, Sanic and friends, however, are gone until next year
|
# ¿ Jun 26, 2013 03:27 |
|
http://bumped.org/psublog/pso2-jp-client-order-campaign-13/ Boosted Falz scaled back to being only one every other day, and guaranteed times for Burning Rangers and normal Falz. but those 2 can still happen at any time since they are still "normal" Emergency Quests http://bumped.org/psublog/pso2-jp-626-update-and-episode-2-roadmap/ and the roadmap in english
|
# ¿ Jun 26, 2013 12:03 |
|
|
# ¿ May 22, 2024 10:04 |
|
They also have shown images of what seemed to be characters posing with Braver weapons right out of the character creator, so in a shocking twist maybe there won't even be a requirement! Yeah that is being too optimistic for my own good, but we won't know for sure until they say something.
|
# ¿ Jun 26, 2013 16:47 |