Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Can't connect to anything? Here is the best explination I could find.

JP server: Ship 2 :siren:IF YOU CANT CONNECT TO THE GAME ANYMORE GO HERE: NolVac PSO2Proxy (PGS):siren:
NA server: Vaporware
SEA server: IP Blocked! (SEA players are now IP Blocked on the JP server)

Chat on IRC!:
General Goon Channel:irc.synirc.net #psobb (Mibbit)
Nol Vacancy Channel:irc.synirc.net #risa (Mibbit)
Having problems? ask IRC first!
Mumble Server: Camping The Stairs nobody uses this, but it's there.

Quick links:
Stay on top of PSO2 news at Bumped.org
SEGAID website
Official Client Download
Character Creator Demo/benchmark this can export a character into the full game, so play around with it while you are waiting for the full game to patch
Character Creator English Patch
Skill Tree/Character Build Calculator
Get the English patch here!This is the only thing you absolutely need to run the game if you can't read Japanese
PSO2 Tweaker all-in-one patcher, English patcher, Item patcher, Installer, and more! :siren: if you cant download the client you gotta use this I think :siren:
Symbol Art editor/creator
Guide and Download for PSO2es, the android app/game!


English Databases and Japanese wikis: (If you click an item (or select it with the arrow keys), you can hit CTRL+C to copy it to the clipboard, then search one of these places for it.)
PSO2 English Database under construction/tentative title
Arkive.info on hiatus/rip
Cirnopedia
http://pso2.swiki.jp/
http://pso2wiki.net/

Contents:
Ye Ole Thread
2nd Post: Goon Guides
3rd Post: Goon Team(s?)

Add youself to the Goon Character Registry here!
View the registry here!

StalkWatch other people play live on Twitch.tv! (I have no control over the quality of the people playing, so click at your own risk!)
also Hitbox.tv

Phantasy Star Online 2 is the 3rd main game in SEGA's Sci-Fi Online Action RPG Franchise, converted from a single-player Turn-Based RPG series from the Master Drive / Genesis era. This game has no direct ties to the previous games (yet) and this iteration is free to download and play

Gameplay
The PSO series is known for being a lot more action-oriented than other Online RPGs; here you are not furiously right-clicking on enemies as fast as your character's attack speed stat would allow, hoping the enemy life bar depletes before your own, but rhythmically timing your button presses, and actively dodging or blocking enemy attacks. While this entry into the series was developed primarily for PC, it lends itself to play just as easily with a controller as with a mouse and keyboard; where the latter only has the advantage in menu shortcuts and using the subpallet (quickbar).

Parties and Multi-Parties
A normal party consists of 4 people, but most of the quests in the game have "Multi-Party Areas" where up to 12 players from multiple parties can play alongside each other.

Player Progression:
In this game, your character does not level up, Only your current main class gains experience. Your current class level dictates your character's base stats, and how many Skill Points you have available for that class. You gain experience by killing enemies, completing quests, completing Emergency Trials that appear mid-quest, and completing Client Orders; this game's term for sidequests. As you progress you will unlock new missions and client orders that you must complete in order to unlock the next areas of the game; but once you unlock an area, it stays permanently unlocked. So even if you change classes you don't need to do everything all over again.

Classes:
This first set of classes are available at character creation, and can be changed at the class counter for no charge

Hunter :hist101:

The standard melee class, Hunter has many skills available to make it very survivable and tanky, or make it a melee glass-cannon. Hunters can use Swords, Partisans (spears) Wired Lances (think God of War meets Sonic Unleashed) and Gunslashes

Ranger :hellyeah:

Rangers are a gun-wielding class able to load special ammo into their weapons, this ammo can inflict various status effects or flat-out weaken a spot on an enemy for everyone else to deal bonus damage. Rangers have access to Assault Rifles, Launchers, and Gunslashes

Force :science:

Forces are typical mages who wield Technics (Spells) to deal elemental damage and inflict nasty status effects in the process. Forces can use Rods, Talis (or throwing cards that act as the origin of casting when thrown then casting a spell while it floats) , and Gunslashes.

Braver :japan:

Bravers wield the most Honorable Katanas and "Bullet Bows" in battle, giving them a fair amount of versatility to attack from any range. Gunslashes.

Upon reaching level 30 in one of the previous classes, you are given a series of Client Orders to complete in order to unlock one of the counterpart classes; and they are: EPISODE 3: EVERYTHING IS UNLOCKED FROM THE START

Fighter :black101:

A more offensive counterpart to Hunter, Fighter has skills that amplify damage based on your position relative to which way the enemy is facing. Fighters can use Twin Daggers, Doublesabers, Knuckles, and Gunslashes

Gunner :commissar:

Gunners use their Twin Mechineguns to do crazy john-woo style action stuff. They can Just Attack off of their evasive flip to do deal insane amounts of damage. Gunners also have access to Assault Rifles as their Mechguns are more medium-short ranged weapons. Also Gunslashes but do I even need to denote that at this point?

Techer :flame:

Techers are front-line mages who can hit a little harder in melee combat and offer skills to boost their support technics. Their Wands can deal a technic-based explosion in melee combat, but can also use Talises and Gunslashes (why) if they need to.

Reaching level 30 on braver before any other class unlocks the Client Orders to unlock Fighter, Gunner, and Techer. However, to complete those Orders you may still need to play Hunter, Ranger, or Force in order to use the weapons required to complete the orders... Depreciated: see note about episode 3 above.

Coming in Episode 3...

Bouncer :goku:

Bouncer seems to be the lovechild of Fighter and Techer classes, sporting some highly mobile melee weapons with a side of Tech-casting. With Bouncer we see the return of an old favorite weapon type; Dual Blades, with a new twist, they summon floating phantomphoton blades that they incorporate into their attacks. Joining Dual Blades is motherfucking JET BOOTS. You can double jump, some Photon Arts seem to auto-cast support techs, and they seem to change your melee attack element based on the last tech you manually casted. Goddamn. oh yeah there might be gunslashes too but really who the gently caress cares


Races:
Human :spergin:

The original race, creators of the CASTs and Newmans, they are more well rounded statistically.

Newman :anime:

ohgodthespine
Initially created by Humans as a forced next step of evolution, although really intelligent they came out rather physically frail, but now they co-exist peacefully with the rest of the ARKS. Basically space-elves.

CASTs :awesomelon:

Robots. While strong in body, they are not the best using Techs.

Dewman :devil:

In the last game they appeared in they were Humans who survived being infected by that game's equivalent of Darkers and evolved as a result; in PSO2 they are Heterochromitic Space-Oni of an origin I am currently unaware of. They are good at all offense, but lack in defense and still have more max HP than Newmans.

Racial/Gender stat modifiers:
code:
               	 HP S-ATK R-ATK T-ATK DEX S-DEF R-DEF T-DEF
human male     	105   104   103   100  105  105   100   100 
human female   	104   100   103   104  106  100   100   105 
newman male    	 95   100   102   108  104  100   105   100 
newman female  	 94   100   102   110  104  100   100   105 
cast male      	107   105   104    96  107  105   100    95 
cast female    	106   104   105    96  107  100   105    95 
dewman male    	 96   107   104   105  105  100   100   100
dewman female 	 95   106   105   105  106  100   100   100
You can basically get away with any Race/Gender/Class combination, so feel free to be that Robo-Mage you always wanted to be.

Subclassing
You can now mix and match classes to your desires! After reaching Level 20 in a single class, you unlock a Client Order to enable Subclassing!

Benefits your subclass provides:
  • 20% of that classes base stats, if your subclass is higher level than your main class, then you get 20% of the sub-classes stats at the main classes level (example: level 20 Hunter with a level 5 Force gains 20% of Force's level 1 stats, but a level 5 Force with level 20 Hunter sub gains 20% of a level 5 Hunter's stats)
  • The sub-classes currently active skill tree
  • The ability to use the sub-classes Photon Arts or Technics; this does NOT give you access to the subclasses entire arsenal, so you have to use a designated "All Class" weapon. one of the earliest examples of an all-class weapon are the Eight Ouncers
  • Subclasses also gain about 10% of the EXP you are earning on your main class until the subclass is level 50

Mags

Mags, for those not familiar with PSO, are little floating companion robots that you can feed weapons and items to. As you feed it, it gains stats that are in turn passed onto your character. As your Mag levels up, it begins to evolve new functions like occasionally attacking an enemy for you, or healing and buffing you and so on. Eventually your mag can produce a Photon Blast, a powerful attack that can be chained onto other player's PBs to increase their damage or effects.

Support Partners

You can keep a small person in your room to do item collection client orders for you, even while you are logged out :pedo:

Item Crafting:
You can disassemble your unwanted rare items and use the materials to upgrade the weapons and units you do want to use! however, Higher-end weapons may see an overall decrease in damage if you try to "upgrade" them; so this is really more about bringing lower-grade weapons back into the spotlight than anything.

Special Quest Types

Emergency Quests
Once every few hours at 15 minutes to the hour, there may be an announcement of an incoming Emergency Quest; a special mission that is only available for usually 30 minutes once the hour comes. These can be great for leveling up and finding rare items, because they are usually multiparty areas with lots of enemy spawns and Emergency Trials.

Interrupt Rankings:
Sometimes in place an an emergency mission, an announcement for Interrupt rankings will occur. Rankings are small contests lasting one hour that will see either what group can do a time attack in the fastest time, or who can commit genocide the fastest by killing the most of a specific enemy. During this time, any quests selected for time attack will have increased experience rates for the entire duration. If the target of a ranking is a specific enemy, that enemy will have a boosted 25% chance of appearing in its rare form and a 400% boost to its rare drop chance.

Time Attack Quests
There are a set of Time Attack Quests in the game that have a set of Client Orders tied to them, if you complete these TACOs:taco: fast enough, you can easily make loads of money

Advanced Quests
These quests that are single-party only, and can be used to collect items that upgrade some weapons themed after each area. You need to use a certain item to play them but they can be earned in the quests themselves, you really need to be screwed hard by the Random Number Generator in order to not find even one of the item to run the next mission, but you can buy them for an obscene amount of in-game money if you need to. Recently SEGA has been giving these missions 200% exp and drop rate bonuses, so they can be useful for helping a class through levels 45-55.
Super Hard versions of these quests, or SHAQs, are now available.

Extreme Quests
Extreme Quests are endgame quests that have you fight through a tower-type area with mixed enemies and special rules to each floor like "no healing for 120 seconds". You can't bring back everything you find on these missions, and enemies do not drop their normal rares here anyway. You can also collect a set of items that can be traded in for some High-end gear.

Screenshots, Gifs, and Other Media

Andrigaar posted:

I officially dub this a silly game:

But it's also more PSO.

kirbysuperstar posted:

General dicking around pictures incoming.




THUG LIFE

NextTime000 fucked around with this message at 02:18 on Aug 27, 2014

Adbot
ADBOT LOVES YOU

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Useful Non-Goon Guides:

Bumped.org's guides to help you get started on the JP server
PSO-W's build thread you only get one shot at distributing skill points and raising your mag without paying extra money, so this can be worth a look
An in-depth look at mags and how to raise them
Support Partner Basics
Item Crafting mini-guide

Goon Guides:
PSO2 Vita guide by kirbysuperstar

kirbysuperstar posted:

So hey, here's a PSO2 Vita guide I've written up.

Preface

So, PSO2 is available for the Vita. Vita users can play with PC users (though only on blocks 201-236) and can use both wifi and 3G data services to play. There’s no offline mode, but you can freely mess with the character creator and take augmented reality photos of your space elf while not connected to the internet.

The game itself is still free to play, no change there. You can download it from the PSN store and play without paying a yen. The initial download is 3GB, and as of the Episode 2 update there's another 2GB to come down, so make sure you have enough space - shell out for a 16GB or 32GB card if you can. However, due to the Vita only supporting a single account, you have to have a Japanese PSN/SEN account to do this. And, due to recent firmware changes, you now have to format your system (and memory card, unless you have another to devote to a Japanese account) to switch between accounts. A huge pain in the rear end. It also means the game's trophies will be on your Japanese account, rather than your EU/US account, if that's important to you.

There is another way, however. The game was released on a physical game card as a "Premium Pack". By purchasing and using this, you can play the game on any region account you wish. It also comes with some stuff - a month's worth of premium, some CAST parts, some outfits, a couple of weapons. It is a bit pricey though, Play-Asia have it listed for $50 sans delivery costs.

Also, it should be made clear that when you sign in to your PSO2 account, the Sega and Sony accounts will be bound to each other, so you can't log in to another Vita that has someone else's PSN account active. Only recently has Sega started letting people unbind, and even then you have to explain to them why you would like to do so (i.e., "I was trying it out on a friend's system and didn't realize that would happen").

Getting Set Up

Either download the game or buy the premium pack. On the LiveArea screen, hit the refresh button and begin the long, arduous process of updating. Depending on your connection, you might want to just plug it in and let it do it overnight.



When the update is done, either hit the update button again or start the game to install the update.



Upon the first boot, it’ll create some save data..



Then you’ll get the title screen. Hit Start, agree to the TOU as usual and you come to the start menu.



From top to bottom, the options are:

  • Login
  • Change Sega ID details (loads a page in the browser)
  • Augmented Reality mode
  • Character creator
  • Credits
  • Online Manual (loads a page in the browser)
  • Return to title screen

Augmented Reality mode allows you to take pictures of your character standing around on your desk or whatever. To use it (with anything but the default characters), you have to sign in and use the last option (ポートレート用データ保存) at the visiphone. You can save three characters for AR use, but they’ll only have the costume you’re wearing when you save them.

Hit Login and you’ll be asked to choose your ship.



After that is the login prompt. Reminder! - this will bind your PSN and Sega ID accounts if you proceed.



Once that’s done you just take the first option and select your character..





And you’re in!

All the menus are the same, with the exception of things like item and CO lists being paginated instead of scrolling - you can switch pages with the d-pad, and use square to mass mark things for sale/storage/etc.

If you bought the premium pack, you can redeem your items by inputting the codes on the included sheets at the Visiphone (Item Code option).

Playing

The controls are a little different to the PC version, due to having less buttons, but if you’ve been playing with a gamepad they should be fairly familiar for you.

X - Jump/Cancel
O - Dodge/Confirm/Pickup
Square - Attack
Triangle - Photon Art
L/R Analogue sticks - Movement/Camera
D-pad Up/Down- Weapon/Subpalette switching
D-pad Left/Right - Autorun/Over-the-shoulder-zoom
Start - Menu
Select - Quick Menu
L - Lockon
R - Modifier (Guard/Second PAs/etc)
Subpalette items are used by touching their icons on the screen. You can also tap on other players to view their info/imitate etc (like clicking on them on the PC).

There’s a couple of preset control schemes, and you can customize it yourself also.

Vita users have blocks to themselves, and blocks 201-236 are shared with the PC client for cross-play. Vita blocks have a lower capacity, so keep that in mind.

Obviously, you can't use the English patch on the Vita version of the game, so I'd recommend getting used to menu and shop items on the PC client beforehand. It also makes Client Orders a bit tricky, unless you can read Japanese, so expect to need Cirnopedia or something accessible. Buying items you want from the player shop would also be trickier.

Communication

You want to talk about how many Adamans you got todaychat with all your goon buddies, right? Of course you do. As the Vita doesn’t quite have the screen real-estate of your PC, the chat window is generally hidden. Tap the little bubble icon in the lower-right (sorry it’s hidden by the PSO2 logo), and you bring up the quick communication menu.


You can quickly use your chat shortcuts and symbol arts from here, press triangle to change what channel they go to. Tap that icon again though and you bring up a big chat interface that shoves the game into the corner, not unlike PSO1 did in menus.



Here you can build your obnoxious chat message with cutins, outlines, graphics, etc. The button near the tabs up top changes the destination channel, the orange button does something - I'm not sure what. The big one sends, and the lower-right button brings up the chat log. Note that by default, the chatlog is in reverse to the PC version - new messages are on top.



You can change this by hitting Start, going to the Gear (settings) icon, pick the third item (Options), then the fourth item in this menu (Communication Settings). Go to the second page with the d-pad, the last option changes the chat order.



You can also bring up a small, permanent chat log window by tapping on your own character. It does eat a bit of space, however, and it isn't transparent.

For reference, the channels are:

  1. All
  2. Nearby
  3. Party
  4. Team
  5. Whisper
  6. Character
  7. System

Also, the built in macros like /ci7, /toge, /symbol$, /la etc all work in both the full chat and your shortcuts, so go hog wild.



How does it look/play?

Obviously it can't look as good as the PC version, but all in all, not too bad. It doesn’t run at the Vita’s native resolution, and they tend to overdo the bloom effects. The game can run at 60fps at times, but is more likely to be around 30fps, with huge dips when lobbies are packed with people (Falz o’clock). Funnily enough, though, all the hair and clothing physics are intact.

The controls take a little bit of getting used to (and lock-on defaults to lock instead of hold), but it’s very playable and pretty impressive.




Closing

That’s about the basics of PSO2 for Vita. If anybody has any questions, please feel free to ask me.
Gotta Go Fast by Aenslaed

Aenslaed posted:

Quad I think is just over the top because of the complexity and or neccessary rebinds to pull it off. I'll go over a few here. The basic idea is that you do 'something' to override the cooldown delay after you step (hereforth "dash"). Because blue guns and yellow t-atk stuff have their own evasion type (dive roll and mirage escape respectively), they cannot be used to do this.

Double Dash (aka Dash Jump Dash)
Requires: Any Orange s-atk weapon including Gunslash.
It is the most basic and works with every class. It is simply dash, jump right after and air dash immediately after. Repeat when your char hits the ground. Very important: some weapons have terrible dash distances *cough swords cough* so you want to be doing this with partizans or knuckles ideally. This is marginally faster but has immediate start up time. Use this while fighting for best effect to counteract that period in which your char is accelerating from a dead stop.

Step Attack Cancel (aka Knuckle Dash or Dagger Dash)
Requires: Knuckles or Daggers and Step Attack skill.
This is next up and is probably the easiest to do and also very macro friendly. You will use your step attack skill as the 'something' in this case to cancel the dash delay. Dash, attack, dash, attack, repeat. For kb+m users, hold down W, and Left mouse, and tap your evade button (x). You can button mash if you want and can macro the button mashing. Using knuckles is faster if you have knuckle gear in the fighter tree. If you do not have the gear, use daggers instead.

Triple Dashing
Requires: Two Knuckles or Daggers (or one of each) and Step Attack. Rebinding your weapon switch keys.
This dash is a combination of Double Dash, Knuckle/Dagger Dash and a new 'something thrown in, weapon switching. You start with a Double Dash and Step attack to end the air dash. At this point, you switch weapon. By default, the weapon switch shortcuts are number pad 1 through 6. If you are a concert pianist, then this wont be a problem for you. If you aren't, then visit the options menu and rebind the keys to either the number key row or the f key row. You cannot use the F/R/Mouse wheel method as it must be done in 1 key press. What this will accomplish is the removal of the jump animation from Double Dash and you will appear to dash two times in a row on the ground and air dash once. You cannot have the same weapon in two slots as there will be no weapon switch animation otherwise.

Dash Jump Dash Attack Switch1 Dash Jump Dash Jump Dash Attack Switch2 Dash Jump Dash Jump Dash Attack Switch1 etc. The italicized jump is what you wont see.

You can have two of the same weapons however (ie two nishikis). If you are having problems, try practicing it slower, focusing on hitting the step attack properly.

Triple Dash + Assault Buster
Requires: Two Knuckles or Daggers (or one of each), a Partizan and Step Attack. Hunter main or subclass. Rebinding your weapon switch keys.
The same as triple but interjecting a switch to partizan when you have enough PP. From the previous example, instead of switch1, you would switch partizan, dash, assault buster till out of PP, dash jump dash attack switch1. Also doable with Straight Charge (distance isn't as great).

Rodeo Drive
Requires: Launcher and Ranger Subclass.
Rodeo drive is actually the fastest in the game by a hair, if you cancel out of it. If you've used the Rodeo Drive PA before, you'll notice that it does a spin right at the end. The movement trick is to forward dive roll just before the twirl, maximizing forward travel. Rodeo again as soon as the Dive Roll animation completes. Supplement with Double Dash using all class weapon of choice (partizan/knuckles/daggers/GS).

RA/HU Special (aka Rodeo Drive + Dagger Dash)
Requires: Ranger main and Hunter subclass. Launcher, all class daggers.
One of the neat things the most recent level cap introduced was the hybrid RA/HU build. If you chose to devote a hunter skill tree to this build, you would have access to Step Attack while also having Rodeo Drive. Like above, you would Rodeo Drive roll cancel but instead of Double Dash, you will Step cancel with daggers instead.

Rodeo Drive and the RA/HU Special are faster than Triple Dash in shorter distances and is very easy to pull off.

If you are wondering where the movement tricks for FO and TE is, well, there are none(yet).

I strongly discourage people from doing triple dash or faster as it is totally unnecessary. Simply dropping the pattern once will negate any speed advantage you had over a macro'd knuckle dash. This is for showing off or for the technicians amongst us.

NextTime000 fucked around with this message at 20:43 on May 29, 2014

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Play with Goons: use IRC! irc.synirc.net #risa (Mibbit)


thanks kirbysuperstar

Goon Team: Nol Vacancy Highlights:

kirbysuperstar posted:

Also if you aren't in Nol Vancancy, you should be, for the following:

Sitting around in the team room messing with the word filter instead of playing


Synchronized lobby dancing while waiting for Emergency Quests to commence


Quest counter gangbangs when the EQ commences

Herb Stencil posted:

Me and a few other goons did the Nab EQ the other night and I decided to record it. Many hours of kicking myself for recording in flv instead of avi later and I produced this.
https://www.youtube.com/watch?v=bFiA9qphSr8
:getin:

Cheap Trick posted:

A few weeks back, I was tooling about with PSO2 and all the patches installed, including the story patch. Progress was slow-going, and I'd barely reached level 5. I was in the Rag Rappy Capture (?) mission; upon zoning into the second area, all I could do was move my camera around and the game didn't respond. "gently caress this game," I thought, and logged out to do more productive activities like sorting my collection of limited-edition Doritos packets.

Fast-foward to last night. In the interim, I'd reformatted my PC for other reasons. I caught up with this thread and discovered that the story patch could cause the game to break in such a fashion. So I reinstalled the PSO2 client and patched up, and logged in to do the Rag Rappy mission again.

Before jumping into the portal, I remembered the Goon Online Gaming Creed: "Never Play Alone". Hopping into the IRC channel, I quickly garnered an invite into Nol Vacancy. This is when things started happening:

I finished the Rag Rappy mission easy-peasy and got my first Mag.

I also handed in a bunch of other Client Orders, rocketing me from level 6 straight to level 11.

Then I went into the Forest Free Exploration quest. I was joined by a big buff green-and-black Cast Hunter by the name of Balthasar 2.0, and we proceeded to lay waste to all and sundry. PSE element and XP bonuses rapidly pinged one after another next to the zone map. Sometimes I'd get weird things showing on my screen, like warp-drive effects from the depths of hell, or a window would appear at the top of my screen with a VU meter or some squiggles inside.

After a while of running around in Forest, the blessed words popped up on my screen: PSE BURST. Rappys and wolves and birds swarmed me one after another, only to be reduced to their component molecules by myself and my homicidal robot NPC partner Lisa who was also along for the ride. A minute later, the fun stopped, but only temporarily: the PSO gods bellowed "One more!" and PSE BURST appeared again. And then it happened for a third time. I was immersed in a haze of rifle shots and grenades and dying wildlife and HONK HONK HONK as I ran out of inventory space from picking up all the loot and and and :pcgaming:

tl;dr: Join Nol Vacancy, it'll change your life.

NextTime000 fucked around with this message at 23:21 on May 27, 2014

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Dr. Video Games 0031 posted:

What happened to the English localization? Did they cancel it?
No, but people kept pestering SEGA about it around PAX East so to get everyone to shut up about it they just called it "Delayed"

but after the things I have seen with previous games non-japan servers, you may want to just bite the bullet and sign-up for the Japanese servers :japan:

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Xavier434 posted:

I don't blame the attitude towards localization given what we know, but I do find it rather misleading to say that it is delayed indefinitely in the OP. The fact is that we don't know that.
I will give you that. They only said it was "Delayed", just never said for how long.

so I guess that means it was delayed to an undefined point in the future?

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Photex posted:

I've been really interested in this since i started playing PSO on my PSP. Is this worth the download even though i'm assuming it's not in english?

I would say it is, and there is an unofficial patch that turns most of the menus into English anyway!

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

sexual Norm posted:

Can anyone estimate how much damage i'll be losing from the final product, percentage-wise, if I try to use my male cast as a force?

here, try the Skill Tree/Character build simulator, it is a very useful tool to play around with

there are a number of variables to consider, as some skills and your mag can also provide a boost to your base T-atk to equip better weapons.


oh right, he was probably talking about how big of a number difference you can expect to see when slaughtering fauna.

NextTime000 fucked around with this message at 23:45 on May 24, 2013

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Well, there kind of is, but I think they are close to member cap (team member cap can be increased by leveling up the team, but they are more than likely at the team level cap by now) and with the sudden influx of incoming goons I don't want all of them spamming the one guy I had previously referred everyone to.

If someone wants to make a new goon team I would be happy to include all the teams in the OP, This can even go for the oddball goons who are on other ships.

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
^^ no, levels are permanent

Mediocrity Goggles posted:

I sure would like to know what this super secret team you're referring to is, and why they have all the goons that could be joining us instead.

I am the leader of Nol Vacancy, the original Ship 2 goon team made several months ago. Thanks to the efforts of like... one guy running team orders on and off the past few months, we have reached team level 2 and already have a team room... which isn't much at all sadly. We technically have 26 members, but really it's just Chibs, and I'm just saying that cause he's the only one who was on the registry from this team, I can't even call myself an active member anymore.
Woah poo poo I forgot all about your team (SA has all of these goddamn smileys and not one of them is a spit-take? :cmon:) , I think what happened was some other goons left Nol for this other team and I just thought it was dead :shrug:. The only reason I haven't mentioned the name of this team in here is because the leader isn't a goon and I didn't want to shove a :goon: onto him. I am still trying to contact him to see if I can at least list the name of this team here at the very least to say "there are a bunch of goons on this team"

I forget why people left Nol Vacancy to begin with, I almost want to say that there were no officers around to invite new people or something, but I was never in Nol myself so I can't say for sure.

So yeah, everybody get into :goon:Nol Vacancy:goon: for now. Sorry for the confusion.

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Mediocrity Goggles posted:

That's certainly not the case, literally every member was an officer, or at least at last time I messed with it months ago. I think it was just because everyone involved kinda quit playing at once, and people who don't play can't invite.

my apologies, I knew my memory on this subject was not to be trusted.

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
oh right, does anyone have a flowchart or something that explains the relationships of all the XQ stones and items? It was already a clusterfuck, but now with these new ones they somehow made it even more obtuse :psyduck:

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
I just added the launcher into my library and it works fine*

*sometimes the steam overlay does not work at all, but it still says I am in the game!

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
oh yeah I added a link to the Camping The Stairs goon mumble server to the OP. Was going to have it in the OP to start, decided against it, but someone convinced me to do so anyway :shrug:

Also expressing :swoon: for that loving shirt

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Tengames posted:

I think a few plurals are in the swear list, but its most likely done that way so you don't have it block words like "assembly" and "screwdriver"
but it is set up to block "assgoblin" and "sugoiasfuck", among other things...

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

kirbysuperstar posted:

Also if you aren't in Nol Vancancy, you should be, for the following:

Sitting around in the team room messing with the word filter instead of playing


Synchronized lobby dancing while waiting for Emergency Quests to commence


Quest counter gangbangs when the EQ commences

Stuck this in the OP, mainly to draw more attention to getting people into Nol, but also because I could use screenshots that are not from before people could actually play the game. :v:

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
gently caress I just use Safoie on banthers :getin:

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Protocol 5 posted:

Online game with lots of weird undocumented mechanics and a bunch of character customization options = tons of spergs and creepers. I made a male character that looks middle-aged to ensure I wouldn't ever get into any painfully awkward conversations about his appearance.

Anyway, theres a new preview for the 1 year anniversary update with some new info. Not a whole lot of time right now, so just some highlights:

• Special level 60 Dark Falz EQ that is not part of the regular rotation, new drops for special and regular versions, higher drop rate for special version, fingertips now easier to break and give new drops.

• That stupid loving singer is going to have concerts in the lobby that will be announced like EQs. No word on whether or not they will interfere with the EQ rotations or if they can be muted.

• ARKS Bingo. Complete conditions to fill in squares, the more the you complete the better the rewards.

• Big V's EQ time window increased from 15 to 30 minutes.

Here is an article on bumped.org that covers most of this: http://bumped.org/psublog/phantasy-star-online-2-1-year-anniversary-event/

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
I just have a set of HP Delta Sub-units and whatever Epsilon Sub-units came from the Matterboard both grinded to 10. then those get whatever class I am leveling by until I can use the Dark Wings set or whatever other units I may want to put on that class until I can use one of the snowcat/ragne/vharda sets.

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Protocol 5 posted:

Persona Soul will be nice for Gunslash users, even if the melee PAs aren't that great comparatively. If it drops on units, I'll have to redo my whole melee set.
what are the stats for Persona Soul? I don't recall seeing it anywhere before; unless you are referring to the "+30 all attack stats" affix, which is a different soul altogether. We don't have a name for it yet because the files literally list this soul as "?????".

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Umberger posted:

Also of note is that +50% drop rate is pretty decent for farming AQ stones (I believe someone mentioned that capsule drop rates are unaffected by rare drop boosts though).
yeah I can confirm this, I had a 350% rare boost (250 rare + 100 tri) going into Tundra once, and while the game shat 10 or so Red Weapons and 70+ AQ stones, I only got 13-15 capsules like I would normally

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Surprise Noodle posted:

There...were no higher level or rare nanoblasts. There were 4 options, all of which you unlocked at level 20.
I want to say he was talking about the PSP games, but I don't know anything beyond "there was a black nanoblast"

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Tengames posted:

Yeah, normally you're supposed to see that boss if you go to that spot(2 ragne's also show up there , but those might have been a placeholder before the boss was added)

I know I got that block once before Vharda was even released, and there were no enemies at all either :shrug:

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Cerulily posted:

OK i am in block 4. where abouts are you?
This is all well and good that you just started, but why not Join Us In IRC for this sort of thing?

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
you can double-dip on :taco:s and Elder, or you can make your space-oni on another ship if you know people who are stranded over there; likewise people on other ships can venture into ship 2 without fear of losing their "real" character. also, you can use your main character's Friend Partner on your alt, but I think that only works if you are on the same ship

personally I barely have time to play my normal guy, but I may use the slot just to use it; at the very least I could use it to play with people just starting once all the classes on my main are way to high.

EDIT: someone just pointed this out to me



I don't want this to be real :(

NextTime000 fucked around with this message at 20:26 on Jun 9, 2013

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
I'll not put this into the OP until closer to EP2's release, but we have known the stat modifiers for Dewmans since the very beginning.

this also means they could change slightly between now and then so that's also a reason I am not adding them to the OP yet.
code:
               	 HP S-ATK R-ATK T-ATK  DEX S-DEF R-DEF T-DEF
human male     	105   104   103   100  105   105   100   100 
human female   	104   100   103   104  106   100   100   105 
newman male    	 95   100   102   108  104   100   105   100 
newman female  	 94   100   102   110  104   100   100   105 
cast male      	107   105   104    96  107   105   100    95 
cast female    	106   104   105    96  107   100   105    95
dewman male      95   106   104   103  106    97    97    97 
dewman female  	 94   106   104   103  106    98    98    98

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
I think I saw the stats of Coated Edge D on a Japanese wiki...

it's 10*, Allclass, 420 base T-atk... and 338ish base S-atk

That's worse S-atk than the normal Coated Edge :psyduck:

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Chibs posted:

Time to turn BGM back on you assholes, motherfucking City Escape time.

Oh I think it is the Remix used in City Escape Act 1 from Sonic Generations

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Protocol 5 posted:

So the launcher that drops off Falz Arms is 9 stars, 430/752, all classes, 450 DEX. DEX req aside, it's not bad.

so it is finally kind-of worth it to dismantle Falz arms it seems. On top of the arms dropping Gur-Bazga (grenade launcher from PSU), they also drop the real Neiclaws (as a wired lance) which sport 411/719 S-atk alongside 250/467 T-atk, all classes, with a 580 S-atk requirement.


Also this little number but like it's other 12* kin, you should probably forget this even exists...

EDIT: hold up checking what this wiki has on Elder's new drops... Some dagger I don't recall and...

:siren:welp:siren:

NextTime000 fucked around with this message at 14:23 on Jun 13, 2013

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

It's always a great feeling to find a hyper-rare item for a class you actually use :unsmith:

I have a feeling that I am going to find Guld Milla or Flame Visit long before I find any of the others, much less an Elysion...:negative:

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Wait till you start to want to change the color of one of your precious outfits. You need 14 7* outfits (or one rappy/lillipan suit) to get a color change pass, but then you can blind people with searing colors like my Purple Heretic Lord.

(stock photo with bonus old dorf)

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Dawnfire posted:

Congrats, you jerk goon! What'd you get it off of?
it's one of the new Falz Elder drops

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Watchin' streams right now, but so far we seem to be 2/2 for Kuna Concerts turning into Superfalz.

so maybe I won't have to wake up at 6AM tomorrow and instead stay up until 2:30AM tonight...

both of those still seem like lovely ideas to me though...

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Sonny Cheebah posted:

Yes. I move that it be added to the OP.
yeah I was mostly just waiting for someone else to link it here, I also added a disclaimer on the link like the story mode patch.

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Dawnfire posted:

Once any 4 arms are destroyed the second phase will begin. Falz will enrage, erupt with purple wings, and 3 new pairs of arms will spawn. The goal is about the same, take out those shiny new arms. However, he'll remove the indestructible hands from his core and start using them for attacks. So, be sure to not swing at them when he stretches them out.

The difficulty will come in that the final, upper 2 pairs of arms will not stretch out and attack at the party. They will only be within reach and stretched when Falz has been shocked. This is why you'll frequently see later ends of this stage involving most of the party waiting and forces spamming electric attacks. Others can aid in this process by using weapons with the 'shock' status. Falz, unfortunately, can also only be shocked a certain number of times (I believe it is 4, but I may be wrong on this number) Falz gains resistance to being shocked as he gets shocked, to the point that anything more than 4 shocks is uncommon, so the suggestion is to avoid using shock weapons or spells until the second phase.

If you manage to do that and all of the new set of arms are destroyed, then Falz will already be near death. Finish him off by picking your favorite weak point and you've got the preferred Elder run. Congratulations!

Edit: If I've missed any major details, feel free to point them out.

that's about my 2 cents here

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Oh hey, I could use some new screenshots of the Races and Classes for the OP to replace the, what is that, pre-alpha images? I would prefer if people didn't have any incredibly silly accessories on or outfits that make your character look completely different, even though that's what half the game is about :v: it would even be nice if I got both genders from each race to represent!

For the class images, I would really like it if they were in the middle of some noteworthy PA with a cool camera angle. Here are some ideas, but I will give anything provided a look.

Hunter - Over End just before the sword goes down for the final hits
Ranger - Crawling through tall grass with sneak shooter
Force - casting any Fire/Ice/Lightning tech from a Rod
Fighter - In mid-air while using Surprise Dunk
Gunner - whatever silly machinegun shenanigans you want
Techer - casting any Wind/Light/Dark tech from a wand OR a good shot of Wand Gear in action

you can submit multiple screenshots, but I would only use one screenshot per person to keep a variety of characters in the OP.

This ain't a contest, but hey you get your character immortalized in the OP until we decide to make a new one, and new goons will see your character and think you are internet famous or some poo poo

NextTime000 fucked around with this message at 23:12 on Jun 24, 2013

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------

Argas posted:

With or without UI?

preferably without UI, and remember everybody the things I listed per class are just suggestions

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
I also added the Character Creator Demo / benchmark program to the OP, as well as it's own English patch, people can download that while they are fighting the Captcha or just to be curious, then sperg-out while the game is doing the initial update for 10 hours or whatever long that takes; then they can just import the character they made there and get right into the action!

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
BB is around until Augest 7th I think, Sanic and friends, however, are gone until next year

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
http://bumped.org/psublog/pso2-jp-client-order-campaign-13/

Boosted Falz scaled back to being only one every other day, and guaranteed times for Burning Rangers and normal Falz. but those 2 can still happen at any time since they are still "normal" Emergency Quests

http://bumped.org/psublog/pso2-jp-626-update-and-episode-2-roadmap/

and the roadmap in english

Adbot
ADBOT LOVES YOU

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
They also have shown images of what seemed to be characters posing with Braver weapons right out of the character creator, so in a shocking twist maybe there won't even be a requirement! Yeah that is being too optimistic for my own good, but we won't know for sure until they say something.

  • Locked thread