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Yes!! Finally I can live out Vinland Saga in Crusader Kings 2!
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# ¿ May 28, 2013 17:58 |
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# ¿ May 14, 2024 14:47 |
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JosefStalinator posted:To raid, do you need to organize an invasion? I can't seem to loot anything cause its always considered a friendly territory. I think you need to target people who are not of your religion. Weirdly enough, I have yet to play an extensive Viking game with The Old Gods! All today I've just been Khan-ing my way through Europe and having a merry old time while at it.
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# ¿ May 29, 2013 03:23 |
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I've been trying to update my Sonendar mod to the latest patch version. It loads fine up till "Loading graphics", then it crashes. Does anyone have any clues as to why?
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# ¿ May 30, 2013 16:27 |
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Ofaloaf posted:Have you changed the interface at all? I bet it's something to do with the interface. That's the darndest thing! I haven't changed the interface one bit.
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# ¿ May 30, 2013 16:36 |
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Riso posted:I know two things The significant change I've seen in default.map is the addition of "major_rivers= { ... }". Since Sonendar (and Sengoku, come to think of it) has no major rivers, I've just added the line in with no entries. Another difference is adjacencies.csv. The formatting has changed to: code:
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# ¿ May 30, 2013 18:06 |
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Shadeoses posted:It's a real mystery, it is. You're lucky! At least you can get to the main menu screen. It's really frustrating, I've been tweaking and fiddling all day and I still can't figure out what changed such that it's all broken.
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# ¿ May 31, 2013 00:27 |
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Shadeoses posted:Have you updated the terrain.bmp and terrain.txt, and the atlas.dds stuff? The patch added Steppe as a complete terrain type, and changed the colour index to accommodate it. Sadly, this didn't seem to do it either!
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# ¿ May 31, 2013 06:03 |
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jpmeyer posted:So, Zoroastrians. I've had some success so far with Karen. Dude! I have this same problem. I started out as the Count of Gilan (the only independent, single-county Zoroastrian count in existence!) and worked my way up to a pretty respectable duchy, but then the Sassanid King declared an invasion on me, and sent his thousands at me! There's no way I can defend against this because the Duke of Karen got himself holy-warred and turned into a Muslim. How do I survive as Zoroastrian?
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# ¿ May 31, 2013 14:56 |
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Nckdictator posted:So, I just formed the Persian Empire, what's the best thing I can do to prepare for the Mongols? It's 975 right now. The Mongols first spawn with about 60K worth of horse cavalry. Since it's only 975, and you're already an empire, you've got more than enough time to consolidate and respond with your own levies of hundreds of thousands. They won't be too scary, don't worry.
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# ¿ Jun 1, 2013 04:55 |
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Shadeoses posted:For anyone frustrated by loading crashes when you try and make a mod Aw, well hell. I hate having to mess with the map again. Thanks anyway, for finding that out, Shadeoses.
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# ¿ Jun 1, 2013 14:00 |
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SERPUS posted:What does taking a concubine do? It basically gives you an extra wife, with no alliance, and all the children produced having a slight penalty to their diplomacy thanks to being born of a concubine.
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# ¿ Jun 2, 2013 04:30 |
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HenessyHero posted:Why won't my king touch his attractive, lusty, hedonistic concubine He probably feels intimidated by her hotness. A guy like him... a concubine like her... he could never live up to that.
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# ¿ Jun 2, 2013 06:59 |
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Flippycunt posted:Almost no mods have been updated to the newest version yet, it's only been out 5 days and changes just about everything. It's frustrating! I can load the main menu now, but when I click on a county in my mod to play as, it crashes at "adapting history", even though none of the history files have changed since I last updated my mod.
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# ¿ Jun 2, 2013 14:55 |
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Flippycunt posted:Yeah man, I don't know. I'm just glad my mod is relatively simple in terms of files, otherwise I'd probably be tearing my hair out too. Huh, you know, I wonder if it has something to do with the new presence of holy sites for all non-Christian/Muslim religions? My mod has a bunch of new religions that don't have holy sites yet-- maybe they're considered "pagan" and require them now?
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# ¿ Jun 2, 2013 16:23 |
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I tried adding new holy sites for all the custom religions. Still no go, mod still crashes when I try to load a country at "Adapting history". It's really confusing, because usually it only does this when there's an elliptical bracket left unclosed, but I've run the Audax Validator a bunch of times and it hasn't come up with anything of the sort.
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# ¿ Jun 2, 2013 22:12 |
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Tarnek posted:They actually pulled the boats over logs, they didn't literally carry them.
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# ¿ Jun 2, 2013 22:54 |
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Lemon posted:Playing as Ireland, I've become the King of Scotland and have almost taken control of all the counties. There is one duchy remaining that consists of four counties. The duke controls one with three seperate counts as his vassals. If he has any holdings other than that county, then he moves to that holding. Otherwise, he becomes unlanded and his vassals become independent. At that point you should be able to offer vassalization to them, if you have good relations with them.
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# ¿ Jun 3, 2013 14:33 |
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Playing as the Mazarpanate of Gilan (the single-county Zoroastrian ruler), and having a very hard time keeping things together. How the gently caress am I and the Karen guy supposed to deal with the Saffarids? Nobody will join my plot to assassinate the Saffarid ruler, and I can't conglomerate in time to deal with his doom stack of 10K troops!
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# ¿ Jun 3, 2013 17:11 |
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Schizotek posted:Considering theres a total of 3, it's likely based on what sort of disaster your prefer. You can make a custom zorastrian ruler of Khiva, and be murdered by your sunni vassals. You can be Karen and be murdered by the persian blob and khiva, with a side order of Tengri, or you can be....Gilan is it? And be massacred by the Byzantines, Abassids, Persians, or Armenians. In every Gilan playthrough I've done, my main fear is the Saffarids after they finish gobbling up the satrapy of Karen. Even if I help the poor fella or swear fealty to him, he still gets his face curbstomped at some point, and the endless defensive wars really sap my manpower when I should be holy-warring all those Muslims around me.
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# ¿ Jun 4, 2013 03:47 |
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Zoroastrian Tweaks To give the Zoroastrians at least something of a fighting chance, I copied and pasted the Finnish pagan defensive attrition into the Zoroastrian religion.
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# ¿ Jun 4, 2013 16:32 |
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Jabu posted:Remind me how Invasions work as I seem to have completely forgotten. Specifically, what button did the Abbasid Caliph push to be able to launch an invasion of Greece and where can I find it? Click on the current King of Greece, go into diplomacy with him, declare war and use the casus belli "Invasion of Greece". You might not always have access to this CB!
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# ¿ Jun 4, 2013 17:02 |
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rt4 posted:After looking in the wikis and the manual, I haven't been able to uncover how rank works. How can I become something bigger than an earl? Usurp or create a duchy. If you own at least 51% of all the de jure counties in a duchy, you can create or usurp it if you have enough gold. The gist of it is that all duchies/kingdoms/empires on the map consist of "de jure" pieces. Chunks whose existence seems to be written into the fabric of the land itself. So a Duchy may consist of one or more de jure counties, which means that if a ruler owns enough of these counties, he can call into existence a Duchy and appoint himself the duke. Afterwards he can wage war to take over counties which rightfully belong within the de jure area of the duchy. The same goes for Kingdoms-- they consist of a number of de jure duchies. DrSunshine fucked around with this message at 18:24 on Jun 4, 2013 |
# ¿ Jun 4, 2013 18:22 |
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Pimpmust posted:Yeah, something like this: You could also allow only women of a certain martial skill or higher to lead armies/be marshal if you set martial=x to something in the allows field.
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# ¿ Jun 4, 2013 18:52 |
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CapnAndy posted:Maybe take out the pregnancy disqualifier? Having your marshals drop out for nine months at random is going to cause nothing but trouble, especially with the dudes who you put in and then take out again when Marshal Joan has had her kid. Also it'd rule out the chance for an enterprising modder to write an event where a child born by a pregnant female army leader gets a special "Born on the Battlefield" trait. DrSunshine fucked around with this message at 21:04 on Jun 4, 2013 |
# ¿ Jun 4, 2013 20:59 |
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Since there's some demand for "just" being able to choose True Cognatic succession, appoint female councilors and the like, I've made Girl Power, a mod which is sort of the tamer version of CK2+'s Gender Equality mode. It doesn't automatically change every single realm in the game to True Cognatic sucession, but it gives most rulers the option to -- so long as they are female and have high enough crown authority It also removes opinion penalties for female heirs and rulers. Also, comes with a Born on the Battlefield trait given to children born to a woman while leading an army, and the ability for Norse Pagans to designate sufficiently brave, wrothful, cruel, zealous or militarily-trained women as Shieldmaidens. v-Yup! That was one of the first things I tried. I guess "has_minor_title=" is incompatible with "allow=" for some reason. Too bad. -v DrSunshine fucked around with this message at 04:31 on Jun 5, 2013 |
# ¿ Jun 5, 2013 04:21 |
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Caufman posted:A long shot question, does your mod work for republics? I'm frustrated with the lack of matriarchs and matrilineal marriages! Nope. Patrician elective is hard-coded to be patriarchal. I'm afraid I can't do anything about it! v v It's even stickier than Muslims. With the Muslims all you need to do is remove the "NOT={religion_group = muslim_group}" restrictions on Ag-Cog/True-Cog succession. But Patrician elective never ever allows women, even if you mod the "designate heir" title to allow you to designate female heirs. It's the one thing I wish they'd revise in the next patch. If they could do it with allowing female army leaders, they can do it with this! DrSunshine fucked around with this message at 04:47 on Jun 5, 2013 |
# ¿ Jun 5, 2013 04:43 |
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LowellDND posted:So I finally united Ireland Okay, go into "decisions" and find the file called "succession_laws.txt". In it, scroll down until you find "succ_true_cognatic". Look for the section marked "allow=" and look for "has_law = centralization_3" and "has_law = centralization_4", and "is_female=yes" Put a "#" in front of those lines. The reasoning behind this was to make it so that if you're a female ruler with a strong enough, centralized enough state, you can choose to rewrite the laws to equalize your gender, because hell, you're the Super Queen! It should work in an already started game, I haven't tried it yet though.
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# ¿ Jun 5, 2013 14:45 |
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Pimpmust posted:
It would have to be "has_law = succ_true_cognatic".
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# ¿ Jun 5, 2013 15:34 |
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Okay dudes, I fixed the Spymaster/Chaplain bugs for Girl Power! Girl Power v.1.1 If you have any other suggestions for features, suggest away!!
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# ¿ Jun 5, 2013 16:13 |
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I got an idea for Girl Power v.1.2! How about factions to change the succession law? If you're in an Agnatic-Cognatic/Agnatic kingdom, you could start up a faction to change the law to True Cognatic; if you're in True Cognatic, you'd be able to start up a faction to change it to Agnatic-Cognatic/Agnatic. Maybe female rulers in Ag-Cog kingdoms would have a higher likelihood of joining the True Cognatic faction.
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# ¿ Jun 5, 2013 18:23 |
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Brainamp posted:So what's this mod do? I somehow missed it and can't find anything on it. It does this: DrSunshine posted:Since there's some demand for "just" being able to choose True Cognatic succession, appoint female councilors and the like, I've made Girl Power, a mod which is sort of the tamer version of CK2+'s Gender Equality mode. It doesn't automatically change every single realm in the game to True Cognatic sucession, but it gives most rulers the option to -- so long as they are female and have high enough crown authority It also removes opinion penalties for female heirs and rulers. Basically a Gender Equality mod for Vanilla CK2.
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# ¿ Jun 5, 2013 18:56 |
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Girl Power v.1.2 - Added a new faction: Institute Absolute Cognatic Succession - Opened up more ambitions to female rulers - Enabled Agnatic-Cognatic and Absolute Cognatic Succession for Muslims - Compatible with latest patch 1.01 Beta Please run it a while and tell me how it goes! I have never modded factions and faction cb's before, so I'm curious to see if it actually works. The only "change succession law" factions/cbs that exist are the ones to change to Primogeniture, Seniority, etc., rather than to change the Gender laws. I'm not yet sure if it'll work for them as well, so we'll just see how things go! EDIT: Huh. Now that's interesting. Wikipedia posted:http://en.wikipedia.org/wiki/Duchy_of_Aquitaine#Law DrSunshine fucked around with this message at 19:24 on Jun 5, 2013 |
# ¿ Jun 5, 2013 19:19 |
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JGBeagle posted:So, I can't quite grasp how event coding works. How would one add a hidden choice available only if you have a certain trait, (ie, the Born on the Battlefield trait)? Add this in: code:
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# ¿ Jun 5, 2013 20:04 |
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Spiderfist Island posted:I cleaned up the "Born on the Battlefield" icon from the mod to match the other inherited traits. Dr. Sunshine, if you want to use this feel free to (just edit it to a .dds file instead). I dunno if It'll work though, I'm poo poo at modding. Yes please, thank you very much!! How did you do it? I somehow can't figure out how to make proper .dds files that don't come out as weird squares with black stuff all over.
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# ¿ Jun 5, 2013 20:27 |
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LowellDND posted:What differences there between Girl Power and CK2+ Gender Equality? CK2+ Gender Equality requires CK2+ to run. Also, it makes every single realm Absolute Cognatic from the start, Girl Power just gives everyone the option to switch.
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# ¿ Jun 5, 2013 21:35 |
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Something's dreadfully wrong with the way the "Institute Absolute Cognatic Succession" faction works. Apparently you can even start it while your kingdom's succession law is already Absolute Cognatic! What's wrong with my code? Pastebin Link
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# ¿ Jun 5, 2013 23:28 |
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Infinite Monkeys posted:What are good starts besides Ireland? Iceland. You're too poor, small, and out of the way for anyone to gently caress with you besides your other Icelandic neighbor. Start in 1066 as Duke Isleifur with a loyal vassal, or Count Sigfus and try to overthrow Isleifur before he becomes a vassal of Norway. The 867 Icelandic start is a lot harder because you are small and insignificant, so one of the Norwegian petty kings will often go after you precisely because of that so they can form the Kingdom of Norway; you basically have to pray that they ignore you or bribe the big men. Iceland was my first try as a newbie at CK2, and while it was a bit dull since nothing really happened, it was because nothing really happened much that things were slow enough for me to gradually get a grasp on the mechanics. Ireland struck me as having too much action with all the independent Earls, I wanted someplace small and out of the way.
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# ¿ Jun 7, 2013 00:19 |
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Mordieth posted:So i had this vassal who has two counties. These two counties form a duchy, but the title wasn't created when he got them. After i created the title, if i give it to him, he becomes independent. Why is that? /confused.new.player He cannot create a duke-level title if he's the vassal of a duke. If you, as a duke, create the title and give it to your count vassal, your vassal becomes an independent duke, because a duke cannot have a duke as a vassal.
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# ¿ Jun 7, 2013 14:56 |
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So I've managed to take over Norway as the jarls of Iceland, and scattered my dynasty all over the kingdom by revoking the various upstart vassals who dared to revolt against their new Icelandic kings. While the kingdom is now no longer in any danger of fracturing due to Gavelkind, my successor was a sort of weakling who had to abdicate the throne to his younger brother, and is now living out his days in the family's ancestral home in Vestisland, as a vassal of the High Chief of Iceland. The dynasty is safe as Kings of Norway, but I'd still like to work back up to being a king again. How should I start? I've never actually stabbed my way to victory before, I'd always done it through declaring independence and working my way back through conquest. Pimpmust posted:Also, someone should totally mod in this decision/execution style for some Blot Variety: I can do that! How about a special decision if you have a prisoner and are zealous/cruel/wroth/impaler ? Sort of the Viking version of the Byzantine castrate/blind.
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# ¿ Jun 7, 2013 16:15 |
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# ¿ May 14, 2024 14:47 |
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Dallan Invictus posted:I haven't downloaded Girl Power yet (shockingly), but the "save mods/DLC choices in the launcher" behaviour is controlled by a file in the main settings directory. If it has its own settings/save games directory (like, for example, Game of Thrones) then it won't stick like CK2+ does. Oh! So that's why none of the mods I play ever stick. I have to do that every time I want to play the Game of Thrones mod, too.
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# ¿ Jun 7, 2013 19:43 |