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doomfunk posted:The last runspeed upgrade is amazing, too. If they're saying skip the first one, I guess that's only mildly stupid of them. If they're saying skip all sprint upgrades, they're completely retarded.
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# ¿ Aug 10, 2013 05:22 |
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# ¿ May 18, 2024 05:23 |
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orcane posted:Still, the wards exploit was pretty clear-cut. GM statements to that effect had been around since the 2nd or 3rd day of the event. The exploit wasn't accidentally dragging a few zombies through camp/academy wards, it was doing it on purpose to farm them for their rewards and event points. No one cared about people who killed a handful of zombies that way while doing missions in Kingsmouth/Savage Coast, and those people weren't the reason Funcom decided to give out the rewards to everyone.
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# ¿ Aug 12, 2013 05:16 |
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Brain In A Jar posted:I'm running Pistols/Ele, with a focus on applying Afflicted and crits, stacking +dmg when afflicted and extra hit on afflicted passives. - Use a melee spec because Breakdown and inner-wheel defensive cooldowns are just way too good - By "melee spec" I mean sword/hammer with Clearing the Path and Raging Volcano - Don't blow your defensive cooldowns when enemies are winding up AoE attacks you're going to step out of - Get 3k max HP and otherwise stack attack power - Rush skill level 9 on your weapons so you can get QL10s from the auction house and also never glance, which will massively increase your damage
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# ¿ Aug 16, 2013 04:54 |
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orcane posted:The only way to "stack" attack rating is with blues, BTW. quote:And don't rush QL9 weapons by excluding everything else, especially if you have higher QL talismans from somewhere - yes your damage will increase, but your "level" is based on your highest skill levels and you'll get much less XP from red and orange "devastating" and "very hard" mobs/missions.
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# ¿ Aug 16, 2013 08:35 |
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Jedit posted:I have a QL10 weapon and I still get glances. orcane posted:That doesn't match my experience at all.
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# ¿ Aug 16, 2013 14:36 |
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So they can make testlive restricted to players with a membership, but they can't make your DLC unlocks on testlive based on whether you have a membership. Funcom.
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# ¿ Aug 29, 2013 02:17 |
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Dark_Swordmaster posted:I get I'm always using a loving pipe unless there's a comically large Mario-esque hammer around.
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# ¿ Aug 31, 2013 01:17 |
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Frankenstein Dad posted:You didn't gimp your xp, because mobs give the same amount of xp regardless of the strength of your character, and the amount of xp needed to gain one AP is always 40,000. Missions are a slightly different matter, with those above your "level" giving reduced rewards. It's something like this: The Locator posted:I was wondering why the rewards weren't matching up with what the quest said. Doh.
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# ¿ Sep 1, 2013 19:24 |
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GEMorris posted:This applies to investigation missions only. Used to you couldn't repeat them, Funcom then made them repeatable but for vastly reduced XP. I'll double-check and see if I can find some examples. e: Okay, apparently that's not it, it's just that there's a ridiculous amount of variation in their base XP even in the same zone for some reason. OneEightHundred fucked around with this message at 04:40 on Sep 4, 2013 |
# ¿ Sep 4, 2013 04:20 |
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Shelter blows because there are only 3 good healing elites, and the only one of those that isn't an AoE is Radiance, which is basically a tank-healing oh poo poo button. If you're on a fight that needs a tank-healing oh-poo poo button, spamming Shelter is either unnecessary, or takes so long that the tank will die. If you're not, then an AoE healing elite is pretty much all you need, especially if you took Cold Blooded, which would have been a solid elite if it only hit your defensive target, but is instead disgustingly good. Also running /Blood is basically done for 3 skills: Cold Blooded, Exquisite Corpse, and Scarlet Arts. You can take Blood Shield as a builder if you hate killing yourself, but really spamming out Exquisite Corpse a lot is really good because it's bugged and if the shield is up at all, the entire hit will do 50% damage even if the shield only partly absorbs it. Fist/Pistol is probably better for tank healing though because Deadly Aim and Support Drone give you a lot of room to screw up on tank healing. OneEightHundred fucked around with this message at 05:40 on Sep 12, 2013 |
# ¿ Sep 12, 2013 05:37 |
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Toshimo posted:Healing. Correct answer: Casting Breaching Shot and Cleanup. Also you seriously don't need to min-max fist/blood in 18s, you can bring trash gear and heal tanks with trash gear because Cold Blooded makes AOE damage not matter at all and Exquisite Corpse has obscene throughput for the cast time and resource cost. The healing requirement for 18s is easily reachable, the place where you lose is to geared-out leech specs that can do damage while healing, which helps tremendously on damage races, fights where phases are skippable with enough damage, and retarded PUGs that get wiped down to just the healer and tank. OneEightHundred fucked around with this message at 01:52 on Sep 14, 2013 |
# ¿ Sep 14, 2013 01:49 |
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guppy posted:[*] Opinions vary, but personally I think you should choose either leeching or maximum damage output, not both. (I prefer to maximize damage. Leeching works, and is very safe, but it's very slow.) If you really need defense, then defensive cooldown abilities are a much better idea because their cooldowns are short (most of the CD will burn off between pulls) and they do a much better job of handling high-damage situations since the amount of damage they prevent scales with the amount of damage you'd take. Just do the smart thing and blow your CDs when you're about to take unavoidable damage, not when something is winding up an avoidable AOE attack. The only heal I'd really recommend is the Regeneration passive for Martial Discipline because it's bugged and heals for a lot. quote:[*] I'm not sure what you should want as an Elite. Most of us use Fluid Defence, and that would probably be my recommendation, but we are also dungeon focused. At any rate, I'd scrap Experience. mango sentinel posted:Finally, between Shotgun and Elemental, which will be a more useful secondary for leveling with AR? Shotgun is probably better for soloing. Shotgun Turret is an incredibly good finisher for solo stuff, Breaching Shot is always good, and the good skills in it (i.e. Striker, Out for a Kill) tend to come early.
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# ¿ Sep 22, 2013 21:49 |
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Noobmares are usually a clusterfuck of people dying horribly from standing in poo poo and failing DPS checks, and healing is the least gear dependent role by a lot, so you're probably better off farming elites for a full blue set of heal gear from elites and then going straight to the usual NM pickup avenues. Fist/Blood is an absolute cakewalk for healing, get Shadow Medic, Cold Blooded, Exquisite Corpse, Empowerment, and you're pretty much done. As far as glyphs and signets: Signets are a separate slottable for items. Signets are the grindiest exchangeable items in the game right now, so you should NEVER slot one on an item that isn't a custom purple (read: one you bought from Nightwatch dealers). DO NOT slot them on Nightmare drops. Dropped glyphs you can do whatever with, they're worth basically nothing because the good glyphs are crafted and upgraded using Nightwatch kits. OneEightHundred fucked around with this message at 02:55 on Sep 23, 2013 |
# ¿ Sep 23, 2013 02:50 |
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guppy posted:I talked about this with Plat last night, but yeah, I've noticed people are harder to heal lately.
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# ¿ Sep 25, 2013 04:17 |
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The Dragon are a paradox: Depth through shallowness. They tell you of grand schemes, but the details are gibberish. You can only assume that the obscurity hides a larger plan, but they could just be pulling it out of their rear end as they go. They could be amateurs, but all they have to do is tease you with granules of a grand plan and you'll assume that they've got the whole universe down. The less they explain, the more you fill in, so their power isn't in their plan, it's in their power to drag you along thinking there's a plan waiting. There can only be one conclusion: The Dragon are Funcom's writers. OneEightHundred fucked around with this message at 05:29 on Sep 27, 2013 |
# ¿ Sep 27, 2013 05:26 |
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# ¿ May 18, 2024 05:23 |
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considering I have 800 pure metal in my bank, which has been collecting dust because nobody uses crafted weapons ever, that doesn't seem so bad.
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# ¿ Oct 6, 2013 02:25 |