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Sirithil posted:Also, Redstone in Motion by jakj is your new go-to for frameships. I installed this on a vanilla tekkit install and holy poo poo. This is the most amazing mod ever. It is much, much easier to use than Red Power frames and at least as powerful.
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# ¿ Jul 28, 2013 19:57 |
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# ¿ May 22, 2024 08:14 |
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Garfu posted:I hate to be a bother so this is the last time I'll ask. A few of us here have a modified toast server set up. We have a platform link so it's easy to download, and we're looking for some more people to come hang out on it. Let me know if you're interested. PvP is enabled but it's a non PvP server. Just building and having fun. Dynmap and Teamspeak are also up. I'm interested. What other mods are in it?
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# ¿ Aug 4, 2013 02:34 |
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Carados posted:SkyDen question: Am I missing something that lets me breathe water from Vanilla or something? I can't figure out a solution for the Trial of Water, and I can't find anything in NEI. My valent attempts to tank it with regen potions also failed. When I need to breath underwater I walk up next to a wall and place a torch on the block my head occupies. I don't know if this will help for whatever the Trial of Water is.
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# ¿ Aug 6, 2013 18:03 |
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Alkydere posted:... MFR's bioreactor which will devour materials for minimal gains if you're not careful. Try using melons. They have an absurd seed yield over other plants. The biofuel output from 20 or so melon plants is more than enough power to handle a basic AE network, quarry and auto ore processing.
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# ¿ Sep 11, 2013 13:14 |
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That squid thing is amazing. That has to be how I power my space station now
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# ¿ Sep 11, 2013 16:25 |
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The best way to charge a powersuit is to put it on a Bibliocraft armor stand and put a universal charger under it.
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# ¿ Sep 29, 2013 20:34 |
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Power suits cool based on biome so heat issues in the nether or desert might not be an issue in a rainstorm or snowy biome. My suits that only overheat when using a railgun still overheat when casually flying in the nether.
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# ¿ Sep 29, 2013 23:43 |
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Alkydere posted:Not messing with multiple networks, or dark cable. It's one big network. It will just cut out mid-crafting. It did it just now in the middle of crafting a stack of microblock covers. I had an unconfigured storage bus hooked up to bee chest that caused that. Might be something similar for you.
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# ¿ Oct 17, 2013 00:13 |
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Dunno-Lars posted:Yeah, I know. I just haven't bothered, since it's mostly been a private pack with just a couple of people. But, updated the description now. I think we're waiting on MCP to be updated before 1.7 mods exist. As for version numbers... they don't work that way. 1.10 is what comes after 1.9.
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# ¿ Nov 30, 2013 23:01 |
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This should work right? I have no idea what I'm doing. e: no more table breaking
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# ¿ Jan 19, 2014 20:29 |
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McFrugal posted:Like the other guy said, the path is one-way and can't split. Other things of note for this particular theory: you have the symbols right next to eachother, they don't need to be. The beam can cross 1 empty space. You definitely have enough symbols. Just have the beam go one way then loop around to get to the other dot. Like a sortof J shape. You will probably have to put some inactive symbols in the way to make sure the beam doesn't cut any corners. Didn't realize the beam wouldn't go both ways from the start. Thanks for your help.
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# ¿ Jan 20, 2014 05:49 |
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# ¿ May 22, 2024 08:14 |
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McFrugal posted:I could see this causing a massive amount of lag on the sacred rubber trees once the wood is all gone. Think of all those leaves, decaying at once, dropping thousands of saplings. Given the size of the tree, I'd assume it has a custom leaf decay since most of those leaves would be outside the normal range of wood.
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# ¿ Feb 13, 2014 20:21 |